change lifetime policy DieOrder to a msvc7.1 compilable version. Make this the default lifetime for SmallObject

git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@353 7ec92016-0320-0410-acc4-a06ded1c099a
This commit is contained in:
syntheticpp 2005-11-07 12:06:43 +00:00
parent 4e97accb6a
commit 0fc58a0e86
9 changed files with 363 additions and 398 deletions

View file

@ -427,6 +427,29 @@ namespace Loki
{}
};
////////////////////////////////////////////////////////////////////////////////
/// \defgroup LongevityLifetimeGroup LongevityLifetime
/// \ingroup LifetimeGroup
///
/// \namespace LongevityLifetime
///
/// \ingroup LongevityLifetimeGroup
/// \brief In this namespace are special lifetime policies to manage lifetime
/// dependencies.
////////////////////////////////////////////////////////////////////////////////
namespace LongevityLifetime
{
////////////////////////////////////////////////////////////////////////////////
/// \struct SingletonFixedLongevity
///
/// \ingroup LongevityLifetimeGroup
/// Add your own lifetimes into the namespace 'LongevityLifetime'
/// with your prefered lifetime by adding a struct like this:
///
/// template<class T>
/// struct MyLifetime : SingletonFixedLongevity< MyLifetimeNumber ,T> {}
////////////////////////////////////////////////////////////////////////////////
template <unsigned int Longevity, class T>
class SingletonFixedLongevity
{
@ -441,26 +464,28 @@ namespace Loki
{ throw std::logic_error("Dead Reference Detected"); }
};
////////////////////////////////////////////////////////////////////////////////
/// \struct DieOrder
///
/// \ingroup LifetimeGroup
/// Lifetime policy to handle lifetime dependencies
////////////////////////////////////////////////////////////////////////////////
struct DieOrder
{
/// \struct Last
/// Die after the singleton with the DieOrder::First lifetime
/// \struct DieLast
/// \ingroup LongevityLifetimeGroup
/// \brief Longest possible SingletonWithLongevity lifetime: 0xFFFFFFFF
template <class T>
struct Last : public SingletonFixedLongevity<0xFFFFFFFF ,T>
struct DieLast : SingletonFixedLongevity<0xFFFFFFFF ,T>
{};
/// \struct First
/// Die before the singleton with the DieOrder::Last lifetime
/// \struct DieDirectlyBeforeLast
/// \ingroup LongevityLifetimeGroup
/// \brief Lifetime is a one less than DieLast: 0xFFFFFFFF-1
template <class T>
struct First : public SingletonFixedLongevity<0xFFFFFFFF-1,T>
struct DieDirectlyBeforeLast : SingletonFixedLongevity<0xFFFFFFFF-1 ,T>
{};
};
/// \struct DieFirst
/// \ingroup LongevityLifetimeGroup
/// \brief Shortest possible SingletonWithLongevity lifetime: 0
template <class T>
struct DieFirst : SingletonFixedLongevity<0,T>
{};
}//namespace LongevityLifetime
////////////////////////////////////////////////////////////////////////////////
/// \class FollowIntoDeath

View file

@ -36,18 +36,8 @@
#define LOKI_DEFAULT_OBJECT_ALIGNMENT 4
#endif
//#define LOKI_DEFAULT_SMALLOBJ_LIFETIME DefaultLifetime
#ifndef LOKI_DEFAULT_SMALLOBJ_LIFETIME
#if defined(_MSC_VER) && (_MSC_VER<1400)
// msvc 7.1 is faulty and can't handle the FollowIntoDeath and DieOrder lifetime policies
#define LOKI_DEFAULT_SMALLOBJ_LIFETIME NoDestroy
#else
#define LOKI_DEFAULT_SMALLOBJ_LIFETIME FollowIntoDeath::With<DefaultLifetime>::AsMasterLifetime
#endif
#define LOKI_DEFAULT_SMALLOBJ_LIFETIME LongevityLifetime::DieAsSmallObjectParent
#endif
#if defined(LOKI_SMALL_OBJECT_USE_NEW_ARRAY) && defined(_MSC_VER)
@ -63,6 +53,28 @@
namespace Loki
{
namespace LongevityLifetime
{
/** @struct DieAsSmallObjectParent
@ingroup SmallObjectGroup
Lifetime policy to manage lifetime dependencies of
SmallObject base and child classes.
The Base class should have this lifetime
*/
template <class T>
struct DieAsSmallObjectParent : DieLast<T> {};
/** @struct DieAsSmallObjectChild
@ingroup SmallObjectGroup
Lifetime policy to manage lifetime dependencies of
SmallObject base and child classes.
The Child class should have this lifetime
*/
template <class T>
struct DieAsSmallObjectChild : DieDirectlyBeforeLast<T> {};
}
class FixedAllocator;
/** @class SmallObjAllocator
@ -540,6 +552,9 @@ namespace Loki
// Nov. 26, 2004: re-implemented by Rich Sposato.
//
// $Log$
// Revision 1.22 2005/11/07 12:06:43 syntheticpp
// change lifetime policy DieOrder to a msvc7.1 compilable version. Make this the default lifetime for SmallObject
//
// Revision 1.21 2005/11/05 17:43:55 syntheticpp
// disable FollowIntoDeath/DieOrder lifetime policies when using the msvc 7.1 compiler, bug article: 839821 'Microsoft has confirmed that this is a problem..'
//

View file

@ -52,10 +52,8 @@ public:
typedef SingletonHolder
<
Factory< AbstractProduct, int >,
CreateUsingNew
#if !defined(_MSC_VER) || (_MSC_VER>=1400)
,FollowIntoDeath::AfterMaster<Functor<>::Impl::ObjAllocatorSingleton>::IsDestroyed
#endif
CreateUsingNew,
Loki::LongevityLifetime::DieAsSmallObjectChild
>
PFactoryNull;
@ -70,10 +68,8 @@ typedef SingletonHolder
#else
Factory< AbstractProduct, int, Seq< int, int > >,
#endif
CreateUsingNew
#if !defined(_MSC_VER) || (_MSC_VER>=1400)
,FollowIntoDeath::AfterMaster<Functor<>::Impl::ObjAllocatorSingleton>::IsDestroyed
#endif
CreateUsingNew,
Loki::LongevityLifetime::DieAsSmallObjectChild
>
PFactory;
@ -171,10 +167,8 @@ SingletonHolder
#else
Factory< AbstractProduct, int,Seq<CreateFunctor,int,int> >,
#endif
CreateUsingNew
#if !defined(_MSC_VER) || (_MSC_VER>=1400)
,FollowIntoDeath::AfterMaster<Functor<>::Impl::ObjAllocatorSingleton>::IsDestroyed
#endif
CreateUsingNew,
Loki::LongevityLifetime::DieAsSmallObjectChild
>
PFactoryFunctorParm;
@ -259,6 +253,9 @@ int main(int argc, char *argv[])
}
// $Log$
// Revision 1.8 2005/11/07 12:06:43 syntheticpp
// change lifetime policy DieOrder to a msvc7.1 compilable version. Make this the default lifetime for SmallObject
//
// Revision 1.7 2005/11/05 17:43:55 syntheticpp
// disable FollowIntoDeath/DieOrder lifetime policies when using the msvc 7.1 compiler, bug article: 839821 'Microsoft has confirmed that this is a problem..'
//

View file

@ -18,8 +18,156 @@
using namespace Loki;
////////////////////////////////////////////////////////////////////////////////////
//
// Data object for all singletons
//
////////////////////////////////////////////////////////////////////////////////////
template<template <class> class T, int Nr>
struct SingletonDataObject
{
SingletonDataObject() {std::cout<<"new SingletonDataObject"<<Nr<<"\n\n";}
~SingletonDataObject(){std::cout<<"delete SingletonDataObject"<<Nr<<"\n\n";}
int i[Nr];
};
////////////////////////////////////////////////////////////////////////////////////
//
// How to use LongevityLifetime policies
// DieAsSmallObjectParent/DieAsSmallObjectChild with SmallObjects?
//
////////////////////////////////////////////////////////////////////////////////////
// LongevityLifetime::DieAsSmallObjectParent is the default
// lifetime of SmallObject template:
typedef Loki::SmallObject<>
SmallObject_DieAs;
class MySmallObject_DieAs : public SmallObject_DieAs
{};
typedef SingletonHolder
<
MySmallObject_DieAs,
CreateUsingNew,
LongevityLifetime::DieAsSmallObjectChild
>
Singleton_with_MySmallObject_DieAs;
////////////////////////////////////////////////////////////////////////////////////
//
// How to use LongevityLifetime policies
// DieAsSmallObjectParent/DieAsSmallObjectChild with
// classes containing a Functor/Function?
//
////////////////////////////////////////////////////////////////////////////////////
struct MyFunctionObject_DieAs
{
MyFunctionObject_DieAs()
{
functor = Functor<void> (this, &MyFunctionObject_DieAs::f);
function = Function< void()>(this, &MyFunctionObject_DieAs::f);
}
void f(){}
Functor<void> functor;
Function<void()> function;
};
typedef SingletonHolder
<
MyFunctionObject_DieAs,
CreateUsingNew,
LongevityLifetime::DieAsSmallObjectChild
>
Singleton_MyFunctionObject_DieAs;
////////////////////////////////////////////////////////////////////////////////////
//
// Test code for LongevityLifetime Policy
//
////////////////////////////////////////////////////////////////////////////////////
template<template <class> class Lifetime>
struct Master_die_first
{
Master_die_first()
{
data = &Singleton::Instance();
}
virtual ~Master_die_first(){}
typedef Master_die_first<Lifetime> ThisType;
typedef SingletonDataObject<Lifetime,888> MasterSingleton;
typedef SingletonHolder<MasterSingleton,CreateUsingNew,Lifetime> Singleton;
MasterSingleton* data;
};
template<template <class> class Lifetime>
struct Master_die_last
{
Master_die_last()
{
data = &Singleton::Instance();
}
virtual ~Master_die_last(){}
typedef Master_die_last<Lifetime> ThisType;
typedef SingletonDataObject<Lifetime,555> MasterSingleton;
typedef SingletonHolder<MasterSingleton,CreateUsingNew,Lifetime> Singleton;
MasterSingleton* data;
};
typedef Master_die_first<LongevityLifetime::DieFirst>
Master1_die_first;
typedef Master_die_last<LongevityLifetime::DieLast>
Master1_die_last;
class B1_die_first;
class B1_die_last;
typedef SingletonHolder<B1_die_first,CreateUsingNew,
LongevityLifetime::DieFirst
> Follower1_Singleton_B1_die_first;
typedef SingletonHolder<B1_die_last,CreateUsingNew,
LongevityLifetime::DieLast
> Follower1_Singleton_B1_die_last;
class B1_die_first : public Master1_die_last
{
public:
B1_die_first(){std::cout<<"new B1_die_first, look for SingletonDataObject555\n\n";}
~B1_die_first(){std::cout<<"delete B1_die_first, look for SingletonDataObject555\n\n";}
};
class B1_die_last : public Master1_die_first
{
public:
B1_die_last(){std::cout<<"new B1_die_last, look for SingletonDataObject888\n\n";}
~B1_die_last(){std::cout<<"delete B1_die_last, look for SingletonDataObject888\n\n";}
};
#if !defined(_MSC_VER) || (_MSC_VER>=1400)
////////////////////////////////////////////////////////////////////////////////////
//
// How to use FollowIntoDeath with SmallObjects?
@ -84,93 +232,6 @@ typedef SingletonHolder
>
Singleton_MyFunctionObject2;
////////////////////////////////////////////////////////////////////////////////////
//
// Data object for all singletons
//
////////////////////////////////////////////////////////////////////////////////////
template<template <class> class T, int Nr>
struct SingletonDataObject
{
SingletonDataObject() {std::cout<<"new SingletonDataObject"<<Nr<<"\n\n";}
~SingletonDataObject(){std::cout<<"delete SingletonDataObject"<<Nr<<"\n\n";}
int i[Nr];
};
////////////////////////////////////////////////////////////////////////////////////
//
// Test code for DieOrder Policy
//
////////////////////////////////////////////////////////////////////////////////////
template<template <class> class Lifetime>
struct Master_die_first
{
Master_die_first()
{
data = &Singleton::Instance();
}
virtual ~Master_die_first(){}
typedef Master_die_first<Lifetime> ThisType;
typedef SingletonDataObject<Lifetime,888> MasterSingleton;
typedef SingletonHolder<MasterSingleton,CreateUsingNew,Lifetime> Singleton;
MasterSingleton* data;
};
template<template <class> class Lifetime>
struct Master_die_last
{
Master_die_last()
{
data = &Singleton::Instance();
}
virtual ~Master_die_last(){}
typedef Master_die_last<Lifetime> ThisType;
typedef SingletonDataObject<Lifetime,555> MasterSingleton;
typedef SingletonHolder<MasterSingleton,CreateUsingNew,Lifetime> Singleton;
MasterSingleton* data;
};
typedef Master_die_first<DieOrder::First>
Master1_die_first;
typedef Master_die_last<DieOrder::Last>
Master1_die_last;
class B1_die_first;
class B1_die_last;
typedef SingletonHolder<B1_die_first,CreateUsingNew,
DieOrder::First
> Follower1_Singleton_B1_die_first;
typedef SingletonHolder<B1_die_last,CreateUsingNew,
DieOrder::Last
> Follower1_Singleton_B1_die_last;
class B1_die_first : public Master1_die_last
{
public:
B1_die_first(){std::cout<<"new B1_die_first, look for SingletonDataObject555\n\n";}
~B1_die_first(){std::cout<<"delete B1_die_first, look for SingletonDataObject555\n\n";}
};
class B1_die_last : public Master1_die_first
{
public:
B1_die_last(){std::cout<<"new B1_die_last, look for SingletonDataObject888\n\n";}
~B1_die_last(){std::cout<<"delete B1_die_last, look for SingletonDataObject888\n\n";}
};
////////////////////////////////////////////////////////////////////////////////////
//
@ -178,6 +239,7 @@ public:
//
////////////////////////////////////////////////////////////////////////////////////
template<template <class> class Lifetime>
struct Master1
{
@ -335,6 +397,7 @@ typedef SingletonHolder<B2_DeletableSingleton,CreateUsingNew,
FollowIntoDeath::AfterMaster<Master2_DeletableSingleton::MasterSingleton>::IsDestroyed
> Follower2_Singleton_DeletableSingleton;
#endif //#if !defined(_MSC_VER) || (_MSC_VER>=1400)
////////////////////////////////////////////////////////////////////////////////////
//
@ -374,19 +437,26 @@ void heap_debug()
int main(int argc, char *argv[])
{
MyFunctionObject *f1 = &Singleton_MyFunctionObject1::Instance();
MyFunctionObject *f2 = &Singleton_MyFunctionObject2::Instance();
#ifdef _MSC_VER
heap_debug();
#endif
MySmallObject_DieAs *s_DieAs = &Singleton_with_MySmallObject_DieAs::Instance();
MyFunctionObject_DieAs *f_DieAs = &Singleton_MyFunctionObject_DieAs::Instance();
std::cout<<"\n";
B1_die_first *first= &Follower1_Singleton_B1_die_first::Instance();
B1_die_last *last = &Follower1_Singleton_B1_die_last::Instance();
// test of FollowIntoDeath policy, not supported by msvc 7.1 compiler
#if !defined(_MSC_VER) || (_MSC_VER>=1400)
MyFunctionObject *f1 = &Singleton_MyFunctionObject1::Instance();
MyFunctionObject *f2 = &Singleton_MyFunctionObject2::Instance();
std::cout << "\nMaster1:\n\n";
B1_DefaultLifetime *def = &Follower1_Singleton_DefaultLifetime::Instance();
@ -406,25 +476,21 @@ int main(int argc, char *argv[])
del2->data = &Master2_DeletableSingleton::Singleton::Instance();
// memory leak when code is enabled
//#define ENMasterBLE_LEMasterK
//#define ENMasterBLE_LEMasterK
#ifdef ENMasterBLE_LEMasterK
B1_NoDestroy *no = &Follower1_Singleton_NoDestroy::Instance();
B2_NoDestroy *no2 = &Follower2_Singleton_NoDestro0::Instance();
no2->data = &Master2_NoDestroy::Singleton::Instance();
#endif
#endif //#if !defined(_MSC_VER) || (_MSC_VER>=1400)
#if defined(__BORLANDC__) || defined(__GNUC__) || defined(_MSC_VER)
system("pause"); // Stop console window from closing if run from IDE.
#endif
std::cout << "\nnow leaving main \n";
std::cout << "________________________________\n\n";
return 0;
}
#else
int main()
{
std::cout<<"code is disabled because of faulty microsoft compiler 7.1";
return 0;
};
#endif //#if !defined(_MSC_VER) || (_MSC_VER>=1400)

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@ -1,6 +1,7 @@
if not exist tmp\ mkdir tmp
:: DeletableSingleton.cpp
cl -c -Zm200 -O2 -DNDEBUG -MT -EHsc -GR -W0 -wd4710 -I"." -I"..\..\include" -Fotmp\ DeletableSingleton.cpp
@ -16,6 +17,7 @@ link /NOLOGO /SUBSYSTEM:CONSOLE /incremental:no /OUT:"DeletableSingleton-msvc.ex
)
:: Phoenix.cpp
cl -c -Zm200 -O2 -DNDEBUG -MT -EHsc -GR -W0 -wd4710 -I"." -I"..\..\include" -Fotmp\ Phoenix.cpp

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@ -2,8 +2,8 @@
CPP = g++
CC = gcc
OBJ = SmallObjBench.o SmallObj.o
LINKOBJ = SmallObjBench.o SmallObj.o
OBJ = SmallObjBench.o SmallObj.o Singleton.o
LINKOBJ = SmallObjBench.o SmallObj.o Singleton.o
CXXINCS = -I./../../include -I./../../include/loki
CXXFLAGS = $(CXXINCS) -DNDEBUG -fexpensive-optimizations -O3
BIN = main-gcc.exe
@ -30,3 +30,6 @@ SmallObjBench.o: SmallObjBench.cpp
SmallObj.o: ../../src/SmallObj.cpp
$(CPP) -c ../../src/SmallObj.cpp -o SmallObj.o $(CXXFLAGS)
Singleton.o: ../../src/Singleton.cpp
$(CPP) -c ../../src/Singleton.cpp -o Singleton.o $(CXXFLAGS)

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@ -18,102 +18,50 @@
#include "../../include/loki/Singleton.h"
#include <iostream>
// disable new implementation when using msvc 7.1
#if !defined(_MSC_VER) || (_MSC_VER>=1400)
// define DO_EXTRA_LOKI_TESTS in src/SmallObj.cpp to get
// a message when a SmallObject is created/deleted.
using namespace std;
// ----------------------------------------------------------------------------
//
// FollowIntoDeath policy
// LongevityLifetime Parent/Child policies
//
// ----------------------------------------------------------------------------
typedef Loki::SmallValueObject< LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL,
LOKI_DEFAULT_CHUNK_SIZE, LOKI_MAX_SMALL_OBJECT_SIZE,
LOKI_DEFAULT_OBJECT_ALIGNMENT,
Loki::FollowIntoDeath::With<Loki::DefaultLifetime>::AsMasterLifetime
Loki::LongevityLifetime::DieAsSmallObjectParent
>
MasterObject;
SmallObjectParent;
// this is default so you could also use:
// typedef Loki::SmallValueObject<> MasterObject;
class FollowerSingleton : public MasterObject
class SmallObjectChild : public SmallObjectParent
{
public:
typedef Loki::SingletonHolder< FollowerSingleton, Loki::CreateUsingNew,
Loki::FollowIntoDeath::AfterMaster<FollowerSingleton::ObjAllocatorSingleton>::IsDestroyed,
typedef Loki::SingletonHolder< SmallObjectChild, Loki::CreateUsingNew,
Loki::LongevityLifetime::DieAsSmallObjectChild,
LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL >
MySmallSingleton;
/// Returns reference to the singleton.
inline static FollowerSingleton & Instance( void )
inline static SmallObjectChild & Instance( void )
{
return MySmallSingleton::Instance();
}
FollowerSingleton( void )
SmallObjectChild( void )
{
cout << "FollowerSingleton created" << endl;
cout << "SmallObjectChild created" << endl;
}
~FollowerSingleton( void )
~SmallObjectChild( void )
{
cout << "~FollowerSingleton" << endl;
cout << "~SmallObjectChild" << endl;
}
void DoThat( void )
{
cout << "FollowerSingleton::DoThat" << endl << endl;
}
private:
char m_stuff[ 16 ];
};
// ----------------------------------------------------------------------------
//
// DieOrder policy
//
// ----------------------------------------------------------------------------
typedef Loki::SmallValueObject< LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL,
LOKI_DEFAULT_CHUNK_SIZE, LOKI_MAX_SMALL_OBJECT_SIZE,
LOKI_DEFAULT_OBJECT_ALIGNMENT,
Loki::DieOrder::Last
>
DieLastObject;
class DieFirstSingleton : public DieLastObject
{
public:
typedef Loki::SingletonHolder< DieFirstSingleton, Loki::CreateUsingNew,
Loki::DieOrder::First,
LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL >
MySmallSingleton;
/// Returns reference to the singleton.
inline static DieFirstSingleton & Instance( void )
{
return MySmallSingleton::Instance();
}
DieFirstSingleton( void )
{
cout << "DieFirstSingleton created" << endl;
}
~DieFirstSingleton( void )
{
cout << "~DieFirstSingleton" << endl;
}
void DoThat( void )
{
cout << "DieFirstSingleton::DoThat" << endl << endl;
cout << "SmallObjectChild::DoThat" << endl << endl;
}
private:
char m_stuff[ 16 ];
@ -170,6 +118,55 @@ inline unsigned int GetLongevity( LongLivedSingleton * )
return 1;
}
#if !defined(_MSC_VER) || (_MSC_VER>=1400)
// ----------------------------------------------------------------------------
//
// FollowIntoDeath policy
//
// ----------------------------------------------------------------------------
typedef Loki::SmallValueObject< LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL,
LOKI_DEFAULT_CHUNK_SIZE, LOKI_MAX_SMALL_OBJECT_SIZE,
LOKI_DEFAULT_OBJECT_ALIGNMENT,
Loki::FollowIntoDeath::With<Loki::DefaultLifetime>::AsMasterLifetime
>
MasterObject;
class FollowerSingleton : public MasterObject
{
public:
typedef Loki::SingletonHolder< FollowerSingleton, Loki::CreateUsingNew,
Loki::FollowIntoDeath::AfterMaster<FollowerSingleton::ObjAllocatorSingleton>::IsDestroyed,
LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL >
MySmallSingleton;
/// Returns reference to the singleton.
inline static FollowerSingleton & Instance( void )
{
return MySmallSingleton::Instance();
}
FollowerSingleton( void )
{
cout << "FollowerSingleton created" << endl;
}
~FollowerSingleton( void )
{
cout << "~FollowerSingleton" << endl;
}
void DoThat( void )
{
cout << "FollowerSingleton::DoThat" << endl << endl;
}
private:
char m_stuff[ 16 ];
};
#endif
// ----------------------------------------------------------------------------
//
@ -222,196 +219,53 @@ int main()
<< "Use one of the following lifetime policies" << endl
<< "to manage the lifetime dependency:" << endl
<< endl
<< "1. FollowIntoDeath:" << endl
<< "1. LongevityLifetime Parent/Child" << endl
<< " SmallObject has " << endl
<< " LongevityLifetime::DieAsSmallObjectParent policy " << endl
<< " and the derived Singleton has " << endl
<< " LongevityLifetime::DieAsSmallObjectChild" << endl
<< " This is tested by the SmallObjectChild class." << endl
<< endl
<< "2. Both SmallObject and derived Singleton use SingletonWithLongevity policy." << endl
<< " This is tested by the LongLivedSingleton class." << endl
<< endl
#if !defined(_MSC_VER) || (_MSC_VER>=1400)
<< "3. FollowIntoDeath:" << endl
<< " SmallObject has " << endl
<< " FollowIntoDeath::With<LIFETIME>::AsMasterLiftime policy" << endl
<< " and the derived Singleton has " << endl
<< " FollowIntoDeath::AfterMaster<MASTERSINGLETON>::IsDestroyed policy" << endl
<< " This is tested by the FollowerSingleton class." << endl
<< endl
<< "2. DieOrder:" << endl
<< " SmallObject has " << endl
<< " DieOrder::Last policy " << endl
<< " and the derived Singleton has " << endl
<< " DieOrder::First" << endl
<< " This is tested by the DieFirstSingleton class." << endl
<< endl
<< "3. Both SmallObject and derived Singleton use SingletonWithLongevity policy." << endl
<< " This is tested by the LongLivedSingleton class." << endl
#endif
<< endl << endl
<< "If this program executes without crashing or asserting" << endl
<< "at exit time, then all 3 policies work." << endl << endl;
<< "at exit time, then all policies work." << endl << endl;
FollowerSingleton::Instance().DoThat();
DieFirstSingleton::Instance().DoThat();
SmallObjectChild::Instance().DoThat();
LongLivedSingleton::Instance().DoThat();
system("PAUSE");
#if !defined(_MSC_VER) || (_MSC_VER>=1400)
FollowerSingleton::Instance().DoThat();
#endif
#if defined(__BORLANDC__) || defined(__GNUC__) || defined(_MSC_VER)
system("pause");
#endif
cout << endl<< endl << "now leaving main" << endl << endl;
return 0;
}
#else
using namespace std;
// ----------------------------------------------------------------------------
typedef Loki::SmallValueObject< LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL,
LOKI_DEFAULT_CHUNK_SIZE, LOKI_MAX_SMALL_OBJECT_SIZE,
LOKI_DEFAULT_OBJECT_ALIGNMENT, Loki::SingletonWithLongevity >
LongLivedObject;
typedef Loki::SmallValueObject< LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL,
LOKI_DEFAULT_CHUNK_SIZE, LOKI_MAX_SMALL_OBJECT_SIZE,
LOKI_DEFAULT_OBJECT_ALIGNMENT, Loki::NoDestroy >
ImmortalObject;
// ----------------------------------------------------------------------------
class LongLivedSingleton : public LongLivedObject
{
public:
typedef Loki::SingletonHolder< LongLivedSingleton, Loki::CreateUsingNew,
Loki::SingletonWithLongevity, LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL >
MySmallSingleton;
/// Returns reference to the singleton.
inline static LongLivedSingleton & Instance( void )
{
return MySmallSingleton::Instance();
}
LongLivedSingleton( void )
{
cout << "LongLivedSingleton" << endl;
}
~LongLivedSingleton( void )
{
cout << "~LongLivedSingleton" << endl;
}
void DoThat( void )
{
cout << "LongLivedSingleton::DoThat" << endl;
}
private:
char m_stuff[ 16 ];
};
// ----------------------------------------------------------------------------
inline unsigned int GetLongevity( LongLivedSingleton * )
{
/// @note Must return a longevity level lower than the one in SmallObj.h.
return 1;
}
// ----------------------------------------------------------------------------
class ImmortalSingleton : public ImmortalObject
{
public:
typedef Loki::SingletonHolder< ImmortalSingleton, Loki::CreateUsingNew,
Loki::NoDestroy, LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL >
MySmallSingleton;
/// Returns reference to the singleton.
inline static ImmortalSingleton & Instance( void )
{
return MySmallSingleton::Instance();
}
ImmortalSingleton( void )
{
cout << "ImmortalSingleton" << endl;
}
~ImmortalSingleton( void )
{
cout << "~ImmortalSingleton destructor should never get called!" << endl;
}
void DoThat( void )
{
cout << "ImmortalSingleton::DoThat" << endl;
}
private:
char m_stuff[ 16 ];
};
// ----------------------------------------------------------------------------
class MortalSingleton : public ImmortalObject
{
public:
typedef Loki::SingletonHolder< MortalSingleton, Loki::CreateUsingNew,
Loki::SingletonWithLongevity, LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL >
MySmallSingleton;
/// Returns reference to the singleton.
inline static MortalSingleton & Instance( void )
{
return MySmallSingleton::Instance();
}
MortalSingleton( void )
{
cout << "MortalSingleton" << endl;
}
~MortalSingleton( void )
{
cout << "~MortalSingleton" << endl;
}
void DoThat( void )
{
cout << "MortalSingleton::DoThat" << endl;
}
private:
char m_stuff[ 16 ];
};
// ----------------------------------------------------------------------------
inline unsigned int GetLongevity( MortalSingleton * )
{
/// @note Must return a longevity level lower than the one in SmallObj.h.
return 1;
}
// ----------------------------------------------------------------------------
int main()
{
cout << "This program tests the three recommended combinations of singleton" << endl
<< "lifetime policies for Loki's Small-Object Allocator and singleton" << endl
<< "objects that are derived from SmallObject or SmallValueObject." << endl << endl
<< "Those 3 recommended combinations are:" << endl
<< "\t1. Both SmallObject and derived Singleton use NoDestroy policy." << endl
<< "\t This is tested by the ImmortalSingleton class." << endl
<< "\t2. Both use SingletonWithLongevity policy." << endl
<< "\t This is tested by the LongLivedSingleton class." << endl
<< "\t3. SmallObject has NoDestroy policy but the derived Singleton has" << endl
<< "\t SingletonWithLongevity policy." << endl
<< "\t This is tested by the MortalSingleton class." << endl << endl
<< "If this program executes without crashing or asserting at exit time," << endl
<< "then all 3 combinations work." << endl << endl;
MortalSingleton::Instance().DoThat();
LongLivedSingleton::Instance().DoThat();
ImmortalSingleton::Instance().DoThat();
system("PAUSE");
return 0;
}
#endif
// ----------------------------------------------------------------------------
// $Log$
// Revision 1.9 2005/11/07 12:06:43 syntheticpp
// change lifetime policy DieOrder to a msvc7.1 compilable version. Make this the default lifetime for SmallObject
//
// Revision 1.8 2005/11/05 17:43:55 syntheticpp
// disable FollowIntoDeath/DieOrder lifetime policies when using the msvc 7.1 compiler, bug article: 839821 'Microsoft has confirmed that this is a problem..'
//

View file

@ -20,11 +20,14 @@ if "%1"=="dll" (
@ECHO ON
:: main.cpp
cl -c -DNDEBUG -Zm200 -O2 -%MTMD% -EHsc -GR -W4 -wd4710 -I"." -I"..\..\include" -I"..\..\include\loki" -Fotmp\ SmallObjBench.cpp ..\..\src\SmallObj.cpp
link /NOLOGO /SUBSYSTEM:CONSOLE /incremental:no /OUT:%OUT_EXE% tmp\SmallObjBench.obj tmp\SmallObj.obj
:: SmallObjBench.cpp
cl -c -DNDEBUG -Zm200 -O2 -%MTMD% -EHsc -GR -W4 -wd4710 -I"." -I"..\..\include" -I"..\..\include\loki" -Fotmp\ SmallObjBench.cpp ..\..\src\SmallObj.cpp ..\..\src\Singleton.cpp
link /NOLOGO /SUBSYSTEM:CONSOLE /incremental:no /OUT:%OUT_EXE% tmp\SmallObjBench.obj tmp\SmallObj.obj tmp\Singleton.obj
:: SmallSingleton.cpp