Loki/test/Longevity/main2.cpp
syntheticpp 7d66b82b9a bug fix: Unix compilation problems
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@318 7ec92016-0320-0410-acc4-a06ded1c099a
2005-10-24 12:13:07 +00:00

187 lines
5.2 KiB
C++
Executable file

////////////////////////////////////////////////////////////////////////////////
// The Loki Library
// Copyright (c) 2005 by Curtis Krauskopf
// Copyright (c) 2005 by Peter Kuemmel
//
// Code covered by the MIT License
// The authors make no representations about the suitability of this software
// for any purpose. It is provided "as is" without express or implied warranty.
////////////////////////////////////////////////////////////////////////////////
// This is an example of using the SetLongevity function for both
// singletons and globally and locally defined dynamically allocated
// objects.
//
// The program defines three classes: Example, Keyboard and LogClass.
//
// The purpose of the Example class is to send a message to cout
// when an Example object is being destroyed.
//
// The Keyboard class is a singleton.
//
// The LogClass class is also a singleton.
//
// The pGlobal object is deleted using an adapter functor to
// customize Example's destruction (see destGlobal()).
// The glue that binds the adapter functor (above) with Loki's
// SetLongevity function is:
//
// Loki::Private::Adapter<Example>exampleAdapter = {&destGlobal};
// SetLongevity(pGlobal, globalPriority, exampleAdapter);
//
// An alternative Loki-compatible way of destroying pGlobal (without
// defining a global static functor) is to use the default parameter
// on SetLongevity:
//
// Example *pLocal = new Example("Destroying local Example");
// SetLongevity(pLocal, localPriority);
//
// The parameters passed by the user on main define the longevity values
// for (respectively):
// 1) The global object
// 2) The local object
// 3) The Keyboard singleton
// 4) The LogClass singleton
//
// Examples:
// longevity 1 2 3 4
// longevity 40 30 20 10
//
#include <iostream>
#include "loki/Singleton.h" // for Loki::SingletonHolder
using namespace std; // okay for small programs
using namespace Loki; // okay for small programs
// These globals allow the priority for each object to be
// set in main() but used anywhere in the program.
int globalPriority;
int localPriority;
int keyboardPriority;
int logPriority;
// A generic example class that stores and echoes a const char.
//
class Example
{
public:
Example(const char * s)
{
msg = s;
};
virtual ~Example()
{
echo(msg);
}
void echo(const char *s)
{
cout << s << endl;
}
protected:
const char *msg;
};
// A singleton Keyboard object derived from the Example class.
// Its longevity is set by the user on the command line.
//
class Keyboard : public Example
{
public:
Keyboard() : Example("Destroying Keyboard")
{ }
}
;
inline unsigned int GetLongevity(Keyboard *)
{
return keyboardPriority;
}
typedef SingletonHolder<Keyboard, CreateUsingNew, SingletonWithLongevity> keyboard;
// A singleton LogClass object derived from the Example class.
// Its longevity is set by the user on the command line.
//
class LogClass : public Example
{
public:
LogClass() : Example("Destroying LogClass")
{ }
}
;
inline unsigned int GetLongevity(LogClass *)
{
return logPriority;
}
typedef SingletonHolder<LogClass, CreateUsingNew, SingletonWithLongevity> LogBook;
// Instantiate a global Example object. It's not a singleton
// but because it's instantiated with new (and therefore it isn't
// automatically destroyed) it can use the SetLongevity template function.
// Its longevity is determined by the user on the command line.
//
Example* pGlobal( new Example("Destroying global Example") );
// destGlobal() is called when the pGlobal object needs to be destroyed.
static void destGlobal()
{
cout << "Going to delete pGlobal\n";
delete pGlobal;
}
void help(const char *s)
{
cout << "To use:\n";
cout << s << " par1 par2 par3 par4\n";
cout << " where each par is a number that represents the object's ";
cout << " longevity:\n";
cout << " par1: global object\n";
cout << " par2: local object\n";
cout << " par3: keyboard singleton\n";
cout << " par4: LogBook singleton\n";
cout << "Example: " << s << " 1 2 3 4" << endl;
}
int main(int argc, char *argv[])
{
if (argc != 5)
{
help(argv[0]);
return 0;
}
globalPriority = atoi(argv[1]);
localPriority = atoi(argv[2]);
keyboardPriority = atoi(argv[3]);
logPriority = atoi(argv[4]);
// Use an adapter functor to tie the destGlobal function to the
// destruction priority for pGlobal.
Loki::Private::Adapter<Example> exampleAdapter = { &destGlobal };
SetLongevity(pGlobal, globalPriority, exampleAdapter);
// Use Loki's private Deleter template function to destroy the
// pLocal object for a user-defined priority.
Example *pLocal = new Example("Destroying local Example");
SetLongevity<Example, void (*)(Example*)>(pLocal, localPriority, &Loki::Private::Deleter<Example>::Delete);
// Make the global and local objects announce their presense.
pGlobal->echo("pGlobal created during program initialization.");
pLocal->echo("pLocal created after main() started.");
// Instantiate both singletons by calling them...
LogBook::Instance().echo("LogClass singleton instantiated");
keyboard::Instance().echo("Keyboard singleton instantiated");
return 0;
}