Commit graph

34 commits

Author SHA1 Message Date
163d4e0e13 Add operator+= and -= to Viewport to allow panning. 2015-08-26 00:00:43 +02:00
6a6dfd9225 Fix some asserts, get rid of subtiles params. 2015-08-25 20:53:35 +02:00
490009df47 Allow block_offset to be passed down. 2015-08-25 00:30:33 +02:00
f073bb5793 Remove deprecated functions.
This also fixes the circular inclusion problem between
TileIterator and PixelConv.
2015-08-20 19:24:02 +02:00
5a9d497183 Add pick_tile() method (not implemented yet). 2015-08-20 19:11:12 +02:00
e001f46dbe Add GPL3 licence. 2015-08-19 21:06:58 +02:00
0bb92413db TileIterator returns Tile<T> instead of just T. 2015-08-19 00:15:31 +02:00
ae05910316 Add pixel_position() to tile iterator. 2015-08-18 00:03:27 +02:00
a1ae683601 Store tile size in PixelConv instead of taking it in to_pixel. 2015-08-18 00:00:59 +02:00
e8584d87fa Merge HalfDiamond into Diamond, store ctor parameters.
Also added unit test.
2015-08-17 23:14:08 +02:00
ad127b8fbe Deprecate free functions to convert to screen coordinates. 2015-08-17 23:09:21 +02:00
83963e67ea Start implementing pixel conversions as classes. WiP. 2015-08-17 17:36:45 +02:00
5cea116b8f Rename tilecoordinates to pixelconv and move content to dk. 2015-08-17 15:39:28 +02:00
42da727a67 Add unit test for AsciiMapSource and fix issues. 2015-08-17 00:41:21 +02:00
78312526ac Get game to build again. 2015-08-16 22:29:34 +02:00
b01fad0314 Buildfix in tileiterator + unit test. 2015-08-16 20:33:44 +02:00
cb9e4bce19 Add to_index() function to convert coords to scalar. 2015-08-16 20:32:58 +02:00
a1996b2d75 Add implementation for operator-= 2015-08-16 16:34:32 +02:00
dbdc814049 Try mplementing operator+= (broken but almost there). 2015-08-14 18:18:43 +02:00
a7181f7a9b Build fix - cast index to size_t. 2015-08-14 12:31:13 +02:00
8f77af0ac1 Replace assert with DK_ASSERT. 2015-08-14 12:30:27 +02:00
6aa4d15381 Add tilecoords and unit test.
Disable most projects because the build is broken. A lot.
2015-07-30 01:18:19 +02:00
f1bcf8674d Implement the type_name() function. Only tested on gcc 5.1
Add Sprout library.
2015-06-24 22:13:48 +02:00
fd8a1cbabc Add a hash mechanism to BaseMapSource.
This is needed to recognize what type of tiles a layer contains.
Client code has to fill in a map of hash => add_layer<T>() pointers.
As a layer is loaded, the correct add_layer<T>() is called based
on the hash saved with the layer itself.
2015-06-07 03:57:18 +02:00
708ae975dc Missing implementation of BaseMapSource::fetch(). 2015-06-06 14:30:16 +02:00
ab6ef6c338 BaseMapSource doesn't need to know T. Only fetch() will need that. 2015-06-06 14:23:21 +02:00
49f7d15379 Vector doesn't need to be told the type every time. 2015-06-06 14:16:35 +02:00
a82e8c16f6 Helper recursive map loader.
Recursion not tested since the file format is not ready yet, sorry.
2015-05-28 00:20:40 +02:00
ea71478948 Refactoring in the data loading classes.
Lots of junk code removed, the architecture is now much simpler.
AsciiMapSource works as before.
2015-05-25 01:37:20 +02:00
1c5cb6299c Show diamond-shaped tiles on a larger map. 2015-05-24 17:19:10 +02:00
edbb3fe1d8 Crash fix when going from a smaller view to a larger one. 2015-05-24 17:18:46 +02:00
b2eae08d02 New code to calculate the tiles position esp. in 2D. 2015-05-24 17:17:53 +02:00
701366bf86 Replace size_t with uint32_t for template parameter D
This fixes the build on 64-bit machines, where size_t and uint32_t from vector.hpp would mismatch.
2015-01-08 12:20:17 +01:00
7a8ffe2060 Public header files moved into the doorkeeper subdirectory 2015-01-06 16:38:52 +01:00