move and rename directory: Reference->include/loki
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include/loki/AbstractFactory.h
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include/loki/AbstractFactory.h
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////////////////////////////////////////////////////////////////////////////////
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// The Loki Library
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// Copyright (c) 2001 by Andrei Alexandrescu
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// This code accompanies the book:
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// Alexandrescu, Andrei. "Modern C++ Design: Generic Programming and Design
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// Patterns Applied". Copyright (c) 2001. Addison-Wesley.
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// Permission to use, copy, modify, distribute and sell this software for any
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// purpose is hereby granted without fee, provided that the above copyright
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// notice appear in all copies and that both that copyright notice and this
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// permission notice appear in supporting documentation.
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// The author or Addison-Wesley Longman make no representations about the
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// suitability of this software for any purpose. It is provided "as is"
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// without express or implied warranty.
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////////////////////////////////////////////////////////////////////////////////
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// Last update: June 20, 2001
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#ifndef ABSTRACTFACTORY_INC_
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#define ABSTRACTFACTORY_INC_
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#include "Typelist.h"
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#include "TypeManip.h"
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#include "HierarchyGenerators.h"
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#include <cassert>
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namespace Loki
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{
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////////////////////////////////////////////////////////////////////////////////
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// class template AbstractFactoryUnit
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// The building block of an Abstract Factory
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////////////////////////////////////////////////////////////////////////////////
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template <class T>
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class AbstractFactoryUnit
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{
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public:
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virtual T* DoCreate(Type2Type<T>) = 0;
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virtual ~AbstractFactoryUnit() {}
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};
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////////////////////////////////////////////////////////////////////////////////
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// class template AbstractFactory
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// Defines an Abstract Factory interface starting from a typelist
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////////////////////////////////////////////////////////////////////////////////
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template
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<
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class TList,
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template <class> class Unit = AbstractFactoryUnit
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>
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class AbstractFactory : public GenScatterHierarchy<TList, Unit>
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{
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public:
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typedef TList ProductList;
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template <class T> T* Create()
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{
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Unit<T>& unit = *this;
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return unit.DoCreate(Type2Type<T>());
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}
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};
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////////////////////////////////////////////////////////////////////////////////
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// class template OpNewFactoryUnit
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// Creates an object by invoking the new operator
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////////////////////////////////////////////////////////////////////////////////
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template <class ConcreteProduct, class Base>
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class OpNewFactoryUnit : public Base
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{
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typedef typename Base::ProductList BaseProductList;
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protected:
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typedef typename BaseProductList::Tail ProductList;
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public:
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typedef typename BaseProductList::Head AbstractProduct;
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ConcreteProduct* DoCreate(Type2Type<AbstractProduct>)
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{
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return new ConcreteProduct;
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}
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};
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////////////////////////////////////////////////////////////////////////////////
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// class template PrototypeFactoryUnit
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// Creates an object by cloning a prototype
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// There is a difference between the implementation herein and the one described
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// in the book: GetPrototype and SetPrototype use the helper friend
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// functions DoGetPrototype and DoSetPrototype. The friend functions avoid
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// name hiding issues. Plus, GetPrototype takes a reference to pointer
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// instead of returning the pointer by value.
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////////////////////////////////////////////////////////////////////////////////
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template <class ConcreteProduct, class Base>
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class PrototypeFactoryUnit : public Base
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{
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typedef typename Base::ProductList BaseProductList;
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protected:
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typedef typename BaseProductList::Tail ProductList;
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public:
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typedef typename BaseProductList::Head AbstractProduct;
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PrototypeFactoryUnit(AbstractProduct* p = 0)
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: pPrototype_(p)
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{}
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friend void DoGetPrototype(const PrototypeFactoryUnit& me,
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AbstractProduct*& pPrototype)
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{ pPrototype = me.pPrototype_; }
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friend void DoSetPrototype(PrototypeFactoryUnit& me,
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AbstractProduct* pObj)
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{ me.pPrototype_ = pObj; }
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template <class U>
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void GetPrototype(U*& p)
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{ return DoGetPrototype(*this, p); }
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template <class U>
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void SetPrototype(U* pObj)
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{ DoSetPrototype(*this, pObj); }
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AbstractProduct* DoCreate(Type2Type<AbstractProduct>)
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{
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assert(pPrototype_);
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return pPrototype_->Clone();
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}
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private:
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AbstractProduct* pPrototype_;
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};
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////////////////////////////////////////////////////////////////////////////////
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// class template ConcreteFactory
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// Implements an AbstractFactory interface
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////////////////////////////////////////////////////////////////////////////////
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template
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<
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class AbstractFact,
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template <class, class> class Creator = OpNewFactoryUnit,
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class TList = typename AbstractFact::ProductList
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>
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class ConcreteFactory
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: public GenLinearHierarchy<
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typename TL::Reverse<TList>::Result, Creator, AbstractFact>
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{
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public:
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typedef typename AbstractFact::ProductList ProductList;
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typedef TList ConcreteProductList;
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};
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} // namespace Loki
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////////////////////////////////////////////////////////////////////////////////
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// Change log:
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// June 20, 2001: ported by Nick Thurn to gcc 2.95.3. Kudos, Nick!!!
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// September 25, 2004: Fixed bug in PrototypeFactoryUnit::GetPrototype, thanks
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// to a bug report submitted by funcall.
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////////////////////////////////////////////////////////////////////////////////
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#endif // ABSTRACTFACTORY_INC_
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