Loki/include/noncc/MSVC/1300/SmallObj.h

166 lines
5.6 KiB
C
Raw Normal View History

////////////////////////////////////////////////////////////////////////////////
// The Loki Library
// Copyright (c) 2001 by Andrei Alexandrescu
// This code accompanies the book:
// Alexandrescu, Andrei. "Modern C++ Design: Generic Programming and Design
// Patterns Applied". Copyright (c) 2001. Addison-Wesley.
// Permission to use, copy, modify, distribute and sell this software for any
// purpose is hereby granted without fee, provided that the above copyright
// notice appear in all copies and that both that copyright notice and this
// permission notice appear in supporting documentation.
// The author or Addison-Wesley Longman make no representations about the
// suitability of this software for any purpose. It is provided "as is"
// without express or implied warranty.
////////////////////////////////////////////////////////////////////////////////
// Last update: Nov 26, 2004
#ifndef SMALLOBJ_INC_
#define SMALLOBJ_INC_
#include "Threads.h"
#include "Singleton.h"
#include <cstddef>
#include <new> // needed for std::nothrow_t parameter.
#ifndef DEFAULT_CHUNK_SIZE
#define DEFAULT_CHUNK_SIZE 4096
#endif
#ifndef MAX_SMALL_OBJECT_SIZE
#define MAX_SMALL_OBJECT_SIZE 256
#endif
#ifndef LOKI_DEFAULT_OBJECT_ALIGNMENT
#define LOKI_DEFAULT_OBJECT_ALIGNMENT 4
#endif
namespace Loki
{
class FixedAllocator;
class SmallObjAllocator
{
public:
SmallObjAllocator( std::size_t pageSize, std::size_t maxObjectSize,
std::size_t objectAlignSize );
~SmallObjAllocator( void );
void * Allocate( std::size_t size, bool doThrow );
void Deallocate( void * p, std::size_t size );
inline std::size_t GetMaxObjectSize() const { return maxSmallObjectSize_; }
inline std::size_t GetAlignment() const { return objectAlignSize_; }
private:
Loki::FixedAllocator * pool_;
std::size_t maxSmallObjectSize_;
std::size_t objectAlignSize_;
};
////////////////////////////////////////////////////////////////////////////////
// class SmallObject
// Base class for polymorphic small objects, offers fast allocations &
// deallocations. Destructor is virtual and public.
////////////////////////////////////////////////////////////////////////////////
template
<
template <class> class ThreadingModel = DEFAULT_THREADING,
std::size_t chunkSize = DEFAULT_CHUNK_SIZE,
std::size_t maxSmallObjectSize = MAX_SMALL_OBJECT_SIZE,
std::size_t objectAlignSize = LOKI_DEFAULT_OBJECT_ALIGNMENT
>
class SmallObject : public ThreadingModel<
SmallObject< ThreadingModel, chunkSize, maxSmallObjectSize, objectAlignSize > >
{
typedef ThreadingModel< SmallObject<ThreadingModel,
chunkSize, maxSmallObjectSize, objectAlignSize > > MyThreadingModel;
struct MySmallObjAllocator : public SmallObjAllocator
{
MySmallObjAllocator()
: SmallObjAllocator( chunkSize, maxSmallObjectSize, objectAlignSize )
{}
};
// The typedef below would make things much simpler,
// but MWCW won't like it
// typedef SingletonHolder<MySmallObjAllocator/*, CreateStatic,
// NoDestroy, ThreadingModel*/> MyAllocator;
public:
#if (MAX_SMALL_OBJECT_SIZE != 0) && (DEFAULT_CHUNK_SIZE != 0) && (LOKI_DEFAULT_OBJECT_ALIGNMENT != 0)
/// Throwing single-object new.
static void * operator new ( std::size_t size ) throw ( std::bad_alloc )
{
typename MyThreadingModel::Lock lock;
(void)lock; // get rid of warning
return SingletonHolder< MySmallObjAllocator, CreateStatic,
NoDestroy >::Instance().Allocate( size, true );
}
/// Non-throwing single-object new.
static void * operator new ( std::size_t size, const std::nothrow_t & ) throw ()
{
typename MyThreadingModel::Lock lock;
(void)lock; // get rid of warning
return SingletonHolder< MySmallObjAllocator, CreateStatic,
NoDestroy >::Instance().Allocate( size, false );
}
/// Placement single-object new.
static void * operator new ( std::size_t size, void * place )
{
return ::operator new( size, place );
}
/// Single-object delete.
static void operator delete ( void * p, std::size_t size ) throw ()
{
typename MyThreadingModel::Lock lock;
(void)lock; // get rid of warning
SingletonHolder< MySmallObjAllocator, CreateStatic,
NoDestroy >::Instance().Deallocate( p, size );
}
/// Non-throwing single-object delete.
static void operator delete ( void * p, std::size_t size,
const std::nothrow_t & ) throw()
{
typename MyThreadingModel::Lock lock;
(void)lock; // get rid of warning
SingletonHolder< MySmallObjAllocator, CreateStatic,
NoDestroy >::Instance().Deallocate( p, size );
}
/// Placement single-object delete.
static void operator delete ( void * p, void * place )
{
::operator delete ( p, place );
}
#endif // #if default template parameters are not zero
virtual ~SmallObject() {}
}; // end class SmallObject
} // namespace Loki
////////////////////////////////////////////////////////////////////////////////
// Change log:
// June 20, 2001: ported by Nick Thurn to gcc 2.95.3. Kudos, Nick!!!
// Nov. 26, 2004: re-implemented by Rich Sposato.
////////////////////////////////////////////////////////////////////////////////
#endif // SMALLOBJ_INC_