Loki/test/Factory/Factory.cpp

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////////////////////////////////////////////////////////////////////////////////
// The Loki Library
// Copyright (c) 2005 by Peter Kuemmel
//
// Code covered by the MIT License
// The authors make no representations about the suitability of this software
// for any purpose. It is provided "as is" without express or implied warranty.
////////////////////////////////////////////////////////////////////////////////
// $Id$
//#define CLASS_LEVEL_THERADING
#define USE_SEQUENCE
#include <iostream>
#include <string>
#include <loki/Factory.h>
#include <loki/Functor.h>
#ifdef LOKI_DISABLE_TYPELIST_MACROS
#define USE_WQUENCE
#endif
#ifdef USE_SEQUENCE
#include <loki/Sequence.h>
#endif
using namespace Loki;
using std::cout;
using std::endl;
////////////////////////////////////////////
// Object to create: Product
// Constructor with 0 and 2 arguments
////////////////////////////////////////////
class AbstractProduct{};
class Product : public AbstractProduct
{
public:
Product(){}
Product( int, int ){}
};
///////////////////////////////////////////////////////////
// Factory for creation a Product object without parameters
///////////////////////////////////////////////////////////
typedef SingletonHolder
<
Factory< AbstractProduct, int >,
CreateUsingNew,
Loki::LongevityLifetime::DieAsSmallObjectChild
>
PFactoryNull;
/////////////////////////////////////////////////////////////
// Factory for creation a Product object with 2 parameters
/////////////////////////////////////////////////////////////
typedef SingletonHolder
<
#ifndef USE_SEQUENCE
Factory< AbstractProduct, std::string, LOKI_TYPELIST_2( int, int ) >,
#else
Factory< AbstractProduct, std::string, Seq< int, int > >,
#endif
CreateUsingNew,
Loki::LongevityLifetime::DieAsSmallObjectChild
>
PFactory;
////////////////////////////////////////////////////
// Creator functions with different names
////////////////////////////////////////////////////
Product* createProductNull()
{
cout << "createProductNull()" << endl;
return new Product;
}
Product* createProductParm( int a, int b )
{
cout << "createProductParm( int a, int b ) " << endl;
return new Product( a, b );
}
///////////////////////////////////////////////////
// Overloaded creator functions
///////////////////////////////////////////////////
Product* createProductOver()
{
cout << "createProductOver()" << endl;
return new Product;
}
Product* createProductOver( int a, int b )
{
cout << "createProductOver( int a, int b )" << endl;
return new Product( a, b );
}
///////////////////////////////////////////////////
// Creator functions are polymorphic member functions
///////////////////////////////////////////////////
class AbstractCreator{
public:
virtual ~AbstractCreator() {}
virtual AbstractProduct* create() = 0;
virtual AbstractProduct* createParm( int, int ) = 0;
};
class Creator : public AbstractCreator{
public:
Creator(){};
AbstractProduct* create()
{
cout << "Creator::create()" << endl;
return new Product;
}
AbstractProduct* createParm( int a, int b )
{
cout << "Creator::create( int a, int b )" << endl;
return new Product( a,b );
}
};
///////////////////////////////////////////////////////////////
// Creator functions are member functions of a template class
///////////////////////////////////////////////////////////////
template< class T>
class CreatorT{
public:
CreatorT(){};
T* create()
{
cout << "CreatorT<T>::create()" << endl;
return new T;
}
T* createParm( int a, int b )
{
cout << "CreatorT<T>::create( int a, int b )" << endl;
return new T( a,b );
}
};
///////////////////////////////////////////////////////////////
// get creator functions on runntime
///////////////////////////////////////////////////////////////
#ifndef USE_SEQUENCE
typedef Functor<Product*,LOKI_TYPELIST_2(int,int)> CreateFunctor;
#else
typedef Functor<Product*,Seq<int,int> > CreateFunctor;
#endif
typedef
SingletonHolder
<
#ifndef USE_SEQUENCE
Factory< AbstractProduct, int,LOKI_TYPELIST_3(CreateFunctor,int,int) >,
#else
Factory< AbstractProduct, int,Seq<CreateFunctor,int,int> >,
#endif
CreateUsingNew,
Loki::LongevityLifetime::DieAsSmallObjectChild
>
PFactoryFunctorParm;
Product* createProductRuntime(CreateFunctor func, int a, int b)
{
Product *p = func( a, b );
cout << " called by createProductRuntime(CreateFunctor func, int a, int b) " << endl;
return p;
}
///////////////////////////////////////
// Register creator functions
// No additional typdefs are necessary!
//////////////////////////////////////
Creator creator;
AbstractCreator* c = &creator;
CreatorT<Product> cT;
bool reg()
{
bool const ok1 = PFactoryNull::Instance().Register( 1, createProductNull );
bool const ok2 = PFactoryNull::Instance().Register( 2, static_cast<Product*(*)()>(createProductOver) );
bool const ok3 = PFactoryNull::Instance().Register( 3, c, &AbstractCreator::create );
bool const ok4 = PFactoryNull::Instance().Register( 4, &cT, &CreatorT<Product>::create );
bool const ok5 = PFactory::Instance().Register( "One", createProductParm );
bool const ok6 = PFactory::Instance().Register( "Two", static_cast<Product*(*)(int,int)>(createProductOver) );
bool const ok7 = PFactory::Instance().Register( "Three", c, &AbstractCreator::createParm );
bool const ok8 = PFactory::Instance().Register( "Four", &cT, &CreatorT<Product>::createParm );
bool const ok9 = PFactoryFunctorParm::Instance().Register( 1, createProductRuntime );
return ok1 && ok2 && ok3 && ok4 && ok5 && ok6 && ok7 && ok8 && ok9;
}
////////////////////////////////////////////////////////////////////////////////////
//
// detect memory leaks on MSVC Ide
//
////////////////////////////////////////////////////////////////////////////////////
//#define MSVC_DETECT_MEMORY_LEAKS
#ifdef MSVC_DETECT_MEMORY_LEAKS
#include <crtdbg.h>
#include <cassert>
void heap_debug()
{
int tmpFlag = _CrtSetDbgFlag( _CRTDBG_REPORT_FLAG );
// Turn on leak-checking bit
tmpFlag |= _CRTDBG_LEAK_CHECK_DF;
//tmpFlag |= _CRTDBG_CHECK_MasterLWMasterYS_DF;
// Turn off CRT block checking bit
tmpFlag &= ~_CRTDBG_CHECK_CRT_DF;
// Set flag to the new value
_CrtSetDbgFlag( tmpFlag );
}
#else
void heap_debug()
{}
#endif
int main()
{
heap_debug();
reg();
AbstractProduct* p;
cout << endl << "creator function is a simple function:" << endl;
p= PFactoryNull::Instance().CreateObject( 1 );
delete p;
p= PFactory::Instance().CreateObject( "One", 64,64 );
delete p;
cout << endl << "creator function is a overloaded function:" << endl;
p= PFactoryNull::Instance().CreateObject( 2 );
delete p;
p= PFactory::Instance().CreateObject( "Two", 64,64 );
delete p;
cout << endl << "creator function is a member function:" << endl;
p= PFactoryNull::Instance().CreateObject( 3 );
delete p;
p= PFactory::Instance().CreateObject( "Three", 64,64 );
delete p;
cout << endl << "creator function is a template member function" << endl;
p= PFactoryNull::Instance().CreateObject( 4 );
delete p;
p= PFactory::Instance().CreateObject( "Four", 64,64 );
delete p;
CreateFunctor func1(createProductParm);
CreateFunctor func2(&cT, &CreatorT<Product>::createParm);
cout << endl << "creator function is a functor parameter" << endl;
p= PFactoryFunctorParm::Instance().CreateObject( 1, func1, 64,64 );
delete p;
p= PFactoryFunctorParm::Instance().CreateObject( 1, func2, 64,64 );
delete p;
cout << endl;
cout << "Registered ids: \n";
std::vector<std::string> ids = PFactory::Instance().RegisteredIds();
for(std::vector<std::string>::iterator it=ids.begin(); it!=ids.end(); ++it)
cout << *it << "\n";
cout << endl;
cout << endl;
#if defined(__BORLANDC__) || defined(_MSC_VER)
system("PAUSE");
#endif
return EXIT_SUCCESS;
}