Added tests for dynamic-casting with SmartPtr and StrongPtr.
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@1053 7ec92016-0320-0410-acc4-a06ded1c099a
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parent
9e3a736929
commit
6eb3a5a216
2 changed files with 420 additions and 22 deletions
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@ -35,6 +35,7 @@ extern void DoWeakCycleTests( void );
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extern void DoStrongConstTests( void );
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extern void DoStrongForwardReferenceTest( void );
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extern void DoStrongCompareTests( void );
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extern void DoStrongPtrDynamicCastTests( void );
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extern void DoLockedPtrTest( void );
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extern void DoLockedStorageTest( void );
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@ -1113,6 +1114,122 @@ void DoForwardReferenceTest( void )
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//p6 = p5;
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}
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// ----------------------------------------------------------------------------
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namespace
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{
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class Feline
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{
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public:
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virtual ~Feline() {}
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};
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class Lion : public Feline
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{
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public:
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virtual ~Lion() {}
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};
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class Tiger : public Feline
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{
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public:
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virtual ~Tiger() {}
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};
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class Dog
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{
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public:
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virtual ~Dog() {}
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};
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};
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// ----------------------------------------------------------------------------
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void DoSmartPtrDynamicCastTests( void )
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{
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typedef ::Loki::SmartPtr< Feline > FelinePtr;
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typedef ::Loki::SmartPtr< Lion > LionPtr;
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typedef ::Loki::SmartPtr< Tiger > TigerPtr;
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typedef ::Loki::SmartPtr< Dog > DogPtr;
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Feline * feline = new Lion;
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Lion * lion = new Lion;
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Tiger * tiger = new Tiger;
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Dog * dog = new Dog;
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FelinePtr pFeline( feline );
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LionPtr pLion( lion );
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TigerPtr pTiger( tiger );
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DogPtr pDog( dog );
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// This is legal because C++ allows an automatic down-cast to public base class.
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pFeline = pLion;
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#ifdef CHECK_TYPE_CAST
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pLion = pFeline; // Fails as the compiler cannot convert pointers in SmartPtr
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#endif // CHECK_TYPE_CAST
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assert( pFeline );
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// Can up-cast from feline to lion only if the feline is a lion.
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pLion.DynamicCastFrom( pFeline );
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assert( pLion );
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assert( pLion == pFeline );
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// Can't cast from lion to tiger since although these are both types of felines,
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// they are not related to one another.
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pTiger.DynamicCastFrom( pLion );
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assert( !pTiger );
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// Can't cast from dog to lion since a dog is not a type of feline.
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pLion.DynamicCastFrom( pDog );
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assert( !pLion );
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pLion.DynamicCastFrom( pFeline );
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assert( pLion );
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assert( pLion == pFeline );
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// Can't cast from lion to dog since these animal types are not related.
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pDog.DynamicCastFrom( pLion );
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assert( !pDog );
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feline = new Lion;
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lion = new Lion;
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tiger = new Tiger;
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dog = new Dog;
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// Now do tests when converting from const pointers.
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const FelinePtr pcFeline( feline );
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const LionPtr pcLion( lion );
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const TigerPtr pcTiger( tiger );
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const DogPtr pcDog( dog );
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assert( pcFeline );
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// Can up-cast from feline to lion only if the feline is a lion.
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pLion.DynamicCastFrom( pcFeline );
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assert( pLion );
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assert( pLion == pcFeline );
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// Can't cast from lion to tiger since although these are both types of felines,
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// they are not related to one another.
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pTiger.DynamicCastFrom( pcLion );
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assert( !pTiger );
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// Can't cast from dog to lion since a dog is not a type of feline.
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pLion.DynamicCastFrom( pcDog );
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assert( !pLion );
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pLion.DynamicCastFrom( pcFeline );
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assert( pLion );
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assert( pLion == pcFeline );
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// Can't cast from lion to dog since these animal types are not related.
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pDog.DynamicCastFrom( pcLion );
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assert( !pDog );
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}
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// ----------------------------------------------------------------------------
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int main( int argc, const char * argv[] )
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{
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@ -1146,6 +1263,8 @@ int main( int argc, const char * argv[] )
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DoConstConversionTests();
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DoOwnershipConversionTests();
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DoInheritanceConversionTests();
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DoSmartPtrDynamicCastTests();
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DoStrongPtrDynamicCastTests();
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#if defined (LOKI_OBJECT_LEVEL_THREADING) || defined (LOKI_CLASS_LEVEL_THREADING)
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if ( doThreadTest )
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@ -1186,6 +1186,285 @@ void DoStrongCompareTests( void )
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// ----------------------------------------------------------------------------
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namespace
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{
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class Feline
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{
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public:
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virtual ~Feline() {}
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};
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class Lion : public Feline
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{
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public:
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virtual ~Lion() {}
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};
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class Tiger : public Feline
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{
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public:
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virtual ~Tiger() {}
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};
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class Dog
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{
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public:
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virtual ~Dog() {}
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};
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};
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// ----------------------------------------------------------------------------
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void DoStrongPtrDynamicCastTests( void )
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{
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typedef ::Loki::StrongPtr< Feline, true, ::Loki::TwoRefCounts > FelineCountPtr;
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typedef ::Loki::StrongPtr< Tiger, true, ::Loki::TwoRefCounts > TigerCountPtr;
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typedef ::Loki::StrongPtr< Lion, true, ::Loki::TwoRefCounts > LionCountPtr;
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typedef ::Loki::StrongPtr< Dog, true, ::Loki::TwoRefCounts > DogCountPtr;
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typedef ::Loki::StrongPtr< Feline, true, ::Loki::LockableTwoRefCounts > FelineLockPtr;
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typedef ::Loki::StrongPtr< Tiger, true, ::Loki::LockableTwoRefCounts > TigerLockPtr;
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typedef ::Loki::StrongPtr< Lion, true, ::Loki::LockableTwoRefCounts > LionLockPtr;
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typedef ::Loki::StrongPtr< Dog, true, ::Loki::LockableTwoRefCounts > DogLockPtr;
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typedef ::Loki::StrongPtr< Feline, true, ::Loki::TwoRefLinks > FelineLinksPtr;
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typedef ::Loki::StrongPtr< Tiger, true, ::Loki::TwoRefLinks > TigerLinksPtr;
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typedef ::Loki::StrongPtr< Lion, true, ::Loki::TwoRefLinks > LionLinksPtr;
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typedef ::Loki::StrongPtr< Dog, true, ::Loki::TwoRefLinks > DogLinksPtr;
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{
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Feline * feline = new Lion;
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Tiger * tiger = new Tiger;
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Lion * lion = new Lion;
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Dog * dog = new Dog;
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FelineCountPtr pFeline( feline );
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TigerCountPtr pTiger( tiger );
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LionCountPtr pLion( lion );
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DogCountPtr pDog( dog );
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// This is legal because C++ allows an automatic down-cast to public base class.
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pFeline = pLion;
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#ifdef CHECK_TYPE_CAST
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pLion = pFeline; // Fails as the compiler cannot convert pointers in SmartPtr
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#endif // CHECK_TYPE_CAST
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assert( pFeline );
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// Can up-cast from feline to lion only if the feline is a lion.
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pLion.DynamicCastFrom( pFeline );
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assert( pLion );
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assert( pLion == pFeline );
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// Can't cast from lion to tiger since although these are both types of felines,
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// they are not related to one another.
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pTiger.DynamicCastFrom( pLion );
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assert( !pTiger );
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// Can't cast from dog to lion since a dog is not a type of feline.
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pLion.DynamicCastFrom( pDog );
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assert( !pLion );
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pLion.DynamicCastFrom( pFeline );
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assert( pLion );
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assert( pLion == pFeline );
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// Can't cast from lion to dog since these animal types are not related.
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pDog.DynamicCastFrom( pLion );
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assert( !pDog );
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feline = new Lion;
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lion = new Lion;
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tiger = new Tiger;
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dog = new Dog;
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// Now do tests when converting from const pointers.
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const FelineCountPtr pcFeline( feline );
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const TigerCountPtr pcTiger( tiger );
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const LionCountPtr pcLion( lion );
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const DogCountPtr pcDog( dog );
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assert( pcFeline );
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// Can up-cast from feline to lion only if the feline is a lion.
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pLion.DynamicCastFrom( pcFeline );
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assert( pLion );
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assert( pLion == pcFeline );
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// Can't cast from lion to tiger since although these are both types of felines,
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// they are not related to one another.
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pTiger.DynamicCastFrom( pcLion );
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assert( !pTiger );
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// Can't cast from dog to lion since a dog is not a type of feline.
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pLion.DynamicCastFrom( pcDog );
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assert( !pLion );
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pLion.DynamicCastFrom( pcFeline );
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assert( pLion );
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assert( pLion == pcFeline );
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// Can't cast from lion to dog since these animal types are not related.
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pDog.DynamicCastFrom( pcLion );
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assert( !pDog );
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}
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{
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Feline * feline = new Lion;
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Tiger * tiger = new Tiger;
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Lion * lion = new Lion;
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Dog * dog = new Dog;
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FelineLockPtr pFeline( feline );
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TigerLockPtr pTiger( tiger );
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LionLockPtr pLion( lion );
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DogLockPtr pDog( dog );
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// This is legal because C++ allows an automatic down-cast to public base class.
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pFeline = pLion;
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#ifdef CHECK_TYPE_CAST
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pLion = pFeline; // Fails as the compiler cannot convert pointers in SmartPtr
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#endif // CHECK_TYPE_CAST
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assert( pFeline );
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// Can up-cast from feline to lion only if the feline is a lion.
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pLion.DynamicCastFrom( pFeline );
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assert( pLion );
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assert( pLion == pFeline );
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// Can't cast from lion to tiger since although these are both types of felines,
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// they are not related to one another.
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pTiger.DynamicCastFrom( pLion );
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assert( !pTiger );
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// Can't cast from dog to lion since a dog is not a type of feline.
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pLion.DynamicCastFrom( pDog );
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assert( !pLion );
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pLion.DynamicCastFrom( pFeline );
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assert( pLion );
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assert( pLion == pFeline );
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// Can't cast from lion to dog since these animal types are not related.
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pDog.DynamicCastFrom( pLion );
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assert( !pDog );
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feline = new Lion;
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tiger = new Tiger;
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lion = new Lion;
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dog = new Dog;
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// Now do tests when converting from const pointers.
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const FelineLockPtr pcFeline( feline );
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const TigerLockPtr pcTiger( tiger );
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const LionLockPtr pcLion( lion );
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const DogLockPtr pcDog( dog );
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assert( pcFeline );
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// Can up-cast from feline to lion only if the feline is a lion.
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pLion.DynamicCastFrom( pcFeline );
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assert( pLion );
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assert( pLion == pcFeline );
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// Can't cast from lion to tiger since although these are both types of felines,
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// they are not related to one another.
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pTiger.DynamicCastFrom( pcLion );
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assert( !pTiger );
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// Can't cast from dog to lion since a dog is not a type of feline.
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pLion.DynamicCastFrom( pcDog );
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assert( !pLion );
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pLion.DynamicCastFrom( pcFeline );
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assert( pLion );
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assert( pLion == pcFeline );
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// Can't cast from lion to dog since these animal types are not related.
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pDog.DynamicCastFrom( pcLion );
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assert( !pDog );
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}
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{
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Feline * feline = new Lion;
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Tiger * tiger = new Tiger;
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Lion * lion = new Lion;
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Dog * dog = new Dog;
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FelineLinksPtr pFeline( feline );
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TigerLinksPtr pTiger( tiger );
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LionLinksPtr pLion( lion );
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DogLinksPtr pDog( dog );
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// This is legal because C++ allows an automatic down-cast to public base class.
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pFeline = pLion;
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#ifdef CHECK_TYPE_CAST
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pLion = pFeline; // Fails as the compiler cannot convert pointers in SmartPtr
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#endif // CHECK_TYPE_CAST
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assert( pFeline );
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// Can up-cast from feline to lion only if the feline is a lion.
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pLion.DynamicCastFrom( pFeline );
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assert( pLion );
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assert( pLion == pFeline );
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// Can't cast from lion to tiger since although these are both types of felines,
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// they are not related to one another.
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pTiger.DynamicCastFrom( pLion );
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assert( !pTiger );
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// Can't cast from dog to lion since a dog is not a type of feline.
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pLion.DynamicCastFrom( pDog );
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assert( !pLion );
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pLion.DynamicCastFrom( pFeline );
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assert( pLion );
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assert( pLion == pFeline );
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// Can't cast from lion to dog since these animal types are not related.
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pDog.DynamicCastFrom( pLion );
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assert( !pDog );
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feline = new Lion;
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tiger = new Tiger;
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lion = new Lion;
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dog = new Dog;
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// Now do tests when converting from const pointers.
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const FelineLinksPtr pcFeline( feline );
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const TigerLinksPtr pcTiger( tiger );
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const LionLinksPtr pcLion( lion );
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const DogLinksPtr pcDog( dog );
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assert( pcFeline );
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// Can up-cast from feline to lion only if the feline is a lion.
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pLion.DynamicCastFrom( pcFeline );
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assert( pLion );
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assert( pLion == pcFeline );
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// Can't cast from lion to tiger since although these are both types of felines,
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// they are not related to one another.
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pTiger.DynamicCastFrom( pcLion );
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assert( !pTiger );
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// Can't cast from dog to lion since a dog is not a type of feline.
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pLion.DynamicCastFrom( pcDog );
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assert( !pLion );
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pLion.DynamicCastFrom( pcFeline );
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assert( pLion );
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assert( pLion == pcFeline );
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// Can't cast from lion to dog since these animal types are not related.
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pDog.DynamicCastFrom( pcLion );
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assert( !pDog );
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}
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}
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// ----------------------------------------------------------------------------
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// GCC bug
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// http://gcc.gnu.org/bugzilla/show_bug.cgi?id=38579
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@ -1193,30 +1472,30 @@ void DoStrongCompareTests( void )
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struct Policy
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{
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protected:
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Policy() {}
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Policy(const Policy&) {}
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int i;
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Policy() {}
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Policy(const Policy&) {}
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int i;
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};
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template<int I, class P>
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struct BugGcc :
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//protected P
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public P
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//protected P
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public P
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{
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BugGcc() {}
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BugGcc() {}
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template<int I2, class P2>
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BugGcc(const BugGcc<I2, P2>& t) : P(t) {}
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template<int I2, class P2>
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BugGcc(const BugGcc<I2, P2>& t) : P(t) {}
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};
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void foo()
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{
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BugGcc<0, Policy> f1;
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BugGcc<1, Policy> f2(f1);
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BugGcc<0, Policy> f1;
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BugGcc<1, Policy> f2(f1);
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// Policy members are still not public,
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// this will not compile:
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//int i = f1.i;
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// Policy members are still not public,
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// this will not compile:
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//int i = f1.i;
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}
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