remove warnings and adjust code to new default lifetimes of SmallObjects
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@354 7ec92016-0320-0410-acc4-a06ded1c099a
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1 changed files with 20 additions and 57 deletions
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@ -10,6 +10,7 @@
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// without express or implied warranty.
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// without express or implied warranty.
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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#include <iostream>
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#include <iostream>
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#include "loki/SmallObj.h"
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#include "loki/SmallObj.h"
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@ -43,8 +44,8 @@ struct SingletonDataObject
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//
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//
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////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////
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// LongevityLifetime::DieAsSmallObjectParent is the default
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// LongevityLifetime::DieAsSmallObjectParent is the default lifetime
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// lifetime of SmallObject template:
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// of SmallObject template:
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typedef Loki::SmallObject<>
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typedef Loki::SmallObject<>
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SmallObject_DieAs;
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SmallObject_DieAs;
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@ -164,10 +165,9 @@ public:
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~B1_die_last(){std::cout<<"delete B1_die_last, look for SingletonDataObject888\n\n";}
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~B1_die_last(){std::cout<<"delete B1_die_last, look for SingletonDataObject888\n\n";}
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};
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};
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// test of FollowIntoDeath policy, not supported by msvc 7.1 compiler
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#if !defined(_MSC_VER) || (_MSC_VER>=1400)
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#if !defined(_MSC_VER) || (_MSC_VER>=1400)
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////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////
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//
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//
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// How to use FollowIntoDeath with SmallObjects?
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// How to use FollowIntoDeath with SmallObjects?
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@ -196,41 +196,6 @@ typedef SingletonHolder
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>
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>
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Singleton_of_with_a_MySmallObject;
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Singleton_of_with_a_MySmallObject;
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////////////////////////////////////////////////////////////////////////////////////
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//
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// How to use FollowIntoDeath with classes containing a Functor/Function?
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//
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////////////////////////////////////////////////////////////////////////////////////
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struct MyFunctionObject
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{
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MyFunctionObject()
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{
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functor = Functor<void> (this, &MyFunctionObject::f);
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function = Function< void()>(this, &MyFunctionObject::f);
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}
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void f(){}
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Functor<void> functor;
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Function<void()> function;
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};
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typedef SingletonHolder
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<
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MyFunctionObject,
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CreateUsingNew,
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FollowIntoDeath::AfterMaster<Function<>::Impl::ObjAllocatorSingleton>::IsDestroyed
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>
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Singleton_MyFunctionObject1;
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typedef SingletonHolder
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<
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MyFunctionObject,
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CreateUsingNew,
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FollowIntoDeath::AfterMaster<Functor<>::Impl::ObjAllocatorSingleton>::IsDestroyed
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>
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Singleton_MyFunctionObject2;
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////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////
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@ -434,34 +399,32 @@ void heap_debug()
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//
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//
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////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////
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int main(int argc, char *argv[])
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int main()
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{
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{
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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heap_debug();
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heap_debug();
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#endif
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#endif
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void* p;
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MySmallObject_DieAs *s_DieAs = &Singleton_with_MySmallObject_DieAs::Instance();
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p = (void*) &Singleton_with_MySmallObject_DieAs::Instance();
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MyFunctionObject_DieAs *f_DieAs = &Singleton_MyFunctionObject_DieAs::Instance();
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p = (void*) &Singleton_MyFunctionObject_DieAs::Instance();
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std::cout<<"\n";
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std::cout<<"\n";
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B1_die_first *first= &Follower1_Singleton_B1_die_first::Instance();
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p = (void*) &Follower1_Singleton_B1_die_first::Instance();
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B1_die_last *last = &Follower1_Singleton_B1_die_last::Instance();
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p = (void*) &Follower1_Singleton_B1_die_last::Instance();
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// test of FollowIntoDeath policy, not supported by msvc 7.1 compiler
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// test of FollowIntoDeath policy, not supported by msvc 7.1 compiler
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#if !defined(_MSC_VER) || (_MSC_VER>=1400)
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#if !defined(_MSC_VER) || (_MSC_VER>=1400)
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MyFunctionObject *f1 = &Singleton_MyFunctionObject1::Instance();
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MyFunctionObject *f2 = &Singleton_MyFunctionObject2::Instance();
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std::cout << "\nMaster1:\n\n";
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std::cout << "\nMaster1:\n\n";
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B1_DefaultLifetime *def = &Follower1_Singleton_DefaultLifetime::Instance();
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p = (void*) &Follower1_Singleton_DefaultLifetime::Instance();
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B1_PhoenixSingleton *pho = &Follower1_Singleton_PhoenixSingleton::Instance();
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p = (void*) &Follower1_Singleton_PhoenixSingleton::Instance();
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B1_DeletableSingleton *del = &Follower1_Singleton_DeletableSingleton::Instance();
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p = (void*) &Follower1_Singleton_DeletableSingleton::Instance();
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std::cout << "\n\nMaster2:\n\n";
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std::cout << "\n\nMaster2:\n\n";
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@ -476,17 +439,17 @@ int main(int argc, char *argv[])
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del2->data = &Master2_DeletableSingleton::Singleton::Instance();
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del2->data = &Master2_DeletableSingleton::Singleton::Instance();
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// memory leak when code is enabled
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// memory leak when code is enabled
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//#define ENMasterBLE_LEMasterK
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//#define ENABLE_MEMORY_LEAK
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#ifdef ENMasterBLE_LEMasterK
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#ifdef ENABLE_MEMORY_LEAK
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B1_NoDestroy *no = &Follower1_Singleton_NoDestroy::Instance();
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p = (void*) &Follower1_Singleton_NoDestroy::Instance();
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B2_NoDestroy *no2 = &Follower2_Singleton_NoDestro0::Instance();
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B2_NoDestroy *no2 = &Follower2_Singleton_NoDestroy::Instance();
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no2->data = &Master2_NoDestroy::Singleton::Instance();
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no2->data = &Master2_NoDestroy::Singleton::Instance();
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#endif
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#endif
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#endif //#if !defined(_MSC_VER) || (_MSC_VER>=1400)
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#endif //#if !defined(_MSC_VER) || (_MSC_VER>=1400)
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#if defined(__BORLANDC__) || defined(__GNUC__) || defined(_MSC_VER)
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#if defined(__BORLANDC__) || defined(__GNUC__) || defined(_MSC_VER)
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system("pause"); // Stop console window from closing if run from IDE.
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system("pause");
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#endif
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#endif
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std::cout << "\nnow leaving main \n";
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std::cout << "\nnow leaving main \n";
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