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git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@193 7ec92016-0320-0410-acc4-a06ded1c099a
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4 changed files with 358 additions and 352 deletions
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@ -50,8 +50,8 @@ namespace Loki
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////////////////////////////////////////////////////////////////////////////////
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/*
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class template Factory
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Implements a generic object factory
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class template Factory
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Implements a generic object factory
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cretae functions with up to 15 parameters
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@ -95,7 +95,7 @@ namespace Loki
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// class template FunctorImpl
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////////////////////////////////////////////////////////////////////////////////
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struct FactoryImplBase
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struct FactoryImplBase
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{
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typedef EmptyType Parm1;
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typedef EmptyType Parm2;
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@ -441,14 +441,14 @@ namespace Loki
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typedef typename Impl::Parm14 Parm14;
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typedef typename Impl::Parm15 Parm15;
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Factory()
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{
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}
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Factory()
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{
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}
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~Factory()
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{
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associations_.erase(associations_.begin(), associations_.end());
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}
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~Factory()
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{
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associations_.erase(associations_.begin(), associations_.end());
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}
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typedef typename IdToProductMap::iterator iterator;
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@ -472,7 +472,7 @@ namespace Loki
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{
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ProductCreator creator( p, fn );
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return associations_.insert(
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typename IdToProductMap::value_type(id, creator)).second != 0;
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typename IdToProductMap::value_type(id, creator)).second != 0;
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}
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@ -745,3 +745,6 @@ namespace Loki
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////////////////////////////////////////////////////////////////////////////////
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#endif // FACTORY_INC_
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// $Log:
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@ -13,16 +13,16 @@
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#if defined(CLASS_LEVEL_THREADING) || defined(OBJECT_LEVEL_THREADING)
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// threads only on windows
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// threads only on windows
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#include <windows.h>
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#define SINGLETON_DEFAULT_THREADING ::Loki::ClassLevelLockable
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#if defined(CLASS_LEVEL_THREADING)
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#define DEFAULT_THREADING ::Loki::ClassLevelLockable
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#else
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#define DEFAULT_THREADING ::Loki::ObjectLevelLockable
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#endif
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#define SINGLETON_DEFAULT_THREADING ::Loki::ClassLevelLockable
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#if defined(CLASS_LEVEL_THREADING)
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#define DEFAULT_THREADING ::Loki::ClassLevelLockable
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#else
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#define DEFAULT_THREADING ::Loki::ObjectLevelLockable
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#endif
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#else
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#define DEFAULT_THREADING ::Loki::SingleThreaded
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#define DEFAULT_THREADING ::Loki::SingleThreaded
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#endif
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#include <cassert>
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@ -220,7 +220,8 @@ namespace Loki
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// July 26, 2005: some asserts by Peter Kümmel
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////////////////////////////////////////////////////////////////////////////////
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// $Log:
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#endif
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// $Log:
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@ -32,362 +32,362 @@ using Loki::SingletonHolder;
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namespace FactoryTestParmPrivate
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{
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class AbstractProduct
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{
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};
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class AbstractProduct
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{
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};
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class Product : public AbstractProduct
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{
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public:
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Product()
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{}
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Product(int)
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{}
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Product(int, int)
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{}
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Product(int, int, int)
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{}
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Product(int, int, int, int)
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{}
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Product(int, int, int, int, int)
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{}
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Product(int, int, int, int, int,
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int)
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{}
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Product(int, int, int, int, int,
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int, int)
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{}
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Product(int, int, int, int, int,
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int, int, int)
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{}
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Product(int, int, int, int, int,
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int, int, int, int)
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{}
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Product(int, int, int, int, int,
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int, int, int, int, int)
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{}
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Product(int, int, int, int, int,
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int, int, int, int, int,
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int)
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{}
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Product(int, int, int, int, int,
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int, int, int, int, int,
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int, int)
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{}
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Product(int, int, int, int, int,
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int, int, int, int, int,
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int, int, int)
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{}
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Product(int, int, int, int, int,
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int, int, int, int, int,
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int, int, int, int)
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{}
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Product(int, int, int, int, int,
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int, int, int, int, int,
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int, int, int, int, int)
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{}
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class Product : public AbstractProduct
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{
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public:
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Product()
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{}
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Product(int)
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{}
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Product(int, int)
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{}
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Product(int, int, int)
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{}
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Product(int, int, int, int)
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{}
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Product(int, int, int, int, int)
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{}
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Product(int, int, int, int, int,
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int)
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{}
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Product(int, int, int, int, int,
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int, int)
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{}
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Product(int, int, int, int, int,
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int, int, int)
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{}
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Product(int, int, int, int, int,
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int, int, int, int)
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{}
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Product(int, int, int, int, int,
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int, int, int, int, int)
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{}
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Product(int, int, int, int, int,
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int, int, int, int, int,
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int)
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{}
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Product(int, int, int, int, int,
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int, int, int, int, int,
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int, int)
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{}
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Product(int, int, int, int, int,
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int, int, int, int, int,
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int, int, int)
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{}
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Product(int, int, int, int, int,
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int, int, int, int, int,
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int, int, int, int)
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{}
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Product(int, int, int, int, int,
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int, int, int, int, int,
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int, int, int, int, int)
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{}
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};
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};
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template< class T>
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class CreatorClass
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{
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public:
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CreatorClass()
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{
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}
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T* create0()
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{
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return new T;
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}
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T* create1( int)
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{
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return new T(1);
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}
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T* create2( int, int)
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{
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return new T(1,2);
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}
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T* create3( int, int, int)
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{
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return new T(1,2,3);
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}
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T* create4( int, int, int, int)
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{
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return new T(1,2,3,4);
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}
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T* create5( int, int, int, int, int)
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{
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return new T(1,2,3,4,5);
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}
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T* create6( int, int, int, int, int,
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int)
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{
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return new T(1,2,3,4,5,6);
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}
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T* create7( int, int, int, int, int,
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int, int)
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{
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return new T(1,2,3,4,5,6,7);
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}
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T* create8( int, int, int, int, int,
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int, int, int)
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{
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return new T(1,2,3,4,5,6,7,8);
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}
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T* create9( int, int, int, int, int,
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int, int, int, int)
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{
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return new T(1,2,3,4,5,6,7,8,9);
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}
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T* create10(int, int, int, int, int,
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int, int, int, int, int)
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{
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return new T(1,2,3,4,5,6,7,8,9,10);
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}
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T* create11(int, int, int, int, int,
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int, int, int, int, int,
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int)
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{
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return new T(1,2,3,4,5,6,7,8,9,10,11);
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}
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T* create12(int, int, int, int, int,
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int, int, int, int, int,
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int, int)
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{
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return new T(1,2,3,4,5,6,7,8,9,10,11,12);
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}
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T* create13(int, int, int, int, int,
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int, int, int, int, int,
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int, int, int)
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{
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return new T(1,2,3,4,5,6,7,8,9,10,11,12,13);
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}
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T* create14(int, int, int, int, int,
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int, int, int, int, int,
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int, int, int, int)
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{
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return new T(1,2,3,4,5,6,7,8,9,10,11,12,13,14);
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}
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T* create15(int, int, int, int, int,
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int, int, int, int, int,
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int, int, int, int, int)
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{
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return new T(1,2,3,4,5,6,7,8,9,10,11,12,13,14,15);
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}
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};
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template< class T>
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class CreatorClass
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{
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public:
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CreatorClass()
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{
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}
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T* create0()
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{
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return new T;
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}
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T* create1( int)
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{
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return new T(1);
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}
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T* create2( int, int)
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{
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return new T(1,2);
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}
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T* create3( int, int, int)
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{
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return new T(1,2,3);
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}
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T* create4( int, int, int, int)
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{
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return new T(1,2,3,4);
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}
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T* create5( int, int, int, int, int)
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{
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return new T(1,2,3,4,5);
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}
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T* create6( int, int, int, int, int,
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int)
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{
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return new T(1,2,3,4,5,6);
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}
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T* create7( int, int, int, int, int,
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int, int)
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{
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return new T(1,2,3,4,5,6,7);
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}
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T* create8( int, int, int, int, int,
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int, int, int)
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{
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return new T(1,2,3,4,5,6,7,8);
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}
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T* create9( int, int, int, int, int,
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int, int, int, int)
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{
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return new T(1,2,3,4,5,6,7,8,9);
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}
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T* create10(int, int, int, int, int,
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int, int, int, int, int)
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{
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return new T(1,2,3,4,5,6,7,8,9,10);
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}
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T* create11(int, int, int, int, int,
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int, int, int, int, int,
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int)
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{
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return new T(1,2,3,4,5,6,7,8,9,10,11);
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}
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T* create12(int, int, int, int, int,
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int, int, int, int, int,
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int, int)
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{
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return new T(1,2,3,4,5,6,7,8,9,10,11,12);
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}
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T* create13(int, int, int, int, int,
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int, int, int, int, int,
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int, int, int)
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{
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return new T(1,2,3,4,5,6,7,8,9,10,11,12,13);
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}
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T* create14(int, int, int, int, int,
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int, int, int, int, int,
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int, int, int, int)
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{
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return new T(1,2,3,4,5,6,7,8,9,10,11,12,13,14);
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}
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T* create15(int, int, int, int, int,
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int, int, int, int, int,
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int, int, int, int, int)
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{
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return new T(1,2,3,4,5,6,7,8,9,10,11,12,13,14,15);
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}
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};
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int >
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>Factory0;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int >
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>Factory0;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_1( int ) >
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>Factory1;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_1( int ) >
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>Factory1;
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typedef SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_2( int, int ) >
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>Factory2;
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typedef SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_2( int, int ) >
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>Factory2;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_3( int, int, int ) >
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>Factory3;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_3( int, int, int ) >
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>Factory3;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_4( int, int, int, int ) >
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>Factory4;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_4( int, int, int, int ) >
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>Factory4;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_5( int, int, int, int, int ) >
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>Factory5;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_5( int, int, int, int, int ) >
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>Factory5;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_6( int, int, int, int, int,
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int ) >
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>Factory6;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_6( int, int, int, int, int,
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int ) >
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>Factory6;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_7( int, int, int, int, int,
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int, int ) >
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>Factory7;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_7( int, int, int, int, int,
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int, int ) >
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>Factory7;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_8( int, int, int, int, int,
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int, int, int ) >
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>Factory8;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_8( int, int, int, int, int,
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int, int, int ) >
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>Factory8;
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||||
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_9( int, int, int, int, int,
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int, int, int, int ) >
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>Factory9;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_9( int, int, int, int, int,
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int, int, int, int ) >
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>Factory9;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_10( int, int, int, int, int,
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int, int, int, int, int ) >
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>Factory10;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_10( int, int, int, int, int,
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int, int, int, int, int ) >
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>Factory10;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_11( int, int, int, int, int,
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int, int, int, int, int,
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int ) >
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>Factory11;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_11( int, int, int, int, int,
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||||
int, int, int, int, int,
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int ) >
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>Factory11;
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typedef
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_12( int, int, int, int, int,
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int, int, int, int, int,
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int, int ) >
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>Factory12;
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typedef
|
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SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_12( int, int, int, int, int,
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int, int, int, int, int,
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int, int ) >
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>Factory12;
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typedef
|
||||
SingletonHolder<
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Factory< AbstractProduct, int, TYPELIST_13( int, int, int, int, int,
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int, int, int, int, int,
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int, int, int ) >
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>Factory13;
|
||||
typedef
|
||||
SingletonHolder<
|
||||
Factory< AbstractProduct, int, TYPELIST_13( int, int, int, int, int,
|
||||
int, int, int, int, int,
|
||||
int, int, int ) >
|
||||
>Factory13;
|
||||
|
||||
typedef
|
||||
SingletonHolder<
|
||||
Factory< AbstractProduct, int, TYPELIST_14( int, int, int, int, int,
|
||||
int, int, int, int, int,
|
||||
int, int, int, int ) >
|
||||
>Factory14;
|
||||
typedef
|
||||
SingletonHolder<
|
||||
Factory< AbstractProduct, int, TYPELIST_14( int, int, int, int, int,
|
||||
int, int, int, int, int,
|
||||
int, int, int, int ) >
|
||||
>Factory14;
|
||||
|
||||
typedef
|
||||
SingletonHolder<
|
||||
Factory< AbstractProduct, int, TYPELIST_15( int, int, int, int, int,
|
||||
int, int, int, int, int,
|
||||
int, int, int, int, int ) >
|
||||
>Factory15;
|
||||
typedef
|
||||
SingletonHolder<
|
||||
Factory< AbstractProduct, int, TYPELIST_15( int, int, int, int, int,
|
||||
int, int, int, int, int,
|
||||
int, int, int, int, int ) >
|
||||
>Factory15;
|
||||
|
||||
|
||||
CreatorClass<Product> creaClass;
|
||||
CreatorClass<Product> creaClass;
|
||||
|
||||
bool registerAll(){
|
||||
bool registerAll(){
|
||||
|
||||
bool const o0 = Factory0::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create0 );
|
||||
bool const o1 = Factory1::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create1 );
|
||||
bool const o2 = Factory2::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create2 );
|
||||
bool const o3 = Factory3::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create3 );
|
||||
bool const o4 = Factory4::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create4 );
|
||||
bool const o5 = Factory5::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create5 );
|
||||
bool const o6 = Factory6::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create6 );
|
||||
bool const o7 = Factory7::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create7 );
|
||||
bool const o8 = Factory8::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create8 );
|
||||
bool const o9 = Factory9::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create9 );
|
||||
bool const o10 = Factory10::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create10 );
|
||||
bool const o11 = Factory11::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create11 );
|
||||
bool const o12 = Factory12::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create12 );
|
||||
bool const o13 = Factory13::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create13 );
|
||||
bool const o14 = Factory14::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create14 );
|
||||
bool const o15 = Factory15::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create15 );
|
||||
bool const o0 = Factory0::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create0 );
|
||||
bool const o1 = Factory1::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create1 );
|
||||
bool const o2 = Factory2::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create2 );
|
||||
bool const o3 = Factory3::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create3 );
|
||||
bool const o4 = Factory4::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create4 );
|
||||
bool const o5 = Factory5::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create5 );
|
||||
bool const o6 = Factory6::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create6 );
|
||||
bool const o7 = Factory7::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create7 );
|
||||
bool const o8 = Factory8::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create8 );
|
||||
bool const o9 = Factory9::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create9 );
|
||||
bool const o10 = Factory10::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create10 );
|
||||
bool const o11 = Factory11::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create11 );
|
||||
bool const o12 = Factory12::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create12 );
|
||||
bool const o13 = Factory13::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create13 );
|
||||
bool const o14 = Factory14::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create14 );
|
||||
bool const o15 = Factory15::Instance().Register( 1, &creaClass, &CreatorClass<Product>::create15 );
|
||||
|
||||
return o0 && o1 && o2 && o3 && o4 && o5 && o6 && o7 && o8 && o9 && o10 && o11 && o13 && o14 && o15;
|
||||
}
|
||||
return o0 && o1 && o2 && o3 && o4 && o5 && o6 && o7 && o8 && o9 && o10 && o11 && o13 && o14 && o15;
|
||||
}
|
||||
|
||||
bool testFactoryParm()
|
||||
{
|
||||
bool reg = registerAll();
|
||||
bool testFactoryParm()
|
||||
{
|
||||
bool reg = registerAll();
|
||||
|
||||
AbstractProduct* p;
|
||||
AbstractProduct* p;
|
||||
|
||||
p = Factory0::Instance().CreateObject(1);
|
||||
delete p;
|
||||
bool test0=p!=NULL;
|
||||
p = Factory0::Instance().CreateObject(1);
|
||||
delete p;
|
||||
bool test0=p!=NULL;
|
||||
|
||||
p = Factory1::Instance().CreateObject(1,64);
|
||||
delete p;
|
||||
bool test1=p!=NULL;
|
||||
p = Factory1::Instance().CreateObject(1,64);
|
||||
delete p;
|
||||
bool test1=p!=NULL;
|
||||
|
||||
p = Factory2::Instance().CreateObject(1,64,64);
|
||||
delete p;
|
||||
bool test2=p!=NULL;
|
||||
p = Factory2::Instance().CreateObject(1,64,64);
|
||||
delete p;
|
||||
bool test2=p!=NULL;
|
||||
|
||||
p = Factory3::Instance().CreateObject(1,64,64,64);
|
||||
delete p;
|
||||
bool test3=p!=NULL;
|
||||
p = Factory3::Instance().CreateObject(1,64,64,64);
|
||||
delete p;
|
||||
bool test3=p!=NULL;
|
||||
|
||||
p = Factory4::Instance().CreateObject(1,64,64,64,64);
|
||||
delete p;
|
||||
bool test4=p!=NULL;
|
||||
p = Factory4::Instance().CreateObject(1,64,64,64,64);
|
||||
delete p;
|
||||
bool test4=p!=NULL;
|
||||
|
||||
p = Factory5::Instance().CreateObject(1,64,64,64,64,64);
|
||||
delete p;
|
||||
bool test5=p!=NULL;
|
||||
p = Factory5::Instance().CreateObject(1,64,64,64,64,64);
|
||||
delete p;
|
||||
bool test5=p!=NULL;
|
||||
|
||||
p = Factory6::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64);
|
||||
delete p;
|
||||
bool test6=p!=NULL;
|
||||
p = Factory6::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64);
|
||||
delete p;
|
||||
bool test6=p!=NULL;
|
||||
|
||||
p = Factory7::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64,64);
|
||||
delete p;
|
||||
bool test7=p!=NULL;
|
||||
p = Factory7::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64,64);
|
||||
delete p;
|
||||
bool test7=p!=NULL;
|
||||
|
||||
p = Factory8::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64,64,64);
|
||||
delete p;
|
||||
bool test8=p!=NULL;
|
||||
p = Factory8::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64,64,64);
|
||||
delete p;
|
||||
bool test8=p!=NULL;
|
||||
|
||||
p = Factory9::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64,64,64,64);
|
||||
delete p;
|
||||
bool test9=p!=NULL;
|
||||
p = Factory9::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64,64,64,64);
|
||||
delete p;
|
||||
bool test9=p!=NULL;
|
||||
|
||||
p = Factory10::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64,64,64,64,64);
|
||||
delete p;
|
||||
bool test10=p!=NULL;
|
||||
p = Factory10::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64,64,64,64,64);
|
||||
delete p;
|
||||
bool test10=p!=NULL;
|
||||
|
||||
p = Factory11::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64,64,64,64,64,
|
||||
64);
|
||||
delete p;
|
||||
bool test11=p!=NULL;
|
||||
p = Factory11::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64,64,64,64,64,
|
||||
64);
|
||||
delete p;
|
||||
bool test11=p!=NULL;
|
||||
|
||||
p = Factory12::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64,64,64,64,64,
|
||||
64,64);
|
||||
delete p;
|
||||
bool test12=p!=NULL;
|
||||
p = Factory12::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64,64,64,64,64,
|
||||
64,64);
|
||||
delete p;
|
||||
bool test12=p!=NULL;
|
||||
|
||||
p = Factory13::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64,64,64,64,64,
|
||||
64,64,64);
|
||||
delete p;
|
||||
bool test13=p!=NULL;
|
||||
p = Factory13::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64,64,64,64,64,
|
||||
64,64,64);
|
||||
delete p;
|
||||
bool test13=p!=NULL;
|
||||
|
||||
p = Factory14::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64,64,64,64,64,
|
||||
64,64,64,64);
|
||||
delete p;
|
||||
bool test14=p!=NULL;
|
||||
p = Factory14::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64,64,64,64,64,
|
||||
64,64,64,64);
|
||||
delete p;
|
||||
bool test14=p!=NULL;
|
||||
|
||||
p = Factory15::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64,64,64,64,64,
|
||||
64,64,64,64,64);
|
||||
delete p;
|
||||
bool test15=p!=NULL;
|
||||
p = Factory15::Instance().CreateObject(1, 64,64,64,64,64,
|
||||
64,64,64,64,64,
|
||||
64,64,64,64,64);
|
||||
delete p;
|
||||
bool test15=p!=NULL;
|
||||
|
||||
return reg && test0 &&
|
||||
test1 && test2 && test3 && test4 && test5 &&
|
||||
test6 && test7 && test8 && test9 && test10 &&
|
||||
test11 && test12 && test13 && test14 && test15;
|
||||
}
|
||||
return reg && test0 &&
|
||||
test1 && test2 && test3 && test4 && test5 &&
|
||||
test6 && test7 && test8 && test9 && test10 &&
|
||||
test11 && test12 && test13 && test14 && test15;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
@ -395,20 +395,20 @@ namespace FactoryTestParmPrivate
|
|||
class FactoryParmTest : public Test
|
||||
{
|
||||
public:
|
||||
FactoryParmTest() : Test("FactoryParm.h") {}
|
||||
FactoryParmTest() : Test("FactoryParm.h") {}
|
||||
|
||||
virtual void execute(TestResult &result)
|
||||
{
|
||||
printName(result);
|
||||
virtual void execute(TestResult &result)
|
||||
{
|
||||
printName(result);
|
||||
|
||||
bool test1=FactoryTestParmPrivate::testFactoryParm();
|
||||
bool test1=FactoryTestParmPrivate::testFactoryParm();
|
||||
|
||||
bool r=test1;
|
||||
bool r=test1;
|
||||
|
||||
testAssert("FactoryParm",r,result);
|
||||
testAssert("FactoryParm",r,result);
|
||||
|
||||
std::cout << '\n';
|
||||
}
|
||||
std::cout << '\n';
|
||||
}
|
||||
|
||||
} factoryParmTest;
|
||||
|
||||
|
@ -419,3 +419,4 @@ public:
|
|||
|
||||
|
||||
// $Log:
|
||||
|
||||
|
|
|
@ -107,4 +107,5 @@ return result;
|
|||
}
|
||||
|
||||
|
||||
// $Log:@
|
||||
// $Log:
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue