Moved some code in main.cpp to separate files.
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@1118 7ec92016-0320-0410-acc4-a06ded1c099a
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5 changed files with 518 additions and 351 deletions
246
test/ThreadLocal/ThreadTests.cpp
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246
test/ThreadLocal/ThreadTests.cpp
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////////////////////////////////////////////////////////////////////////////////
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//
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// ThreadLocal test program for The Loki Library
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// Copyright (c) 2009 by Richard Sposato
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// The copyright on this file is protected under the terms of the MIT license.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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////////////////////////////////////////////////////////////////////////////////
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// ----------------------------------------------------------------------------
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#include "ThreadPool.hpp"
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#include <loki/ThreadLocal.h>
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#include <vector>
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#include <sstream>
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#include <iostream>
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#include <cassert>
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// ----------------------------------------------------------------------------
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typedef ::std::vector< unsigned int > IntVector;
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static LOKI_THREAD_LOCAL unsigned int StandaloneStaticValue = 0;
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static const unsigned int ThreadCount = 4;
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// ----------------------------------------------------------------------------
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IntVector & GetIntVector( void )
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{
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unsigned int v = 0;
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static IntVector addresses( ThreadCount, v );
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return addresses;
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}
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// ----------------------------------------------------------------------------
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void * AddToIntVector( void * p )
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{
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assert( 0 == StandaloneStaticValue );
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const unsigned int ii = reinterpret_cast< unsigned int >( p );
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assert( 0 < ii );
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assert( ii < ThreadCount + 1 );
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StandaloneStaticValue = ii;
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IntVector & v = GetIntVector();
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v[ ii - 1 ] = StandaloneStaticValue;
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assert( ii == StandaloneStaticValue );
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assert( v[ ii - 1 ] == StandaloneStaticValue );
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return nullptr;
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}
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// ----------------------------------------------------------------------------
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bool TestThreadLocalStaticValue( void )
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{
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assert( StandaloneStaticValue == 0 );
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{
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ThreadPool pool;
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pool.Create( ThreadCount, &AddToIntVector );
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pool.Start();
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pool.Join();
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}
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bool allDifferent = true;
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IntVector & v = GetIntVector();
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for ( unsigned int i1 = 0; i1 < ThreadCount - 1; ++i1 )
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{
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const unsigned int v1 = v[ i1 ];
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for ( unsigned int i2 = i1 + 1; i2 < ThreadCount; ++i2 )
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{
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const unsigned int v2 = v[ i2 ];
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if ( v1 == v2 )
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{
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allDifferent = false;
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break;
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}
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}
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if ( !allDifferent )
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break;
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}
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assert( StandaloneStaticValue == 0 );
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return allDifferent;
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}
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// ----------------------------------------------------------------------------
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unsigned int & GetFunctionThreadLocalValue( void )
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{
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static LOKI_THREAD_LOCAL unsigned int FunctionStaticValue = 0;
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return FunctionStaticValue;
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}
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// ----------------------------------------------------------------------------
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void * ChangeFunctionStaticValue( void * p )
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{
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unsigned int & thatValue = GetFunctionThreadLocalValue();
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assert( 0 == thatValue );
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const unsigned int ii = reinterpret_cast< unsigned int >( p );
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assert( 0 < ii );
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assert( ii < ThreadCount + 1 );
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thatValue = ii + ThreadCount;
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IntVector & v = GetIntVector();
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v[ ii - 1 ] = thatValue + ThreadCount;
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assert( ii + ThreadCount == thatValue );
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assert( v[ ii - 1 ] == thatValue + ThreadCount );
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return nullptr;
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}
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// ----------------------------------------------------------------------------
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bool TestThreadLocalFunctionStaticValue( void )
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{
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assert( GetFunctionThreadLocalValue() == 0 );
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IntVector & v = GetIntVector();
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for ( unsigned int i0 = 0; i0 < v.size(); ++i0 )
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{
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v[ i0 ] = 0;
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}
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{
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ThreadPool pool;
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pool.Create( ThreadCount, &ChangeFunctionStaticValue );
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pool.Start();
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pool.Join();
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}
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bool allDifferent = true;
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for ( unsigned int i1 = 0; i1 < ThreadCount - 1; ++i1 )
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{
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const unsigned int v1 = v[ i1 ];
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for ( unsigned int i2 = i1 + 1; i2 < ThreadCount; ++i2 )
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{
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const unsigned int v2 = v[ i2 ];
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if ( v1 == v2 )
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{
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allDifferent = false;
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break;
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}
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}
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if ( !allDifferent )
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break;
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}
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assert( GetFunctionThreadLocalValue() == 0 );
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return allDifferent;
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}
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// ----------------------------------------------------------------------------
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class ThreadAware
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{
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public:
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static inline void SetValue( unsigned int value ) { ClassThreadLocal = value; }
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static inline unsigned int GetValue( void ) { return ClassThreadLocal; }
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private:
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static LOKI_THREAD_LOCAL unsigned int ClassThreadLocal;
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};
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LOKI_THREAD_LOCAL unsigned int ThreadAware::ClassThreadLocal = 0;
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// ----------------------------------------------------------------------------
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void * ChangeClassStaticValue( void * p )
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{
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assert( ThreadAware::GetValue() == 0 );
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const unsigned int ii = reinterpret_cast< unsigned int >( p );
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assert( 0 < ii );
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assert( ii < ThreadCount + 1 );
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ThreadAware::SetValue( ii + 2 * ThreadCount );
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IntVector & v = GetIntVector();
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v[ ii - 1 ] = ThreadAware::GetValue();
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assert( v[ ii - 1 ] == ThreadAware::GetValue() );
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assert( ThreadAware::GetValue() == ii + 2 * ThreadCount );
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return nullptr;
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}
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// ----------------------------------------------------------------------------
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bool TestThreadLocalClassStaticValue( void )
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{
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assert( ThreadAware::GetValue() == 0 );
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IntVector & v = GetIntVector();
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for ( unsigned int i0 = 0; i0 < v.size(); ++i0 )
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{
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v[ i0 ] = 0;
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}
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{
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ThreadPool pool;
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pool.Create( ThreadCount, &ChangeClassStaticValue );
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pool.Start();
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pool.Join();
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}
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bool allDifferent = true;
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for ( unsigned int i1 = 0; i1 < ThreadCount - 1; ++i1 )
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{
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const unsigned int v1 = v[ i1 ];
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for ( unsigned int i2 = i1 + 1; i2 < ThreadCount; ++i2 )
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{
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const unsigned int v2 = v[ i2 ];
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if ( v1 == v2 )
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{
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allDifferent = false;
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break;
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}
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}
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if ( !allDifferent )
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break;
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}
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assert( ThreadAware::GetValue() == 0 );
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return allDifferent;
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}
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// ----------------------------------------------------------------------------
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