DoorKeeper/include/doorkeeper/implem/tileiterator.inl

80 lines
2.5 KiB
C++

namespace dk {
template <typename T, uint32_t D, typename T1>
TileIterator<T, D, T1>::TileIterator (qualif_vector_type* parData, const PixelConv<D>& parPixConv, const coords& parArea) :
m_tile_range(parArea),
m_data(parData),
m_pixel_conv(parPixConv)
{
DK_ASSERT(parData);
DK_ASSERT(&m_pixel_conv != nullptr);
}
template <typename T, uint32_t D, typename T1>
TileIterator<T, D, T1>::TileIterator (qualif_vector_type* parData, const PixelConv<D>& parPixConv, const coords& parStart, const coords& parArea) :
m_tile_range(parStart, parArea),
m_data(parData),
m_pixel_conv(parPixConv)
{
DK_ASSERT(parData);
DK_ASSERT(&m_pixel_conv != nullptr);
}
template <typename T, uint32_t D, typename T1>
void TileIterator<T, D, T1>::increment() {
++m_tile_range;
}
template <typename T, uint32_t D, typename T1>
void TileIterator<T, D, T1>::decrement() {
--m_tile_range;
}
template <typename T, uint32_t D, typename T1>
void TileIterator<T, D, T1>::advance (size_t /*parAdvance*/) {
//TODO: implement
}
template <typename T, uint32_t D, typename T1>
ptrdiff_t TileIterator<T, D, T1>::distance_to (const TileIterator& parOther) {
return std::distance(to_index(m_tile_range), to_index(parOther.m_tile_range));
}
template <typename T, uint32_t D, typename T1>
bool TileIterator<T, D, T1>::equal (const TileIterator& parOther) const {
return m_data == parOther.m_data and m_tile_range.position() == parOther.m_tile_range.position();
}
template <typename T, uint32_t D, typename T1>
T& TileIterator<T, D, T1>::dereference() const {
const auto index = to_index(m_tile_range);
DK_ASSERT(m_data);
DK_ASSERT(index >= 0);
DK_ASSERT(static_cast<typename std::make_unsigned<decltype(index)>::type>(index) < m_data->size());
return (*m_data)[index];
}
template <typename T, uint32_t D, typename T1>
auto TileIterator<T, D, T1>::raw_coords() const -> const TileCoordsType& {
return m_tile_range;
}
template <typename T, uint32_t D, typename T1>
auto TileIterator<T, D, T1>::position() const -> const coords& {
return m_tile_range.position();
}
template <typename T, uint32_t D, typename T1>
auto TileIterator<T, D, T1>::pixel_position() const -> coords {
return m_pixel_conv.to_pixel(this->position());
}
template <uint32_t D>
inline Vector<D> make_past_end_coords (const Vector<D>& parTo) {
Vector<D> retval(0);
//for (CoordinateDistType d = 0; d < D - 1; ++d) {
//retval[d] = parFrom[d];
//}
retval[D - 1] = parTo[D - 1] + 1;
return retval;
}
} //namespace dk