cmake_minimum_required(VERSION 2.8 FATAL_ERROR)
cmake_policy(SET CMP0040 NEW) #add_custom_command's target must exist
project(doorkeeper_lib CXX C)

set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -std=c++11 -g -O0 -Wall -Wextra")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -std=c++11 -O3 -Wall -Wextra")
#string(COMPARE EQUAL CMAKE_BINARY_DIR CMAKE_SOURCE_DIR IN_SOURCE_BUILD)

add_definitions(
	-DWITH_VECTOR_IOSTREAM
	-DUSE_MANUAL_TYPENAMES
	-DVWR_DIM_TYPE=uint32_t
)

find_library(Boost 1.53.0 REQUIRED)

add_library(${PROJECT_NAME} INTERFACE)

target_include_directories(${PROJECT_NAME} SYSTEM
	INTERFACE ${Boost_INCLUDE_DIRECTORIES}
)

target_include_directories(${PROJECT_NAME}
	INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/include
	INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/lib/sprout
	INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/lib/vectorwrapper/include
)

set(gdb_scripts_path "${CMAKE_CURRENT_SOURCE_DIR}/tools/gdb")

#add_subdirectory(lib/sprout)
add_subdirectory(src)
add_subdirectory(test)
add_subdirectory(game)
#add_subdirectory(tools/mapconv)
add_subdirectory(test/gtest-1.7.0)
add_subdirectory(test/unit)
