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2 commits

Author SHA1 Message Date
fd8a1cbabc Add a hash mechanism to BaseMapSource.
This is needed to recognize what type of tiles a layer contains.
Client code has to fill in a map of hash => add_layer<T>() pointers.
As a layer is loaded, the correct add_layer<T>() is called based
on the hash saved with the layer itself.
2015-06-07 03:57:18 +02:00
7a8ffe2060 Public header files moved into the doorkeeper subdirectory 2015-01-06 16:38:52 +01:00
Renamed from include/implem/configuration.h (Browse further)