332 lines
7.8 KiB
C++
332 lines
7.8 KiB
C++
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////////////////////////////////////////////////////////////////////////////////
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// Test program for The Loki Library
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// Copyright (c) 2006 Richard Sposato
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// Permission to use, copy, modify, distribute and sell this software for any
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// purpose is hereby granted without fee, provided that the above copyright
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// notice appear in all copies and that both that copyright notice and this
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// permission notice appear in supporting documentation.
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// The authors make no representations about the
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// suitability of this software for any purpose. It is provided "as is"
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// without express or implied warranty.
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////////////////////////////////////////////////////////////////////////////////
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// $Header$
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// ----------------------------------------------------------------------------
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//#define LOKI_CLASS_LEVEL_THREADING
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#ifndef LOKI_CLASS_LEVEL_THREADING
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#define LOKI_OBJECT_LEVEL_THREADING
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#endif
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#if defined(_WIN32)
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#include <windows.h>
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#include <process.h>
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#endif
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#include <loki/Threads.h>
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#include <loki/StrongPtr.h>
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#include <loki/SafeFormat.h>
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#include <vector>
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#include <iostream>
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#include <cassert>
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// ----------------------------------------------------------------------------
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#if defined(_WIN32)
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typedef unsigned int ( WINAPI * ThreadFunction_ )( void * );
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#define LOKI_pthread_t HANDLE
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#define LOKI_pthread_create(handle,attr,func,arg) \
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(int)((*handle=(HANDLE) _beginthreadex (NULL,0,(ThreadFunction_)func,arg,0,NULL))==NULL)
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#define LOKI_pthread_join(thread, result) \
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((::WaitForSingleObject((thread),INFINITE)!=WAIT_OBJECT_0) || !CloseHandle(thread))
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#else
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#define LOKI_pthread_t \
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pthread_t
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#define LOKI_pthread_create(handle,attr,func,arg) \
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pthread_create(handle,attr,func,arg)
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#define LOKI_pthread_join(thread, result) \
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pthread_join(thread, result)
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#endif
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using namespace std;
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using namespace Loki;
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// ----------------------------------------------------------------------------
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class Thread
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{
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public:
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typedef void * ( * CallFunction )( void * );
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Thread( CallFunction func, void * parm )
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: pthread_()
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, func_( func )
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, parm_( parm )
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{
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}
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void AssignTask( CallFunction func, void * parm )
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{
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func_ = func;
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parm_ = parm;
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}
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int Start( void )
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{
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return LOKI_pthread_create( &pthread_, NULL, func_, parm_ );
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}
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int WaitForThread( void ) const
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{
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int status = 0;
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(void) status;
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return LOKI_pthread_join( pthread_,
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reinterpret_cast< void * * >( &status ) );
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}
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private:
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LOKI_pthread_t pthread_;
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CallFunction func_;
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void * parm_;
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};
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// ----------------------------------------------------------------------------
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class ThreadPool
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{
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public:
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ThreadPool( void ) : m_threads()
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{
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}
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void Create( size_t threadCount, Thread::CallFunction function )
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{
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for( size_t ii = 0; ii < threadCount; ii++ )
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{
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Printf( "Creating thread %d\n" )( ii );
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Thread * thread = new Thread( function,
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reinterpret_cast< void * >( ii ) );
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m_threads.push_back( thread );
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}
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}
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void Start( void )
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{
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for ( size_t ii = 0; ii < m_threads.size(); ii++ )
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m_threads.at( ii )->Start();
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}
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void Join( void ) const
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{
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for ( size_t ii = 0; ii < m_threads.size(); ii++ )
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m_threads.at( ii )->WaitForThread();
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}
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~ThreadPool( void )
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{
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for ( size_t ii = 0; ii < m_threads.size(); ii++ )
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{
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delete m_threads.at(ii);
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}
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}
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private:
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typedef std::vector< Thread * > Threads;
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Threads m_threads;
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};
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// ----------------------------------------------------------------------------
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static const unsigned int loop = 5;
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class A
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{
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public:
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A( void ) {}
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#define BIG_FOR_LOOP for( unsigned int i = 0; i < 10000000; i++ ) g++;
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void Print( void * id ) const
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{
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BIG_FOR_LOOP;Printf("%p: ----------------\n")(id);
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BIG_FOR_LOOP;Printf("%p: ---------------\n")(id);
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BIG_FOR_LOOP;Printf("%p: --------------\n")(id);
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BIG_FOR_LOOP;Printf("%p: -------------\n")(id);
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BIG_FOR_LOOP;Printf("%p: ------------\n")(id);
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BIG_FOR_LOOP;Printf("%p: -----------\n")(id);
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BIG_FOR_LOOP;Printf("%p: ----------\n")(id);
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BIG_FOR_LOOP;Printf("%p: ---------\n")(id);
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BIG_FOR_LOOP;Printf("%p: --------\n")(id);
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BIG_FOR_LOOP;Printf("%p: -------\n")(id);
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BIG_FOR_LOOP;Printf("%p: ------\n")(id);
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BIG_FOR_LOOP;Printf("%p: -----\n")(id);
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BIG_FOR_LOOP;Printf("%p: ----\n")(id);
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BIG_FOR_LOOP;Printf("%p: ---\n")(id);
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BIG_FOR_LOOP;Printf("%p: --\n")(id);
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BIG_FOR_LOOP;Printf("%p: -\n")(id);
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BIG_FOR_LOOP;Printf("%p: \n")(id);
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}
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private:
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static unsigned int g;
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};
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unsigned int A::g = 0;
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typedef Loki::StrongPtr< A, true, TwoRefCounts, DisallowConversion,
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NoCheck, NeverReset, DeleteSingle, DontPropagateConst >
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A_ptr;
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typedef Loki::StrongPtr< A, true, LockableTwoRefCounts, DisallowConversion,
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NoCheck, NeverReset, DeleteSingle, DontPropagateConst >
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A_Lockable_ptr;
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// ----------------------------------------------------------------------------
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class SafeA
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{
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public:
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static SafeA & GetIt( void )
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{
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if ( NULL == s_instance )
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s_instance = new SafeA;
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return *s_instance;
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}
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static void Destroy( void )
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{
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if ( NULL == s_instance )
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{
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delete s_instance;
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s_instance = NULL;
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}
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}
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A_Lockable_ptr GetA (void) { return m_ptr; }
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private:
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static SafeA * s_instance;
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SafeA( void ) : m_ptr( new A ) {}
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~SafeA( void ) {}
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A_Lockable_ptr m_ptr;
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};
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SafeA * SafeA::s_instance = NULL;
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// ----------------------------------------------------------------------------
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class UnsafeA
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{
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public:
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static UnsafeA & GetIt( void )
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{
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if ( NULL == s_instance )
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s_instance = new UnsafeA;
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return *s_instance;
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}
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static void Destroy( void )
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{
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if ( NULL == s_instance )
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{
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delete s_instance;
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s_instance = NULL;
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}
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}
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A_ptr GetA (void) { return m_ptr; }
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private:
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static UnsafeA * s_instance;
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UnsafeA( void ) : m_ptr( new A ) {}
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~UnsafeA( void ) {}
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A_ptr m_ptr;
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};
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UnsafeA * UnsafeA::s_instance = NULL;
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// ----------------------------------------------------------------------------
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void * RunLocked( void * id )
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{
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A_Lockable_ptr ap( SafeA::GetIt().GetA() );
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for( unsigned int i = 0; i < loop; i++ )
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{
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ap.Lock();
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ap->Print( id );
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ap.Unlock();
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}
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return 0;
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}
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// ----------------------------------------------------------------------------
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void * Run( void * id )
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{
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A_ptr ap( UnsafeA::GetIt().GetA() );
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for( unsigned int i = 0; i < loop; i++ )
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{
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ap->Print( id );
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}
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return 0;
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}
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// ----------------------------------------------------------------------------
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void DoLockedPtrTest( void )
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{
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#if defined(_MSC_VER)
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/** @note For some reason, mutexes implemented using Microsoft's
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CriticalSection don't work properly unless this mutex is here.
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*/
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Loki::Mutex mutex;
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SafeA::GetIt();
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UnsafeA::GetIt();
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::system( "pause" );
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{
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ThreadPool pool;
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pool.Create( 5, RunLocked );
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pool.Start();
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pool.Join();
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}
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::system( "pause" );
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{
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ThreadPool pool;
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pool.Create( 5, Run );
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pool.Start();
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pool.Join();
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}
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SafeA::Destroy();
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UnsafeA::Destroy();
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#endif
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}
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// ----------------------------------------------------------------------------
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// $Log$
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// Revision 1.1 2006/04/28 00:34:21 rich_sposato
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// Added test for thread-safe StrongPtr policy.
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//
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