DoorKeeper/test/main.cpp

251 lines
8.1 KiB
C++

/* Copyright 2015, Michele Santullo
* This file is part of DoorKeeper.
*
* DoorKeeper is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* DoorKeeper is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DoorKeeper. If not, see <http://www.gnu.org/licenses/>.
*/
#include "doorkeeper/doorkeeper.hpp"
#include "doorkeepertestConfig.h"
#include "platform.h"
#include "platformstrings.h"
#include "doorkeeper/helpers/asciimapsource.hpp"
#include "doorkeeper/components/pixelconv.hpp"
#include "doorkeeper/helpers/maploader.hpp"
#include <iostream>
#include <fstream>
#include <string>
#include <memory>
#include <ciso646>
#include <utility>
#include <cstring>
#include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>
template <typename Device, typename Tile>
struct LayerWithData {
std::unique_ptr<dkh::AsciiMapSource> device;
dk::Layer<Tile, 2>* layer;
std::string path;
};
namespace {
typedef std::unique_ptr<SDL_Renderer, void(*)(SDL_Renderer*)> SDLRendererUPtr;
typedef std::unique_ptr<SDL_Window, void(*)(SDL_Window*)> SDLWindowUPtr;
typedef std::unique_ptr<SDL_Texture, void(*)(SDL_Texture*)> SDLTextureUPtr;
struct SDLSimple {
SDLSimple ( void );
~SDLSimple ( void ) noexcept;
bool initialized;
};
void printWelcome ( void );
void addLayer ( dk::Tyler<2>& parTiler, LayerWithData<dkh::AsciiMapSource, int>& parLayerInfo, const char* parPath );
void printViewport ( const dk::Viewport<2>& parView, const dk::Layer<int, 2>& parLayer );
std::pair<int, std::string> GetRenderingDriver ( void );
void draw_tiles ( SDL_Renderer* parRenderer, SDL_Texture* parTile0, SDL_Texture* parTile1, const dk::Viewport<2>& parView, const dk::Layer<int, 2>& parLayer, int parYOffs );
} //unnamed namespace
int main() {
typedef dk::Tyler<2>::coords coords2;
using dkh::AsciiMapSource;
SDLSimple sdl_init;
if (not sdl_init.initialized)
return 1;
printWelcome();
SDLWindowUPtr sdl_window(
SDL_CreateWindow("DoorKeeper test", 100, 100, 128 * 6, 128 * 4, SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE),
&SDL_DestroyWindow
);
const auto rendererDriver = GetRenderingDriver();
SDLRendererUPtr sdl_renderer(
SDL_CreateRenderer(sdl_window.get(), rendererDriver.first, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC),
&SDL_DestroyRenderer
);
dk::Tyler<2> tiler(coords2(64));
LayerWithData<AsciiMapSource, int> bottomLayer;
addLayer(tiler, bottomLayer, DATA_PATH"/test.map");
LayerWithData<AsciiMapSource, int> topLayer;
addLayer(tiler, topLayer, DATA_PATH"/test_2.map");
printViewport(dk::Viewport<2>(tiler, coords2(10, 6), coords2(0)), *bottomLayer.layer);
printViewport(dk::Viewport<2>(tiler, coords2(4, 4), coords2(0)), *bottomLayer.layer);
#if !defined(NDEBUG)
std::cout << "Map size: " << tiler.map_size() << '\n';
#endif
std::cout << "Total tiles: " << tiler.tiles_count() << '\n';
//Load resources
SDLTextureUPtr tile_0(nullptr, &SDL_DestroyTexture), tile_1(nullptr, &SDL_DestroyTexture);
{
tile_0 = SDLTextureUPtr(IMG_LoadTexture(sdl_renderer.get(), "tile_0.png"), &SDL_DestroyTexture);
tile_1 = SDLTextureUPtr(IMG_LoadTexture(sdl_renderer.get(), "tile_1.png"), &SDL_DestroyTexture);
}
//Main loop
bool running = true;
int y = 0;
dk::Viewport<2> viewport(tiler, coords2(10, 8), coords2(0));
coords2 tile_size;
SDL_QueryTexture(tile_0.get(), nullptr, nullptr, &tile_size.x(), &tile_size.y());
do {
SDL_RenderClear(sdl_renderer.get());
viewport.setFrom(coords2(0, y / tile_size.y()));
draw_tiles(sdl_renderer.get(), tile_0.get(), tile_1.get(), viewport, *bottomLayer.layer, -(y % tile_size.y()));
//++y;
if (tile_size.y() * bottomLayer.layer->mapSize().y() == y)
y = 0;
SDL_RenderPresent(sdl_renderer.get());
SDL_Delay(1000 / 60);
SDL_Event eve;
while (SDL_PollEvent(&eve)) {
switch (eve.type) {
case SDL_KEYDOWN:
////eve.key.keysym.sym
//parInput.NotifyKeyAction(InputDevice_Keyboard, eve.key.keysym.scancode, true);
break;
case SDL_KEYUP:
//parInput.NotifyKeyAction(InputDevice_Keyboard, eve.key.keysym.scancode, false);
break;
case SDL_QUIT:
running = false;
case SDL_WINDOWEVENT:
if (SDL_WINDOWEVENT_RESIZED == eve.window.event) {
//parSdlMain->SetResolution(ushort2(static_cast<uint16_t>(eve.window.data1), static_cast<uint16_t>(eve.window.data2)));
}
else if (SDL_WINDOWEVENT_CLOSE == eve.window.event) {
running = false;
}
break;
}
}
} while(running);
return 0;
}
namespace {
void printWelcome() {
std::cout << "Welcome to " << APP_NAME << ' ' << DK_DEVICE_STRING << " version for " << DK_OS_STRING << ' ' << DK_ARCH_STRING << ' ' << DK_BIT_STRING;
#if defined(DK_ARM)
std::cout << ' ' << DK_ARM_FAMILY_STRING << ' ' << DK_ARM_ARCH_STRING;
#endif
std::cout << '\n';
}
void addLayer (dk::Tyler<2>& parTiler, LayerWithData<dkh::AsciiMapSource, int>& parLayerInfo, const char* parPath) {
typedef dkh::AsciiMapSource::coords coords;
parLayerInfo.path = parPath;
parLayerInfo.device.reset(new dkh::AsciiMapSource(parLayerInfo.path, coords(10, 8), dk::MapType_IsometricStaggered, coords(64, 64)));
parLayerInfo.layer = &parTiler.push_layer<int>(parLayerInfo.device.get(), 0);
}
void printViewport (const dk::Viewport<2>& parView, const dk::Layer<int, 2>& parLayer) {
int col = 0;
const auto tilecount = parView.count();
for (auto itTile = parView.begin(parLayer), itTileEND = parView.end(parLayer); itTile != itTileEND; ++itTile) {
std::cout << itTile->data();
++col;
if (col == tilecount.x()) {
col = 0;
std::cout << '\n';
}
}
}
SDLSimple::SDLSimple() {
if (SDL_Init(SDL_INIT_EVERYTHING) == -1) {
std::cerr << "Error initializing SDL" << std::endl;
initialized = false;
}
else {
initialized = true;
}
}
SDLSimple::~SDLSimple() noexcept {
if (initialized) {
initialized = false;
SDL_Quit();
}
}
std::pair<int, std::string> GetRenderingDriver() {
typedef std::pair<int, std::string> RetPairType;
const int count = SDL_GetNumRenderDrivers();
int opengles = -1;
int opengles2 = -1;
int opengl = -1;
SDL_RendererInfo info;
for (int z = 0; z < count; ++z) {
const int ret = SDL_GetRenderDriverInfo(z, &info);
if (0 == ret) {
if (std::strcmp("opengles", info.name) == 0)
opengles = z;
else if (std::strcmp("opengles2", info.name) == 0)
opengles2 = z;
else if (std::strcmp("opengl", info.name) == 0)
opengl = z;
}
}
if (opengl > -1)
return RetPairType(opengl, "opengl");
if (opengles2 > -1)
return RetPairType(opengles2, "opengles2");
if (opengles > -1)
return RetPairType(opengles, "opengles");
return RetPairType(-1, "default");
}
void draw_tiles (SDL_Renderer* parRenderer, SDL_Texture* parTile0, SDL_Texture* parTile1, const dk::Viewport<2>& parView, const dk::Layer<int, 2>& parLayer, int parYOffs) {
typedef dk::Tyler<2>::coords coords2;
SDL_Rect rect_src;
rect_src.x = rect_src.y = 0;
coords2 original_size;
SDL_QueryTexture(parTile0, nullptr, nullptr, &original_size.x(), &original_size.y());
rect_src.w = original_size.x();
rect_src.h = original_size.y();
const coords2 tilesize(original_size.x(), original_size.y() - 47);
const int offsets[2] = {5, 0};
for (auto itTile = parView.begin(parLayer), itTileEND = parView.end(parLayer); itTile != itTileEND; ++itTile) {
SDL_Rect rect_dst;
const auto pixel_pos = dk::get_diamond_coordinates(itTile, tilesize);
rect_src.y = offsets[itTile->data()];
rect_src.h = original_size.y() - offsets[itTile->data()];
rect_dst.x = pixel_pos.x();
rect_dst.y = pixel_pos.y() + parYOffs;
rect_dst.w = rect_src.w;
rect_dst.h = rect_src.h;
SDL_Texture* const curr_texture = (1 == itTile->data() ? parTile1 : parTile0);
SDL_RenderCopy(parRenderer, curr_texture, &rect_src, &rect_dst);
}
}
} //unnamed namespace