5cea116b8f
Rename tilecoordinates to pixelconv and move content to dk.
2015-08-17 15:39:28 +02:00
42da727a67
Add unit test for AsciiMapSource and fix issues.
2015-08-17 00:41:21 +02:00
78312526ac
Get game to build again.
2015-08-16 22:29:34 +02:00
b01fad0314
Buildfix in tileiterator + unit test.
2015-08-16 20:33:44 +02:00
cb9e4bce19
Add to_index() function to convert coords to scalar.
2015-08-16 20:32:58 +02:00
a1996b2d75
Add implementation for operator-=
2015-08-16 16:34:32 +02:00
dbdc814049
Try mplementing operator+= (broken but almost there).
2015-08-14 18:18:43 +02:00
a7181f7a9b
Build fix - cast index to size_t.
2015-08-14 12:31:13 +02:00
8f77af0ac1
Replace assert with DK_ASSERT.
2015-08-14 12:30:27 +02:00
6aa4d15381
Add tilecoords and unit test.
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Disable most projects because the build is broken. A lot.
2015-07-30 01:18:19 +02:00
f1bcf8674d
Implement the type_name() function. Only tested on gcc 5.1
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Add Sprout library.
2015-06-24 22:13:48 +02:00
fd8a1cbabc
Add a hash mechanism to BaseMapSource.
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This is needed to recognize what type of tiles a layer contains.
Client code has to fill in a map of hash => add_layer<T>() pointers.
As a layer is loaded, the correct add_layer<T>() is called based
on the hash saved with the layer itself.
2015-06-07 03:57:18 +02:00
708ae975dc
Missing implementation of BaseMapSource::fetch().
2015-06-06 14:30:16 +02:00
ab6ef6c338
BaseMapSource doesn't need to know T. Only fetch() will need that.
2015-06-06 14:23:21 +02:00
49f7d15379
Vector doesn't need to be told the type every time.
2015-06-06 14:16:35 +02:00
a82e8c16f6
Helper recursive map loader.
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Recursion not tested since the file format is not ready yet, sorry.
2015-05-28 00:20:40 +02:00
ea71478948
Refactoring in the data loading classes.
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Lots of junk code removed, the architecture is now much simpler.
AsciiMapSource works as before.
2015-05-25 01:37:20 +02:00
1c5cb6299c
Show diamond-shaped tiles on a larger map.
2015-05-24 17:19:10 +02:00
edbb3fe1d8
Crash fix when going from a smaller view to a larger one.
2015-05-24 17:18:46 +02:00
b2eae08d02
New code to calculate the tiles position esp. in 2D.
2015-05-24 17:17:53 +02:00
701366bf86
Replace size_t with uint32_t for template parameter D
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This fixes the build on 64-bit machines, where size_t and uint32_t from vector.hpp would mismatch.
2015-01-08 12:20:17 +01:00
7a8ffe2060
Public header files moved into the doorkeeper subdirectory
2015-01-06 16:38:52 +01:00