Added test for exception handling policies.

git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@1083 7ec92016-0320-0410-acc4-a06ded1c099a
This commit is contained in:
rich_sposato 2011-06-21 01:11:50 +00:00
parent 904bbee76d
commit 3706b5d249

View file

@ -1,12 +1,12 @@
////////////////////////////////////////////////////////////////////////////////
// The Loki Library
// Copyright (c) 2006 Peter K<>mmel
// Permission to use, copy, modify, distribute and sell this software for any
// purpose is hereby granted without fee, provided that the above copyright
// notice appear in all copies and that both that copyright notice and this
// Permission to use, copy, modify, distribute and sell this software for any
// purpose is hereby granted without fee, provided that the above copyright
// notice appear in all copies and that both that copyright notice and this
// permission notice appear in supporting documentation.
// The author makes no representations about the
// suitability of this software for any purpose. It is provided "as is"
// The author makes no representations about the
// suitability of this software for any purpose. It is provided "as is"
// without express or implied warranty.
////////////////////////////////////////////////////////////////////////////////
@ -20,6 +20,11 @@
#include <iostream>
#include <assert.h>
using namespace Loki;
// ----------------------------------------------------------------------------
void HasNone( void )
{
}
@ -59,9 +64,9 @@ void HasFive( int p1, int p2, int p3, int p4, int p5 )
(void)p5;
}
void Decrement( unsigned int & x )
{
--x;
void Decrement( unsigned int & x )
{
--x;
}
struct UserDatabase
@ -87,7 +92,7 @@ public:
size_t countFriends() const;
void DoSomething() const;
unsigned int fCount;
void HasNone( void ) const;
@ -167,7 +172,7 @@ size_t User::countFriends() const
void User::AddFriend(User& newFriend)
{
::Loki::ScopeGuard invariantGuard = ::Loki::MakeObjGuard( *this,
ScopeGuard invariantGuard = MakeObjGuard( *this,
&User::CheckIfValid, __FUNCTION__, __LINE__ );
(void)invariantGuard;
friends_.push_back(&newFriend);
@ -177,15 +182,15 @@ void User::AddFriend(User& newFriend)
void User::AddFriendGuarded(User& newFriend)
{
::Loki::ScopeGuard invariantGuard = ::Loki::MakeObjGuard( *this,
ScopeGuard invariantGuard = MakeObjGuard( *this,
&User::CheckIfValid, __FUNCTION__, __LINE__ );
(void)invariantGuard;
::Loki::ScopeGuard guard1 = ::Loki::MakeObjGuard( *this, &User::DoSomething );
ScopeGuard guard1 = MakeObjGuard( *this, &User::DoSomething );
(void)guard1;
friends_.push_back(&newFriend);
Loki::ScopeGuard guard = Loki::MakeObjGuard(friends_, &UserCont::pop_back);
fCount++;
Loki::ScopeGuard guardRef = Loki::MakeGuard(Decrement, Loki::ByRef(fCount));
@ -196,7 +201,7 @@ void User::AddFriendGuarded(User& newFriend)
void User::AddFriendGuardedMacros(User&)
{
::Loki::ScopeGuard invariantGuard = ::Loki::MakeObjGuard( *this,
ScopeGuard invariantGuard = MakeObjGuard( *this,
&User::CheckIfValid, __FUNCTION__, __LINE__ );
(void)invariantGuard;
LOKI_ON_BLOCK_EXIT_OBJ(friends_, &UserCont::pop_back); (void) LOKI_ANONYMOUS_VARIABLE(scopeGuard);
@ -211,12 +216,12 @@ void User::AddFriendGuardedMacros(User&)
void DoStandaloneFunctionTests()
{
::Loki::ScopeGuard guard0 = ::Loki::MakeGuard( &HasNone );
::Loki::ScopeGuard guard1 = ::Loki::MakeGuard( &HasOne, 1 );
::Loki::ScopeGuard guard2 = ::Loki::MakeGuard( &HasTwo, 1, 2 );
::Loki::ScopeGuard guard3 = ::Loki::MakeGuard( &HasThree, 1, 2, 3 );
::Loki::ScopeGuard guard4 = ::Loki::MakeGuard( &HasFour, 1, 2, 3, 4 );
::Loki::ScopeGuard guard5 = ::Loki::MakeGuard( &HasFive, 1, 2, 3, 4, 5 );
ScopeGuard guard0 = MakeGuard( &HasNone );
ScopeGuard guard1 = MakeGuard( &HasOne, 1 );
ScopeGuard guard2 = MakeGuard( &HasTwo, 1, 2 );
ScopeGuard guard3 = MakeGuard( &HasThree, 1, 2, 3 );
ScopeGuard guard4 = MakeGuard( &HasFour, 1, 2, 3, 4 );
ScopeGuard guard5 = MakeGuard( &HasFive, 1, 2, 3, 4, 5 );
(void)guard0;
(void)guard1;
(void)guard2;
@ -227,16 +232,296 @@ void DoStandaloneFunctionTests()
void DoMemberFunctionTests( User & user )
{
::Loki::ScopeGuard guard0 = ::Loki::MakeObjGuard( user, &User::HasNone );
::Loki::ScopeGuard guard1 = ::Loki::MakeObjGuard( user, &User::HasOne, 1 );
::Loki::ScopeGuard guard2 = ::Loki::MakeObjGuard( user, &User::HasTwo, 1, 2 );
::Loki::ScopeGuard guard3 = ::Loki::MakeObjGuard( user, &User::HasThree, 1, 2, 3 );
ScopeGuard guard0 = MakeObjGuard( user, &User::HasNone );
ScopeGuard guard1 = MakeObjGuard( user, &User::HasOne, 1 );
ScopeGuard guard2 = MakeObjGuard( user, &User::HasTwo, 1, 2 );
ScopeGuard guard3 = MakeObjGuard( user, &User::HasThree, 1, 2, 3 );
(void)guard0;
(void)guard1;
(void)guard2;
(void)guard3;
}
// ----------------------------------------------------------------------------
void CalledAlways( void )
{
const bool anyThrown = ::std::uncaught_exception();
const char * message = ( anyThrown ) ? "thrown" : "not thrown";
::std::cout << __FUNCTION__ << " Exception was " << message << ::std::endl;
}
// ----------------------------------------------------------------------------
void CalledIfNoException( void )
{
const bool anyThrown = ::std::uncaught_exception();
const char * message = ( anyThrown ) ? "thrown" : "not thrown";
::std::cout << __FUNCTION__ << " Exception was " << message << ::std::endl;
}
// ----------------------------------------------------------------------------
void CalledIfException( void )
{
const bool anyThrown = ::std::uncaught_exception();
const char * message = ( anyThrown ) ? "thrown" : "not thrown";
::std::cout << __FUNCTION__ << " Exception was " << message << ::std::endl;
}
// ----------------------------------------------------------------------------
void FunctionMightThrow( bool willThrow )
{
if ( willThrow )
throw ::std::exception();
}
// ----------------------------------------------------------------------------
void DoExceptionTests( void )
{
::std::cout << ::std::endl;
{
try
{
::std::cout << "The function should be called." << ::std::endl;
ScopeGuard guard = MakeGuard( &CalledAlways );
(void)guard;
FunctionMightThrow( false );
}
catch ( ... )
{
::std::cout << "Caught exception." << ::std::endl;
assert( false );
}
}
::std::cout << ::std::endl;
{
try
{
::std::cout << "The function should be called." << ::std::endl;
ScopeGuard guard = MakeGuard( &CalledAlways );
(void)guard;
FunctionMightThrow( true );
assert( false );
}
catch ( ... )
{
::std::cout << "Caught exception." << ::std::endl;
}
}
::std::cout << ::std::endl;
{
try
{
::std::cout << "The function should be called." << ::std::endl;
ScopeGuard guard = MakeGuard( &CalledIfNoException );
guard.SetExceptionPolicy( ScopeGuardImplBase::CallIfNoException );
FunctionMightThrow( false );
::std::cout << "No exception thrown." << ::std::endl;
}
catch ( ... )
{
::std::cout << "Caught exception." << ::std::endl;
assert( false );
}
}
::std::cout << ::std::endl;
{
try
{
::std::cout << "The function should not be called." << ::std::endl;
ScopeGuard guard = MakeGuard( &CalledIfNoException );
guard.SetExceptionPolicy( ScopeGuardImplBase::CallIfNoException );
FunctionMightThrow( true );
assert( false );
}
catch ( ... )
{
::std::cout << "Caught exception." << ::std::endl;
}
}
::std::cout << ::std::endl;
{
try
{
::std::cout << "The function should not be called." << ::std::endl;
ScopeGuard guard = MakeGuard( &CalledIfException );
guard.SetExceptionPolicy( ScopeGuardImplBase::CallIfException );
FunctionMightThrow( false );
::std::cout << "No exception thrown." << ::std::endl;
}
catch ( ... )
{
::std::cout << "Caught exception." << ::std::endl;
assert( false );
}
}
::std::cout << ::std::endl;
{
try
{
::std::cout << "The function should be called." << ::std::endl;
ScopeGuard guard = MakeGuard( &CalledIfException );
guard.SetExceptionPolicy( ScopeGuardImplBase::CallIfException );
FunctionMightThrow( true );
assert( false );
}
catch ( ... )
{
::std::cout << "Caught exception." << ::std::endl;
}
}
::std::cout << ::std::endl;
}
// ----------------------------------------------------------------------------
class Junk
{
public:
Junk( void );
~Junk( void );
bool IsUgly( void ) const;
bool IsUseful( void ) const;
};
// ----------------------------------------------------------------------------
Junk::Junk( void )
{
assert( NULL != this );
}
// ----------------------------------------------------------------------------
Junk::~Junk( void )
{
assert( NULL != this );
}
// ----------------------------------------------------------------------------
bool Junk::IsUgly( void ) const
{
assert( NULL != this );
return true;
}
// ----------------------------------------------------------------------------
bool Junk::IsUseful( void ) const
{
assert( NULL != this );
return true;
}
// ----------------------------------------------------------------------------
class Attic
{
public:
Attic( void );
~Attic( void );
Junk * RemoveUselessJunk( void );
private:
typedef ::std::vector< Junk * > JunkPile;
typedef JunkPile::iterator JunkPileIter;
void CheckInvariants( const char * function, unsigned int line ) const;
void CallObservers( void ) const;
void EliminateHoles( void );
JunkPile m_storage;
};
// ----------------------------------------------------------------------------
Attic::Attic( void ) :
m_storage()
{
}
// ----------------------------------------------------------------------------
Attic::~Attic( void )
{
}
// ----------------------------------------------------------------------------
Junk * Attic::RemoveUselessJunk( void )
{
ScopeGuard callGuard = MakeObjGuard( *this, &Attic::CallObservers );
ScopeGuard testGuard = MakeObjGuard( *this, &Attic::CheckInvariants, __FUNCTION__, __LINE__ );
ScopeGuard fixGuard = MakeObjGuard( *this, &Attic::EliminateHoles );
callGuard.SetExceptionPolicy( ScopeGuardImplBase::CallIfNoException );
(void)testGuard;
(void)fixGuard;
for ( JunkPileIter it( m_storage.begin() );
it != m_storage.end();
++it )
{
Junk * junk = *it;
if ( junk->IsUgly() )
return junk;
if ( junk->IsUseful() )
continue;
delete junk;
*it = NULL;
}
return NULL;
}
// ----------------------------------------------------------------------------
void Attic::CheckInvariants( const char * function, unsigned int line ) const
{
assert( NULL != this );
(void)function;
(void)line;
}
// ----------------------------------------------------------------------------
void Attic::CallObservers( void ) const
{
}
// ----------------------------------------------------------------------------
void Attic::EliminateHoles( void )
{
}
// ----------------------------------------------------------------------------
int main()
{
UserDatabase db;
@ -256,6 +541,7 @@ int main()
DoStandaloneFunctionTests();
DoMemberFunctionTests( u1 );
DoExceptionTests();
#if defined(__BORLANDC__) || defined(_MSC_VER)
system("PAUSE");