//////////////////////////////////////////////////////////////////////////////// // // Test program for The Loki Library // Copyright (c) 2008, 2009 Richard Sposato // The copyright on this file is protected under the terms of the MIT license. // // Permission to use, copy, modify, distribute and sell this software for any // purpose is hereby granted without fee, provided that the above copyright // notice appear in all copies and that both that copyright notice and this // permission notice appear in supporting documentation. // // The author makes no representations about the suitability of this software // for any purpose. It is provided "as is" without express or implied warranty. // //////////////////////////////////////////////////////////////////////////////// // $Id$ /// @file main.cpp This provides examples on how to use Loki's Checker facility. // ---------------------------------------------------------------------------- #include "../../include/loki/Checker.h" #include #include #include #if !defined( nullptr ) #define nullptr NULL #endif #if !defined( NULL ) #define NULL 0 #endif using namespace std; // ---------------------------------------------------------------------------- /* This class has 2 invariants. The this pointer may never equal NULL, and the value may not equal zero. */ class Thingy { public: static void ChangeThat( void ); static unsigned int GetThat( void ); explicit Thingy( unsigned int value ); Thingy( const Thingy & that ); Thingy & operator = ( const Thingy & that ); ~Thingy( void ); void Swap( Thingy & that ); bool operator == ( const Thingy & that ) const; void DoSomethingEvil( void ); unsigned int GetValue( void ) const; unsigned int DoSomething( bool doThrow ) const; void DoSomethingElse( void ) const; void AddCount( unsigned int count ); unsigned int GetCount( unsigned int index ) const; void ClearCounts( void ); private: class Memento { public: explicit Memento( const Thingy & t ) : m_count( t.m_counts.size() ) {} bool operator == ( const Thingy & t ) const { return ( m_count == t.m_counts.size() ); } unsigned int m_count; }; /// This is a static validator. static bool StaticIsValid( void ); /// This is a per-instance validator. bool IsValid( void ) const; /// This can be used to validate pre-conditions and post-conditions. bool IsValidEmpty( void ) const; /// This can be used to validate pre-conditions and post-conditions. bool IsValidFull( void ) const; // This shows how to declare checkers for non-static functions in a host class. typedef ::Loki::CheckFor< Thingy > CheckFor; // This shows how to declare checkers for non-static functions in a host class. typedef ::Loki::CheckFor< Thingy, Memento > CheckMementoFor; // This shows how to declare checkers for static functions of a host class. typedef ::Loki::CheckStaticFor CheckStaticFor; typedef ::std::vector< unsigned int > IntBlock; static unsigned int s_value; unsigned int m_value; IntBlock m_counts; }; unsigned int Thingy::s_value = 10; // ---------------------------------------------------------------------------- // This example shows how static functions can use a no-throw checkers. void Thingy::ChangeThat( void ) { CheckStaticFor::NoThrow checker( &Thingy::StaticIsValid ); (void)checker; s_value--; } // ---------------------------------------------------------------------------- // This example shows how static functions can use an invariant checker. unsigned int Thingy::GetThat( void ) { CheckStaticFor::Invariants checker( &Thingy::StaticIsValid ); (void)checker; return s_value; } // ---------------------------------------------------------------------------- // This example shows how ctors can use an invariant checker. Thingy::Thingy( unsigned int value ) : m_value( value ), m_counts() { CheckFor::Invariants checker( this, &Thingy::IsValid ); (void)checker; } // ---------------------------------------------------------------------------- Thingy::Thingy( const Thingy & that ) : m_value( that.m_value ), m_counts( that.m_counts ) { CheckFor::Invariants checker( this, &Thingy::IsValid ); (void)checker; } // ---------------------------------------------------------------------------- Thingy & Thingy::operator = ( const Thingy & that ) { CheckFor::Invariants checker( this, &Thingy::IsValid ); (void)checker; if ( &that != this ) { Thingy temp( that ); temp.Swap( *this ); } return *this; } // ---------------------------------------------------------------------------- // A destructor really doesn't need a checker, but does need to confirm // the object is valid at the start of the destructor. Thingy::~Thingy( void ) { assert( IsValid() ); } // ---------------------------------------------------------------------------- // A swap function gets 2 checkers - one for this, and another for that. void Thingy::Swap( Thingy & that ) { CheckFor::Invariants checker1( this, &Thingy::IsValid ); (void)checker1; CheckFor::Invariants checker2( &that, &Thingy::IsValid ); (void)checker2; const IntBlock counts( m_counts ); m_counts = that.m_counts; that.m_counts = counts; const unsigned int value = m_value; m_value = that.m_value; that.m_value = value; } // ---------------------------------------------------------------------------- bool Thingy::operator == ( const Thingy & that ) const { return ( m_value == that.m_value ); } // ---------------------------------------------------------------------------- void Thingy::DoSomethingEvil( void ) { m_value = 0; } // ---------------------------------------------------------------------------- // This example shows how to use the no-throw checker. unsigned int Thingy::GetValue( void ) const { CheckFor::NoThrow checker( this, &Thingy::IsValid ); (void)checker; return m_value; } // ---------------------------------------------------------------------------- // This example shows how to use the equality checker. unsigned int Thingy::DoSomething( bool doThrow ) const { CheckMementoFor::Equality checker( this, &Thingy::IsValid ); (void)checker; if ( doThrow ) throw ::std::logic_error( "Test Exception." ); return m_value; } // ---------------------------------------------------------------------------- // This example shows how to use the no-change checker. void Thingy::DoSomethingElse( void ) const { CheckMementoFor::NoChange checker( this, &Thingy::IsValid ); (void)checker; } // ---------------------------------------------------------------------------- void Thingy::AddCount( unsigned int count ) { // This function's checker cares about class invariants and post-conditions, // but does not need to check pre-conditions, so it passes in a nullptr for // the pre-condition validator. Ths post-condition validator just makes sure // the container has at least 1 element. CheckFor::Invariants checker( this, &Thingy::IsValid, nullptr, &Thingy::IsValidFull ); m_counts.push_back( count ); } // ---------------------------------------------------------------------------- unsigned int Thingy::GetCount( unsigned int index ) const { // This function's checker cares about class invariants and both the pre- and // post-conditions, so it passes in pointers for all 3 validators. The pre- // and post-conditions are both about making sure the container is not empty. CheckMementoFor::NoChangeOrThrow checker( this, &Thingy::IsValid, &Thingy::IsValidFull, &Thingy::IsValidFull ); if ( m_counts.size() <= index ) return 0; const unsigned int count = m_counts[ index ]; return count; } // ---------------------------------------------------------------------------- void Thingy::ClearCounts( void ) { // This function's checker cares about class invariants and post-conditions, // but does not need to check pre-conditions, so it passes in a nullptr for // the pre-condition validator. Ths post-condition validator just makes sure // the container has no elements. CheckFor::NoThrow checker( this, &Thingy::IsValid, nullptr, &Thingy::IsValidEmpty ); m_counts.clear(); } // ---------------------------------------------------------------------------- // This is a static validator. bool Thingy::StaticIsValid( void ) { assert( s_value != 0 ); return true; } // ---------------------------------------------------------------------------- // This is a per-instance validator. bool Thingy::IsValid( void ) const { assert( nullptr != this ); assert( m_value != 0 ); return true; } // ---------------------------------------------------------------------------- bool Thingy::IsValidEmpty( void ) const { assert( nullptr != this ); assert( m_counts.size() == 0 ); return true; } // ---------------------------------------------------------------------------- bool Thingy::IsValidFull( void ) const { assert( nullptr != this ); assert( m_counts.size() != 0 ); return true; } // ---------------------------------------------------------------------------- // This is a validator function called by checkers inside standalone functions. bool AllIsValid( void ) { assert( Thingy::GetThat() != 0 ); return true; } // ---------------------------------------------------------------------------- void DoSomething( void ) { // This example shows how to use a checker in a stand-alone function. ::Loki::CheckStaticFor::NoThrow checker( &AllIsValid ); (void)checker; Thingy::ChangeThat(); } // ---------------------------------------------------------------------------- void ThrowTest( void ) { Thingy thingy( 10 ); throw ::std::logic_error( "Will Thingy assert during an exception?" ); } // ---------------------------------------------------------------------------- int main( unsigned int argc, const char * const argv[] ) { (void)argc; (void)argv; try { cout << "Just before call to ThrowTest." << endl; ThrowTest(); cout << "Just after call to ThrowTest." << endl; } catch ( const ::std::logic_error & ex ) { cout << "Caught an exception! " << ex.what() << endl; } catch ( const ::std::exception & ex ) { cout << "Caught an exception! " << ex.what() << endl; } catch ( ... ) { cout << "Caught an exception!" << endl; } unsigned int count = 0; try { cout << "Running basic tests with Thingy." << endl; // First do some tests on class member functions. Thingy t1( 1 ); t1.DoSomething( false ); Thingy t2( 2 ); t2.DoSomething( true ); cout << "Done with basic tests with Thingy." << endl; } catch ( const ::std::logic_error & ex ) { cout << "Caught an exception! " << ex.what() << endl; } catch ( const ::std::exception & ex ) { cout << "Caught an exception! " << ex.what() << endl; } catch ( ... ) { cout << "Caught an exception!" << endl; } try { Thingy t1( 1 ); cout << "Now running tests with Thingy counts." << endl; // These lines will exercise the functions with pre- and post-conditions. t1.AddCount( 11 ); t1.AddCount( 13 ); t1.AddCount( 17 ); t1.AddCount( 19 ); count = t1.GetCount( 3 ); assert( count == 19 ); count = t1.GetCount( 0 ); assert( count == 11 ); t1.ClearCounts(); cout << "Done with tests with Thingy counts." << endl; } catch ( const ::std::logic_error & ex ) { cout << "Caught an exception! " << ex.what() << endl; } catch ( const ::std::exception & ex ) { cout << "Caught an exception! " << ex.what() << endl; } catch ( ... ) { cout << "Caught an exception!" << endl; } try { cout << "Now run tests on static member functions" << endl; // Next do some tests with static member functions. Thingy::ChangeThat(); const unsigned int value = Thingy::GetThat(); assert( value != 0 ); cout << "Done with tests on static member functions" << endl; } catch ( const ::std::logic_error & ex ) { cout << "Caught an exception! " << ex.what() << endl; } catch ( const ::std::exception & ex ) { cout << "Caught an exception! " << ex.what() << endl; } catch ( ... ) { cout << "Caught an exception!" << endl; } try { cout << "Now run test on a standalone function." << endl; // Then do a test with a standalone function. DoSomething(); cout << "Done with test on a standalone function." << endl; } catch ( const ::std::exception & ex ) { cout << "Caught an exception! " << ex.what() << endl; } catch ( ... ) { cout << "Caught an exception!" << endl; } cout << "All done! If you see this line, and no assertions failed, then the test passed!" << endl; return 0; } // ----------------------------------------------------------------------------