Added tests for new single-owner policy classes for StrongPtr.

git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@1081 7ec92016-0320-0410-acc4-a06ded1c099a
This commit is contained in:
rich_sposato 2010-10-30 03:12:56 +00:00
parent a381009fee
commit 27f38492bd

View file

@ -23,12 +23,21 @@
#include <iostream> #include <iostream>
#include <cassert> #include <cassert>
#include <cstring>
#include "base.h" #include "base.h"
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
#if !defined( NULL )
#define nullptr 0
#endif
#if !defined( nullptr )
#define nullptr NULL
#endif
using namespace std; using namespace std;
using namespace Loki; using namespace Loki;
@ -140,6 +149,7 @@ typedef Loki::StrongPtr< Moon, true, TwoRefCounts, DisallowConversion,
AssertCheck, AllowReset, DeleteSingle, DontPropagateConst > AssertCheck, AllowReset, DeleteSingle, DontPropagateConst >
Moon_StrongPtr; Moon_StrongPtr;
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
class Earth class Earth
@ -329,6 +339,8 @@ void DoWeakLeakTest( void )
const unsigned int ctorCount = Counted::GetCtorCount(); const unsigned int ctorCount = Counted::GetCtorCount();
const unsigned int dtorCount = Counted::GetDtorCount(); const unsigned int dtorCount = Counted::GetDtorCount();
assert( Counted::AllDestroyed() ); assert( Counted::AllDestroyed() );
(void)ctorCount;
(void)dtorCount;
{ {
Counted_WeakPtr pWeakInt; Counted_WeakPtr pWeakInt;
@ -1028,6 +1040,586 @@ void DoWeakCycleTests( void )
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
class Ball
{
public:
inline static unsigned int GetCtorCount( void )
{
return s_CtorCount;
}
inline static unsigned int GetDtorCount( void )
{
return s_DtorCount;
}
inline static bool AllDestroyed( void )
{
return ( s_CtorCount == s_DtorCount );
}
inline Ball( void )
{
s_CtorCount++;
}
inline ~Ball( void )
{
s_DtorCount++;
}
private:
static unsigned int s_CtorCount;
static unsigned int s_DtorCount;
};
unsigned int Ball::s_CtorCount = 0;
unsigned int Ball::s_DtorCount = 0;
// ----------------------------------------------------------------------------
// These typedefs are for testing StrongPtr ownership policies that enforce a single owner.
typedef ::Loki::StrongPtr< Ball, false, ::Loki::SingleOwnerRefCount,
::Loki::DisallowConversion, ::Loki::AssertCheck, ::Loki::OnlyStrongMayReset >
NonOwner_Counted_BallPtr;
typedef ::Loki::StrongPtr< Ball, true, ::Loki::SingleOwnerRefCount,
::Loki::DisallowConversion, ::Loki::AssertCheck, ::Loki::OnlyStrongMayReset >
Owner_Counted_BallPtr;
typedef ::Loki::StrongPtr< Ball, false, ::Loki::Lockable1OwnerRefCount,
::Loki::DisallowConversion, ::Loki::AssertCheck, ::Loki::OnlyStrongMayReset >
Lockable_NonOwner_Counted_BallPtr;
typedef ::Loki::StrongPtr< Ball, true, ::Loki::Lockable1OwnerRefCount,
::Loki::DisallowConversion, ::Loki::AssertCheck, ::Loki::OnlyStrongMayReset >
Lockable_Owner_Counted_BallPtr;
typedef ::Loki::StrongPtr< Ball, false, ::Loki::SingleOwnerRefLinks,
::Loki::DisallowConversion, ::Loki::AssertCheck, ::Loki::OnlyStrongMayReset >
NonOwner_Linked_BallPtr;
typedef ::Loki::StrongPtr< Ball, true, ::Loki::SingleOwnerRefLinks,
::Loki::DisallowConversion, ::Loki::AssertCheck, ::Loki::OnlyStrongMayReset >
Owner_Linked_BallPtr;
// ----------------------------------------------------------------------------
template < class OwnerPtr, class NonOwnerPtr >
class TheOwner
{
public:
TheOwner( void ) : m_myBall(), m_otherBall() {}
~TheOwner( void ) {}
void ClearBall( void )
{
Ball * pBall = NULL;
ResetAll( m_myBall, pBall );
}
bool OwnBall( const NonOwnerPtr & ball )
{
if ( !ball )
return false;
m_myBall = ball;
return true;
}
bool OwnBall( const OwnerPtr & ball )
{
if ( !ball )
return false;
m_myBall = ball;
return true;
}
bool OwnBall( Ball * ball )
{
if ( nullptr == ball )
return false;
m_myBall = ball;
return true;
}
bool DoesOwnBall( void ) const
{
const bool hasBall = m_myBall;
return hasBall;
}
void UseBall( const OwnerPtr & ball )
{
m_otherBall = ball;
}
bool DoesUseBall( void ) const
{
const bool hasBall = m_otherBall;
return hasBall;
}
const OwnerPtr & ShareMyBall( void ) const
{
return m_myBall;
}
const NonOwnerPtr & ShareOtherBall( void )
{
return m_otherBall;
}
private:
OwnerPtr m_myBall;
NonOwnerPtr m_otherBall;
};
typedef TheOwner< Owner_Counted_BallPtr, NonOwner_Counted_BallPtr > Toddler;
typedef TheOwner< Owner_Linked_BallPtr, NonOwner_Linked_BallPtr > Kitten;
typedef TheOwner< Lockable_Owner_Counted_BallPtr, Lockable_NonOwner_Counted_BallPtr > Teenager;
// ----------------------------------------------------------------------------
template < class OwnerPtr, class NonOwnerPtr, class Owner >
void DoSingleOwnerTest( OwnerPtr & op1,
const NonOwnerPtr & pBall1,
const NonOwnerPtr & pBall2,
const NonOwnerPtr & pBall3,
Owner & owner1,
Owner & owner2,
Owner & owner3 )
{
assert( !pBall1.IsStrong() );
assert( !pBall2.IsStrong() );
assert( !pBall3.IsStrong() );
assert( pBall1 != nullptr );
assert( pBall2 != nullptr );
assert( pBall3 != nullptr );
assert( !owner1.DoesOwnBall() );
assert( !owner2.DoesOwnBall() );
assert( !owner3.DoesOwnBall() );
assert( !owner1.DoesUseBall() );
assert( !owner2.DoesUseBall() );
assert( !owner3.DoesUseBall() );
owner1.OwnBall( pBall1 );
owner2.OwnBall( pBall2 );
owner3.OwnBall( pBall3 );
assert( owner1.DoesOwnBall() );
assert( owner2.DoesOwnBall() );
assert( owner3.DoesOwnBall() );
assert( !owner1.DoesUseBall() );
assert( !owner2.DoesUseBall() );
assert( !owner3.DoesUseBall() );
assert( owner1.ShareMyBall() == pBall1 );
assert( owner2.ShareMyBall() == pBall2 );
assert( owner3.ShareMyBall() == pBall3 );
assert( owner1.ShareMyBall().IsStrong() );
assert( owner2.ShareMyBall().IsStrong() );
assert( owner3.ShareMyBall().IsStrong() );
owner1.UseBall( owner2.ShareMyBall() );
owner2.UseBall( owner3.ShareMyBall() );
owner3.UseBall( owner1.ShareMyBall() );
assert( owner1.DoesUseBall() );
assert( owner2.DoesUseBall() );
assert( owner3.DoesUseBall() );
assert( !owner1.ShareOtherBall().IsStrong() );
assert( !owner2.ShareOtherBall().IsStrong() );
assert( !owner3.ShareOtherBall().IsStrong() );
assert( owner1.ShareOtherBall() == pBall2 );
assert( owner2.ShareOtherBall() == pBall3 );
assert( owner3.ShareOtherBall() == pBall1 );
assert( owner1.ShareMyBall() == pBall1 );
assert( owner2.ShareMyBall() == pBall2 );
assert( owner3.ShareMyBall() == pBall3 );
try
{
assert( owner2.ShareMyBall() == pBall2 );
// Can owner1 own a ball that is owned by somebody else?
owner1.OwnBall( pBall2 );
assert( false );
}
catch ( const ::std::logic_error & ex )
{
assert( true );
assert( ::strcmp( ex.what(), ::Loki::StrongPtr_Single_Owner_Exception_Message ) == 0 );
(void)ex;
}
try
{
assert( owner3.ShareMyBall() == pBall3 );
// Can owner2 own a ball that is owned by somebody else?
owner2.OwnBall( pBall3 );
assert( false );
}
catch ( const ::std::logic_error & ex )
{
assert( true );
assert( ::strcmp( ex.what(), ::Loki::StrongPtr_Single_Owner_Exception_Message ) == 0 );
(void)ex;
}
try
{
assert( owner1.ShareMyBall() == pBall1 );
// Can owner3 own a ball that is owned by somebody else?
owner3.OwnBall( pBall1 );
assert( false );
}
catch ( const ::std::logic_error & ex )
{
assert( true );
assert( ::strcmp( ex.what(), ::Loki::StrongPtr_Single_Owner_Exception_Message ) == 0 );
(void)ex;
}
// These tests occur after exceptions were thrown. Since these tests pass,
// that means the pointers are still in a valid state. Also, the pointers
// are untouched by the temporary StrongPtr's that were made inside the
// assignment operators, so therefore the pointers have strong exception
// safety.
owner1.ClearBall();
owner2.ClearBall();
owner3.ClearBall();
assert( !owner1.DoesOwnBall() );
assert( !owner2.DoesOwnBall() );
assert( !owner3.DoesOwnBall() );
assert( nullptr == pBall1 );
assert( nullptr == pBall2 );
assert( nullptr == pBall3 );
assert( owner1.ShareMyBall() == pBall1 );
assert( owner2.ShareMyBall() == pBall2 );
assert( owner3.ShareMyBall() == pBall3 );
assert( owner1.ShareMyBall() == nullptr );
assert( owner2.ShareMyBall() == nullptr );
assert( owner3.ShareMyBall() == nullptr );
{
Ball * baseball = new Ball;
Ball * football = new Ball;
Ball * softball = new Ball;
NonOwnerPtr p1( baseball );
NonOwnerPtr p2( football );
NonOwnerPtr p3( softball );
assert( nullptr != p1 );
assert( nullptr != p2 );
assert( nullptr != p3 );
assert( !p1.IsStrong() );
assert( !p2.IsStrong() );
assert( !p3.IsStrong() );
{
Owner o1;
Owner o2;
Owner o3;
assert( !o1.DoesOwnBall() );
assert( !o2.DoesOwnBall() );
assert( !o3.DoesOwnBall() );
assert( !o1.DoesUseBall() );
assert( !o2.DoesUseBall() );
assert( !o3.DoesUseBall() );
o1.OwnBall( p1 );
o2.OwnBall( p2 );
o3.OwnBall( p3 );
assert( o1.DoesOwnBall() );
assert( o2.DoesOwnBall() );
assert( o3.DoesOwnBall() );
assert( !o1.DoesUseBall() );
assert( !o2.DoesUseBall() );
assert( !o3.DoesUseBall() );
assert( o1.ShareMyBall() == p1 );
assert( o2.ShareMyBall() == p2 );
assert( o3.ShareMyBall() == p3 );
o1.ClearBall();
o2.ClearBall();
o3.ClearBall();
assert( !o1.DoesOwnBall() );
assert( !o2.DoesOwnBall() );
assert( !o3.DoesOwnBall() );
assert( o1.ShareMyBall() == nullptr );
assert( o2.ShareMyBall() == nullptr );
assert( o3.ShareMyBall() == nullptr );
assert( nullptr == p1 );
assert( nullptr == p2 );
assert( nullptr == p3 );
assert( o1.ShareMyBall() == p1 );
assert( o2.ShareMyBall() == p2 );
assert( o3.ShareMyBall() == p3 );
}
assert( Ball::AllDestroyed() );
assert( nullptr == p1 );
assert( nullptr == p2 );
assert( nullptr == p3 );
}
{
OwnerPtr op_1;
OwnerPtr op_2;
(void)op_1;
(void)op_2;
op_1 = op_2;
}
assert( Ball::AllDestroyed() );
// Test ResetAll with owner pointer.
{
Ball * ball = new Ball;
Ball * noBall = nullptr;
OwnerPtr op_1( ball );
NonOwnerPtr np1( op_1 );
NonOwnerPtr np2( np1 );
assert( ball == op_1 );
assert( ball == np1 );
assert( ball == np2 );
ResetAll( op_1, noBall );
assert( Ball::AllDestroyed() );
assert( nullptr == op_1 );
assert( nullptr == np1 );
assert( nullptr == np2 );
assert( nullptr == noBall );
}
// Test ReleaseAll with owner pointer.
{
Ball * ball = new Ball;
Ball * noBall = nullptr;
OwnerPtr op_1( ball );
NonOwnerPtr np1( op_1 );
NonOwnerPtr np2( np1 );
assert( ball == op_1 );
assert( ball == np1 );
assert( ball == np2 );
ReleaseAll( op_1, noBall );
assert( !Ball::AllDestroyed() );
assert( nullptr != noBall );
assert( noBall == ball );
assert( nullptr == op_1 );
assert( nullptr == np1 );
assert( nullptr == np2 );
delete noBall;
assert( Ball::AllDestroyed() );
}
// Test ResetAll with nonowner pointer.
{
Ball * ball = new Ball;
Ball * noBall = nullptr;
OwnerPtr op_1( ball );
NonOwnerPtr np1( op_1 );
NonOwnerPtr np2( np1 );
assert( ball == op_1 );
assert( ball == np1 );
assert( ball == np2 );
ResetAll( np1, noBall );
// ResetAll fails for non-owner pointers.
assert( !Ball::AllDestroyed() );
assert( nullptr != op_1 );
assert( nullptr != np1 );
assert( nullptr != np2 );
assert( nullptr == noBall );
}
assert( Ball::AllDestroyed() );
// Test ReleaseAll with nonowner pointer.
{
Ball * ball = new Ball;
Ball * noBall = nullptr;
OwnerPtr op_1( ball );
NonOwnerPtr np1( op_1 );
NonOwnerPtr np2( np1 );
assert( ball == op_1 );
assert( ball == np1 );
assert( ball == np2 );
ReleaseAll( np1, noBall );
// ReleaseAll fails for non-owner pointers.
assert( !Ball::AllDestroyed() );
assert( nullptr != op_1 );
assert( nullptr != np1 );
assert( nullptr != np2 );
assert( nullptr == noBall );
}
assert( Ball::AllDestroyed() );
// Test assignment operator.
{
OwnerPtr op2;
Ball * ball1 = new Ball;
Ball * ball2 = new Ball;
op1 = ball1;
op2 = ball2;
assert( ball1 == op1 );
assert( ball2 == op2 );
op1 = nullptr;
}
assert( Ball::AllDestroyed() );
// Test the Swap function for strong co-pointers.
{
NonOwnerPtr np1;
NonOwnerPtr np2;
Ball * ball1 = new Ball;
Ball * ball2 = new Ball;
np1 = ball1;
np2 = ball2;
assert( ball1 == np1 );
assert( ball2 == np2 );
assert( nullptr != np1 );
assert( nullptr != np2 );
op1 = np1;
OwnerPtr op2( np2 );
assert( np1 == op1 );
assert( np2 == op2 );
assert( np2 != op1 );
assert( np1 != op2 );
op1.Swap( op2 );
assert( ball1 != op1 ); // Owners do not point to original objects.
assert( ball2 != op2 );
assert( ball2 == op1 ); // Owners now point to different objects.
assert( ball1 == op2 );
assert( ball1 != np2 ); // Non-owners still point to original objects.
assert( ball2 != np1 );
assert( ball2 == np2 ); // Non-owners do not point to different objects.
assert( ball1 == np1 );
assert( np1 != op1 );
assert( np2 != op2 );
assert( np2 == op1 );
assert( np1 == op2 );
assert( nullptr != op1 );
assert( nullptr != op2 );
assert( nullptr != np1 );
assert( nullptr != np2 );
op1 = nullptr;
}
assert( Ball::AllDestroyed() );
// Test the Swap function for weak co-pointers.
{
NonOwnerPtr np1;
NonOwnerPtr np2;
Ball * ball1 = new Ball;
Ball * ball2 = new Ball;
np1 = ball1;
np2 = ball2;
assert( ball1 == np1 );
assert( ball2 == np2 );
assert( nullptr != np1 );
assert( nullptr != np2 );
op1 = np1;
OwnerPtr op2( np2 );
assert( np1 == op1 );
assert( np2 == op2 );
assert( np2 != op1 );
assert( np1 != op2 );
np1.Swap( np2 );
assert( ball1 == op1 ); // Owners still point to their original objects.
assert( ball2 == op2 );
assert( ball2 != op1 ); // Owners do not point to different objects.
assert( ball1 != op2 );
assert( ball1 == np2 ); // Non-owners now point to different objects.
assert( ball2 == np1 );
assert( ball2 != np2 ); // Non-owners do not point to their original objects.
assert( ball1 != np1 );
assert( np1 != op1 );
assert( np2 != op2 );
assert( np2 == op1 );
assert( np1 == op2 );
assert( nullptr != op1 );
assert( nullptr != op2 );
assert( nullptr != np1 );
assert( nullptr != np2 );
op1 = nullptr;
}
assert( Ball::AllDestroyed() );
// A Swap of a weak pointer with a strong pointer will cause a compiler error.
}
// ----------------------------------------------------------------------------
void DoSingleOwnerTests( void )
{
// These tests exercise the lockable single-owner StrongPtr policies.
{
Ball * baseball = new Ball;
Ball * football = new Ball;
Ball * softball = new Ball;
Lockable_Owner_Counted_BallPtr op1;
Lockable_NonOwner_Counted_BallPtr pBaseball( baseball );
Lockable_NonOwner_Counted_BallPtr pFootball( football );
Lockable_NonOwner_Counted_BallPtr pSoftball( softball );
Teenager teen1;
Teenager teen2;
Teenager teen3;
DoSingleOwnerTest( op1, pBaseball, pFootball, pSoftball,
teen1, teen2, teen3 );
}
assert( Ball::AllDestroyed() );
// These tests exercise the reference-counted single-owner StrongPtr policies.
{
Ball * soccerBall = new Ball;
Ball * bouncyBall = new Ball;
Ball * basketBall = new Ball;
NonOwner_Counted_BallPtr pSoccerBall( soccerBall );
NonOwner_Counted_BallPtr pBouncyBall( bouncyBall );
NonOwner_Counted_BallPtr pBasketBall( basketBall );
Toddler child1;
Toddler child2;
Toddler child3;
Owner_Counted_BallPtr op1;
DoSingleOwnerTest( op1, pSoccerBall, pBouncyBall, pBasketBall,
child1, child2, child3 );
}
assert( Ball::AllDestroyed() );
// These tests exercise the linked-cycle single-owner StrongPtr policies.
{
Ball * yarnBall = new Ball;
Ball * twineBall = new Ball;
Ball * stringBall = new Ball;
NonOwner_Linked_BallPtr pYarnBall( yarnBall );
NonOwner_Linked_BallPtr pTwineBall( twineBall );
NonOwner_Linked_BallPtr pStringBall( stringBall );
Kitten cat1;
Kitten cat2;
Kitten cat3;
Owner_Linked_BallPtr op1;
DoSingleOwnerTest( op1, pYarnBall, pTwineBall, pStringBall,
cat1, cat2, cat3 );
}
assert( Ball::AllDestroyed() );
}
// ----------------------------------------------------------------------------
void DoStrongForwardReferenceTest( void ) void DoStrongForwardReferenceTest( void )
{ {
/** @note These lines should cause the compiler to make a warning message /** @note These lines should cause the compiler to make a warning message
@ -1497,6 +2089,3 @@ void foo()
// this will not compile: // this will not compile:
//int i = f1.i; //int i = f1.i;
} }