Commit graph

57 commits

Author SHA1 Message Date
ea71478948 Refactoring in the data loading classes.
Lots of junk code removed, the architecture is now much simpler.
AsciiMapSource works as before.
2015-05-25 01:37:20 +02:00
1c5cb6299c Show diamond-shaped tiles on a larger map. 2015-05-24 17:19:10 +02:00
edbb3fe1d8 Crash fix when going from a smaller view to a larger one. 2015-05-24 17:18:46 +02:00
b2eae08d02 New code to calculate the tiles position esp. in 2D. 2015-05-24 17:17:53 +02:00
20a7e0450d Buildfix.
Don't use surfaces, SDL2_image lets you create a texture
directly.
This is missing the graphic files that the code seeks to
load so it will not run.
2015-05-21 18:14:07 +02:00
701366bf86 Replace size_t with uint32_t for template parameter D
This fixes the build on 64-bit machines, where size_t and uint32_t from vector.hpp would mismatch.
2015-01-08 12:20:17 +01:00
7a8ffe2060 Public header files moved into the doorkeeper subdirectory 2015-01-06 16:38:52 +01:00