//////////////////////////////////////////////////////////////////////////////// // The Loki Library // Copyright (c) 2001 by Andrei Alexandrescu // This code accompanies the book: // Alexandrescu, Andrei. "Modern C++ Design: Generic Programming and Design // Patterns Applied". Copyright (c) 2001. Addison-Wesley. // Permission to use, copy, modify, distribute and sell this software for any // purpose is hereby granted without fee, provided that the above copyright // notice appear in all copies and that both that copyright notice and this // permission notice appear in supporting documentation. // The author or Addison-Welsey Longman make no representations about the // suitability of this software for any purpose. It is provided "as is" // without express or implied warranty. //////////////////////////////////////////////////////////////////////////////// // Last update: Oct 07, 2002 #ifndef SINGLETON_INC_ #define SINGLETON_INC_ #include "Threads.h" #include "MSVC6Helpers.h" // for apply-template #include #include #include #include #include #if _MSC_VER <= 1200 #define VC_BROKEN_STD #else #define VC_BROKEN_STD std #endif namespace Loki { namespace Private { //////////////////////////////////////////////////////////////////////////////// // class LifetimeTracker // Helper class for SetLongevity //////////////////////////////////////////////////////////////////////////////// class LifetimeTracker { public: LifetimeTracker(unsigned int x) : longevity_(x) {} virtual ~LifetimeTracker() = 0; static bool Compare(const LifetimeTracker* lhs, const LifetimeTracker* rhs) { return rhs->longevity_ > lhs->longevity_; } private: unsigned int longevity_; }; // Definition required inline LifetimeTracker::~LifetimeTracker() {} // Helper data typedef LifetimeTracker** TrackerArray; extern TrackerArray pTrackerArray; extern unsigned int elements; // Helper destroyer function template struct Deleter { static void Delete(T* pObj) { delete pObj; } }; // Concrete lifetime tracker for objects of type T template class ConcreteLifetimeTracker : public LifetimeTracker { public: ConcreteLifetimeTracker(T* p,unsigned int longevity, Destroyer d) : LifetimeTracker(longevity) , pTracked_(p) , destroyer_(d) {} ~ConcreteLifetimeTracker() { destroyer_(pTracked_); } private: T* pTracked_; Destroyer destroyer_; }; void AtExitFn(); // declaration needed below } // namespace Private //////////////////////////////////////////////////////////////////////////////// // function template SetLongevity // Assigns an object a longevity; ensures ordered destructions of objects // registered thusly during the exit sequence of the application //////////////////////////////////////////////////////////////////////////////// template void SetLongevity(T* pDynObject, unsigned int longevity, Destroyer d = Private::Deleter::Delete) { using namespace Private; TrackerArray pNewArray = static_cast( VC_BROKEN_STD::realloc(pTrackerArray, sizeof(*pTrackerArray) * (elements + 1))); if (!pNewArray) throw std::bad_alloc(); // Delayed assignment for exception safety pTrackerArray = pNewArray; LifetimeTracker* p = new ConcreteLifetimeTracker( pDynObject, longevity, d); // Insert a pointer to the object into the queue TrackerArray pos = std::upper_bound( pTrackerArray, pTrackerArray + elements, p, LifetimeTracker::Compare); std::copy_backward( pos, pTrackerArray + elements, pTrackerArray + elements + 1); *pos = p; ++elements; // Register a call to AtExitFn VC_BROKEN_STD::atexit(Private::AtExitFn); } //////////////////////////////////////////////////////////////////////////////// // class template CreateUsingNew // Implementation of the CreationPolicy used by SingletonHolder // Creates objects using a straight call to the new operator //////////////////////////////////////////////////////////////////////////////// struct CreateUsingNew { template static T* Create(const volatile T* p = 0) { return new T; } template static void Destroy(T* p) { delete p; } }; //////////////////////////////////////////////////////////////////////////////// // class template CreateUsingNew // Implementation of the CreationPolicy used by SingletonHolder // Creates objects using a call to std::malloc, followed by a call to the // placement new operator //////////////////////////////////////////////////////////////////////////////// struct CreateUsingMalloc { template static T* Create(const volatile T* p = 0) { void* p = VC_BROKEN_STD::malloc(sizeof(T)); if (!p) return 0; return new(p) T; } template static void Destroy(T* p) { p->~T(); VC_BROKEN_STD::free(p); } }; //////////////////////////////////////////////////////////////////////////////// // class template CreateStatic // Implementation of the CreationPolicy used by SingletonHolder // Creates an object in static memory // Implementation is slightly nonportable because it uses the MaxAlign trick // (an union of all types to ensure proper memory alignment). This trick is // nonportable in theory but highly portable in practice. //////////////////////////////////////////////////////////////////////////////// struct CreateStatic { #ifdef _MSC_VER #pragma warning( push ) // alignment of a member was sensitive to packing #pragma warning( disable : 4121 ) #endif // _MSC_VER template union MaxAlign { char t_[sizeof(T)]; short int shortInt_; int int_; long int longInt_; float float_; double double_; long double longDouble_; struct Test; int Test::* pMember_; int (Test::*pMemberFn_)(int); }; #ifdef _MSC_VER #pragma warning( pop ) #endif // _MSC_VER template static T* Create(const volatile T* p = 0) { static MaxAlign staticMemory_; return new(&staticMemory_) T; } template static void Destroy(T* p) { p->~T(); } }; //////////////////////////////////////////////////////////////////////////////// // class template DefaultLifetime // Implementation of the LifetimePolicy used by SingletonHolder // Schedules an object's destruction as per C++ rules // Forwards to std::atexit //////////////////////////////////////////////////////////////////////////////// struct DefaultLifetime { template static void ScheduleDestruction(T*, void (*pFun)()) { VC_BROKEN_STD::atexit(pFun); } template static void OnDeadReference(const volatile T* p = 0 ) { throw std::logic_error("Dead Reference Detected"); } }; //////////////////////////////////////////////////////////////////////////////// // class template PhoenixSingleton // Implementation of the LifetimePolicy used by SingletonHolder // Schedules an object's destruction as per C++ rules, and it allows object // recreation by not throwing an exception from OnDeadReference //////////////////////////////////////////////////////////////////////////////// class PhoenixSingleton { private: template struct StaticData { static bool destroyedOnce_; }; public: template static void ScheduleDestruction(T*, void (*pFun)()) { #ifndef ATEXIT_FIXED if (!StaticData::destroyedOnce_) #endif VC_BROKEN_STD::atexit(pFun); } template static void OnDeadReference(const volatile T* p = 0 ) { #ifndef ATEXIT_FIXED StaticData::destroyedOnce_ = true; #endif } }; #ifndef ATEXIT_FIXED template bool ::Loki::PhoenixSingleton::StaticData::destroyedOnce_ = false; #endif //////////////////////////////////////////////////////////////////////////////// // class template Adapter // Helper for SingletonWithLongevity below //////////////////////////////////////////////////////////////////////////////// namespace Private { template struct Adapter { void operator()(T*) { pFun_(); return ; } void (*pFun_)(); }; } //////////////////////////////////////////////////////////////////////////////// // class template SingletonWithLongevity // Implementation of the LifetimePolicy used by SingletonHolder // Schedules an object's destruction in order of their longevities // Assumes a visible function GetLongevity(T*) that returns the longevity of the // object //////////////////////////////////////////////////////////////////////////////// class SingletonWithLongevity { public: template static void ScheduleDestruction(T* pObj, void (*pFun)()) { Private::Adapter adapter; adapter.pFun_ = pFun ; SetLongevity(pObj, GetLongevity(pObj), adapter); } template static void OnDeadReference(const volatile T* p = 0 ) { throw std::logic_error("Dead Reference Detected"); } }; //////////////////////////////////////////////////////////////////////////////// // class template NoDestroy // Implementation of the LifetimePolicy used by SingletonHolder // Never destroys the object //////////////////////////////////////////////////////////////////////////////// struct NoDestroy { template static void ScheduleDestruction(T*, void (*)()) {} template static void OnDeadReference(const volatile T* p = 0) {} }; //////////////////////////////////////////////////////////////////////////////// // class template SingletonHolder // Provides Singleton amenities for a type T // To protect that type from spurious instantiations, you have to protect it // yourself. //////////////////////////////////////////////////////////////////////////////// template < typename T, class CreationPolicy = CreateUsingNew, class LifetimePolicy = DefaultLifetime, class ThreadingModel = SingleThreaded > class SingletonHolder { public: static T& Instance(); private: // Helpers static void MakeInstance(); static void DestroySingleton(); // Protection SingletonHolder(); // Data typedef typename Apply1::VolatileType VolatileType; static VolatileType pInstance_; static bool destroyed_; }; //////////////////////////////////////////////////////////////////////////////// // SingletonHolder's data //////////////////////////////////////////////////////////////////////////////// template < class T, class C, class L, class M > typename SingletonHolder::VolatileType SingletonHolder::pInstance_; template < class T, class C, class L, class M > bool SingletonHolder::destroyed_; //////////////////////////////////////////////////////////////////////////////// // SingletonHolder::Instance //////////////////////////////////////////////////////////////////////////////// template < class T, class CreationPolicy, class LifetimePolicy, class ThreadingModel > inline T& SingletonHolder::Instance() { if (!pInstance_) { MakeInstance(); } return *pInstance_; } //////////////////////////////////////////////////////////////////////////////// // SingletonHolder::MakeInstance (helper for Instance) //////////////////////////////////////////////////////////////////////////////// template < class T, class CreationPolicy, class LifetimePolicy, class ThreadingModel > void SingletonHolder::MakeInstance() { typename Apply1::Lock guard; (void)guard; if (!pInstance_) { if (destroyed_) { LifetimePolicy::OnDeadReference(pInstance_); destroyed_ = false; } pInstance_ = CreationPolicy::Create(pInstance_); LifetimePolicy::ScheduleDestruction(pInstance_, &DestroySingleton); } } template < class T, class CreationPolicy, class L, class M > void SingletonHolder::DestroySingleton() { assert(!destroyed_); CreationPolicy::Destroy(pInstance_); pInstance_ = 0; destroyed_ = true; } } // namespace Loki //////////////////////////////////////////////////////////////////////////////// // Change log: // May 21, 2001: Correct the volatile qualifier - credit due to Darin Adler // June 20, 2001: ported by Nick Thurn to gcc 2.95.3. Kudos, Nick!!! // Oct 06 2002: ported by Benjamin Kaufmann to MSVC 6.0 //////////////////////////////////////////////////////////////////////////////// #endif // SINGLETON_INC_