Added project to test if compiler implements thread_local correctly.
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@1057 7ec92016-0320-0410-acc4-a06ded1c099a
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@ -42,5 +42,6 @@
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</Project>
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<Project filename="test\Visitor\Visitor.cbp" />
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<Project filename="test\SafeBits\SafeBits.cbp" />
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<Project filename="test\ThreadLocal\ThreadLocal.cbp" />
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</Workspace>
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</CodeBlocks_workspace_file>
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@ -67,6 +67,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LevelMutex", "test\LevelMut
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SafeBits", "test\SafeBits\SafeBits_MSVC_9.vcproj", "{ECD7ED50-B99D-44BE-BA38-E17D6110C3E5}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ThreadLocal", "test\ThreadLocal\ThreadLocal.vcproj", "{27CB0BB1-1754-46AB-A8C6-697D1B9B9C41}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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@ -212,6 +214,12 @@ Global
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{ECD7ED50-B99D-44BE-BA38-E17D6110C3E5}.Release_MultiThreaded|Win32.Build.0 = Release|Win32
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{ECD7ED50-B99D-44BE-BA38-E17D6110C3E5}.Release|Win32.ActiveCfg = Release|Win32
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{ECD7ED50-B99D-44BE-BA38-E17D6110C3E5}.Release|Win32.Build.0 = Release|Win32
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{27CB0BB1-1754-46AB-A8C6-697D1B9B9C41}.Debug|Win32.ActiveCfg = Debug|Win32
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{27CB0BB1-1754-46AB-A8C6-697D1B9B9C41}.Debug|Win32.Build.0 = Debug|Win32
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{27CB0BB1-1754-46AB-A8C6-697D1B9B9C41}.Release_MultiThreaded|Win32.ActiveCfg = Release|Win32
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{27CB0BB1-1754-46AB-A8C6-697D1B9B9C41}.Release_MultiThreaded|Win32.Build.0 = Release|Win32
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{27CB0BB1-1754-46AB-A8C6-697D1B9B9C41}.Release|Win32.ActiveCfg = Release|Win32
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{27CB0BB1-1754-46AB-A8C6-697D1B9B9C41}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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