Adding MSVC 10 project files.
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@1146 7ec92016-0320-0410-acc4-a06ded1c099a
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99
test/Checker/Checker.vcxproj
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99
test/Checker/Checker.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{B1C04D81-E666-466A-A394-A3E74C830692}</ProjectGuid>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Configuration)\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Configuration)\</IntDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Configuration)\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Configuration)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<StringPooling>true</StringPooling>
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<MinimalRebuild>true</MinimalRebuild>
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<ExceptionHandling>Async</ExceptionHandling>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<WarningLevel>Level4</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<PrecompiledHeaderFile>
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</PrecompiledHeaderFile>
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<PrecompiledHeaderOutputFile>
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</PrecompiledHeaderOutputFile>
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</ClCompile>
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<Link>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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<AdditionalDependencies>
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</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<StringPooling>true</StringPooling>
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<ExceptionHandling>Async</ExceptionHandling>
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<WarningLevel>Level4</WarningLevel>
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<PrecompiledHeaderFile>
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</PrecompiledHeaderFile>
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<PrecompiledHeaderOutputFile>
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</PrecompiledHeaderOutputFile>
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</ClCompile>
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<Link>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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<AdditionalDependencies>
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</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="main.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\include\loki\Checker.h" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="Checker.vcxproj">
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<Project>{b1c04d81-e666-466a-a394-a3e74c830692}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<Private>false</Private>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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