37 lines
899 B
C++
37 lines
899 B
C++
namespace dk {
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template <typename T, uint32_t D>
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Tile<T, D>::Tile (T* parData, const TileCoords<D>& parPos, const coords& parBlockOffs, const PixelConv<D>* parPConv) :
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m_position(parPos),
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m_block_offs(parBlockOffs),
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m_pixconv(parPConv),
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m_data(parData)
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{
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DK_ASSERT(m_pixconv);
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DK_ASSERT(m_data);
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}
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template <typename T, uint32_t D>
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const T& Tile<T, D>::data() const {
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return *m_data;
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}
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template <typename T, uint32_t D>
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T& Tile<T, D>::data() {
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return *m_data;
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}
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template <typename T, uint32_t D>
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auto Tile<T, D>::block_position() const -> const coords& {
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return m_position.position();
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}
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template <typename T, uint32_t D>
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const TileCoords<D>& Tile<T, D>::raw_coords() const {
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return m_position;
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}
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template <typename T, uint32_t D>
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auto Tile<T, D>::screen_position() const -> coords {
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return m_pixconv->to_pixel(m_position.position());
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}
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} //namespace dk
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