Added include statement. Removed const declaration.

git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@1054 7ec92016-0320-0410-acc4-a06ded1c099a
This commit is contained in:
rich_sposato 2009-11-14 07:12:39 +00:00
parent 6eb3a5a216
commit 3592916b15

View file

@ -4,16 +4,16 @@
//
// Code covered by the MIT License
//
// Permission to use, copy, modify, distribute and sell this software for any
// purpose is hereby granted without fee, provided that the above copyright
// notice appear in all copies and that both that copyright notice and this
// Permission to use, copy, modify, distribute and sell this software for any
// purpose is hereby granted without fee, provided that the above copyright
// notice appear in all copies and that both that copyright notice and this
// permission notice appear in supporting documentation.
//
// The authors make no representations about the suitability of this software
// for any purpose. It is provided "as is" without express or implied warranty.
//
// This code DOES NOT accompany the book:
// Alexandrescu, Andrei. "Modern C++ Design: Generic Programming and Design
// Alexandrescu, Andrei. "Modern C++ Design: Generic Programming and Design
// Patterns Applied". Copyright (c) 2001. Addison-Wesley.
//
////////////////////////////////////////////////////////////////////////////////
@ -22,6 +22,7 @@
// $Id$
#include <time.h> ///< For clock_t definition.
#include <functional>
#include <algorithm>
#include <iostream>
@ -47,7 +48,7 @@
* \ingroup FactoriesGroup
* \brief CachedFactory provides an extension of a Factory with caching
* support.
*
*
* Once used objects are returned to the CachedFactory that manages its
* destruction.
* If your code uses lots of "long to construct/destruct objects" using the
@ -64,11 +65,11 @@ namespace Loki
* \class SimplePointer
* \ingroup EncapsulationPolicyCachedFactoryGroup
* \brief No encaspulation : returns the pointer
*
*
* This implementation does not make any encapsulation.
* It simply returns the object's pointer.
*/
template<class AbstractProduct>
template<class AbstractProduct>
class SimplePointer
{
protected:
@ -77,7 +78,7 @@ namespace Loki
{
return pProduct;
}
AbstractProduct* release(ProductReturn &pProduct)
{
AbstractProduct* pPointer(pProduct);
@ -91,7 +92,7 @@ namespace Loki
* \defgroup CreationPolicyCachedFactoryGroup Creation policies
* \ingroup CachedFactoryGroup
* \brief Defines a way to limit the creation operation.
*
*
* For instance one may want to be alerted (Exception) when
* - Cache has created a more than X object within the last x seconds
* - Cache creation rate has increased dramatically
@ -102,7 +103,7 @@ namespace Loki
* \class NeverCreate
* \ingroup CreationPolicyCachedFactoryGroup
* \brief Never allows creation. Testing purposes only.
*
*
* Using this policy will throw an exception.
*/
class NeverCreate
@ -112,22 +113,22 @@ namespace Loki
{
const char* what() const throw() { return "NeverFetch Policy : No Fetching allowed"; }
};
bool canCreate()
{
throw Exception();
}
void onCreate(){}
void onDestroy(){}
const char* name(){return "never";}
};
/**
* \class AlwaysCreate
* \ingroup CreationPolicyCachedFactoryGroup
* \brief Always allows creation.
*
*
* Doesn't limit the creation in any way
*/
class AlwaysCreate
@ -148,7 +149,7 @@ namespace Loki
* \class RateLimitedCreation
* \ingroup CreationPolicyCachedFactoryGroup
* \brief Limit in rate.
*
*
* This implementation will prevent from Creating more than maxCreation objects
* within byTime ms by throwing an exception.
* Could be usefull to detect prevent loads (http connection for instance).
@ -167,7 +168,7 @@ namespace Loki
unsigned maxCreation;
clock_t timeValidity;
clock_t lastUpdate;
void cleanVector()
{
using namespace std;
@ -193,7 +194,7 @@ namespace Loki
}
lastUpdate = currentTime;
}
#ifdef DO_EXTRA_LOKI_TESTS
#ifdef DO_EXTRA_LOKI_TESTS
void displayVector()
{
std::cout << "Vector : ";
@ -204,12 +205,12 @@ namespace Loki
protected:
RateLimitedCreation() : maxCreation(10), timeValidity(CLOCKS_PER_SEC), lastUpdate(clock())
{}
struct Exception : public std::exception
{
const char* what() const throw() { return "RateLimitedCreation Policy : Exceeded the authorized creation rate"; }
};
bool canCreate()
{
cleanVector();
@ -223,7 +224,7 @@ namespace Loki
{
m_vTimes.push_back(clock());
}
void onDestroy()
{
}
@ -239,12 +240,12 @@ namespace Loki
D( std::cout << "Setting no more than "<< maxCreation <<" creation within " << this->timeValidity <<" ms"<< std::endl; )
}
};
/**
* \class AmountLimitedCreation
* \ingroup CreationPolicyCachedFactoryGroup
* \brief Limit by number of objects
*
*
* This implementation will prevent from Creating more than maxCreation objects
* within byTime ms by calling eviction policy.
* Use the setRate method to set the rate parameters.
@ -255,11 +256,11 @@ namespace Loki
private:
unsigned maxCreation;
unsigned created;
protected:
AmountLimitedCreation() : maxCreation(10), created(0)
{}
bool canCreate()
{
return !(created>=maxCreation);
@ -269,7 +270,7 @@ namespace Loki
{
++created;
}
void onDestroy()
{
--created;
@ -284,7 +285,7 @@ namespace Loki
D( std::cout << "Setting no more than " << maxCreation <<" creation" << std::endl; )
}
};
/**
* \defgroup EvictionPolicyCachedFactoryGroup Eviction policies
* \ingroup CachedFactoryGroup
@ -316,7 +317,7 @@ namespace Loki
typedef typename SwappedHitMap::iterator SwappedHitMapItr;
protected:
HitMap m_mHitCount;
// This function sorts the map according to the score
// and returns the lower bound of the sorted container
DT& getLowerBound(){
@ -330,15 +331,15 @@ namespace Loki
return (*copyMap.begin()).second;
}
};
/**
* \class EvictLRU
* \ingroup EvictionPolicyCachedFactoryGroup
* \brief Evicts least accessed objects first.
*
*
* Implementation of the Least recent used algorithm as
* described in http://en.wikipedia.org/wiki/Page_replacement_algorithms .
*
*
* WARNING : If an object is heavily fetched
* (more than ULONG_MAX = UINT_MAX = 4294967295U)
* it could unfortunately be removed from the cache.
@ -353,20 +354,20 @@ namespace Loki
private:
typedef EvictionHelper< ST , DT > EH;
protected:
virtual ~EvictLRU(){}
// OnStore initialize the counter for the new key
// If the key already exists, the counter is reseted
void onCreate(const DT& key)
{
EH::m_mHitCount[key] = 0;
}
void onFetch(const DT&)
{
}
// onRelease increments the hit counter associated with the object
void onRelease(const DT& key)
{
@ -377,7 +378,7 @@ namespace Loki
{
EH::m_mHitCount.erase(key);
}
// this function is implemented in Cache and redirected
// to the Storage Policy
virtual void remove(DT const key)=0;
@ -389,15 +390,15 @@ namespace Loki
}
const char* name(){return "LRU";}
};
/**
* \class EvictAging
* \ingroup EvictionPolicyCachedFactoryGroup
* \brief LRU aware of the time span of use
*
*
* Implementation of the Aging algorithm as
* described in http://en.wikipedia.org/wiki/Page_replacement_algorithms .
*
*
* This method is much more costly than evict LRU so
* if you need extreme performance consider switching to EvictLRU
*/
@ -414,7 +415,7 @@ namespace Loki
typedef EvictionHelper< ST, DT > EH;
typedef typename EH::HitMap HitMap;
typedef typename EH::HitMapItr HitMapItr;
// update the counter
template<class T> struct updateCounter : public std::unary_function<T, void>
{
@ -432,15 +433,15 @@ namespace Loki
protected:
EvictAging(){}
virtual ~EvictAging(){}
// OnStore initialize the counter for the new key
// If the key already exists, the counter is reseted
void onCreate(const DT& key){
EH::m_mHitCount[key] = 0;
}
void onFetch(const DT&){}
// onRelease increments the hit counter associated with the object
// Updating every counters by iterating over the map
// If the key is the key of the fetched object :
@ -451,7 +452,7 @@ namespace Loki
{
std::for_each(EH::m_mHitCount.begin(), EH::m_mHitCount.end(), updateCounter< typename HitMap::value_type >(key));
}
void onDestroy(const DT& key)
{
EH::m_mHitCount.erase(key);
@ -468,12 +469,12 @@ namespace Loki
}
const char* name(){return "LRU with aging";}
};
/**
* \class EvictRandom
* \ingroup EvictionPolicyCachedFactoryGroup
* \brief Evicts a random object
*
*
* Implementation of the Random algorithm as
* described in http://en.wikipedia.org/wiki/Page_replacement_algorithms .
*/
@ -490,24 +491,24 @@ namespace Loki
typedef typename std::vector< DT >::iterator iterator;
protected:
virtual ~EvictRandom(){}
void onCreate(const DT&){
}
void onFetch(const DT& ){
}
void onRelease(const DT& key){
m_vKeys.push_back(key);
}
void onDestroy(const DT& key){
using namespace std;
m_vKeys.erase(remove_if(m_vKeys.begin(), m_vKeys.end(), bind2nd(equal_to< DT >(), key)), m_vKeys.end());
}
// Implemented in Cache and redirected to the Storage Policy
virtual void remove(DT const key)=0;
@ -526,7 +527,7 @@ namespace Loki
* \defgroup StatisticPolicyCachedFactoryGroup Statistic policies
* \ingroup CachedFactoryGroup
* \brief Gathers information about the cache.
*
*
* For debugging purpose this policy proposes to gather informations
* about the cache. This could be useful to determine whether the cache is
* mandatory or if the policies are well suited to the application.
@ -536,7 +537,7 @@ namespace Loki
* \ingroup StatisticPolicyCachedFactoryGroup
* \brief Do nothing
*
* Should be used in release code for better performances
* Should be used in release code for better performances
*/
class NoStatisticPolicy
{
@ -548,7 +549,7 @@ namespace Loki
void onDestroy(){}
const char* name(){return "no";}
};
/**
* \class SimpleStatisticPolicy
* \ingroup StatisticPolicyCachedFactoryGroup
@ -572,7 +573,7 @@ namespace Loki
SimpleStatisticPolicy() : allocated(0), created(0), hit(0), out(0), fetched(0)
{
}
void onDebug()
{
using namespace std;
@ -592,7 +593,7 @@ namespace Loki
}
cout << endl;
}
void onFetch()
{
++fetched;
@ -623,8 +624,8 @@ namespace Loki
unsigned getAllocated(){return allocated;}
unsigned getOut(){return out;}
unsigned getDestroyed(){return created-allocated;}
};
};
///////////////////////////////////////////////////////////////////////////
// Cache Factory definition
///////////////////////////////////////////////////////////////////////////
@ -633,16 +634,16 @@ namespace Loki
public:
const char* what() const throw() { return "Internal Cache Error"; }
};
/**
* \class CachedFactory
* \ingroup CachedFactoryGroup
* \brief Factory with caching support
*
*
* This class acts as a Factory (it creates objects)
* but also keeps the already created objects to prevent
* long constructions time.
*
*
* Note this implementation do not retain ownership.
*/
template
@ -657,7 +658,7 @@ namespace Loki
template<typename, class> class FactoryErrorPolicy = DefaultFactoryError,
class ObjVector = std::vector<AbstractProduct*>
>
class CachedFactory :
class CachedFactory :
protected EncapsulationPolicy<AbstractProduct>,
public CreationPolicy, public StatisticPolicy, EvictionPolicy< AbstractProduct * , unsigned >
{
@ -669,7 +670,7 @@ namespace Loki
typedef CreationPolicy CP;
typedef StatisticPolicy SP;
typedef EvictionPolicy< AbstractProduct* , unsigned > EP;
typedef typename Impl::Parm1 Parm1;
typedef typename Impl::Parm2 Parm2;
typedef typename Impl::Parm3 Parm3;
@ -685,14 +686,14 @@ namespace Loki
typedef typename Impl::Parm13 Parm13;
typedef typename Impl::Parm14 Parm14;
typedef typename Impl::Parm15 Parm15;
public:
typedef typename NP::ProductReturn ProductReturn;
private:
typedef Key< Impl, IdentifierType > MyKey;
typedef std::map< MyKey, ObjVector > KeyToObjVectorMap;
typedef std::map< AbstractProduct*, MyKey > FetchedObjToKeyMap;
MyFactory factory;
KeyToObjVectorMap fromKeyToObjVector;
FetchedObjToKeyMap providedObjects;
@ -702,7 +703,7 @@ namespace Loki
return fromKeyToObjVector[key];
}
AbstractProduct* const getPointerToObjectInContainer(ObjVector &entry)
AbstractProduct* getPointerToObjectInContainer(ObjVector &entry)
{
if(entry.empty()) // No object available
{ // the object will be created in the calling function.
@ -718,7 +719,7 @@ namespace Loki
return pObject;
}
}
bool shouldCreateObject(AbstractProduct * const pProduct){
if(pProduct!=NULL) // object already exists
return false;
@ -726,40 +727,40 @@ namespace Loki
EP::evict(); // calling Eviction Policy to clean up
return true;
}
void ReleaseObjectFromContainer(ObjVector &entry, AbstractProduct * const object)
{
entry.push_back(object);
}
void onFetch(AbstractProduct * const pProduct)
{
SP::onFetch();
EP::onFetch(pProduct);
++outObjects;
}
void onRelease(AbstractProduct * const pProduct)
{
SP::onRelease();
EP::onRelease(pProduct);
--outObjects;
}
void onCreate(AbstractProduct * const pProduct)
{
CP::onCreate();
SP::onCreate();
EP::onCreate(pProduct);
}
void onDestroy(AbstractProduct * const pProduct)
{
CP::onDestroy();
SP::onDestroy();
EP::onDestroy(pProduct);
}
// delete the object
template<class T> struct deleteObject : public std::unary_function<T, void>
{
@ -779,7 +780,7 @@ namespace Loki
template<class T> struct deleteMapKeys : public std::unary_function<T, void>
{
void operator()(T x){ delete x.first; }
};
};
protected:
virtual void remove(AbstractProduct * const pProduct)
@ -834,23 +835,23 @@ namespace Loki
);
}
}
///////////////////////////////////
// Acts as the proxy pattern and //
// forwards factory methods //
///////////////////////////////////
bool Register(const IdentifierType& id, ProductCreator creator)
{
return factory.Register(id, creator);
}
template <class PtrObj, typename CreaFn>
bool Register(const IdentifierType& id, const PtrObj& p, CreaFn fn)
{
return factory.Register(id, p, fn);
}
bool Unregister(const IdentifierType& id)
{
return factory.Unregister(id);
@ -875,7 +876,7 @@ namespace Loki
providedObjects[pProduct] = key;
return NP::encapsulate(pProduct);
}
ProductReturn CreateObject(const IdentifierType& id,
Parm1 p1)
{
@ -1020,7 +1021,7 @@ namespace Loki
providedObjects[pProduct] = key;
return NP::encapsulate(pProduct);
}
ProductReturn CreateObject(const IdentifierType& id,
Parm1 p1, Parm2 p2, Parm3 p3, Parm4 p4, Parm5 p5,
Parm6 p6, Parm7 p7, Parm8 p8, Parm9 p9,Parm10 p10)
@ -1147,7 +1148,7 @@ namespace Loki
ReleaseObjectFromContainer(getContainerFromKey((*itr).second), pProduct);
providedObjects.erase(itr);
}
/// display the cache configuration
void displayCacheType()
{