cmake_minimum_required(VERSION 2.8 FATAL_ERROR) cmake_policy(SET CMP0040 NEW) #add_custom_command's target must exist project(doorkeeper_lib CXX C) set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -std=c++11 -g -O0 -Wall -Wextra") set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -std=c++11 -O3 -Wall -Wextra") #string(COMPARE EQUAL CMAKE_BINARY_DIR CMAKE_SOURCE_DIR IN_SOURCE_BUILD) add_definitions( -DWITH_VECTOR_IOSTREAM -DUSE_MANUAL_TYPENAMES -DVWR_DIM_TYPE=uint32_t ) find_library(Boost 1.53.0 REQUIRED) add_library(${PROJECT_NAME} INTERFACE) target_include_directories(${PROJECT_NAME} SYSTEM INTERFACE ${Boost_INCLUDE_DIRECTORIES} ) target_include_directories(${PROJECT_NAME} INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/include INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/lib/sprout INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/lib/vectorwrapper/include ) set(gdb_scripts_path "${CMAKE_CURRENT_SOURCE_DIR}/tools/gdb") #add_subdirectory(lib/sprout) add_subdirectory(src) add_subdirectory(test) add_subdirectory(game) #add_subdirectory(tools/mapconv) add_subdirectory(test/gtest-1.7.0) add_subdirectory(test/unit)