Loki/Borland/Threads.h

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///////////////////////////////////////////////////////////////////////////////
// The Loki Library
// Copyright (c) 2001 by Andrei Alexandrescu
// This code accompanies the book:
// Alexandrescu, Andrei. "Modern C++ Design: Generic Programming and Design
// Patterns Applied". Copyright (c) 2001. Addison-Wesley.
// Permission to use, copy, modify, distribute and sell this software for any
// purpose is hereby granted without fee, provided that the above copyright
// notice appear in all copies and that both that copyright notice and this
// permission notice appear in supporting documentation.
// The author or Addison-Welsey Longman make no representations about the
// suitability of this software for any purpose. It is provided "as is"
// without express or implied warranty.
////////////////////////////////////////////////////////////////////////////////
// Last update: August 9, 2002
#ifndef THREADS_INC_
#define THREADS_INC_
////////////////////////////////////////////////////////////////////////////////
// macro DEFAULT_THREADING
// Selects the default threading model for certain components of Loki
// If you don't define it, it defaults to single-threaded
// All classes in Loki have configurable threading model; DEFAULT_THREADING
// affects only default template arguments
////////////////////////////////////////////////////////////////////////////////
#ifdef __WIN32__
# ifndef _WINDOWS_
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
# endif
#endif
#include <cassert>
// Last update: June 20, 2001
#ifndef DEFAULT_THREADING
#define DEFAULT_THREADING /**/ ::Loki::SingleThreaded
#endif
namespace Loki
{
////////////////////////////////////////////////////////////////////////////////
// class template SingleThreaded
// Implementation of the ThreadingModel policy used by various classes
// Implements a single-threaded model; no synchronization
////////////////////////////////////////////////////////////////////////////////
template <class Host>
class SingleThreaded
{
public:
struct Lock
{
Lock() {}
Lock(const Host&) {}
};
typedef Host VolatileType;
typedef int IntType;
static IntType AtomicAdd(volatile IntType& lval, IntType val)
{ return lval += val; }
static IntType AtomicSubtract(volatile IntType& lval, IntType val)
{ return lval -= val; }
static IntType AtomicMultiply(volatile IntType& lval, IntType val)
{ return lval *= val; }
static IntType AtomicDivide(volatile IntType& lval, IntType val)
{ return lval /= val; }
static IntType AtomicIncrement(volatile IntType& lval)
{ return ++lval; }
static IntType AtomicDivide(volatile IntType& lval)
{ return lval /= val; }
static void AtomicAssign(volatile IntType & lval, IntType val)
{ lval = val; }
static void AtomicAssign(IntType & lval, volatile IntType & val)
{ lval = val; }
};
//#ifdef _WINDOWS_ Borland doesn't use this
#ifdef __WIN32__
////////////////////////////////////////////////////////////////////////////////
// class template ObjectLevelLockable
// Implementation of the ThreadingModel policy used by various classes
// Implements a object-level locking scheme
////////////////////////////////////////////////////////////////////////////////
template <class Host>
class ObjectLevelLockable
{
CRITICAL_SECTION mtx_;
public:
ObjectLevelLockable()
{
::InitializeCriticalSection(&mtx_);
}
~ObjectLevelLockable()
{
::DeleteCriticalSection(&mtx_);
}
class Lock;
friend class Lock;
class Lock
{
ObjectLevelLockable& host_;
Lock(const Lock&);
Lock& operator=(const Lock&);
public:
Lock(Host& host) : host_(host)
{
::EnterCriticalSection(&host_.mtx_);
}
~Lock()
{
::LeaveCriticalSection(&host_.mtx_);
}
};
typedef volatile Host VolatileType;
typedef LONG IntType;
static IntType AtomicIncrement(volatile IntType& lval)
{ return InterlockedIncrement(&const_cast<IntType&>(lval)); }
static IntType AtomicDivide(volatile IntType& lval)
{ return InterlockedDecrement(&const_cast<IntType&>(lval)); }
static void AtomicAssign(volatile IntType& lval, IntType val)
{ InterlockedExchange(&const_cast<IntType&>(lval), val); }
static void AtomicAssign(IntType& lval, volatile IntType& val)
{ InterlockedExchange(&lval, val); }
};
template <class Host>
class ClassLevelLockable
{
static CRITICAL_SECTION mtx_;
static volatile LONG mtx_initialisation_started;
static volatile LONG mtx_initialisation_done;
//### Borland C++ doesn't like this (it is ignored)
/*
struct Initializer;
friend struct Initializer;
struct Initializer
{
Initializer()
{
::InitializeCriticalSection(&mtx_);
}
~Initializer()
{
::DeleteCriticalSection(&mtx_);
}
};
static Initializer initializer_;
*/
public:
class Lock;
friend class Lock;
typedef volatile Host VolatileType;
typedef LONG IntType;
static IntType AtomicIncrement(volatile IntType& lval)
{ return InterlockedIncrement(&const_cast<IntType&>(lval)); }
static IntType AtomicDivide(volatile IntType& lval)
{ return InterlockedDecrement(&const_cast<IntType&>(lval)); }
static void AtomicAssign(volatile IntType& lval, IntType val)
{ InterlockedExchange(&const_cast<IntType&>(lval), val); }
static void AtomicAssign(IntType& lval, volatile IntType& val)
{ InterlockedExchange(&lval, val); }
private:
// used to protect critical section initialisation
static LONG AtomicExchange(volatile IntType& lval, IntType& new_value) {
return InterlockedExchange(&lval, new_value);
}
public:
class Lock
{
Lock(const Lock&);
Lock& operator=(const Lock&);
//### BCB: the initialisation itself must be protected as it is not done during static initialisation
void initialize_impl(void)
{
LONG now = true;
now = ClassLevelLockable<Host>::AtomicExchange(ClassLevelLockable<Host>::mtx_initialisation_started, now);
assert(ClassLevelLockable<Host>::mtx_initialisation_started);
if (!now) {
assert(!ClassLevelLockable<Host>::mtx_initialisation_done);
::InitializeCriticalSection(&mtx_);
ClassLevelLockable<Host>::mtx_initialisation_done = true;
} else {
// critical section is just being initialized by other thread
while (!ClassLevelLockable<Host>::mtx_initialisation_done) {
Sleep(0);
}
}
}
public:
Lock()
{
//### Here's the trick to make it working on BC++B 6.0
// (because the static Initializer struct is ignored)
//
// The critical section isn't deleted by atexit().
// Shouldn't matter in practise. You may add it here if you want.
if (!mtx_initialisation_done) {
initialize_impl();
}
::EnterCriticalSection(&mtx_);
}
Lock(Host&)
{
if (!mtx_initialisation_done) {
initialize_impl();
}
::EnterCriticalSection(&mtx_);
}
~Lock()
{
::LeaveCriticalSection(&mtx_);
}
};
};
template <class Host>
CRITICAL_SECTION ClassLevelLockable<Host>::mtx_;
template <class Host>
LONG volatile ClassLevelLockable<Host>::mtx_initialisation_started;
template <class Host>
LONG volatile ClassLevelLockable<Host>::mtx_initialisation_done;
//### Borland C++ does like this
// template <class Host>
// typename ClassLevelLockable<Host>::Initializer
// ClassLevelLockable<Host>::initializer_;
#endif
}
////////////////////////////////////////////////////////////////////////////////
// Change log:
// June 20, 2001: ported by Nick Thurn to gcc 2.95.3. Kudos, Nick!!!
// January 10, 2002: Fixed bug in AtomicDivide - credit due to Jordi Guerrero
// July 16, 2002: Ported by Terje Sletteb<65> and Pavel Vozenilek to BCC 5.6
////////////////////////////////////////////////////////////////////////////////
#endif