#include "doorkeeper/doorkeeper.hpp" #include "doorkeepertestConfig.h" #include "platform.h" #include "platformstrings.h" #include "doorkeeper/helpers/asciimapsource.hpp" #include "doorkeeper/components/pixelconv.hpp" #include "doorkeeper/helpers/maploader.hpp" #include #include #include #include #include #include #include #include #include template struct LayerWithData { std::unique_ptr device; dk::Layer* layer; std::string path; }; namespace { typedef std::unique_ptr SDLRendererUPtr; typedef std::unique_ptr SDLWindowUPtr; typedef std::unique_ptr SDLTextureUPtr; struct SDLSimple { SDLSimple ( void ); ~SDLSimple ( void ) noexcept; bool initialized; }; void printWelcome ( void ); void addLayer ( dk::Tyler<2>& parTiler, LayerWithData& parLayerInfo, const char* parPath ); void printViewport ( const dk::Viewport<2>& parView, const dk::Layer& parLayer ); std::pair GetRenderingDriver ( void ); void draw_tiles ( SDL_Renderer* parRenderer, SDL_Texture* parTile0, SDL_Texture* parTile1, const dk::Viewport<2>& parView, const dk::Layer& parLayer, int parYOffs ); } //unnamed namespace int main() { typedef dk::Tyler<2>::coords coords2; using dkh::AsciiMapSource; SDLSimple sdl_init; if (not sdl_init.initialized) return 1; printWelcome(); SDLWindowUPtr sdl_window( SDL_CreateWindow("DoorKeeper test", 100, 100, 128 * 6, 128 * 4, SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE), &SDL_DestroyWindow ); const auto rendererDriver = GetRenderingDriver(); SDLRendererUPtr sdl_renderer( SDL_CreateRenderer(sdl_window.get(), rendererDriver.first, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC), &SDL_DestroyRenderer ); dk::Tyler<2> tiler(coords2(64)); LayerWithData bottomLayer; addLayer(tiler, bottomLayer, DATA_PATH"/test.map"); LayerWithData topLayer; addLayer(tiler, topLayer, DATA_PATH"/test_2.map"); printViewport(dk::Viewport<2>(tiler, coords2(10, 6), coords2(0)), *bottomLayer.layer); printViewport(dk::Viewport<2>(tiler, coords2(4, 4), coords2(0)), *bottomLayer.layer); #if !defined(NDEBUG) std::cout << "Map size: " << tiler.map_size() << '\n'; #endif std::cout << "Total tiles: " << tiler.tiles_count() << '\n'; //Load resources SDLTextureUPtr tile_0(nullptr, &SDL_DestroyTexture), tile_1(nullptr, &SDL_DestroyTexture); { tile_0 = SDLTextureUPtr(IMG_LoadTexture(sdl_renderer.get(), "tile_0.png"), &SDL_DestroyTexture); tile_1 = SDLTextureUPtr(IMG_LoadTexture(sdl_renderer.get(), "tile_1.png"), &SDL_DestroyTexture); } //Main loop bool running = true; int y = 0; dk::Viewport<2> viewport(tiler, coords2(10, 8), coords2(0)); coords2 tile_size; SDL_QueryTexture(tile_0.get(), nullptr, nullptr, &tile_size.x(), &tile_size.y()); do { SDL_RenderClear(sdl_renderer.get()); viewport.setFrom(coords2(0, y / tile_size.y())); draw_tiles(sdl_renderer.get(), tile_0.get(), tile_1.get(), viewport, *bottomLayer.layer, -(y % tile_size.y())); //++y; if (tile_size.y() * bottomLayer.layer->mapSize().y() == y) y = 0; SDL_RenderPresent(sdl_renderer.get()); SDL_Delay(1000 / 60); SDL_Event eve; while (SDL_PollEvent(&eve)) { switch (eve.type) { case SDL_KEYDOWN: ////eve.key.keysym.sym //parInput.NotifyKeyAction(InputDevice_Keyboard, eve.key.keysym.scancode, true); break; case SDL_KEYUP: //parInput.NotifyKeyAction(InputDevice_Keyboard, eve.key.keysym.scancode, false); break; case SDL_QUIT: running = false; case SDL_WINDOWEVENT: if (SDL_WINDOWEVENT_RESIZED == eve.window.event) { //parSdlMain->SetResolution(ushort2(static_cast(eve.window.data1), static_cast(eve.window.data2))); } else if (SDL_WINDOWEVENT_CLOSE == eve.window.event) { running = false; } break; } } } while(running); return 0; } namespace { void printWelcome() { std::cout << "Welcome to " << APP_NAME << ' ' << DK_DEVICE_STRING << " version for " << DK_OS_STRING << ' ' << DK_ARCH_STRING << ' ' << DK_BIT_STRING; #if defined(DK_ARM) std::cout << ' ' << DK_ARM_FAMILY_STRING << ' ' << DK_ARM_ARCH_STRING; #endif std::cout << '\n'; } void addLayer (dk::Tyler<2>& parTiler, LayerWithData& parLayerInfo, const char* parPath) { typedef dkh::AsciiMapSource::coords coords; parLayerInfo.path = parPath; parLayerInfo.device.reset(new dkh::AsciiMapSource(parLayerInfo.path, coords(10, 8), dk::MapType_IsometricStaggered, coords(64, 64))); parLayerInfo.layer = &parTiler.push_layer(parLayerInfo.device.get(), 0); } void printViewport (const dk::Viewport<2>& parView, const dk::Layer& parLayer) { int col = 0; const auto tilecount = parView.count(); for (auto itTile = parView.begin(parLayer), itTileEND = parView.end(parLayer); itTile != itTileEND; ++itTile) { std::cout << *itTile; ++col; if (col == tilecount.x()) { col = 0; std::cout << '\n'; } } } SDLSimple::SDLSimple() { if (SDL_Init(SDL_INIT_EVERYTHING) == -1) { std::cerr << "Error initializing SDL" << std::endl; initialized = false; } else { initialized = true; } } SDLSimple::~SDLSimple() noexcept { if (initialized) { initialized = false; SDL_Quit(); } } std::pair GetRenderingDriver() { typedef std::pair RetPairType; const int count = SDL_GetNumRenderDrivers(); int opengles = -1; int opengles2 = -1; int opengl = -1; SDL_RendererInfo info; for (int z = 0; z < count; ++z) { const int ret = SDL_GetRenderDriverInfo(z, &info); if (0 == ret) { if (std::strcmp("opengles", info.name) == 0) opengles = z; else if (std::strcmp("opengles2", info.name) == 0) opengles2 = z; else if (std::strcmp("opengl", info.name) == 0) opengl = z; } } if (opengl > -1) return RetPairType(opengl, "opengl"); if (opengles2 > -1) return RetPairType(opengles2, "opengles2"); if (opengles > -1) return RetPairType(opengles, "opengles"); return RetPairType(-1, "default"); } void draw_tiles (SDL_Renderer* parRenderer, SDL_Texture* parTile0, SDL_Texture* parTile1, const dk::Viewport<2>& parView, const dk::Layer& parLayer, int parYOffs) { typedef dk::Tyler<2>::coords coords2; SDL_Rect rect_src; rect_src.x = rect_src.y = 0; coords2 original_size; SDL_QueryTexture(parTile0, nullptr, nullptr, &original_size.x(), &original_size.y()); rect_src.w = original_size.x(); rect_src.h = original_size.y(); const coords2 tilesize(original_size.x(), original_size.y() - 47); const int offsets[2] = {5, 0}; for (auto itTile = parView.begin(parLayer), itTileEND = parView.end(parLayer); itTile != itTileEND; ++itTile) { SDL_Rect rect_dst; const auto pixel_pos = dk::get_diamond_coordinates(itTile, tilesize); rect_src.y = offsets[*itTile]; rect_src.h = original_size.y() - offsets[*itTile]; rect_dst.x = pixel_pos.x(); rect_dst.y = pixel_pos.y() + parYOffs; rect_dst.w = rect_src.w; rect_dst.h = rect_src.h; SDL_Texture* const curr_texture = (1 == *itTile ? parTile1 : parTile0); SDL_RenderCopy(parRenderer, curr_texture, &rect_src, &rect_dst); } } } //unnamed namespace