Commit graph

13 commits

Author SHA1 Message Date
3185505484 Debug code that slipped into the previous commit 2014-12-29 16:19:30 +01:00
c9381a4585 Advancing in the design of Tyler.
Iterating through tiles in viewports now works fine.
You can pass in a custom device as the data source for the tile map.
2014-12-29 16:17:59 +01:00
d5c199f3b9 Fix in asciimapsource 2014-12-29 16:14:36 +01:00
59801755cc Some reordering in the directory.
This breaks the build.
2014-12-22 16:56:17 +01:00
7bf96669a5 I can iterate through tiles using viewports. 2014-12-14 16:28:42 +01:00
e17f77ae05 Spirit parser to load simple 2D maps. 2014-12-13 04:50:23 +01:00
bd241bbbd2 buildfix 2014-12-13 00:22:50 +01:00
0da607ab3d Progressing with the implementation 2014-12-12 20:04:48 +01:00
9086de8dae Advancing with the implementation.
The iterator is not included anywhere yet so it's completely untested.
Next step is to define the relationship between views and layers, so iterators can be put
into the class that will be responsible to spawn them.
2014-12-11 23:58:52 +01:00
1e5f4fd2f0 Adding the concept of layers.
Deferring the data loading task to lower level classes.
test_tiler removed as Tyler won't require the user to derive from it anymore.
2014-12-09 23:53:09 +01:00
369caf503d Typedef for the inner type of the vector.
Cloonel Jump doesn't have this but it's a minor change
and I should really add it there as well.
2014-12-09 23:51:19 +01:00
e63aebe6e1 Some changes and the build is fine again.
This is a test version, design is still in progress.
2014-12-09 22:30:06 +01:00
f9e249a972 Buildfix and reorder of files 2014-09-02 16:41:21 +02:00