Added SmallValueObject, SmallObjectBase, and AllocatorSingleton classes.

git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@166 7ec92016-0320-0410-acc4-a06ded1c099a
This commit is contained in:
rich_sposato 2005-07-22 00:22:38 +00:00
parent dea82286fa
commit b436c6aaee

View file

@ -13,7 +13,8 @@
// without express or implied warranty.
////////////////////////////////////////////////////////////////////////////////
// Last update: Nov 26, 2004
// $Header$
#ifndef SMALLOBJ_INC_
#define SMALLOBJ_INC_
@ -40,14 +41,20 @@ namespace Loki
{
class FixedAllocator;
////////////////////////////////////////////////////////////////////////////////
// class SmallObjAllocator
// Manages pool of fixed-size allocators.
////////////////////////////////////////////////////////////////////////////////
class SmallObjAllocator
{
public:
protected:
SmallObjAllocator( std::size_t pageSize, std::size_t maxObjectSize,
std::size_t objectAlignSize );
~SmallObjAllocator( void );
public:
void * Allocate( std::size_t size, bool doThrow );
void Deallocate( void * p, std::size_t size );
@ -57,6 +64,11 @@ namespace Loki
inline std::size_t GetAlignment() const { return objectAlignSize_; }
private:
/// Copy-constructor is not implemented.
SmallObjAllocator( const SmallObjAllocator & );
/// Copy-assignment operator is not implemented.
SmallObjAllocator & operator = ( const SmallObjAllocator & );
Loki::FixedAllocator * pool_;
std::size_t maxSmallObjectSize_;
@ -64,6 +76,126 @@ namespace Loki
std::size_t objectAlignSize_;
};
////////////////////////////////////////////////////////////////////////////////
// class AllocatorSingleton
// This template class is derived from SmallObjAllocator in order to pass template
// arguments into SmallObjAllocator, and still have a default constructor for the
// singleton.
////////////////////////////////////////////////////////////////////////////////
template
<
template <class> class ThreadingModel,
std::size_t chunkSize,
std::size_t maxSmallObjectSize,
std::size_t objectAlignSize
>
class AllocatorSingleton : public SmallObjAllocator
{
public:
inline AllocatorSingleton() :
SmallObjAllocator( chunkSize, maxSmallObjectSize, objectAlignSize )
{}
inline ~AllocatorSingleton( void ) {}
private:
/// Copy-constructor is not implemented.
AllocatorSingleton( const AllocatorSingleton & );
/// Copy-assignment operator is not implemented.
AllocatorSingleton & operator = ( const AllocatorSingleton & );
};
////////////////////////////////////////////////////////////////////////////////
// class SmallObjectBase
// Base class for small object allocation classes.
////////////////////////////////////////////////////////////////////////////////
template
<
template <class> class ThreadingModel,
std::size_t chunkSize,
std::size_t maxSmallObjectSize,
std::size_t objectAlignSize,
template <class> class LifetimePolicy
>
class SmallObjectBase
{
#if (MAX_SMALL_OBJECT_SIZE != 0) && (DEFAULT_CHUNK_SIZE != 0) && (LOKI_DEFAULT_OBJECT_ALIGNMENT != 0)
/// Defines type of allocator.
typedef AllocatorSingleton< ThreadingModel, chunkSize,
maxSmallObjectSize, objectAlignSize > MyAllocator;
/// Defines type for thread-safety locking mechanism.
typedef ThreadingModel< MyAllocator > MyThreadingModel;
/// Defines singleton made from allocator.
typedef Loki::SingletonHolder< MyAllocator, Loki::CreateStatic,
LifetimePolicy, ThreadingModel > MyAllocatorSingleton;
public:
/** Throwing single-object new.
@note The exception specification is commented to prevent warning
from MS compiler.
*/
static void * operator new ( std::size_t size ) // throw ( std::bad_alloc )
{
typename MyThreadingModel::Lock lock;
(void)lock; // get rid of warning
return MyAllocatorSingleton::Instance().Allocate( size, true );
}
/// Non-throwing single-object new.
static void * operator new ( std::size_t size, const std::nothrow_t & ) throw ()
{
typename MyThreadingModel::Lock lock;
(void)lock; // get rid of warning
return MyAllocatorSingleton::Instance().Allocate( size, false );
}
/// Placement single-object new.
inline static void * operator new ( std::size_t size, void * place )
{
return ::operator new( size, place );
}
/// Single-object delete.
static void operator delete ( void * p, std::size_t size ) throw ()
{
typename MyThreadingModel::Lock lock;
(void)lock; // get rid of warning
MyAllocatorSingleton::Instance().Deallocate( p, size );
}
/// Non-throwing single-object delete.
static void operator delete ( void * p, std::size_t size,
const std::nothrow_t & ) throw()
{
typename MyThreadingModel::Lock lock;
(void)lock; // get rid of warning
MyAllocatorSingleton::Instance().Deallocate( p, size );
}
/// Placement single-object delete.
inline static void operator delete ( void * p, void * place )
{
::operator delete ( p, place );
}
#endif // #if default template parameters are not zero
protected:
inline SmallObjectBase( void ) {}
inline SmallObjectBase( const SmallObjectBase & ) {}
inline SmallObjectBase & operator = ( const SmallObjectBase & ) {}
inline ~SmallObjectBase() {}
}; // end class SmallObjectBase
////////////////////////////////////////////////////////////////////////////////
// class SmallObject
// Base class for polymorphic small objects, offers fast allocations &
@ -75,84 +207,50 @@ namespace Loki
template <class> class ThreadingModel = DEFAULT_THREADING,
std::size_t chunkSize = DEFAULT_CHUNK_SIZE,
std::size_t maxSmallObjectSize = MAX_SMALL_OBJECT_SIZE,
std::size_t objectAlignSize = LOKI_DEFAULT_OBJECT_ALIGNMENT
std::size_t objectAlignSize = LOKI_DEFAULT_OBJECT_ALIGNMENT,
template <class> class LifetimePolicy = Loki::NoDestroy
>
class SmallObject : public ThreadingModel<
SmallObject< ThreadingModel, chunkSize, maxSmallObjectSize, objectAlignSize > >
class SmallObject : public SmallObjectBase< ThreadingModel, chunkSize,
maxSmallObjectSize, objectAlignSize, LifetimePolicy >
{
typedef ThreadingModel< SmallObject<ThreadingModel,
chunkSize, maxSmallObjectSize, objectAlignSize > > MyThreadingModel;
struct MySmallObjAllocator : public SmallObjAllocator
{
MySmallObjAllocator()
: SmallObjAllocator( chunkSize, maxSmallObjectSize, objectAlignSize )
{}
};
// The typedef below would make things much simpler,
// but MWCW won't like it
// typedef SingletonHolder<MySmallObjAllocator/*, CreateStatic,
// NoDestroy, ThreadingModel*/> MyAllocator;
public:
#if (MAX_SMALL_OBJECT_SIZE != 0) && (DEFAULT_CHUNK_SIZE != 0) && (LOKI_DEFAULT_OBJECT_ALIGNMENT != 0)
/// Throwing single-object new.
static void * operator new ( std::size_t size ) throw ( std::bad_alloc )
{
typename MyThreadingModel::Lock lock;
(void)lock; // get rid of warning
return SingletonHolder< MySmallObjAllocator, CreateStatic,
NoDestroy >::Instance().Allocate( size, true );
}
/// Non-throwing single-object new.
static void * operator new ( std::size_t size, const std::nothrow_t & ) throw ()
{
typename MyThreadingModel::Lock lock;
(void)lock; // get rid of warning
return SingletonHolder< MySmallObjAllocator, CreateStatic,
NoDestroy >::Instance().Allocate( size, false );
}
/// Placement single-object new.
static void * operator new ( std::size_t size, void * place )
{
return ::operator new( size, place );
}
/// Single-object delete.
static void operator delete ( void * p, std::size_t size ) throw ()
{
typename MyThreadingModel::Lock lock;
(void)lock; // get rid of warning
SingletonHolder< MySmallObjAllocator, CreateStatic,
NoDestroy >::Instance().Deallocate( p, size );
}
/// Non-throwing single-object delete.
static void operator delete ( void * p, std::size_t size,
const std::nothrow_t & ) throw()
{
typename MyThreadingModel::Lock lock;
(void)lock; // get rid of warning
SingletonHolder< MySmallObjAllocator, CreateStatic,
NoDestroy >::Instance().Deallocate( p, size );
}
/// Placement single-object delete.
static void operator delete ( void * p, void * place )
{
::operator delete ( p, place );
}
#endif // #if default template parameters are not zero
virtual ~SmallObject() {}
protected:
inline SmallObject( void ) {}
private:
/// Copy-constructor is not implemented.
SmallObject( const SmallObject & );
/// Copy-assignment operator is not implemented.
SmallObject & operator = ( const SmallObject & );
}; // end class SmallObject
////////////////////////////////////////////////////////////////////////////////
// class SmallValueObject
// Base class for small objects with value semantics - offers fast allocations &
// deallocations. Destructor is non-virtual, inline, and protected.
////////////////////////////////////////////////////////////////////////////////
template
<
template <class> class ThreadingModel = DEFAULT_THREADING,
std::size_t chunkSize = DEFAULT_CHUNK_SIZE,
std::size_t maxSmallObjectSize = MAX_SMALL_OBJECT_SIZE,
std::size_t objectAlignSize = LOKI_DEFAULT_OBJECT_ALIGNMENT,
template <class> class LifetimePolicy = Loki::NoDestroy
>
class SmallValueObject : public SmallObjectBase< ThreadingModel, chunkSize,
maxSmallObjectSize, objectAlignSize, LifetimePolicy >
{
protected:
inline SmallValueObject( void ) {}
inline SmallValueObject( const SmallValueObject & ) {}
inline SmallValueObject & operator = ( const SmallValueObject & ) {}
inline ~SmallValueObject() {}
}; // end class SmallValueObject
} // namespace Loki
////////////////////////////////////////////////////////////////////////////////
@ -163,3 +261,7 @@ namespace Loki
#endif // SMALLOBJ_INC_
// $Log$
// Revision 1.2 2005/07/22 00:22:38 rich_sposato
// Added SmallValueObject, SmallObjectBase, and AllocatorSingleton classes.
//