Moved thread_local macro code to separate header file. Added more error values to enum family.
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@1048 7ec92016-0320-0410-acc4-a06ded1c099a
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2 changed files with 69 additions and 59 deletions
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@ -1,12 +1,12 @@
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////////////////////////////////////////////////////////////////////////////////
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//
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// LevelMutex facility for the Loki Library
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// Copyright (c) 2008 Richard Sposato
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// Copyright (c) 2008, 2009 Richard Sposato
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// The copyright on this file is protected under the terms of the MIT license.
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//
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// Permission to use, copy, modify, distribute and sell this software for any
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// purpose is hereby granted without fee, provided that the above copyright
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// notice appear in all copies and that both that copyright notice and this
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// Permission to use, copy, modify, distribute and sell this software for any
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// purpose is hereby granted without fee, provided that the above copyright
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// notice appear in all copies and that both that copyright notice and this
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// permission notice appear in supporting documentation.
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//
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// The author makes no representations about the suitability of this software
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@ -35,35 +35,14 @@
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#endif
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#if !defined(_WIN32) && !defined(_WIN64)
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#include <unistd.h> // declares sleep under Linux
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#include <unistd.h> // declares usleep under Linux
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#endif
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/** @par thread_local Keyword
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The mutexes require compilers to provide thread local storage - meaning each
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thread gets its own copy of the data. The next version of C++ will have a
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new keyword, thread_local for that purpose. Some existing compilers already
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provide thread local storage using different syntax, so these lines use
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thread_local to mimic that syntax. If your compiler provides thread local
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storage but using different syntax besides "thread_local", you may want to
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modify these lines. If your compiler does not support thread local storage,
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you can't use LevelMutex.
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*/
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#ifndef LOKI_THREAD_LOCAL
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#if defined( _MSC_VER )
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#if ( _MSC_VER >= 1300 )
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#define LOKI_THREAD_LOCAL __declspec( thread )
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#else
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#error "Only Visual Studio versions 7.0 and after supported."
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#endif
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#include <loki/ThreadLocal.h> // Include Loki's form of thread_local declaration.
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#elif ( __GNUC__ )
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#define LOKI_THREAD_LOCAL __thread
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#else
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#warning "Check if your compiler provides thread local storage."
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#define LOKI_THREAD_LOCAL thread_local
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#endif
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#endif
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#if !defined( LOKI_THREAD_LOCAL )
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#warning "Your compiler will not allow Loki::LevelMutex."
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#else
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#if defined( DEBUG ) || defined( _DEBUG )
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#define LOKI_MUTEX_DEBUG_CODE( x ) x
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@ -106,7 +85,11 @@ public:
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InvalidAttribute, ///< PThread mutex improperly initialized.
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InvalidAddress, ///< Bad pointer used to initialize a PThread mutex.
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ExceptionThrown, ///< Exception caught in mutex operation.
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InvertedPriority, ///< Mutex already locked by thread with lower priority.
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MayDeadlock, ///< Locking this mutex may cause a deadlock.
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NotPrivileged, ///< Program does not have privilege to initialize mutexes.
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NotEnoughMemory, ///< Program does not have enough memory to initialize mutex.
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NotEnoughResources, ///< Program does not have enough resources to initialize mutex.
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OtherError ///< Unknown error occurred.
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};
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};
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@ -374,7 +357,7 @@ private:
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*/
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virtual MutexErrors::Type LockThis( unsigned int milliSeconds ) volatile = 0;
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/// Called only by MultiUnlock to unlock each particular mutex within a container.
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/// Called only by MultiUnlock to unlock each particular mutex within a container.
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virtual MutexErrors::Type UnlockThis( void ) volatile = 0;
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/// Pointer to singly-linked list of mutexes locked by the current thread.
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@ -565,7 +548,7 @@ private:
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Implements a sleeping loop to wait for the mutex to unlock.
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@par Purpose
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Since this class puts the thread to sleep for short intervals, you can use this
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Since this class puts the thread to sleep for short intervals, you can use this
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class for most of your mutexes. Especially for locking any high level resources
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where any one operation on the resouce consumes many CPU cycles. The purpose of
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this mutex is to reduce the number of CPU cycles spent in idle loops. All
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@ -1101,7 +1084,7 @@ public:
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/// Returns true if the mutex is locked by this object.
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inline bool IsLocked( void ) const { return m_locked; }
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/// Provides access to mutex controlled by this.
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/// Provides access to mutex controlled by this.
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const volatile LevelMutexInfo & GetMutex( void ) const { return m_mutex; }
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private:
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@ -1179,7 +1162,7 @@ public:
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/// Returns true if the mutexes are locked by this object.
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inline bool IsLocked( void ) const { return m_locked; }
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/// Provides access to the collection of mutexes controlled by this.
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/// Provides access to the collection of mutexes controlled by this.
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const LevelMutexInfo::MutexContainer & GetMutexes( void ) const { return m_mutexes; }
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private:
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@ -1202,4 +1185,6 @@ private:
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} // end namespace Loki
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#endif // end else if compiler allows thread_local storage
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#endif // end file guardian
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@ -1,7 +1,7 @@
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////////////////////////////////////////////////////////////////////////////////
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//
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// LevelMutex facility for the Loki Library
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// Copyright (c) 2008 Richard Sposato
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// Copyright (c) 2008, 2009 Richard Sposato
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// The copyright on this file is protected under the terms of the MIT license.
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//
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// Permission to use, copy, modify, distribute and sell this software for any
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@ -18,36 +18,22 @@
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/// @file LevelMutex.cpp Contains functions needed by LevelMutex class.
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// ----------------------------------------------------------------------------
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// First assume the compiler does allow thread-local storage by #defining the
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// macro which allows compiler to see the code inside this file.
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// Then #undefine the macro for compilers which are known for not supporting
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// thread-local storage.
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#define COMPILER_ALLOWS_THREAD_LOCAL_STORAGE 1
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// The __APPLE__ macro does not refer to a compiler, but to the Apple OSX operating system.
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#if defined( __APPLE__ )
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#warning "GCC for Apple does not allow thread_local storage, so you can not use Loki::LevelMutex."
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#undef COMPILER_ALLOWS_THREAD_LOCAL_STORAGE
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#endif
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#if ( defined( __CYGWIN__ ) && ( __GNUC__ <= 3 ) )
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#warning "Older versions of GCC for Cygwin do not allow thread_local storage, so you can not use Loki::LevelMutex."
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#undef COMPILER_ALLOWS_THREAD_LOCAL_STORAGE
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#endif
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#if defined( COMPILER_ALLOWS_THREAD_LOCAL_STORAGE )
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#include "../include/loki/LevelMutex.h"
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#if defined( LOKI_THREAD_LOCAL )
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#if !defined( _MSC_VER )
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#include <unistd.h> // needed for usleep function.
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#endif
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#include <algorithm>
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#include <cerrno>
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#if defined( DEBUG ) || defined( _DEBUG )
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#define DEBUG_LOKI_LEVEL_MUTEX 1
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#include <iostream>
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#endif
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using namespace ::std;
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@ -806,6 +792,9 @@ SpinLevelMutex::SpinLevelMutex( unsigned int level ) :
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switch ( result )
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{
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case 0:
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//#if defined( DEBUG_LOKI_LEVEL_MUTEX )
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// cout << __FUNCTION__ << '\t' << __LINE__ << endl;
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//#endif
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return;
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case EBUSY:
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throw MutexException( "pthread mutex already initialized!",
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case EFAULT:
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throw MutexException( "pthread mutex has an invalid address!",
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level, MutexErrors::InvalidAddress );
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case ENOMEM:
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throw MutexException(
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"System does not have enough memory to initialize a pthread mutex.",
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level, MutexErrors::NotEnoughMemory );
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case EPERM:
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throw MutexException(
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"Program does not have privilege to initialize a pthread mutex.",
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level, MutexErrors::NotPrivileged );
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case EAGAIN:
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throw MutexException(
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"Program does not have resources to initialize another pthread mutex.",
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level, MutexErrors::NotEnoughResources );
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}
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#endif
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}
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#if defined( _MSC_VER )
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::DeleteCriticalSection( &m_mutex );
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#else
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//#if defined( DEBUG_LOKI_LEVEL_MUTEX )
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// cout << __FUNCTION__ << '\t' << __LINE__ << endl;
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//#endif
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::pthread_mutex_destroy( &m_mutex );
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#endif
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}
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switch ( result )
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{
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case 0:
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//#if defined( DEBUG_LOKI_LEVEL_MUTEX )
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// cout << __FUNCTION__ << '\t' << __LINE__ << endl;
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//#endif
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break;
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default:
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case EINVAL:
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throw MutexException( "pthread mutex not initialized properly!",
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GetLevel(), MutexErrors::NotInitialized );
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throw MutexException( "pthread mutex locked by thread with lower priority!",
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GetLevel(), MutexErrors::InvertedPriority );
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case EFAULT :
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throw MutexException( "pthread mutex is not valid!",
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GetLevel(), MutexErrors::InvalidAddress );
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case EDEADLK:
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throw MutexException( "locking this pthread mutex may cause a deadlock!",
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GetLevel(), MutexErrors::MayDeadlock );
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case EBUSY:
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throw MutexException( "Mutex is already locked by this thread.",
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GetLevel(), MutexErrors::AlreadyLocked );
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case EAGAIN:
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throw MutexException( "Mutex already locked too many times by this thread.",
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GetLevel(), MutexErrors::TooMuchRecursion );
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case EPERM:
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throw MutexException( "This thread does not own the mutex.",
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GetLevel(), MutexErrors::NotPrivileged );
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}
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#endif
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return MutexErrors::Success;
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switch ( result )
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{
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case 0:
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//#if defined( DEBUG_LOKI_LEVEL_MUTEX )
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// cout << __FUNCTION__ << '\t' << __LINE__ << endl;
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//#endif
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return MutexErrors::Success;
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default:
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case EBUSY:
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case EAGAIN:
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throw MutexException( "pthread mutex reached recursion limit!",
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GetLevel(), MutexErrors::TooMuchRecursion );
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case EINVAL:
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throw MutexException( "pthread mutex locked by thread with lower priority!",
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GetLevel(), MutexErrors::InvertedPriority );
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}
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return MutexErrors::TryFailed;
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#endif
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if ( EPERM == result )
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throw MutexException( "current thread did not lock this pthread mutex!",
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GetLevel(), MutexErrors::NotLockedByThread );
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//#if defined( DEBUG_LOKI_LEVEL_MUTEX )
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// cout << __FUNCTION__ << '\t' << __LINE__ << endl;
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//#endif
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#endif
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return MutexErrors::Success;
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}
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} // end namespace Loki
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#endif // #if defined( COMPILER_ALLOWS_THREAD_LOCAL_STORAGE )
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#endif // #if defined( LOKI_THREAD_LOCAL )
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