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basemapsource.inl
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Add unit test for AsciiMapSource and fix issues.
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2015-08-17 00:41:21 +02:00 |
compatibility.h
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Public header files moved into the doorkeeper subdirectory
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2015-01-06 16:38:52 +01:00 |
configuration.h
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Add tilecoords and unit test.
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2015-07-30 01:18:19 +02:00 |
coords_utils.hpp
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Get game to build again.
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2015-08-16 22:29:34 +02:00 |
helpers.hpp
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Vector doesn't need to be told the type every time.
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2015-06-06 14:16:35 +02:00 |
helpers.inl
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Vector doesn't need to be told the type every time.
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2015-06-06 14:16:35 +02:00 |
layer.inl
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Add unit test for AsciiMapSource and fix issues.
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2015-08-17 00:41:21 +02:00 |
maploader.inl
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Add a hash mechanism to BaseMapSource.
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2015-06-07 03:57:18 +02:00 |
maptypes.hpp
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Refactoring in the data loading classes.
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2015-05-25 01:37:20 +02:00 |
pixelconv.inl
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Start implementing pixel conversions as classes. WiP.
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2015-08-17 17:36:45 +02:00 |
sequence_bt.hpp
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Use build time strings for pretty function names if supported.
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2015-06-09 00:00:41 +02:00 |
string_bt.hpp
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Use build time strings for pretty function names if supported.
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2015-06-09 00:00:41 +02:00 |
tiger_bt.hpp
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Implement the type_name() function. Only tested on gcc 5.1
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2015-06-24 22:13:48 +02:00 |
tiger_bt.inl
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Fix the build time implementation of tiger hash.
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2015-06-23 01:29:40 +02:00 |
tilecoords.inl
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Change Vec dimension type to uint32_t.
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2015-08-17 13:37:17 +02:00 |
tileiterator.inl
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Warning fix.
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2015-08-17 10:45:20 +02:00 |
tyler.inl
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Change Vec dimension type to uint32_t.
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2015-08-17 13:37:17 +02:00 |
tylermapsource.inl
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Get game to build again.
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2015-08-16 22:29:34 +02:00 |
typename.inl
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Add a way to use typename without relying on __PRETTY_FUNCTION__
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2015-06-28 01:23:01 +02:00 |
typename_native.inl
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Add a way to use typename without relying on __PRETTY_FUNCTION__
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2015-06-28 01:23:01 +02:00 |
vector.hpp
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Replace cloonel jump vector with vectorwrapper.
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2015-07-30 16:12:12 +02:00 |
viewport.inl
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Add unit test for AsciiMapSource and fix issues.
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2015-08-17 00:41:21 +02:00 |