DoorKeeper/include/doorkeeper/implem/tyler.inl
King_DuckZ fd8a1cbabc Add a hash mechanism to BaseMapSource.
This is needed to recognize what type of tiles a layer contains.
Client code has to fill in a map of hash => add_layer<T>() pointers.
As a layer is loaded, the correct add_layer<T>() is called based
on the hash saved with the layer itself.
2015-06-07 03:57:18 +02:00

69 lines
2.4 KiB
C++

namespace dk {
///--------------------------------------------------------------------------
///--------------------------------------------------------------------------
template <uint32_t D>
Tyler<D>::Tyler (const coords& parTileSize) :
m_size(0),
m_tilesize(parTileSize)
{
}
///--------------------------------------------------------------------------
///--------------------------------------------------------------------------
template <uint32_t D>
typename Tyler<D>::coords::value_type Tyler<D>::tiles_count() const {
typename coords::value_type retval = 1;
for (size_t d = 0; d < D; ++d) {
retval *= m_size[d];
}
return retval;
}
///--------------------------------------------------------------------------
///--------------------------------------------------------------------------
template <uint32_t D>
template <typename T>
Layer<T, D>& Tyler<D>::push_layer (BaseMapSource<D>* parTilemap, int parIndex) {
return push_layer<T>(parTilemap, coords(static_cast<CoordinateScalarType>(1)), parIndex);
}
///--------------------------------------------------------------------------
///--------------------------------------------------------------------------
template <uint32_t D>
template <typename T>
Layer<T, D>& Tyler<D>::push_layer (BaseMapSource<D>* parTilemap, const coords& parSubdiv, int parIndex) {
//TODO: store the index
(void)parIndex;
auto newLayer = new Layer<T, D>(m_tilesize / parSubdiv, m_tilesize, parTilemap);
if (m_size == coords(0)) {
m_size = newLayer->mapSize();
}
else {
DK_ASSERT(newLayer->mapSize() == m_size);
if (newLayer->mapSize() != m_size) {
throw SizeMismatchException();
}
}
DK_ASSERT(newLayer->count() == m_size * parSubdiv);
m_layers.push_back(LayerPtr(newLayer));
return *newLayer;
}
///--------------------------------------------------------------------------
///--------------------------------------------------------------------------
template <uint32_t D>
template <typename T>
void Tyler<D>::push_layer_void (BaseMapSource<D>* parTilemap, int parIndex) {
push_layer<T>(parTilemap, parIndex);
}
///--------------------------------------------------------------------------
///--------------------------------------------------------------------------
template <uint32_t D>
void Tyler<D>::preload (const coords& parFrom, const coords& parTo) {
for (auto& layer : m_layers) {
layer->preload(parFrom, parTo);
}
}
} //namespace dk