Loki/MSVC/1200/MultiMethods.h

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////////////////////////////////////////////////////////////////////////////////
// The Loki Library
// Copyright (c) 2001 by Andrei Alexandrescu
// This code accompanies the book:
// Alexandrescu, Andrei. "Modern C++ Design: Generic Programming and Design
// Patterns Applied". Copyright (c) 2001. Addison-Wesley.
// Permission to use, copy, modify, distribute and sell this software for any
// purpose is hereby granted without fee, provided that the above copyright
// notice appear in all copies and that both that copyright notice and this
// permission notice appear in supporting documentation.
// The author or Addison-Welsey Longman make no representations about the
// suitability of this software for any purpose. It is provided "as is"
// without express or implied warranty.
////////////////////////////////////////////////////////////////////////////////
// Last update: Oct 28, 2002
// Because MSVC 6.0 does not allow a functions with a return
// type of cv void to return an expression of type "cv void" (6.6.3), this
// port currently *does not* support void as return type.
//
// Because the VC 6.0 does not support explicit template argument specification
// for member functions (14.8.1), I added dummy parameters to functions
// requiring this feature.
// For example:
// The original declaration of BasicDispatcher::Add looks like this:
//
// template <class SomeLhs, class SomeRhs>
// void Add(CallbackType fun);
// and you call it like this:
// obj.Add<Type1, Type2>(yourFun);
//
// This port uses:
//
// template <class SomeLhs, class SomeRhs>
// void Add(CallbackType fun, SomeLhs* pDummy1, SomeRhs* pDummy2);
//
// and you call it like this:
// obj.Add(yourFun, (Type1*)0, (Type2*)0);
#ifndef MULTIMETHODS_INC_
#define MULTIMETHODS_INC_
#include "Typelist.h"
#include "TypeInfo.h"
#include "Functor.h"
#include "AssocVector.h"
////////////////////////////////////////////////////////////////////////////////
// IMPORTANT NOTE:
// The double dispatchers implemented below differ from the excerpts shown in
// the book - they are simpler while respecting the same interface.
////////////////////////////////////////////////////////////////////////////////
namespace Loki
{
////////////////////////////////////////////////////////////////////////////////
// class template InvocationTraits (helper)
// Helps implementing optional symmetry
////////////////////////////////////////////////////////////////////////////////
namespace Private
{
template <class SomeLhs, class SomeRhs,
class Executor, typename ResultType>
struct InvocationTraits
{
static ResultType
DoDispatch(SomeLhs& lhs, SomeRhs& rhs, Executor& exec, Int2Type<false>)
{
return exec.Fire(lhs, rhs);
}
static ResultType DoDispatch( SomeLhs& lhs, SomeRhs& rhs,
Executor& exec, Int2Type<true>)
{
return exec.Fire(rhs, lhs);
}
};
}
////////////////////////////////////////////////////////////////////////////////
// class template StaticDispatcher
// Implements an automatic static double dispatcher based on two typelists
////////////////////////////////////////////////////////////////////////////////
template
<
class Executor,
class BaseLhs,
class TypesLhs,
bool symmetric = true,
class BaseRhs = BaseLhs,
class TypesRhs = TypesLhs,
typename ResultType = int/*void*/
>
class StaticDispatcher
{
template <class SomeLhs>
static ResultType DispatchRhs( SomeLhs& lhs, BaseRhs& rhs,
Executor exec, NullType)
{ return exec.OnError(lhs, rhs); }
template <class Head, class Tail, class SomeLhs>
static ResultType DispatchRhs(SomeLhs& lhs, BaseRhs& rhs,
Executor exec, Typelist<Head, Tail>)
{
if (Head* p2 = dynamic_cast<Head*>(&rhs))
{
Int2Type<(symmetric &&
int(TL::IndexOf<TypesRhs, Head>::value) <
int(TL::IndexOf<TypesLhs, SomeLhs>::value))> i2t;
typedef Private::InvocationTraits<
SomeLhs, Head, Executor, ResultType> CallTraits;
return CallTraits::DoDispatch(lhs, *p2, exec, i2t);
}
return DispatchRhs(lhs, rhs, exec, Tail());
}
static ResultType DispatchLhs( BaseLhs& lhs, BaseRhs& rhs,
Executor exec, NullType)
{ return exec.OnError(lhs, rhs); }
template <class Head, class Tail>
static ResultType DispatchLhs( BaseLhs& lhs, BaseRhs& rhs,
Executor exec, Typelist<Head, Tail>)
{
if (Head* p1 = dynamic_cast<Head*>(&lhs))
{
return DispatchRhs(*p1, rhs, exec, TypesRhs());
}
return DispatchLhs(lhs, rhs, exec, Tail());
}
public:
static ResultType Go( BaseLhs& lhs, BaseRhs& rhs,
Executor exec)
{ return DispatchLhs(lhs, rhs, exec, TypesLhs()); }
};
////////////////////////////////////////////////////////////////////////////////
// class template BasicDispatcher
// Implements a logarithmic double dispatcher for functors (or functions)
// Doesn't offer automated casts or symmetry
////////////////////////////////////////////////////////////////////////////////
template
<
class BaseLhs,
class BaseRhs = BaseLhs,
typename ResultType = int/*void*/,
typename CallbackType = ResultType (*)(BaseLhs&, BaseRhs&)
>
class BasicDispatcher
{
typedef std::pair<TypeInfo,TypeInfo> KeyType;
typedef CallbackType MappedType;
typedef AssocVector<KeyType, MappedType> MapType;
MapType callbackMap_;
void DoAdd(TypeInfo lhs, TypeInfo rhs, CallbackType fun);
bool DoRemove(TypeInfo lhs, TypeInfo rhs);
public:
template <class SomeLhs, class SomeRhs>
void Add(CallbackType fun, SomeLhs* pDummy1, SomeRhs* pDummy2)
{
DoAdd(typeid(SomeLhs), typeid(SomeRhs), fun);
}
template <class SomeLhs, class SomeRhs>
bool Remove(SomeLhs pDummy1, SomeRhs pDummy2)
{
return DoRemove(typeid(SomeLhs), typeid(SomeRhs));
}
ResultType Go(BaseLhs& lhs, BaseRhs& rhs);
};
// Non-inline to reduce compile time overhead...
template <class BaseLhs, class BaseRhs,
typename ResultType, typename CallbackType>
void BasicDispatcher<BaseLhs,BaseRhs,ResultType,CallbackType>
::DoAdd(TypeInfo lhs, TypeInfo rhs, CallbackType fun)
{
callbackMap_[KeyType(lhs, rhs)] = fun;
}
template <class BaseLhs, class BaseRhs,
typename ResultType, typename CallbackType>
bool BasicDispatcher<BaseLhs,BaseRhs,ResultType,CallbackType>
::DoRemove(TypeInfo lhs, TypeInfo rhs)
{
return callbackMap_.erase(KeyType(lhs, rhs)) == 1;
}
template <class BaseLhs, class BaseRhs,
typename ResultType, typename CallbackType>
ResultType BasicDispatcher<BaseLhs,BaseRhs,ResultType,CallbackType>
::Go(BaseLhs& lhs, BaseRhs& rhs)
{
typename MapType::key_type k(typeid(lhs),typeid(rhs));
typename MapType::iterator i = callbackMap_.find(k);
if (i == callbackMap_.end())
{
throw std::runtime_error("Function not found");
}
return (i->second)(lhs, rhs);
}
struct BasicDispatcherWrapper
{
template <class T, class U, class V, class W>
struct In
{
typedef BasicDispatcher<T, U, V, W> type;
};
};
////////////////////////////////////////////////////////////////////////////////
// class template StaticCaster
// Implementation of the CastingPolicy used by FunctorDispatcher
////////////////////////////////////////////////////////////////////////////////
template <class To, class From>
struct StaticCaster
{
static To& Cast(From& obj)
{
return static_cast<To&>(obj);
}
};
struct StaticCasterWrapper
{
template <class T, class U>
struct In
{
typedef StaticCaster<T, U> type;
};
};
////////////////////////////////////////////////////////////////////////////////
// class template DynamicCaster
// Implementation of the CastingPolicy used by FunctorDispatcher
////////////////////////////////////////////////////////////////////////////////
template <class To, class From>
struct DynamicCaster
{
static To& Cast(From& obj)
{
return dynamic_cast<To&>(obj);
}
};
struct DynamicCasterWrapper
{
template <class T, class U>
struct In
{
typedef DynamicCaster<T, U> type;
};
};
////////////////////////////////////////////////////////////////////////////////
// class template Private::FnDispatcherHelper
// Implements trampolines and argument swapping used by FnDispatcher
////////////////////////////////////////////////////////////////////////////////
namespace Private
{
template
<
class BaseLhs, class BaseRhs, class SomeLhs, class SomeRhs,
typename ResultType, class CastLhs, class CastRhs,
ResultType (*Callback)(SomeLhs&, SomeRhs&)
>
struct FnDispatcherHelper
{
static ResultType Trampoline(BaseLhs& lhs, BaseRhs& rhs)
{
return Callback(CastLhs::Cast(lhs), CastRhs::Cast(rhs));
}
static ResultType TrampolineR(BaseRhs& rhs, BaseLhs& lhs)
{
return Trampoline(lhs, rhs);
}
};
}
////////////////////////////////////////////////////////////////////////////////
// class template FnDispatcher
// Implements an automatic logarithmic double dispatcher for functions
// Features automated conversions
////////////////////////////////////////////////////////////////////////////////
template <class BaseLhs, class BaseRhs = BaseLhs,
typename ResultType = int/*void*/,
class CastingPolicy = DynamicCasterWrapper,
class DispatcherBackend = BasicDispatcherWrapper>
class FnDispatcher
{
ApplyInnerType4<DispatcherBackend, BaseLhs, BaseRhs, ResultType,
ResultType (*)(BaseLhs&, BaseRhs&)>::type backEnd_;
public:
template <class SomeLhs, class SomeRhs>
void Add(ResultType (*pFun)(BaseLhs&, BaseRhs&), SomeLhs* pDummy1, SomeRhs* pDummy2)
{
return backEnd_.Add(pFun, pDummy1, pDummy2);
}
template <class SomeLhs, class SomeRhs,
ResultType (*callback)(SomeLhs&, SomeRhs&)>
void Add(SomeLhs* pDummy1, SomeRhs* pDummy2)
{
typedef Private::FnDispatcherHelper<
BaseLhs, BaseRhs,
SomeLhs, SomeRhs,
ResultType,
typename ApplyInnerType2<CastingPolicy, SomeLhs,BaseLhs>::type,
typename ApplyInnerType2<CastingPolicy,SomeRhs,BaseRhs>::type,
callback> Local;
Add(&Local::Trampoline, (SomeLhs*)0, (SomeRhs*)0);
}
template <class SomeLhs, class SomeRhs,
ResultType (*callback)(SomeLhs&, SomeRhs&)>
void Add(SomeLhs* pDummy1, SomeRhs* pDummy2, bool Symmetric)
{
typedef Private::FnDispatcherHelper<
BaseLhs, BaseRhs,
SomeLhs, SomeRhs,
ResultType,
typename ApplyInnerType2<CastingPolicy, SomeLhs,BaseLhs>::type,
typename ApplyInnerType2<CastingPolicy,SomeRhs,BaseRhs>::type,
callback> Local;
Add(&Local::Trampoline, (SomeLhs*)0, (SomeRhs*)0);
if (Symmetric)
{
Add(&Local::Trampoline, (SomeLhs*)0, (SomeRhs*)0);
}
}
template <class SomeLhs, class SomeRhs>
void Remove(SomeLhs* pDummy1, SomeRhs* pDummy2)
{
backEnd_.Remove(pDummy1, pDummy2);
}
ResultType Go(BaseLhs& lhs, BaseRhs& rhs)
{
return backEnd_.Go(lhs, rhs);
}
};
////////////////////////////////////////////////////////////////////////////////
// class template FunctorDispatcherAdaptor
// permits use of FunctorDispatcher under gcc.2.95.2/3
///////////////////////////////////////////////////////////////////////////////
namespace Private
{
template <class BaseLhs, class BaseRhs,
class SomeLhs, class SomeRhs,
typename ResultType,
class CastLhs, class CastRhs,
class Fun, bool SwapArgs>
class FunctorDispatcherHelper
{
Fun fun_;
ResultType Fire(BaseLhs& lhs, BaseRhs& rhs,Int2Type<false>)
{
return fun_(CastLhs::Cast(lhs), CastRhs::Cast(rhs));
}
ResultType Fire(BaseLhs& rhs, BaseRhs& lhs,Int2Type<true>)
{
return fun_(CastLhs::Cast(lhs), CastRhs::Cast(rhs));
}
public:
FunctorDispatcherHelper(const Fun& fun) : fun_(fun) {}
ResultType operator()(BaseLhs& lhs, BaseRhs& rhs)
{
return Fire(lhs,rhs,Int2Type<SwapArgs>());
}
};
}
////////////////////////////////////////////////////////////////////////////////
// class template FunctorDispatcher
// Implements a logarithmic double dispatcher for functors
// Features automated casting
////////////////////////////////////////////////////////////////////////////////
template <class BaseLhs, class BaseRhs = BaseLhs,
typename ResultType = int/*void*/,
class CastingPolicy = DynamicCasterWrapper,
class DispatcherBackend = BasicDispatcherWrapper>
class FunctorDispatcher
{
typedef TYPELIST_2(BaseLhs&, BaseRhs&) ArgsList;
typedef Functor<ResultType, ArgsList, DEFAULT_THREADING> FunctorType;
ApplyInnerType4<DispatcherBackend,BaseLhs, BaseRhs, ResultType, FunctorType>::type backEnd_;
public:
template <class SomeLhs, class SomeRhs, class Fun>
void Add(const Fun& fun, SomeLhs* pDummy1, SomeRhs* pDummy2)
{
typedef typename ApplyInnerType2<CastingPolicy,SomeLhs, BaseLhs>::type CastOne;
typedef typename ApplyInnerType2<CastingPolicy,SomeRhs, BaseRhs>::type CastTwo;
typedef Private::FunctorDispatcherHelper<
BaseLhs, BaseRhs,
SomeLhs, SomeRhs,
ResultType,
CastOne,
CastTwo,
Fun, false> Adapter;
backEnd_.Add(FunctorType(Adapter(fun), (int*) 0), pDummy1, pDummy2);
}
template <class SomeLhs, class SomeRhs, class Fun>
void Add(const Fun& fun, SomeLhs* pDummy1, SomeRhs* pDummy2, bool symmetric)
{
Add(fun, pDummy1, pDummy2);
if (symmetric)
{
// Note: symmetry only makes sense where BaseLhs==BaseRhs
typedef Private::FunctorDispatcherHelper<
BaseLhs, BaseLhs,
SomeLhs, SomeRhs,
ResultType,
ApplyInnerType2<CastingPolicy,SomeLhs, BaseLhs>::type,
ApplyInnerType2<CastingPolicy,SomeRhs, BaseLhs>::type,
Fun, true> AdapterR;
backEnd_.Add(FunctorType(Adapter(fun)), pDummy1, pDummy2);
}
}
template <class SomeLhs, class SomeRhs>
void Remove(SomeLhs* pDummy1, SomeRhs* pDummy2)
{
backEnd_.Remove(pDummy1, pDummy2);
}
ResultType Go(BaseLhs& lhs, BaseRhs& rhs)
{
return backEnd_.Go(lhs, rhs);
}
};
} // namespace Loki
////////////////////////////////////////////////////////////////////////////////
// Change log:
// June 20, 2001: ported by Nick Thurn to gcc 2.95.3. Kudos, Nick!!!
// May 10, 2002: ported by Rani Sharoni to VC7 (RTM - 9466)
// Oct 28, 2002: ported by Benjamin Kaufmann
////////////////////////////////////////////////////////////////////////////////
#endif