replace LockPtr/ConstLockPtr implementation with a template policy based one
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@508 7ec92016-0320-0410-acc4-a06ded1c099a
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3 changed files with 57 additions and 17 deletions
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@ -19,6 +19,20 @@
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namespace Loki
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{
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template<class T>
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struct NonConstObject
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{
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typedef T Type;
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};
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template<class T>
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struct ConstObject
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{
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typedef const T Type;
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};
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/** @class LockingPtr
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Locks a volatile object and casts away volatility so that the object
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can be safely used in a single-threaded region of code.
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@ -27,16 +41,19 @@ namespace Loki
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the mutex type as a LockingPolicy class. The only requirements for a
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LockingPolicy class are to provide Lock and Unlock methods.
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*/
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template < typename SharedObject, typename LockingPolicy = Loki::Mutex >
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template < typename SharedObject, typename LockingPolicy = Loki::Mutex,
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template<class> class ConstPolicy = NonConstObject >
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class LockingPtr
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{
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public:
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typedef typename ConstPolicy<SharedObject>::Type ConstOrNotType;
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/** Constructor locks mutex associated with an object.
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@param obj Reference to object.
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@param mtx Mutex used to control thread access to object.
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*/
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LockingPtr( volatile SharedObject & object, LockingPolicy & mutex )
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LockingPtr( volatile ConstOrNotType & object, LockingPolicy & mutex )
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: pObject_( const_cast< SharedObject * >( &object ) ),
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pMutex_( &mutex )
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{
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@ -50,13 +67,13 @@ namespace Loki
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}
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/// Star-operator dereferences pointer.
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SharedObject & operator * ()
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ConstOrNotType & operator * ()
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{
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return *pObject_;
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}
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/// Point-operator returns pointer to object.
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SharedObject * operator -> ()
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ConstOrNotType * operator -> ()
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{
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return pObject_;
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}
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@ -73,13 +90,23 @@ namespace Loki
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LockingPtr & operator = ( const LockingPtr & );
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/// Pointer to the shared object.
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SharedObject * pObject_;
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ConstOrNotType * pObject_;
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/// Pointer to the mutex.
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LockingPolicy * pMutex_;
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}; // end class LockingPtr
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template<typename SharedObject, typename LockingPolicy = Mutex>
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struct Locking
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{
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typedef LockingPtr<SharedObject, LockingPolicy, NonConstObject> Ptr;
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typedef LockingPtr<SharedObject, LockingPolicy, ConstObject> ConstPtr;
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};
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#if 0
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/** @class ConstLockingPtr
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Similar to LockingPtr, except that it returns pointers and references to
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a const SharedObject instead of a mutuable SharedObject.
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@ -138,12 +165,19 @@ namespace Loki
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LockingPolicy * pMutex_;
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}; // end class ConstLockingPtr
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#endif
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} // namespace Loki
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#endif // end file guardian
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// $Log$
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// Revision 1.6 2006/01/21 14:09:09 syntheticpp
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// replace LockPtr/ConstLockPtr implementation with a template policy based one
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//
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// Revision 1.5 2006/01/21 01:02:12 rich_sposato
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// Added Mutex class to Loki. Made it the default policy class for locking.
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//
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@ -206,10 +206,6 @@
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RelativePath="..\..\include\loki\HierarchyGenerators.h"
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>
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</File>
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<File
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RelativePath="..\..\include\loki\LockingPtr.h"
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>
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</File>
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<File
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RelativePath="..\..\include\loki\LokiTypeInfo.h"
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>
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@ -254,10 +250,6 @@
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RelativePath="..\..\include\loki\static_check.h"
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>
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</File>
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<File
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RelativePath="..\..\include\loki\Threads.h"
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>
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</File>
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<File
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RelativePath="..\..\include\loki\Tuple.h"
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>
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@ -324,6 +316,10 @@
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath="..\..\include\loki\LockingPtr.h"
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>
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</File>
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<File
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RelativePath=".\main.cpp"
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>
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@ -332,6 +328,10 @@
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RelativePath=".\Thread.h"
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>
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</File>
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<File
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RelativePath="..\..\include\loki\Threads.h"
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>
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</File>
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</Filter>
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</Files>
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<Globals>
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@ -14,6 +14,10 @@
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#define LOKI_CLASS_LEVEL_THREADING
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#ifndef LOKI_CLASS_LEVEL_THREADING
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#define LOKI_OBJECT_LEVEL_THREADING
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#endif
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#include "Thread.h"
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#include <loki/LockingPtr.h>
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@ -29,6 +33,8 @@ int loop = 5;
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struct A
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{
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A(){};
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#define DO for(int i=0; i<10000000; i++) g++;
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void print(void* id) const
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}
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};
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typedef Loki::LockingPtr<A,Loki::Mutex> LPtr;
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typedef Loki::ConstLockingPtr<A,Loki::Mutex> CLPtr;
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typedef Loki::Locking<A>::Ptr LPtr;
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typedef Loki::Locking<A>::ConstPtr CLPtr;
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void* RunLocked(void *id)
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{
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for(int i=0; i<numThreads; i++)
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{
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Printf("Creating thread %d\n")(i);
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threads.push_back(new Thread(RunLocked,(void*)i));
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threads.push_back(new Thread(RunLocked,reinterpret_cast<void*>(i)));
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}
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for(int i=0; i<numThreads; i++)
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threads.at(i)->start();
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for(int i=0; i<numThreads; i++)
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{
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Printf("Creating thread %d\n")(i);
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threads.push_back(new Thread(Run,(void*)i));
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threads.push_back(new Thread(Run,reinterpret_cast<void*>(i)));
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}
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for(int i=0; i<numThreads; i++)
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threads.at(i)->start();
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