King_DuckZ
c9381a4585
Iterating through tiles in viewports now works fine. You can pass in a custom device as the data source for the tile map.
15 lines
450 B
C++
15 lines
450 B
C++
namespace dk {
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namespace implem {
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///----------------------------------------------------------------------
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///----------------------------------------------------------------------
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template <size_t D>
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CoordinateScalarType area (const Vector<CoordinateScalarType, D>& parVec) {
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CoordinateScalarType retval(1);
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for (size_t d = 0; d < D; ++d) {
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retval *= parVec[d];
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}
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return retval;
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}
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} //namespake implem
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} //namespake dk
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