80 lines
2.5 KiB
C++
80 lines
2.5 KiB
C++
namespace dk {
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template <typename T, uint32_t D, typename T1>
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TileIterator<T, D, T1>::TileIterator (qualif_vector_type* parData, const PixelConv<D>& parPixConv, const coords& parArea) :
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m_tile_range(parArea),
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m_data(parData),
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m_pixel_conv(parPixConv)
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{
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DK_ASSERT(parData);
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DK_ASSERT(&m_pixel_conv != nullptr);
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}
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template <typename T, uint32_t D, typename T1>
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TileIterator<T, D, T1>::TileIterator (qualif_vector_type* parData, const PixelConv<D>& parPixConv, const coords& parStart, const coords& parArea) :
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m_tile_range(parStart, parArea),
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m_data(parData),
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m_pixel_conv(parPixConv)
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{
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DK_ASSERT(parData);
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DK_ASSERT(&m_pixel_conv != nullptr);
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}
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template <typename T, uint32_t D, typename T1>
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void TileIterator<T, D, T1>::increment() {
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++m_tile_range;
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}
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template <typename T, uint32_t D, typename T1>
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void TileIterator<T, D, T1>::decrement() {
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--m_tile_range;
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}
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template <typename T, uint32_t D, typename T1>
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void TileIterator<T, D, T1>::advance (size_t /*parAdvance*/) {
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//TODO: implement
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}
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template <typename T, uint32_t D, typename T1>
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ptrdiff_t TileIterator<T, D, T1>::distance_to (const TileIterator& parOther) {
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return std::distance(to_index(m_tile_range), to_index(parOther.m_tile_range));
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}
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template <typename T, uint32_t D, typename T1>
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bool TileIterator<T, D, T1>::equal (const TileIterator& parOther) const {
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return m_data == parOther.m_data and m_tile_range.position() == parOther.m_tile_range.position();
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}
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template <typename T, uint32_t D, typename T1>
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T& TileIterator<T, D, T1>::dereference() const {
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const auto index = to_index(m_tile_range);
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DK_ASSERT(m_data);
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DK_ASSERT(index >= 0);
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DK_ASSERT(static_cast<typename std::make_unsigned<decltype(index)>::type>(index) < m_data->size());
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return (*m_data)[index];
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}
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template <typename T, uint32_t D, typename T1>
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auto TileIterator<T, D, T1>::raw_coords() const -> const TileCoordsType& {
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return m_tile_range;
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}
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template <typename T, uint32_t D, typename T1>
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auto TileIterator<T, D, T1>::position() const -> const coords& {
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return m_tile_range.position();
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}
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template <typename T, uint32_t D, typename T1>
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auto TileIterator<T, D, T1>::pixel_position() const -> coords {
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return m_pixel_conv.to_pixel(this->position());
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}
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template <uint32_t D>
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inline Vector<D> make_past_end_coords (const Vector<D>& parTo) {
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Vector<D> retval(0);
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//for (CoordinateDistType d = 0; d < D - 1; ++d) {
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//retval[d] = parFrom[d];
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//}
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retval[D - 1] = parTo[D - 1] + 1;
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return retval;
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}
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} //namespace dk
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