Michele Santullo
4d8cbc4085
I'm not sure the functions will still return the correct screen coordinates. For now it builds, I will add tests in the next commits.
59 lines
1.2 KiB
C++
59 lines
1.2 KiB
C++
#include <gtest/gtest.h>
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#include "doorkeeper/primitivetypes.hpp"
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TEST(vector, misc) {
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typedef dk::Vector<2> coords2;
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typedef dk::Vector<3> coords3;
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typedef dk::Vector<8> coords8;
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EXPECT_EQ(coords2::dimensions, 2);
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EXPECT_EQ(coords3::dimensions, 3);
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EXPECT_EQ(coords8::dimensions, 8);
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{
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const coords2 small(5, 6);
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EXPECT_EQ(small.x(), 5);
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EXPECT_EQ(small.y(), 6);
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const coords2 med(1200, 4000);
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EXPECT_LT(small, med);
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EXPECT_LE(small, med);
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EXPECT_GT(med, small);
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EXPECT_GE(med, small);
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const coords2 big(10000, 12345);
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EXPECT_GT(big, med);
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EXPECT_GT(big, small);
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EXPECT_LT(small, big);
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const coords2 med2_a(1200, 4001);
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EXPECT_LE(med, med2_a);
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EXPECT_GE(med2_a, med);
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EXPECT_FALSE(med2_a < med);
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EXPECT_FALSE(med2_a == med);
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EXPECT_FALSE(med > med2_a);
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}
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{
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const coords8 small(1, 2, 3, 4, 5, 6, 7, 8);
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const coords8 big(small * 100);
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for (int z = 0; z < coords8::dimensions; ++z) {
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EXPECT_EQ(big[z], (z + 1) * 100);
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}
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EXPECT_LT(small, big);
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}
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{
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coords3 vec(1, 2, 3);
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vec += coords3(3, 2, 1);
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EXPECT_EQ(vec, coords3(4));
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vec *= 3;
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EXPECT_EQ(vec, coords3(12));
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vec = coords3(2, 4, 8) / 2;
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EXPECT_EQ(vec, coords3(1, 2, 4));
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}
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}
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