add lifetime policies to manage singleton lifetime dependencies: FollowIntoDeath and DieOrder. Change SmallObject.h to avoid memory leaks by default
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@338 7ec92016-0320-0410-acc4-a06ded1c099a
This commit is contained in:
parent
698ffbff54
commit
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6 changed files with 271 additions and 99 deletions
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@ -18,8 +18,10 @@
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namespace Loki
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{
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template<class R>
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struct Function;
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template<class R = void()>
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struct Function : public Functor<R>
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{
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};
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////////////////////////////////////////////////////////////////////////////////
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// Function allows a boost/TR1 like usage of Functor.
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@ -1130,7 +1130,7 @@ namespace Loki
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// class template Functor
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// A generalized functor implementation with value semantics
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////////////////////////////////////////////////////////////////////////////////
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template <typename R, class TList = NullType,
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template <typename R = void, class TList = NullType,
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template<class> class ThreadingModel = LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL>
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class Functor
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{
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@ -22,6 +22,7 @@
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#include <cassert>
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#include <cstdlib>
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#include <new>
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#include <vector>
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#ifdef _MSC_VER
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#define LOKI_C_CALLING_CONVENTION_QUALIFIER __cdecl
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@ -36,10 +37,10 @@ namespace Loki
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namespace Private
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{
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////////////////////////////////////////////////////////////////////////////////
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// class LifetimeTracker
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// Helper class for SetLongevity
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// class LifetimeTracker
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// Helper class for SetLongevity
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////////////////////////////////////////////////////////////////////////////////
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class LifetimeTracker
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{
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@ -95,14 +96,15 @@ namespace Loki
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Destroyer destroyer_;
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};
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void LOKI_C_CALLING_CONVENTION_QUALIFIER AtExitFn(); // declaration needed below
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void LOKI_C_CALLING_CONVENTION_QUALIFIER AtExitFn(); // declaration needed below
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} // namespace Private
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////////////////////////////////////////////////////////////////////////////////
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// function template SetLongevity
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// Assigns an object a longevity; ensures ordered destructions of objects
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// registered thusly during the exit sequence of the application
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// function template SetLongevity
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// Assigns an object a longevity; ensures ordered destructions of objects
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// registered thusly during the exit sequence of the application
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////////////////////////////////////////////////////////////////////////////////
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template <typename T, typename Destroyer>
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void SetLongevity(T* pDynObject, unsigned int longevity,
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@ -144,12 +146,12 @@ namespace Loki
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{
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SetLongevity<T, typename Private::Deleter<T>::Type>(pDynObject, longevity, d);
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}
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////////////////////////////////////////////////////////////////////////////////
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// class template CreateUsingNew
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// Implementation of the CreationPolicy used by SingletonHolder
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// Creates objects using a straight call to the new operator
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// class template CreateUsingNew
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// Implementation of the CreationPolicy used by SingletonHolder
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// Creates objects using a straight call to the new operator
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////////////////////////////////////////////////////////////////////////////////
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template <class T> struct CreateUsingNew
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{
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@ -160,12 +162,12 @@ namespace Loki
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{ delete p; }
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};
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////////////////////////////////////////////////////////////////////////////////
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// class template CreateUsingNew
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// Implementation of the CreationPolicy used by SingletonHolder
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// Creates objects using a call to std::malloc, followed by a call to the
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// placement new operator
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// class template CreateUsingNew
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// Implementation of the CreationPolicy used by SingletonHolder
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// Creates objects using a call to std::malloc, followed by a call to the
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// placement new operator
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////////////////////////////////////////////////////////////////////////////////
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template <class T> struct CreateUsingMalloc
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{
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@ -183,14 +185,14 @@ namespace Loki
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}
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};
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////////////////////////////////////////////////////////////////////////////////
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// class template CreateStatic
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// Implementation of the CreationPolicy used by SingletonHolder
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// Creates an object in static memory
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// Implementation is slightly nonportable because it uses the MaxAlign trick
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// (an union of all types to ensure proper memory alignment). This trick is
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// nonportable in theory but highly portable in practice.
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// class template CreateStatic
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// Implementation of the CreationPolicy used by SingletonHolder
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// Creates an object in static memory
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// Implementation is slightly nonportable because it uses the MaxAlign trick
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// (an union of all types to ensure proper memory alignment). This trick is
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// nonportable in theory but highly portable in practice.
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////////////////////////////////////////////////////////////////////////////////
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template <class T> struct CreateStatic
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{
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@ -231,12 +233,12 @@ namespace Loki
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}
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};
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////////////////////////////////////////////////////////////////////////////////
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// class template DefaultLifetime
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// Implementation of the LifetimePolicy used by SingletonHolder
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// Schedules an object's destruction as per C++ rules
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// Forwards to std::atexit
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// class template DefaultLifetime
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// Implementation of the LifetimePolicy used by SingletonHolder
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// Schedules an object's destruction as per C++ rules
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// Forwards to std::atexit
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////////////////////////////////////////////////////////////////////////////////
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template <class T>
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struct DefaultLifetime
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@ -248,12 +250,12 @@ namespace Loki
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{ throw std::logic_error("Dead Reference Detected"); }
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};
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////////////////////////////////////////////////////////////////////////////////
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// class template PhoenixSingleton
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// Implementation of the LifetimePolicy used by SingletonHolder
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// Schedules an object's destruction as per C++ rules, and it allows object
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// recreation by not throwing an exception from OnDeadReference
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// class template PhoenixSingleton
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// Implementation of the LifetimePolicy used by SingletonHolder
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// Schedules an object's destruction as per C++ rules, and it allows object
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// recreation by not throwing an exception from OnDeadReference
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////////////////////////////////////////////////////////////////////////////////
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template <class T>
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class PhoenixSingleton
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@ -284,19 +286,19 @@ namespace Loki
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template <class T> bool PhoenixSingleton<T>::destroyedOnce_ = false;
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#endif
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////////////////////////////////////////////////////////////////////////////////
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// class template DeletableSingleton
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// Copyright (c) 2004 by Curtis Krauskopf - curtis@decompile.com
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//
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// A DeletableSingleton allows the instantiated singleton to be
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// destroyed at any time. The singleton can be reinstantiated at
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// any time, even during program termination.
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// If the singleton exists when the program terminates, it will
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// be automatically deleted.
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//
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// The singleton can be deleted manually:
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// DeletableSingleton<MyClass>::GracefulDelete();
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// class template DeletableSingleton
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// Copyright (c) 2004 by Curtis Krauskopf - curtis@decompile.com
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//
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// A DeletableSingleton allows the instantiated singleton to be
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// destroyed at any time. The singleton can be reinstantiated at
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// any time, even during program termination.
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// If the singleton exists when the program terminates, it will
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// be automatically deleted.
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//
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// The singleton can be deleted manually:
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// DeletableSingleton<MyClass>::GracefulDelete();
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////////////////////////////////////////////////////////////////////////////////
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template <class T>
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class DeletableSingleton
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@ -353,10 +355,10 @@ namespace Loki
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template <class T>
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bool DeletableSingleton<T>::needCallback = true;
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////////////////////////////////////////////////////////////////////////////////
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// class template Adapter
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// Helper for SingletonWithLongevity below
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// class template Adapter
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// Helper for SingletonWithLongevity below
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////////////////////////////////////////////////////////////////////////////////
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namespace Private
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{
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@ -368,13 +370,13 @@ namespace Loki
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};
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}
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////////////////////////////////////////////////////////////////////////////////
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// class template SingletonWithLongevity
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// Implementation of the LifetimePolicy used by SingletonHolder
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// Schedules an object's destruction in order of their longevities
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// Assumes a visible function GetLongevity(T*) that returns the longevity of the
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// object
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// class template SingletonWithLongevity
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// Implementation of the LifetimePolicy used by SingletonHolder
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// Schedules an object's destruction in order of their longevities
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// Assumes a visible function GetLongevity(T*) that returns the longevity of the
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// object
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////////////////////////////////////////////////////////////////////////////////
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template <class T>
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class SingletonWithLongevity
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{ throw std::logic_error("Dead Reference Detected"); }
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};
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////////////////////////////////////////////////////////////////////////////////
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// class template NoDestroy
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// Implementation of the LifetimePolicy used by SingletonHolder
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// Never destroys the object
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// class template NoDestroy
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// Implementation of the LifetimePolicy used by SingletonHolder
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// Never destroys the object
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////////////////////////////////////////////////////////////////////////////////
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template <class T>
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struct NoDestroy
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{}
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};
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////////////////////////////////////////////////////////////////////////////////
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// class template SingletonHolder
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// Provides Singleton amenities for a type T
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// To protect that type from spurious instantiations, you have to protect it
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// yourself.
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// DieOrder lifetime policy:
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// Policy to handle lifetime dependencies
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////////////////////////////////////////////////////////////////////////////////
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template <unsigned int Longevity, class T>
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class SingletonFixedLongevity
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{
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public:
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static void ScheduleDestruction(T* pObj, atexit_pfn_t pFun)
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{
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Private::Adapter<T> adapter = { pFun };
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SetLongevity(pObj, Longevity , adapter);
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}
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static void OnDeadReference()
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{ throw std::logic_error("Dead Reference Detected"); }
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};
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struct DieOrder
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{
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template <class T>
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struct Last : public SingletonFixedLongevity<0xFFFFFFFF ,T>
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{};
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template <class T>
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struct First : public SingletonFixedLongevity<0xFFFFFFFF-1,T>
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{};
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};
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////////////////////////////////////////////////////////////////////////////////
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// FollowIntoDeath lifetime policy: followers will die after the master dies
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// Followers will not die, if
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// - master never dies (NoDestroy policy)
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// - master never created
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// - master dies not in the function registered with atexit
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// - master dies not by a call of a the atexit registerd function
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// (DeletableSingleton::GreathFullDeath)
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//
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// Usage:
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// Lifetime of the master singleton e.g. with a Master class:
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// SingletonHolder<Master,
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// FollowIntoDeath::With<DefaultLifetime>::AsMasterLifetime>
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// MasterSingleton;
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//
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// Lifetime of the follower singleton e.g. with a Follower class:
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// SingletonHolder<Follower,CreateUsingNew,
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// FollowIntoDeath::AfterMaster<MasterSingleton>::IsDestroyed>
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// FollowerSingleton
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////////////////////////////////////////////////////////////////////////////////
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struct FollowIntoDeath
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{
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template<class T>
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class Followers
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{
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typedef std::vector<atexit_pfn_t> Container;
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typedef typename Container::iterator iterator;
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static Container* followers_;
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public:
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static void Init()
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{
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static bool done = false;
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if(!done)
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{
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followers_ = new Container;
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done = true;
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}
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}
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static void AddFollower(atexit_pfn_t ae)
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{
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Init();
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followers_->push_back(ae);
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}
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static void DestroyFollowers()
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{
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Init();
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for(iterator it = followers_->begin();it != followers_->end();++it)
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(*it)();
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delete followers_;
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}
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};
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template<template <class> class Lifetime>
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struct With
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{
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template<class Master>
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struct AsMasterLifetime
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{
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static void ScheduleDestruction(Master* pObj, atexit_pfn_t pFun)
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{
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Followers<Master>::Init();
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Lifetime<Master>::ScheduleDestruction(pObj, pFun);
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// use same policy for the followers and force a new
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// template instantiation, this adds a additional atexit entry
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// does not work with SetLonlevity, but there you can control
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// the lifetime with the GetLongevity function.
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Lifetime<Followers<Master> >::ScheduleDestruction(0,Followers<Master>::DestroyFollowers);
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}
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static void OnDeadReference()
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{
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throw std::logic_error("Dead Reference Detected");
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}
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};
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};
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template<class Master>
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struct AfterMaster
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{
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template<class F>
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struct IsDestroyed
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{
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static void ScheduleDestruction(F* pObj, atexit_pfn_t pFun)
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{
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Followers<Master>::AddFollower(pFun);
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}
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static void OnDeadReference()
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{
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throw std::logic_error("Dead Reference Detected");
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}
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};
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};
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};
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template<class T>
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typename FollowIntoDeath::Followers<T>::Container*
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FollowIntoDeath::Followers<T>::followers_ = 0;
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////////////////////////////////////////////////////////////////////////////////
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// class template SingletonHolder
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// Provides Singleton amenities for a type T
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// To protect that type from spurious instantiations, you have to protect it
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// yourself.
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////////////////////////////////////////////////////////////////////////////////
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template
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<
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static bool destroyed_;
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};
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////////////////////////////////////////////////////////////////////////////////
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// SingletonHolder's data
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// SingletonHolder's data
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////////////////////////////////////////////////////////////////////////////////
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template
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<
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>
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bool SingletonHolder<T, C, L, M>::destroyed_;
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////////////////////////////////////////////////////////////////////////////////
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// SingletonHolder::Instance
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// SingletonHolder::Instance
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////////////////////////////////////////////////////////////////////////////////
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template
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<
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return *pInstance_;
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}
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////////////////////////////////////////////////////////////////////////////////
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// SingletonHolder::MakeInstance (helper for Instance)
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// SingletonHolder::MakeInstance (helper for Instance)
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////////////////////////////////////////////////////////////////////////////////
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template
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<
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#define LOKI_DEFAULT_OBJECT_ALIGNMENT 4
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#endif
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//#define LOKI_DEFAULT_SMALLOBJ_LIFETIME NoDestroy
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//#define LOKI_DEFAULT_SMALLOBJ_LIFETIME DefaultLifetime
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#ifndef LOKI_DEFAULT_SMALLOBJ_LIFETIME
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#define LOKI_DEFAULT_SMALLOBJ_LIFETIME \
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FollowIntoDeath::With<DefaultLifetime>::AsMasterLifetime
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#endif
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#if defined(LOKI_SMALL_OBJECT_USE_NEW_ARRAY) && defined(_MSC_VER)
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#pragma message("Don't define LOKI_SMALL_OBJECT_USE_NEW_ARRAY when using a Microsoft compiler to prevet memory leaks.")
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#pragma message("now calling '#undef LOKI_SMALL_OBJECT_USE_NEW_ARRAY'")
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std::size_t chunkSize = LOKI_DEFAULT_CHUNK_SIZE,
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std::size_t maxSmallObjectSize = LOKI_MAX_SMALL_OBJECT_SIZE,
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std::size_t objectAlignSize = LOKI_DEFAULT_OBJECT_ALIGNMENT,
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template <class> class LifetimePolicy = Loki::NoDestroy
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template <class> class LifetimePolicy = LOKI_DEFAULT_SMALLOBJ_LIFETIME
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>
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class AllocatorSingleton : public SmallObjAllocator
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{
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#if (LOKI_MAX_SMALL_OBJECT_SIZE != 0) && (LOKI_DEFAULT_CHUNK_SIZE != 0) && (LOKI_DEFAULT_OBJECT_ALIGNMENT != 0)
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/// Defines type of allocator.
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public:
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/// Defines type of allocator singleton, must be public
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/// to handle singleton lifetime dependencies.
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typedef AllocatorSingleton< ThreadingModel, chunkSize,
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maxSmallObjectSize, objectAlignSize, LifetimePolicy > MyAllocator;
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maxSmallObjectSize, objectAlignSize, LifetimePolicy > ObjAllocatorSingleton;
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private:
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/// Defines type for thread-safety locking mechanism.
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typedef ThreadingModel< MyAllocator > MyThreadingModel;
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typedef ThreadingModel< ObjAllocatorSingleton > MyThreadingModel;
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/// Defines singleton made from allocator.
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typedef Loki::SingletonHolder< MyAllocator, Loki::CreateStatic,
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LifetimePolicy, ThreadingModel > MyAllocatorSingleton;
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/// Use singleton defined in AllocatorSingleton.
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typedef typename ObjAllocatorSingleton::MyAllocatorSingleton MyAllocatorSingleton;
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public:
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@ -459,7 +471,7 @@ namespace Loki
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std::size_t chunkSize = LOKI_DEFAULT_CHUNK_SIZE,
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std::size_t maxSmallObjectSize = LOKI_MAX_SMALL_OBJECT_SIZE,
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std::size_t objectAlignSize = LOKI_DEFAULT_OBJECT_ALIGNMENT,
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template <class> class LifetimePolicy = Loki::NoDestroy
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template <class> class LifetimePolicy = LOKI_DEFAULT_SMALLOBJ_LIFETIME
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>
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class SmallObject : public SmallObjectBase< ThreadingModel, chunkSize,
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maxSmallObjectSize, objectAlignSize, LifetimePolicy >
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@ -493,7 +505,7 @@ namespace Loki
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std::size_t chunkSize = LOKI_DEFAULT_CHUNK_SIZE,
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std::size_t maxSmallObjectSize = LOKI_MAX_SMALL_OBJECT_SIZE,
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std::size_t objectAlignSize = LOKI_DEFAULT_OBJECT_ALIGNMENT,
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template <class> class LifetimePolicy = Loki::NoDestroy
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template <class> class LifetimePolicy = LOKI_DEFAULT_SMALLOBJ_LIFETIME
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>
|
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class SmallValueObject : public SmallObjectBase< ThreadingModel, chunkSize,
|
||||
maxSmallObjectSize, objectAlignSize, LifetimePolicy >
|
||||
|
@ -513,6 +525,9 @@ namespace Loki
|
|||
// Nov. 26, 2004: re-implemented by Rich Sposato.
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.19 2005/11/01 11:11:52 syntheticpp
|
||||
// add lifetime policies to manage singleton lifetime dependencies: FollowIntoDeath and DieOrder. Change SmallObject.h to avoid memory leaks by default
|
||||
//
|
||||
// Revision 1.18 2005/10/30 14:03:23 syntheticpp
|
||||
// replace tabs space
|
||||
//
|
||||
|
|
|
@ -5,7 +5,7 @@ UnitCount=3
|
|||
Type=1
|
||||
Ver=1
|
||||
ObjFiles=
|
||||
Includes=..\..\include;..;.
|
||||
Includes=..\..\include;..;.;c:\sandbox\boost_1_33_0
|
||||
Libs=
|
||||
PrivateResource=
|
||||
ResourceIncludes=
|
||||
|
|
|
@ -29,3 +29,19 @@ link /NOLOGO /SUBSYSTEM:CONSOLE /incremental:no /OUT:"Phoenix-msvc.exe" ..\..\li
|
|||
link /NOLOGO /SUBSYSTEM:CONSOLE /incremental:no /OUT:"Phoenix-msvc.exe" tmp\Phoenix.obj ..\..\lib\SmallObj.obj ..\..\lib\Singleton.obj
|
||||
|
||||
)
|
||||
|
||||
|
||||
|
||||
:: Dependencies.cpp
|
||||
|
||||
cl -c -Zm200 -O2 -DNDEBUG -MT -EHsc -GR -W0 -wd4710 -I"." -I"..\..\include" -Fotmp\ Dependencies.cpp
|
||||
|
||||
if not defined LOKI_MSVC_NOLIB (
|
||||
|
||||
link /NOLOGO /SUBSYSTEM:CONSOLE /incremental:no /OUT:"Dependencies-msvc.exe" ..\..\lib\loki.lib tmp\Phoenix.obj
|
||||
|
||||
) else (
|
||||
|
||||
link /NOLOGO /SUBSYSTEM:CONSOLE /incremental:no /OUT:"Dependencies-msvc.exe" tmp\Dependencies.obj ..\..\lib\SmallObj.obj ..\..\lib\Singleton.obj
|
||||
|
||||
)
|
Loading…
Reference in a new issue