/** @file DefaultAlloc.cpp Tests compiler compliance when using the new and delete operators. @author Rich Sposato (original author) @par Purpose of Program This program tests how well C++ compilers comply with the ISO C++ Standard in implementing new, new [], delete, and delete [] operators. The program should identify each known way in which a C++ compiler can fail to comply. It provides versions of each new, new[], delete, and delete [] operators that classes typically overload. These functions have the same signatures as those in the Loki project, and the same as those enumerated in section 18 of the ISO C++ Standard. @par Running the Program If the programs fails to compile, or crashes when executed, the compiler does not comply with the ISO C++ Standard. As the program runs, it should: - identify your compiler, - execute each version of the new, new[], delete, and delete [] operators, - determine if compiler provides correct behavior when exceptions are thrown, - determine if correct operators were called for each appropriate situation, - and determine if the correct parameters were provided to each function. @par License This file is released under the MIT License - like the rest of Loki. You may use it and modify it as you wish - except that the entire set of documentation commentary at the top of this file shall remain intact. @par Connection to Loki This file is provided as part of the Loki project - but does not depend upon any other files in Loki. It was made for Loki by Rich Sposato to determine which compilers can safely use Loki's Small-Object Allocator. During his work on Loki, Rich noticed that some compilers did not provide the correct values to the allocation / deallocation operators, or worse, called the wrong operator. Rather than make several variations of allocator functions to work around areas of non-compliance, Rich decided to write a program that exposes which compilers do not comply with the ISO C++ Standard. It is recommended that you execute this program before incorporating Loki's Small-Object Allocator from your source code. Hence, this program is a "crash test dummy" for how well your compiler can handle Loki. */ // $Header$ // ---------------------------------------------------------------------------- #include #include // ---------------------------------------------------------------------------- using namespace std; /** @par Array Overhead Most compilers require a few extra bytes when allocating arrays via the new [] operators. The overhead is needed to keep track of how many objects are in the array and how many bytes were allocated. The overhead often exists as 4 extra bytes at the start of the array. */ static const unsigned int ArrayOverhead = 4; static const unsigned int ArrayCount = 1000; static bool s_verbose = false; // ---------------------------------------------------------------------------- class EmptyThing { }; class BadBee : public std::exception { public: BadBee( void ) : m_message( "Unknown exception." ) {} BadBee( const char * m ) : m_message( m ) {} virtual ~BadBee( void ) throw() {} virtual const char* what() const throw() { return m_message; } private: const char * m_message; }; class Bee { public: /// Enumerates all the new and delete operators. enum OperatorName { Unknown, NewScalarThrow, NewScalarNoThrow, NewScalarPlacement, DeleteScalarWithSize, DeleteScalarNoThrow, DeleteScalarPlacement, NewArrayThrow, NewArrayNoThrow, NewArrayPlacement, DeleteArrayWithSize, DeleteArrayNoThrow, DeleteArrayPlacement, }; /// Provides textual name for all new and delete operators. static const char * Name( OperatorName type ) { switch ( type ) { case NewScalarThrow: return "scalar throwing new operator"; case NewScalarNoThrow: return "scalar nothrow new operator"; case NewScalarPlacement: return "scalar placement new operator"; case DeleteScalarWithSize: return "scalar delete operator with size"; case DeleteScalarNoThrow: return "scalar nothrow delete operator"; case DeleteScalarPlacement: return "scalar placement delete operator"; case NewArrayThrow: return "array throwing new operator"; case NewArrayNoThrow: return "array nothrow new operator"; case NewArrayPlacement: return "array placement new operator"; case DeleteArrayWithSize: return "array delete operator with size"; case DeleteArrayNoThrow: return "array nothrow delete operator"; case DeleteArrayPlacement: return "array placement delete operator"; } return "Unknown"; } #ifdef _MSC_VER /// @note MSVC complains about non-empty exception specification lists. static void * operator new ( std::size_t size ) #else static void * operator new ( std::size_t size ) throw ( std::bad_alloc ) #endif { CheckCallType( NewScalarThrow, "new" ); void * place = ::operator new( size ); if ( s_verbose ) cout << "static void * operator new ( std::size_t size ) throw ( std::bad_alloc )" << endl << "\tsize = " << size << endl; cout << endl; return place; } static void * operator new ( std::size_t size, const std::nothrow_t & nt ) throw () { s_triedNoThrowNew = true; CheckCallType( NewScalarNoThrow, "new" ); void * place = ::operator new( size, nt ); if ( s_verbose ) cout << "static void * operator new ( std::size_t size," << endl << "\tconst std::nothrow_t & nt ) throw ()" << endl << "\tsize = " << size << endl; cout << endl; return place; } static void * operator new ( std::size_t size, void * place ) { void * place2 = ::operator new( size, place ); CheckCallType( NewScalarPlacement, "new" ); if ( s_verbose ) cout << "static void * operator new ( std::size_t size, void * place )" << endl << "\tsize = " << size << endl << "\tplace = " << place << endl << "\treturn = " << place2 << endl; cout << endl; return place2; } /** @note This version of delete [] is commented out since the C++ Standard requires compilers to use the version of delete [] with the size parameter if that one is available and this one is not. */ // static void operator delete ( void * place ) throw () // { // CheckCallType( DeleteScalarNoSize, "delete" ); // cout << "scalar delete operator" << endl; // if ( s_verbose ) // cout << "static void operator delete ( void * place ) throw ()" << endl // << "\tplace = " << place << endl; // cout << endl; // ::operator delete( place ); // } static void operator delete ( void * place, std::size_t size ) throw () { CheckCallType( DeleteScalarWithSize, "delete" ); if ( s_verbose ) cout << "static void operator delete ( void * place, std::size_t size ) throw ()" << endl << "\tplace = " << place << endl << "\tsize = " << size << endl; cout << endl; ::operator delete( place ); } static void operator delete ( void * place, const std::nothrow_t & nt ) throw() { CheckCallType( DeleteScalarNoThrow, "delete" ); if ( s_verbose ) cout << "static void operator delete ( void * place," << endl << "\tconst std::nothrow_t & nt ) throw()" << endl << "\tplace = " << place << endl; cout << endl; ::operator delete( place, nt ); } static void operator delete ( void * place1, void * place2 ) { CheckCallType( DeleteScalarPlacement, "delete" ); if ( s_verbose ) cout << "static void operator delete ( void * place1, void * place2 )" << endl << "\tplace1 = " << place1 << endl << "\tplace2 = " << place2 << endl; cout << endl; ::operator delete( place1, place2 ); } #ifdef _MSC_VER /// @note MSVC complains about non-empty exception specification lists. static void * operator new [] ( std::size_t size ) #else static void * operator new [] ( std::size_t size ) throw ( std::bad_alloc ) #endif { s_newArraySize = size; CheckCallType( NewArrayThrow, "new []" ); void * place = ::operator new [] ( size ); if ( s_verbose ) cout << "static void * operator new [] ( std::size_t size ) throw ( std::bad_alloc )" << endl << "\tsize = " << size << endl; cout << endl; return place; } static void * operator new [] ( std::size_t size, const std::nothrow_t & nt ) throw () { s_triedNoThrowNew = true; s_newArraySize = size; CheckCallType( NewArrayNoThrow, "new []" ); void * place = ::operator new [] ( size, nt ); if ( s_verbose ) cout << "static void * operator new [] ( std::size_t size," << endl << "\tconst std::nothrow_t & nt ) throw ()" << endl << "\tsize = " << size << endl; cout << endl; return place; } static void * operator new [] ( std::size_t size, void * place ) { CheckCallType( NewArrayPlacement, "new []" ); void * place2 = ::operator new [] ( size, place ); if ( s_verbose ) cout << "static void * operator new [] ( std::size_t size, void * place )" << endl << "\tsize = " << size << endl << "\tplace = " << place << endl << "\treturn = " << place2 << endl; cout << endl; return place2; } /** @note This version of delete [] is commented out since the C++ Standard requires compilers to use the version of delete [] with the size parameter if that one is available and this one is not. */ // static void operator delete [] ( void * place ) throw () // { // CheckCallType( DeleteArrayNoSize, "delete []" ); // if ( s_verbose ) // cout << "static void operator delete [] ( void * place ) throw ()" << endl // << "\tplace = " << place << endl; // cout << endl; // ::operator delete [] ( place ); // } static void operator delete [] ( void * place, std::size_t size ) throw () { s_deleteArraySize = size; CheckCallType( DeleteArrayWithSize, "delete []" ); if ( s_verbose ) cout << "static void operator delete [] ( void * place, std::size_t size ) throw ()" << endl << "\tplace = " << place << endl << "\tsize = " << size << endl; if ( s_newArraySize != size ) { cout << "\tERROR: The size parameter should be: " << s_newArraySize << '!' << endl; s_errorCount++; } cout << endl; ::operator delete [] ( place ); } static void operator delete [] ( void * place, const std::nothrow_t & nt ) throw() { CheckCallType( DeleteArrayNoThrow, "delete []" ); if ( s_verbose ) cout << "static void operator delete [] ( void * place," << endl << "\tconst std::nothrow_t & nt ) throw()" << endl << "\tplace = " << place << endl; cout << endl; ::operator delete [] ( place, nt ); } static void operator delete [] ( void * place1, void * place2 ) { CheckCallType( DeleteArrayPlacement, "delete []" ); if ( s_verbose ) cout << "static void operator delete [] ( void * place1, void * place2 )" << endl << "\tplace1 = " << place1 << endl << "\tplace2 = " << place2 << endl; cout << endl; ::operator delete [] ( place1, place2 ); } static void OutputArraySizeInfo( void ); inline static void Clear( void ) { s_newArraySize = 0; s_deleteArraySize = 0; } inline static void SetConstructorToThrow( bool b ) { s_throw = b; } inline static bool WillConstructorThrow( void ) { return s_throw; } Bee( void ) : m_legs( 6 ) { if ( s_throw ) { s_expectedCall = ( NewArrayNoThrow == s_expectedCall ) ? DeleteArrayNoThrow : DeleteScalarNoThrow; throw BadBee( "Bee died before it hatched." ); } } ~Bee( void ) {} inline static unsigned int GetErrorCount( void ) { return s_errorCount; } inline static void IncrementErrorCount( void ) { ++s_errorCount; } static OperatorName s_expectedCall; private: static std::size_t s_newArraySize; static std::size_t s_deleteArraySize; static unsigned int s_errorCount; static bool s_triedNoThrowNew; static bool s_throw; static void CheckCallType( OperatorName actual, const char * name ) { cout << Name( actual ) << endl; if ( s_expectedCall != actual ) { s_errorCount++; cout << "\tERROR! The wrong " << name << " operator was called!" << endl << "\tExpected " << Name( s_expectedCall ) << " instead!" << endl; } } unsigned int m_legs; }; // ---------------------------------------------------------------------------- Bee::OperatorName Bee::s_expectedCall = Bee::Unknown; std::size_t Bee::s_newArraySize = 0; std::size_t Bee::s_deleteArraySize = 0; unsigned int Bee::s_errorCount = 0; bool Bee::s_triedNoThrowNew = false; bool Bee::s_throw = false; // ---------------------------------------------------------------------------- void Bee::OutputArraySizeInfo( void ) { cout << endl; if ( ( 0 == s_newArraySize ) || ( 0 == s_deleteArraySize ) ) cout << "I do not have sufficient information to know if your compiler complies" << endl << "with Section 12.5/5 of the C++ Standard. You should not use Loki to" << endl << "allocate arrays. Please do not #define LOKI_SMALL_OBJECT_USE_NEW_ARRAY." << endl; else if ( s_newArraySize == s_deleteArraySize ) cout << "Your compiler provides correct value for delete [] operator. You may use" << endl << "Loki to allocate arrays via #define LOKI_SMALL_OBJECT_USE_NEW_ARRAY. If" << endl << "you do, please run the SmallObjBench tests to see if Loki is faster or" << endl << "slower at allocating arrays than the default allocator." << endl << endl; else cout << "Your compiler does NOT provide correct size value for delete [] operator." << endl << "It should provide the same size value to delete [] as it did to new []." << endl << "Please ask your compiler vendor to comply with Section 12.5/5 of the C++" << endl << "Standard. You should NOT use Loki to allocate arrays. Please do *not*" << endl << "#define LOKI_SMALL_OBJECT_USE_NEW_ARRAY." << endl << endl; cout << endl; } // ---------------------------------------------------------------------------- const char * GetCompilerName( void ) { /** @note This list of predefined compiler version macros comes from http://predef.sourceforge.net/precomp.html Feel free to update this function to add specific version numbers or add other compilers. */ #if (__INTEL_COMPILER) return "Intel"; #elif (__ICC) return "Intel"; #elif (__KCC) return "Intel's KAI C++"; #elif (__MINGW32__) return "MinGW"; #elif (__COMO__) return "Comeau C++"; #elif (__DECC) return "Compaq C/C++"; #elif (VAXC) return "Compaq C/C++"; #elif (__VAXC) return "Compaq C/C++"; #elif (_CRAYC) return "Cray C/C++"; #elif (__CYGWIN__) return "Cygwin"; #elif (__DCC__) return "Diab C/C++"; #elif (__DMC__) return "Digital Mars"; #elif (__SC__) return "Digital Mars"; #elif (__ZTC__) return "Digital Mars"; #elif (__EDG__) return "EDG C++ Front End"; #elif (__GNUC__) return "Gnu C/C++"; #elif (__HP_cc) return "HP ANSI C/aC++"; #elif (__HP_aCC) return "HP ANSI C/aC++"; #elif (__xlC__) return "IBM XL C/C++"; #elif (__IBMC__) return "IBM XL C/C++"; #elif (__IBMCPP__) return "IBM XL C/C++"; #elif (LCC) return "LCC"; #elif (__HIGHC__) return "MetaWare High C/C++"; #elif (sgi) return "MIPSpro"; #elif (__sgi) return "MIPSpro"; #elif (__MRC__) return "MPW C++"; #elif (MPW_C) return "MPW C++"; #elif (MPW_CPLUS) return "MPW C++"; #elif (__CC_NORCROFT) return "Norcroft C"; #elif (__POCC__) return "Pelles C"; #elif (SASC) return "SAS/C"; #elif (__SASC) return "SAS/C"; #elif (__SASC__) return "SAS/C"; #elif (_SCO_DS) return "SCO"; #elif (__SUNPRO_C) return "Sun Workshop C/C++"; #elif (__SUNPRO_CC) return "Sun Workshop C/C++"; #elif (__TenDRA__) return "TenDRA C/C++"; #elif (__TINYC__) return "Tiny C"; #elif (__USLC__) return "USL C"; #elif (__WATCOMC__) return "Watcom C++"; #elif (__MWERKS__) return "MetroWerks CodeWarrior"; #elif (__TURBOC__) return "Borland Turbo C"; #elif (__BORLANDC__) return "Borland C++"; #elif (_MSC_VER >= 1400) return "Microsoft 8.0 or higher"; #elif (_MSC_VER >= 1300) return "Microsoft 7"; #elif (_MSC_VER >= 1200) return "Microsoft 6"; #elif (_MSC_VER) return "Microsoft, but a version lower than 6"; #else return "an Unknown type"; #endif } // ---------------------------------------------------------------------------- void OutputCompilerType( void ) { cout << "Your compiler is " << GetCompilerName() << '.' << endl << endl; const bool zeroSize = ( 0 == sizeof(EmptyThing) ); if ( zeroSize ) { cout << "Your compiler allows datatypes to be zero bytes, which is contrary to" << endl; cout << "the ISO C++ Standard." << endl; } else { cout << "Your compiler correctly sets the sizeof empty data types to " << sizeof(EmptyThing) << " byte(s) instead of zero bytes." << endl; } cout << "( sizeof(EmptyThing) == " << sizeof(EmptyThing) << " )" << endl << endl; } // ---------------------------------------------------------------------------- void RunTests( void ) { char localQueen[ sizeof(Bee) ]; char localHive[ sizeof(Bee) * ArrayCount + ArrayOverhead ]; void * here = localQueen; // test throwing new if ( s_verbose ) cout << "Bee * queen = new Bee;" << endl; Bee::s_expectedCall = Bee::NewScalarThrow; Bee * queen = new Bee; if ( s_verbose ) cout << "delete queen;" << endl; // test normal delete Bee::s_expectedCall = Bee::DeleteScalarWithSize; delete queen; // test throwing new [] if ( s_verbose ) cout << "Bee * hive = new Bee [ ArrayCount ];" << endl; Bee::s_expectedCall = Bee::NewArrayThrow; Bee * hive = new Bee [ ArrayCount ]; if ( s_verbose ) cout << "delete [] hive;" << endl; // test normal delete [] Bee::s_expectedCall = Bee::DeleteArrayWithSize; delete [] hive; Bee::OutputArraySizeInfo(); // test nothrow new if ( s_verbose ) cout << "Bee * queen = new nothrow Bee;" << endl; Bee::s_expectedCall = Bee::NewScalarNoThrow; queen = new (nothrow) Bee; if ( s_verbose ) cout << "delete queen;" << endl; // test normal delete Bee::s_expectedCall = Bee::DeleteScalarWithSize; delete queen; // test nothrow new [] if ( s_verbose ) cout << "Bee * hive = new (nothrow) Bee [ 1000 ];" << endl; Bee::s_expectedCall = Bee::NewArrayNoThrow; hive = new (nothrow) Bee [ ArrayCount ]; if ( s_verbose ) cout << "delete [] hive;" << endl; // test normal delete [] Bee::s_expectedCall = Bee::DeleteArrayWithSize; delete [] hive; Bee::Clear(); Bee::SetConstructorToThrow( true ); std::nothrow_t nothrow; try { // test nothrow new when constructor throws. if ( s_verbose ) cout << "Bee * queen = new nothrow Bee;" << endl; Bee::s_expectedCall = Bee::NewScalarNoThrow; queen = new (nothrow) Bee; if ( s_verbose ) cout << "delete queen;" << endl; // test normal delete delete queen; } catch ( const std::exception & ex0 ) { // nothrow delete should be called before catch block starts if ( s_verbose ) cout << "catch ( const std::exception & ex0 )" << endl << "\t" << ex0.what() << endl; } try { // test nothrow new [] when constructor throws. if ( s_verbose ) cout << "Bee * hive = new (nothrow) Bee [ 1000 ];" << endl; Bee::s_expectedCall = Bee::NewArrayNoThrow; hive = new (nothrow) Bee [ ArrayCount ]; if ( s_verbose ) cout << "delete queen;" << endl; // test normal delete delete [] hive; } catch ( const std::exception & ex1 ) { // nothrow delete should be called before catch block starts if ( s_verbose ) cout << "catch ( const std::exception & ex0 )" << endl << "\t" << ex1.what() << endl; } Bee::SetConstructorToThrow( false ); // test placement new if ( s_verbose ) cout << "Bee * queen = new (here) Bee;" << endl; Bee::s_expectedCall = Bee::NewScalarPlacement; queen = new (here) Bee; if ( s_verbose ) cout << "delete (here, queen);" << endl; // test placement delete; Bee::s_expectedCall = Bee::DeleteScalarPlacement; delete (here, queen); // test placement new [] here = localHive; if ( s_verbose ) cout << "Bee * hive = new (here) Bee [ ArrayCount ];" << endl; Bee::s_expectedCall = Bee::NewArrayPlacement; hive = new (here) Bee [ ArrayCount ]; if ( s_verbose ) cout << "delete [] (here, hive);" << endl; // test placement delete []; Bee::s_expectedCall = Bee::DeleteArrayPlacement; delete [] (here, hive); } // ---------------------------------------------------------------------------- int main( unsigned int argc, const char * const argv[] ) { bool caught = false; for ( unsigned int aa = 1; aa < argc; ++aa ) { if ( ::strcmp( argv[aa], "-v" ) == 0 ) s_verbose = true; } OutputCompilerType(); try { RunTests(); } catch ( const std::bad_alloc & ex1 ) { caught = true; if ( s_verbose ) cout << "catch ( const std::bad_alloc & ex1 )" << endl << "\t" << ex1.what() << endl; } catch ( const std::exception & ex2 ) { caught = true; if ( s_verbose ) cout << "catch ( const std::exception & ex2 )" << endl << "\t" << ex2.what() << endl; } catch ( ... ) { caught = true; if ( s_verbose ) cout << "catch ( ... )" << endl; } if ( caught ) { Bee::IncrementErrorCount(); cout << "Tests of default new and delete operators aborted because of exception!" << endl; } cout << "Done running tests of default allocators." << endl; cout << "Total errors detected: " << Bee::GetErrorCount() << endl; return 0; } // ---------------------------------------------------------------------------- // $Log$ // Revision 1.1 2005/10/13 00:40:38 rich_sposato // Added program to test how compiler uses default new and delete operators. //