DoorKeeper/test/unit/vector.cpp
Michele Santullo 4d8cbc4085 Fix test names, fix build in tilecoordinates.
I'm not sure the functions will still return the correct screen
coordinates. For now it builds, I will add tests in the next commits.
2015-08-17 13:36:47 +02:00

59 lines
1.2 KiB
C++

#include <gtest/gtest.h>
#include "doorkeeper/primitivetypes.hpp"
TEST(vector, misc) {
typedef dk::Vector<2> coords2;
typedef dk::Vector<3> coords3;
typedef dk::Vector<8> coords8;
EXPECT_EQ(coords2::dimensions, 2);
EXPECT_EQ(coords3::dimensions, 3);
EXPECT_EQ(coords8::dimensions, 8);
{
const coords2 small(5, 6);
EXPECT_EQ(small.x(), 5);
EXPECT_EQ(small.y(), 6);
const coords2 med(1200, 4000);
EXPECT_LT(small, med);
EXPECT_LE(small, med);
EXPECT_GT(med, small);
EXPECT_GE(med, small);
const coords2 big(10000, 12345);
EXPECT_GT(big, med);
EXPECT_GT(big, small);
EXPECT_LT(small, big);
const coords2 med2_a(1200, 4001);
EXPECT_LE(med, med2_a);
EXPECT_GE(med2_a, med);
EXPECT_FALSE(med2_a < med);
EXPECT_FALSE(med2_a == med);
EXPECT_FALSE(med > med2_a);
}
{
const coords8 small(1, 2, 3, 4, 5, 6, 7, 8);
const coords8 big(small * 100);
for (int z = 0; z < coords8::dimensions; ++z) {
EXPECT_EQ(big[z], (z + 1) * 100);
}
EXPECT_LT(small, big);
}
{
coords3 vec(1, 2, 3);
vec += coords3(3, 2, 1);
EXPECT_EQ(vec, coords3(4));
vec *= 3;
EXPECT_EQ(vec, coords3(12));
vec = coords3(2, 4, 8) / 2;
EXPECT_EQ(vec, coords3(1, 2, 4));
}
}