Added include statement. Removed const declaration.
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@1054 7ec92016-0320-0410-acc4-a06ded1c099a
This commit is contained in:
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6eb3a5a216
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1 changed files with 81 additions and 80 deletions
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@ -4,16 +4,16 @@
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//
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// Code covered by the MIT License
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//
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// Permission to use, copy, modify, distribute and sell this software for any
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// purpose is hereby granted without fee, provided that the above copyright
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// notice appear in all copies and that both that copyright notice and this
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// Permission to use, copy, modify, distribute and sell this software for any
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// purpose is hereby granted without fee, provided that the above copyright
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// notice appear in all copies and that both that copyright notice and this
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// permission notice appear in supporting documentation.
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//
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// The authors make no representations about the suitability of this software
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// for any purpose. It is provided "as is" without express or implied warranty.
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//
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// This code DOES NOT accompany the book:
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// Alexandrescu, Andrei. "Modern C++ Design: Generic Programming and Design
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// Alexandrescu, Andrei. "Modern C++ Design: Generic Programming and Design
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// Patterns Applied". Copyright (c) 2001. Addison-Wesley.
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//
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////////////////////////////////////////////////////////////////////////////////
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@ -22,6 +22,7 @@
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// $Id$
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#include <time.h> ///< For clock_t definition.
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#include <functional>
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#include <algorithm>
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#include <iostream>
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@ -47,7 +48,7 @@
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* \ingroup FactoriesGroup
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* \brief CachedFactory provides an extension of a Factory with caching
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* support.
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*
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*
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* Once used objects are returned to the CachedFactory that manages its
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* destruction.
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* If your code uses lots of "long to construct/destruct objects" using the
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@ -64,11 +65,11 @@ namespace Loki
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* \class SimplePointer
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* \ingroup EncapsulationPolicyCachedFactoryGroup
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* \brief No encaspulation : returns the pointer
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*
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*
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* This implementation does not make any encapsulation.
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* It simply returns the object's pointer.
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*/
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template<class AbstractProduct>
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template<class AbstractProduct>
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class SimplePointer
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{
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protected:
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@ -77,7 +78,7 @@ namespace Loki
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{
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return pProduct;
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}
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AbstractProduct* release(ProductReturn &pProduct)
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{
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AbstractProduct* pPointer(pProduct);
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@ -91,7 +92,7 @@ namespace Loki
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* \defgroup CreationPolicyCachedFactoryGroup Creation policies
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* \ingroup CachedFactoryGroup
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* \brief Defines a way to limit the creation operation.
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*
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*
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* For instance one may want to be alerted (Exception) when
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* - Cache has created a more than X object within the last x seconds
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* - Cache creation rate has increased dramatically
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@ -102,7 +103,7 @@ namespace Loki
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* \class NeverCreate
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* \ingroup CreationPolicyCachedFactoryGroup
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* \brief Never allows creation. Testing purposes only.
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*
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*
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* Using this policy will throw an exception.
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*/
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class NeverCreate
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@ -112,22 +113,22 @@ namespace Loki
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{
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const char* what() const throw() { return "NeverFetch Policy : No Fetching allowed"; }
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};
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bool canCreate()
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{
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throw Exception();
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}
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void onCreate(){}
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void onDestroy(){}
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const char* name(){return "never";}
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};
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/**
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* \class AlwaysCreate
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* \ingroup CreationPolicyCachedFactoryGroup
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* \brief Always allows creation.
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*
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*
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* Doesn't limit the creation in any way
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*/
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class AlwaysCreate
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@ -148,7 +149,7 @@ namespace Loki
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* \class RateLimitedCreation
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* \ingroup CreationPolicyCachedFactoryGroup
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* \brief Limit in rate.
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*
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*
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* This implementation will prevent from Creating more than maxCreation objects
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* within byTime ms by throwing an exception.
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* Could be usefull to detect prevent loads (http connection for instance).
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@ -167,7 +168,7 @@ namespace Loki
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unsigned maxCreation;
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clock_t timeValidity;
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clock_t lastUpdate;
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void cleanVector()
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{
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using namespace std;
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@ -193,7 +194,7 @@ namespace Loki
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}
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lastUpdate = currentTime;
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}
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#ifdef DO_EXTRA_LOKI_TESTS
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#ifdef DO_EXTRA_LOKI_TESTS
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void displayVector()
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{
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std::cout << "Vector : ";
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@ -204,12 +205,12 @@ namespace Loki
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protected:
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RateLimitedCreation() : maxCreation(10), timeValidity(CLOCKS_PER_SEC), lastUpdate(clock())
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{}
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struct Exception : public std::exception
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{
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const char* what() const throw() { return "RateLimitedCreation Policy : Exceeded the authorized creation rate"; }
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};
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bool canCreate()
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{
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cleanVector();
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@ -223,7 +224,7 @@ namespace Loki
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{
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m_vTimes.push_back(clock());
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}
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void onDestroy()
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{
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}
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@ -239,12 +240,12 @@ namespace Loki
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D( std::cout << "Setting no more than "<< maxCreation <<" creation within " << this->timeValidity <<" ms"<< std::endl; )
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}
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};
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/**
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* \class AmountLimitedCreation
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* \ingroup CreationPolicyCachedFactoryGroup
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* \brief Limit by number of objects
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*
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*
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* This implementation will prevent from Creating more than maxCreation objects
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* within byTime ms by calling eviction policy.
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* Use the setRate method to set the rate parameters.
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@ -255,11 +256,11 @@ namespace Loki
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private:
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unsigned maxCreation;
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unsigned created;
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protected:
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AmountLimitedCreation() : maxCreation(10), created(0)
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{}
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bool canCreate()
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{
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return !(created>=maxCreation);
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@ -269,7 +270,7 @@ namespace Loki
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{
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++created;
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}
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void onDestroy()
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{
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--created;
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D( std::cout << "Setting no more than " << maxCreation <<" creation" << std::endl; )
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}
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};
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/**
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* \defgroup EvictionPolicyCachedFactoryGroup Eviction policies
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* \ingroup CachedFactoryGroup
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@ -316,7 +317,7 @@ namespace Loki
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typedef typename SwappedHitMap::iterator SwappedHitMapItr;
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protected:
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HitMap m_mHitCount;
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// This function sorts the map according to the score
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// and returns the lower bound of the sorted container
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DT& getLowerBound(){
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@ -330,15 +331,15 @@ namespace Loki
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return (*copyMap.begin()).second;
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}
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};
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/**
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* \class EvictLRU
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* \ingroup EvictionPolicyCachedFactoryGroup
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* \brief Evicts least accessed objects first.
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*
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*
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* Implementation of the Least recent used algorithm as
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* described in http://en.wikipedia.org/wiki/Page_replacement_algorithms .
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*
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*
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* WARNING : If an object is heavily fetched
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* (more than ULONG_MAX = UINT_MAX = 4294967295U)
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* it could unfortunately be removed from the cache.
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@ -353,20 +354,20 @@ namespace Loki
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private:
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typedef EvictionHelper< ST , DT > EH;
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protected:
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virtual ~EvictLRU(){}
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// OnStore initialize the counter for the new key
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// If the key already exists, the counter is reseted
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void onCreate(const DT& key)
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{
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EH::m_mHitCount[key] = 0;
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}
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void onFetch(const DT&)
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{
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}
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// onRelease increments the hit counter associated with the object
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void onRelease(const DT& key)
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{
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@ -377,7 +378,7 @@ namespace Loki
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{
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EH::m_mHitCount.erase(key);
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}
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// this function is implemented in Cache and redirected
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// to the Storage Policy
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virtual void remove(DT const key)=0;
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}
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const char* name(){return "LRU";}
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};
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/**
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* \class EvictAging
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* \ingroup EvictionPolicyCachedFactoryGroup
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* \brief LRU aware of the time span of use
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*
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*
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* Implementation of the Aging algorithm as
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* described in http://en.wikipedia.org/wiki/Page_replacement_algorithms .
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*
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*
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* This method is much more costly than evict LRU so
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* if you need extreme performance consider switching to EvictLRU
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*/
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typedef EvictionHelper< ST, DT > EH;
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typedef typename EH::HitMap HitMap;
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typedef typename EH::HitMapItr HitMapItr;
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// update the counter
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template<class T> struct updateCounter : public std::unary_function<T, void>
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{
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protected:
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EvictAging(){}
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virtual ~EvictAging(){}
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// OnStore initialize the counter for the new key
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// If the key already exists, the counter is reseted
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void onCreate(const DT& key){
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EH::m_mHitCount[key] = 0;
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}
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void onFetch(const DT&){}
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// onRelease increments the hit counter associated with the object
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// Updating every counters by iterating over the map
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// If the key is the key of the fetched object :
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@ -451,7 +452,7 @@ namespace Loki
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{
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std::for_each(EH::m_mHitCount.begin(), EH::m_mHitCount.end(), updateCounter< typename HitMap::value_type >(key));
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}
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void onDestroy(const DT& key)
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{
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EH::m_mHitCount.erase(key);
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@ -468,12 +469,12 @@ namespace Loki
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}
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const char* name(){return "LRU with aging";}
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};
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/**
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* \class EvictRandom
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* \ingroup EvictionPolicyCachedFactoryGroup
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* \brief Evicts a random object
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*
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*
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* Implementation of the Random algorithm as
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* described in http://en.wikipedia.org/wiki/Page_replacement_algorithms .
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*/
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@ -490,24 +491,24 @@ namespace Loki
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typedef typename std::vector< DT >::iterator iterator;
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protected:
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virtual ~EvictRandom(){}
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void onCreate(const DT&){
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}
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void onFetch(const DT& ){
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}
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void onRelease(const DT& key){
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m_vKeys.push_back(key);
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}
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void onDestroy(const DT& key){
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using namespace std;
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m_vKeys.erase(remove_if(m_vKeys.begin(), m_vKeys.end(), bind2nd(equal_to< DT >(), key)), m_vKeys.end());
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}
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// Implemented in Cache and redirected to the Storage Policy
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virtual void remove(DT const key)=0;
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@ -526,7 +527,7 @@ namespace Loki
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* \defgroup StatisticPolicyCachedFactoryGroup Statistic policies
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* \ingroup CachedFactoryGroup
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* \brief Gathers information about the cache.
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*
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*
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* For debugging purpose this policy proposes to gather informations
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* about the cache. This could be useful to determine whether the cache is
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* mandatory or if the policies are well suited to the application.
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@ -536,7 +537,7 @@ namespace Loki
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* \ingroup StatisticPolicyCachedFactoryGroup
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* \brief Do nothing
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*
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* Should be used in release code for better performances
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* Should be used in release code for better performances
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*/
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class NoStatisticPolicy
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{
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@ -548,7 +549,7 @@ namespace Loki
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void onDestroy(){}
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const char* name(){return "no";}
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};
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/**
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* \class SimpleStatisticPolicy
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* \ingroup StatisticPolicyCachedFactoryGroup
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@ -572,7 +573,7 @@ namespace Loki
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SimpleStatisticPolicy() : allocated(0), created(0), hit(0), out(0), fetched(0)
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{
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}
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void onDebug()
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{
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using namespace std;
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@ -592,7 +593,7 @@ namespace Loki
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}
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cout << endl;
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}
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void onFetch()
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{
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++fetched;
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@ -623,8 +624,8 @@ namespace Loki
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unsigned getAllocated(){return allocated;}
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unsigned getOut(){return out;}
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unsigned getDestroyed(){return created-allocated;}
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};
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};
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///////////////////////////////////////////////////////////////////////////
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// Cache Factory definition
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///////////////////////////////////////////////////////////////////////////
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@ -633,16 +634,16 @@ namespace Loki
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public:
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const char* what() const throw() { return "Internal Cache Error"; }
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};
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/**
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* \class CachedFactory
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* \ingroup CachedFactoryGroup
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* \brief Factory with caching support
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*
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*
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* This class acts as a Factory (it creates objects)
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* but also keeps the already created objects to prevent
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* long constructions time.
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*
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*
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* Note this implementation do not retain ownership.
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*/
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template
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@ -657,7 +658,7 @@ namespace Loki
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template<typename, class> class FactoryErrorPolicy = DefaultFactoryError,
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class ObjVector = std::vector<AbstractProduct*>
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>
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class CachedFactory :
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class CachedFactory :
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protected EncapsulationPolicy<AbstractProduct>,
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public CreationPolicy, public StatisticPolicy, EvictionPolicy< AbstractProduct * , unsigned >
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{
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|
@ -669,7 +670,7 @@ namespace Loki
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typedef CreationPolicy CP;
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typedef StatisticPolicy SP;
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typedef EvictionPolicy< AbstractProduct* , unsigned > EP;
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typedef typename Impl::Parm1 Parm1;
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typedef typename Impl::Parm2 Parm2;
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typedef typename Impl::Parm3 Parm3;
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|
@ -685,14 +686,14 @@ namespace Loki
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typedef typename Impl::Parm13 Parm13;
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typedef typename Impl::Parm14 Parm14;
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typedef typename Impl::Parm15 Parm15;
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|
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|
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public:
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typedef typename NP::ProductReturn ProductReturn;
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private:
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typedef Key< Impl, IdentifierType > MyKey;
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typedef std::map< MyKey, ObjVector > KeyToObjVectorMap;
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typedef std::map< AbstractProduct*, MyKey > FetchedObjToKeyMap;
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||||
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MyFactory factory;
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KeyToObjVectorMap fromKeyToObjVector;
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FetchedObjToKeyMap providedObjects;
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|
@ -702,7 +703,7 @@ namespace Loki
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return fromKeyToObjVector[key];
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||||
}
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|
||||
AbstractProduct* const getPointerToObjectInContainer(ObjVector &entry)
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||||
AbstractProduct* getPointerToObjectInContainer(ObjVector &entry)
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||||
{
|
||||
if(entry.empty()) // No object available
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{ // the object will be created in the calling function.
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||||
|
@ -718,7 +719,7 @@ namespace Loki
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return pObject;
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||||
}
|
||||
}
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||||
|
||||
|
||||
bool shouldCreateObject(AbstractProduct * const pProduct){
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if(pProduct!=NULL) // object already exists
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return false;
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|
@ -726,40 +727,40 @@ namespace Loki
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EP::evict(); // calling Eviction Policy to clean up
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return true;
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||||
}
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||||
|
||||
|
||||
void ReleaseObjectFromContainer(ObjVector &entry, AbstractProduct * const object)
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||||
{
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entry.push_back(object);
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}
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||||
|
||||
|
||||
void onFetch(AbstractProduct * const pProduct)
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||||
{
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||||
SP::onFetch();
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||||
EP::onFetch(pProduct);
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||||
++outObjects;
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||||
}
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||||
|
||||
|
||||
void onRelease(AbstractProduct * const pProduct)
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||||
{
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||||
SP::onRelease();
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||||
EP::onRelease(pProduct);
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||||
--outObjects;
|
||||
}
|
||||
|
||||
|
||||
void onCreate(AbstractProduct * const pProduct)
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||||
{
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||||
CP::onCreate();
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||||
SP::onCreate();
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||||
EP::onCreate(pProduct);
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||||
}
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||||
|
||||
|
||||
void onDestroy(AbstractProduct * const pProduct)
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||||
{
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||||
CP::onDestroy();
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||||
SP::onDestroy();
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||||
EP::onDestroy(pProduct);
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||||
}
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||||
|
||||
|
||||
// delete the object
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||||
template<class T> struct deleteObject : public std::unary_function<T, void>
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||||
{
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||||
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@ -779,7 +780,7 @@ namespace Loki
|
|||
template<class T> struct deleteMapKeys : public std::unary_function<T, void>
|
||||
{
|
||||
void operator()(T x){ delete x.first; }
|
||||
};
|
||||
};
|
||||
|
||||
protected:
|
||||
virtual void remove(AbstractProduct * const pProduct)
|
||||
|
@ -834,23 +835,23 @@ namespace Loki
|
|||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////
|
||||
// Acts as the proxy pattern and //
|
||||
// forwards factory methods //
|
||||
///////////////////////////////////
|
||||
|
||||
|
||||
bool Register(const IdentifierType& id, ProductCreator creator)
|
||||
{
|
||||
return factory.Register(id, creator);
|
||||
}
|
||||
|
||||
|
||||
template <class PtrObj, typename CreaFn>
|
||||
bool Register(const IdentifierType& id, const PtrObj& p, CreaFn fn)
|
||||
{
|
||||
return factory.Register(id, p, fn);
|
||||
}
|
||||
|
||||
|
||||
bool Unregister(const IdentifierType& id)
|
||||
{
|
||||
return factory.Unregister(id);
|
||||
|
@ -875,7 +876,7 @@ namespace Loki
|
|||
providedObjects[pProduct] = key;
|
||||
return NP::encapsulate(pProduct);
|
||||
}
|
||||
|
||||
|
||||
ProductReturn CreateObject(const IdentifierType& id,
|
||||
Parm1 p1)
|
||||
{
|
||||
|
@ -1020,7 +1021,7 @@ namespace Loki
|
|||
providedObjects[pProduct] = key;
|
||||
return NP::encapsulate(pProduct);
|
||||
}
|
||||
|
||||
|
||||
ProductReturn CreateObject(const IdentifierType& id,
|
||||
Parm1 p1, Parm2 p2, Parm3 p3, Parm4 p4, Parm5 p5,
|
||||
Parm6 p6, Parm7 p7, Parm8 p8, Parm9 p9,Parm10 p10)
|
||||
|
@ -1147,7 +1148,7 @@ namespace Loki
|
|||
ReleaseObjectFromContainer(getContainerFromKey((*itr).second), pProduct);
|
||||
providedObjects.erase(itr);
|
||||
}
|
||||
|
||||
|
||||
/// display the cache configuration
|
||||
void displayCacheType()
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue