Add a way to use typename without relying on __PRETTY_FUNCTION__
This is now enabled by default in doorkeeper.
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8 changed files with 98 additions and 55 deletions
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#include "doorkeeper/doorkeeper2d.hpp"
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#include "doorkeeper/helpers/maploader.hpp"
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#include "doorkeeper/helpers/asciimapsource.hpp"
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#include "doorkeeper/helpers/typename_native.hpp"
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#include "gameConfig.h"
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#include <iostream>
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