Added SmallValueObject, SmallObjectBase, and AllocatorSingleton classes.
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@166 7ec92016-0320-0410-acc4-a06ded1c099a
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1 changed files with 175 additions and 73 deletions
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@ -13,7 +13,8 @@
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// without express or implied warranty.
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////////////////////////////////////////////////////////////////////////////////
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// Last update: Nov 26, 2004
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// $Header$
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#ifndef SMALLOBJ_INC_
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#define SMALLOBJ_INC_
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@ -40,14 +41,20 @@ namespace Loki
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{
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class FixedAllocator;
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////////////////////////////////////////////////////////////////////////////////
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// class SmallObjAllocator
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// Manages pool of fixed-size allocators.
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////////////////////////////////////////////////////////////////////////////////
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class SmallObjAllocator
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{
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public:
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protected:
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SmallObjAllocator( std::size_t pageSize, std::size_t maxObjectSize,
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std::size_t objectAlignSize );
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~SmallObjAllocator( void );
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public:
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void * Allocate( std::size_t size, bool doThrow );
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void Deallocate( void * p, std::size_t size );
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@ -57,6 +64,11 @@ namespace Loki
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inline std::size_t GetAlignment() const { return objectAlignSize_; }
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private:
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/// Copy-constructor is not implemented.
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SmallObjAllocator( const SmallObjAllocator & );
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/// Copy-assignment operator is not implemented.
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SmallObjAllocator & operator = ( const SmallObjAllocator & );
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Loki::FixedAllocator * pool_;
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std::size_t maxSmallObjectSize_;
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@ -64,6 +76,126 @@ namespace Loki
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std::size_t objectAlignSize_;
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};
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////////////////////////////////////////////////////////////////////////////////
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// class AllocatorSingleton
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// This template class is derived from SmallObjAllocator in order to pass template
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// arguments into SmallObjAllocator, and still have a default constructor for the
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// singleton.
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////////////////////////////////////////////////////////////////////////////////
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template
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<
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template <class> class ThreadingModel,
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std::size_t chunkSize,
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std::size_t maxSmallObjectSize,
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std::size_t objectAlignSize
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>
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class AllocatorSingleton : public SmallObjAllocator
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{
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public:
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inline AllocatorSingleton() :
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SmallObjAllocator( chunkSize, maxSmallObjectSize, objectAlignSize )
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{}
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inline ~AllocatorSingleton( void ) {}
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private:
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/// Copy-constructor is not implemented.
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AllocatorSingleton( const AllocatorSingleton & );
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/// Copy-assignment operator is not implemented.
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AllocatorSingleton & operator = ( const AllocatorSingleton & );
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};
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////////////////////////////////////////////////////////////////////////////////
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// class SmallObjectBase
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// Base class for small object allocation classes.
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////////////////////////////////////////////////////////////////////////////////
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template
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<
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template <class> class ThreadingModel,
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std::size_t chunkSize,
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std::size_t maxSmallObjectSize,
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std::size_t objectAlignSize,
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template <class> class LifetimePolicy
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>
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class SmallObjectBase
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{
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#if (MAX_SMALL_OBJECT_SIZE != 0) && (DEFAULT_CHUNK_SIZE != 0) && (LOKI_DEFAULT_OBJECT_ALIGNMENT != 0)
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/// Defines type of allocator.
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typedef AllocatorSingleton< ThreadingModel, chunkSize,
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maxSmallObjectSize, objectAlignSize > MyAllocator;
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/// Defines type for thread-safety locking mechanism.
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typedef ThreadingModel< MyAllocator > MyThreadingModel;
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/// Defines singleton made from allocator.
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typedef Loki::SingletonHolder< MyAllocator, Loki::CreateStatic,
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LifetimePolicy, ThreadingModel > MyAllocatorSingleton;
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public:
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/** Throwing single-object new.
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@note The exception specification is commented to prevent warning
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from MS compiler.
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*/
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static void * operator new ( std::size_t size ) // throw ( std::bad_alloc )
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{
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typename MyThreadingModel::Lock lock;
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(void)lock; // get rid of warning
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return MyAllocatorSingleton::Instance().Allocate( size, true );
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}
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/// Non-throwing single-object new.
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static void * operator new ( std::size_t size, const std::nothrow_t & ) throw ()
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{
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typename MyThreadingModel::Lock lock;
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(void)lock; // get rid of warning
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return MyAllocatorSingleton::Instance().Allocate( size, false );
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}
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/// Placement single-object new.
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inline static void * operator new ( std::size_t size, void * place )
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{
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return ::operator new( size, place );
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}
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/// Single-object delete.
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static void operator delete ( void * p, std::size_t size ) throw ()
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{
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typename MyThreadingModel::Lock lock;
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(void)lock; // get rid of warning
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MyAllocatorSingleton::Instance().Deallocate( p, size );
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}
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/// Non-throwing single-object delete.
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static void operator delete ( void * p, std::size_t size,
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const std::nothrow_t & ) throw()
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{
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typename MyThreadingModel::Lock lock;
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(void)lock; // get rid of warning
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MyAllocatorSingleton::Instance().Deallocate( p, size );
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}
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/// Placement single-object delete.
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inline static void operator delete ( void * p, void * place )
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{
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::operator delete ( p, place );
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}
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#endif // #if default template parameters are not zero
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protected:
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inline SmallObjectBase( void ) {}
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inline SmallObjectBase( const SmallObjectBase & ) {}
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inline SmallObjectBase & operator = ( const SmallObjectBase & ) {}
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inline ~SmallObjectBase() {}
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}; // end class SmallObjectBase
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////////////////////////////////////////////////////////////////////////////////
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// class SmallObject
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// Base class for polymorphic small objects, offers fast allocations &
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@ -75,84 +207,50 @@ namespace Loki
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template <class> class ThreadingModel = DEFAULT_THREADING,
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std::size_t chunkSize = DEFAULT_CHUNK_SIZE,
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std::size_t maxSmallObjectSize = MAX_SMALL_OBJECT_SIZE,
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std::size_t objectAlignSize = LOKI_DEFAULT_OBJECT_ALIGNMENT
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std::size_t objectAlignSize = LOKI_DEFAULT_OBJECT_ALIGNMENT,
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template <class> class LifetimePolicy = Loki::NoDestroy
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>
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class SmallObject : public ThreadingModel<
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SmallObject< ThreadingModel, chunkSize, maxSmallObjectSize, objectAlignSize > >
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class SmallObject : public SmallObjectBase< ThreadingModel, chunkSize,
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maxSmallObjectSize, objectAlignSize, LifetimePolicy >
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{
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typedef ThreadingModel< SmallObject<ThreadingModel,
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chunkSize, maxSmallObjectSize, objectAlignSize > > MyThreadingModel;
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struct MySmallObjAllocator : public SmallObjAllocator
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{
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MySmallObjAllocator()
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: SmallObjAllocator( chunkSize, maxSmallObjectSize, objectAlignSize )
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{}
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};
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// The typedef below would make things much simpler,
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// but MWCW won't like it
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// typedef SingletonHolder<MySmallObjAllocator/*, CreateStatic,
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// NoDestroy, ThreadingModel*/> MyAllocator;
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public:
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#if (MAX_SMALL_OBJECT_SIZE != 0) && (DEFAULT_CHUNK_SIZE != 0) && (LOKI_DEFAULT_OBJECT_ALIGNMENT != 0)
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/// Throwing single-object new.
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static void * operator new ( std::size_t size ) throw ( std::bad_alloc )
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{
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typename MyThreadingModel::Lock lock;
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(void)lock; // get rid of warning
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return SingletonHolder< MySmallObjAllocator, CreateStatic,
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NoDestroy >::Instance().Allocate( size, true );
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}
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/// Non-throwing single-object new.
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static void * operator new ( std::size_t size, const std::nothrow_t & ) throw ()
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{
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typename MyThreadingModel::Lock lock;
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(void)lock; // get rid of warning
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return SingletonHolder< MySmallObjAllocator, CreateStatic,
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NoDestroy >::Instance().Allocate( size, false );
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}
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/// Placement single-object new.
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static void * operator new ( std::size_t size, void * place )
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{
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return ::operator new( size, place );
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}
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/// Single-object delete.
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static void operator delete ( void * p, std::size_t size ) throw ()
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{
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typename MyThreadingModel::Lock lock;
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(void)lock; // get rid of warning
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SingletonHolder< MySmallObjAllocator, CreateStatic,
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NoDestroy >::Instance().Deallocate( p, size );
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}
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/// Non-throwing single-object delete.
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static void operator delete ( void * p, std::size_t size,
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const std::nothrow_t & ) throw()
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{
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typename MyThreadingModel::Lock lock;
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(void)lock; // get rid of warning
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SingletonHolder< MySmallObjAllocator, CreateStatic,
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NoDestroy >::Instance().Deallocate( p, size );
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}
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/// Placement single-object delete.
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static void operator delete ( void * p, void * place )
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{
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::operator delete ( p, place );
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}
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#endif // #if default template parameters are not zero
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virtual ~SmallObject() {}
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protected:
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inline SmallObject( void ) {}
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private:
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/// Copy-constructor is not implemented.
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SmallObject( const SmallObject & );
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/// Copy-assignment operator is not implemented.
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SmallObject & operator = ( const SmallObject & );
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}; // end class SmallObject
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////////////////////////////////////////////////////////////////////////////////
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// class SmallValueObject
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// Base class for small objects with value semantics - offers fast allocations &
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// deallocations. Destructor is non-virtual, inline, and protected.
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////////////////////////////////////////////////////////////////////////////////
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template
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<
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template <class> class ThreadingModel = DEFAULT_THREADING,
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std::size_t chunkSize = DEFAULT_CHUNK_SIZE,
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std::size_t maxSmallObjectSize = MAX_SMALL_OBJECT_SIZE,
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std::size_t objectAlignSize = LOKI_DEFAULT_OBJECT_ALIGNMENT,
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template <class> class LifetimePolicy = Loki::NoDestroy
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>
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class SmallValueObject : public SmallObjectBase< ThreadingModel, chunkSize,
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maxSmallObjectSize, objectAlignSize, LifetimePolicy >
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{
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protected:
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inline SmallValueObject( void ) {}
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inline SmallValueObject( const SmallValueObject & ) {}
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inline SmallValueObject & operator = ( const SmallValueObject & ) {}
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inline ~SmallValueObject() {}
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}; // end class SmallValueObject
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} // namespace Loki
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////////////////////////////////////////////////////////////////////////////////
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@ -163,3 +261,7 @@ namespace Loki
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#endif // SMALLOBJ_INC_
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// $Log$
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// Revision 1.2 2005/07/22 00:22:38 rich_sposato
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// Added SmallValueObject, SmallObjectBase, and AllocatorSingleton classes.
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//
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