6a6dfd9225
Fix some asserts, get rid of subtiles params.
2015-08-25 20:53:35 +02:00
ccd00df6d8
Don't pass the map size from the c++ code anymore.
2015-08-25 15:44:28 +02:00
e001f46dbe
Add GPL3 licence.
2015-08-19 21:06:58 +02:00
ae05910316
Add pixel_position() to tile iterator.
2015-08-18 00:03:27 +02:00
fd8a1cbabc
Add a hash mechanism to BaseMapSource.
...
This is needed to recognize what type of tiles a layer contains.
Client code has to fill in a map of hash => add_layer<T>() pointers.
As a layer is loaded, the correct add_layer<T>() is called based
on the hash saved with the layer itself.
2015-06-07 03:57:18 +02:00
f54da89531
Uneeded property.
2015-06-06 14:23:26 +02:00
ab6ef6c338
BaseMapSource doesn't need to know T. Only fetch() will need that.
2015-06-06 14:23:21 +02:00
49f7d15379
Vector doesn't need to be told the type every time.
2015-06-06 14:16:35 +02:00
a82e8c16f6
Helper recursive map loader.
...
Recursion not tested since the file format is not ready yet, sorry.
2015-05-28 00:20:40 +02:00
ea71478948
Refactoring in the data loading classes.
...
Lots of junk code removed, the architecture is now much simpler.
AsciiMapSource works as before.
2015-05-25 01:37:20 +02:00
2d61a84c13
AsciiMapReader works on raw data, so it needs to know
...
the map size (2D only) from the outside.
2015-05-21 09:52:45 +02:00
7a8ffe2060
Public header files moved into the doorkeeper subdirectory
2015-01-06 16:38:52 +01:00