disable FollowIntoDeath/DieOrder lifetime policies when using the msvc 7.1 compiler, bug article: 839821 'Microsoft has confirmed that this is a problem..'

git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@352 7ec92016-0320-0410-acc4-a06ded1c099a
This commit is contained in:
syntheticpp 2005-11-05 17:43:55 +00:00
parent 1857e40384
commit 4e97accb6a
5 changed files with 224 additions and 24 deletions

View file

@ -18,6 +18,9 @@
#include "../../include/loki/Singleton.h"
#include <iostream>
// disable new implementation when using msvc 7.1
#if !defined(_MSC_VER) || (_MSC_VER>=1400)
// define DO_EXTRA_LOKI_TESTS in src/SmallObj.cpp to get
// a message when a SmallObject is created/deleted.
@ -250,9 +253,168 @@ int main()
return 0;
}
#else
using namespace std;
// ----------------------------------------------------------------------------
typedef Loki::SmallValueObject< LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL,
LOKI_DEFAULT_CHUNK_SIZE, LOKI_MAX_SMALL_OBJECT_SIZE,
LOKI_DEFAULT_OBJECT_ALIGNMENT, Loki::SingletonWithLongevity >
LongLivedObject;
typedef Loki::SmallValueObject< LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL,
LOKI_DEFAULT_CHUNK_SIZE, LOKI_MAX_SMALL_OBJECT_SIZE,
LOKI_DEFAULT_OBJECT_ALIGNMENT, Loki::NoDestroy >
ImmortalObject;
// ----------------------------------------------------------------------------
class LongLivedSingleton : public LongLivedObject
{
public:
typedef Loki::SingletonHolder< LongLivedSingleton, Loki::CreateUsingNew,
Loki::SingletonWithLongevity, LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL >
MySmallSingleton;
/// Returns reference to the singleton.
inline static LongLivedSingleton & Instance( void )
{
return MySmallSingleton::Instance();
}
LongLivedSingleton( void )
{
cout << "LongLivedSingleton" << endl;
}
~LongLivedSingleton( void )
{
cout << "~LongLivedSingleton" << endl;
}
void DoThat( void )
{
cout << "LongLivedSingleton::DoThat" << endl;
}
private:
char m_stuff[ 16 ];
};
// ----------------------------------------------------------------------------
inline unsigned int GetLongevity( LongLivedSingleton * )
{
/// @note Must return a longevity level lower than the one in SmallObj.h.
return 1;
}
// ----------------------------------------------------------------------------
class ImmortalSingleton : public ImmortalObject
{
public:
typedef Loki::SingletonHolder< ImmortalSingleton, Loki::CreateUsingNew,
Loki::NoDestroy, LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL >
MySmallSingleton;
/// Returns reference to the singleton.
inline static ImmortalSingleton & Instance( void )
{
return MySmallSingleton::Instance();
}
ImmortalSingleton( void )
{
cout << "ImmortalSingleton" << endl;
}
~ImmortalSingleton( void )
{
cout << "~ImmortalSingleton destructor should never get called!" << endl;
}
void DoThat( void )
{
cout << "ImmortalSingleton::DoThat" << endl;
}
private:
char m_stuff[ 16 ];
};
// ----------------------------------------------------------------------------
class MortalSingleton : public ImmortalObject
{
public:
typedef Loki::SingletonHolder< MortalSingleton, Loki::CreateUsingNew,
Loki::SingletonWithLongevity, LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL >
MySmallSingleton;
/// Returns reference to the singleton.
inline static MortalSingleton & Instance( void )
{
return MySmallSingleton::Instance();
}
MortalSingleton( void )
{
cout << "MortalSingleton" << endl;
}
~MortalSingleton( void )
{
cout << "~MortalSingleton" << endl;
}
void DoThat( void )
{
cout << "MortalSingleton::DoThat" << endl;
}
private:
char m_stuff[ 16 ];
};
// ----------------------------------------------------------------------------
inline unsigned int GetLongevity( MortalSingleton * )
{
/// @note Must return a longevity level lower than the one in SmallObj.h.
return 1;
}
// ----------------------------------------------------------------------------
int main()
{
cout << "This program tests the three recommended combinations of singleton" << endl
<< "lifetime policies for Loki's Small-Object Allocator and singleton" << endl
<< "objects that are derived from SmallObject or SmallValueObject." << endl << endl
<< "Those 3 recommended combinations are:" << endl
<< "\t1. Both SmallObject and derived Singleton use NoDestroy policy." << endl
<< "\t This is tested by the ImmortalSingleton class." << endl
<< "\t2. Both use SingletonWithLongevity policy." << endl
<< "\t This is tested by the LongLivedSingleton class." << endl
<< "\t3. SmallObject has NoDestroy policy but the derived Singleton has" << endl
<< "\t SingletonWithLongevity policy." << endl
<< "\t This is tested by the MortalSingleton class." << endl << endl
<< "If this program executes without crashing or asserting at exit time," << endl
<< "then all 3 combinations work." << endl << endl;
MortalSingleton::Instance().DoThat();
LongLivedSingleton::Instance().DoThat();
ImmortalSingleton::Instance().DoThat();
system("PAUSE");
return 0;
}
#endif
// ----------------------------------------------------------------------------
// $Log$
// Revision 1.8 2005/11/05 17:43:55 syntheticpp
// disable FollowIntoDeath/DieOrder lifetime policies when using the msvc 7.1 compiler, bug article: 839821 'Microsoft has confirmed that this is a problem..'
//
// Revision 1.7 2005/11/02 15:00:38 syntheticpp
// use new singleton lifetime policies
//