Loki/include/loki/ScopeGuard.h
rich_sposato 904bbee76d Added ExceptionPolicy enum.
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@1082 7ec92016-0320-0410-acc4-a06ded1c099a
2011-06-21 01:07:22 +00:00

699 lines
23 KiB
C++

////////////////////////////////////////////////////////////////////////////////
// The Loki Library
// Copyright (c) 2000 Andrei Alexandrescu
// Copyright (c) 2000 Petru Marginean
// Copyright (c) 2005 Joshua Lehrer
//
// Permission to use, copy, modify, distribute and sell this software for any
// purpose is hereby granted without fee, provided that the above copyright
// notice appear in all copies and that both that copyright notice and this
// permission notice appear in supporting documentation.
// The author makes no representations about the
// suitability of this software for any purpose. It is provided "as is"
// without express or implied warranty.
////////////////////////////////////////////////////////////////////////////////
#ifndef LOKI_SCOPEGUARD_INC_
#define LOKI_SCOPEGUARD_INC_
// $Id$
#include <exception> // needed for calls to uncaught_exception.
#include <loki/RefToValue.h>
/// \defgroup ExceptionGroup Exception-safe code
namespace Loki
{
////////////////////////////////////////////////////////////////
///
/// \class ScopeGuardImplBase
/// \ingroup ExceptionGroup
///
/// Base class used by all ScopeGuard implementations. All commonly used
/// functions are in this class (e.g. - Dismiss and SafeExecute).
///
/// See Andrei's and Petru Marginean's CUJ article
/// http://www.cuj.com/documents/s=8000/cujcexp1812alexandr/alexandr.htm
///
/// Changes to the original code by Joshua Lehrer:
/// http://www.lehrerfamily.com/scopeguard.html
////////////////////////////////////////////////////////////////
class ScopeGuardImplBase
{
public:
enum ExceptionPolicy
{
AlwaysExecute = 0,
CallIfNoException = 1,
CallIfException = 2
};
ScopeGuardImplBase() throw() : dismissed_(false), exceptionPolicy_( AlwaysExecute )
{}
void Dismiss() const throw()
{
dismissed_ = true;
}
void SetExceptionPolicy( ExceptionPolicy policy ) const throw()
{
exceptionPolicy_ = policy;
}
private:
/// Copy-assignment operator is not implemented and private.
ScopeGuardImplBase& operator =(const ScopeGuardImplBase&);
protected:
~ScopeGuardImplBase()
{}
/// Copy-constructor takes over responsibility from other ScopeGuard.
ScopeGuardImplBase(const ScopeGuardImplBase& other) throw()
: dismissed_(other.dismissed_)
, exceptionPolicy_( other.exceptionPolicy_ )
{
other.Dismiss();
}
template <typename J>
static void SafeExecute(J& j) throw()
{
if ( AlwaysExecute != j.exceptionPolicy_ )
{
const bool anyThrown = ::std::uncaught_exception();
if ( anyThrown )
{
if ( CallIfNoException == j.exceptionPolicy_ )
j.Dismiss();
}
else if ( CallIfException == j.exceptionPolicy_ )
{
j.Dismiss();
}
}
if (!j.dismissed_)
{
try
{
j.Execute();
}
catch(...)
{}
}
}
mutable bool dismissed_;
mutable ExceptionPolicy exceptionPolicy_;
};
////////////////////////////////////////////////////////////////
///
/// \typedef typedef const ScopeGuardImplBase& ScopeGuard
/// \ingroup ExceptionGroup
///
////////////////////////////////////////////////////////////////
typedef const ScopeGuardImplBase& ScopeGuard;
////////////////////////////////////////////////////////////////
///
/// \class ScopeGuardImpl0
/// \ingroup ExceptionGroup
///
/// Implementation class for a standalone function or class static function
/// with no parameters. ScopeGuard ignores any value returned from the
/// call within the Execute function.
///
/// This class has a single standalone helper function, MakeGuard which
/// creates and returns a ScopeGuard.
///
////////////////////////////////////////////////////////////////
template <typename F>
class ScopeGuardImpl0 : public ScopeGuardImplBase
{
public:
static ScopeGuardImpl0<F> MakeGuard(F fun)
{
return ScopeGuardImpl0<F>(fun);
}
~ScopeGuardImpl0() throw()
{
SafeExecute(*this);
}
void Execute()
{
fun_();
}
protected:
ScopeGuardImpl0(F fun) : fun_(fun)
{}
F fun_;
};
template <typename F>
inline ScopeGuardImpl0<F> MakeGuard(F fun)
{
return ScopeGuardImpl0<F>::MakeGuard(fun);
}
////////////////////////////////////////////////////////////////
///
/// \class ScopeGuardImpl1
/// \ingroup ExceptionGroup
///
/// Implementation class for a standalone function or class static function
/// with one parameter. Each parameter is copied by value - use
/// ::Loki::ByRef if you must use a reference instead. ScopeGuard ignores
/// any value returned from the call within the Execute function.
///
/// This class has a single standalone helper function, MakeGuard which
/// creates and returns a ScopeGuard.
///
////////////////////////////////////////////////////////////////
template <typename F, typename P1>
class ScopeGuardImpl1 : public ScopeGuardImplBase
{
public:
static ScopeGuardImpl1<F, P1> MakeGuard(F fun, P1 p1)
{
return ScopeGuardImpl1<F, P1>(fun, p1);
}
~ScopeGuardImpl1() throw()
{
SafeExecute(*this);
}
void Execute()
{
fun_(p1_);
}
protected:
ScopeGuardImpl1(F fun, P1 p1) : fun_(fun), p1_(p1)
{}
F fun_;
const P1 p1_;
};
template <typename F, typename P1>
inline ScopeGuardImpl1<F, P1> MakeGuard(F fun, P1 p1)
{
return ScopeGuardImpl1<F, P1>::MakeGuard(fun, p1);
}
////////////////////////////////////////////////////////////////
///
/// \class ScopeGuardImpl2
/// \ingroup ExceptionGroup
///
/// Implementation class for a standalone function or class static function
/// with two parameters. Each parameter is copied by value - use
/// ::Loki::ByRef if you must use a reference instead. ScopeGuard ignores
/// any value returned from the call within the Execute function.
///
/// This class has a single standalone helper function, MakeGuard which
/// creates and returns a ScopeGuard.
///
////////////////////////////////////////////////////////////////
template <typename F, typename P1, typename P2>
class ScopeGuardImpl2: public ScopeGuardImplBase
{
public:
static ScopeGuardImpl2<F, P1, P2> MakeGuard(F fun, P1 p1, P2 p2)
{
return ScopeGuardImpl2<F, P1, P2>(fun, p1, p2);
}
~ScopeGuardImpl2() throw()
{
SafeExecute(*this);
}
void Execute()
{
fun_(p1_, p2_);
}
protected:
ScopeGuardImpl2(F fun, P1 p1, P2 p2) : fun_(fun), p1_(p1), p2_(p2)
{}
F fun_;
const P1 p1_;
const P2 p2_;
};
template <typename F, typename P1, typename P2>
inline ScopeGuardImpl2<F, P1, P2> MakeGuard(F fun, P1 p1, P2 p2)
{
return ScopeGuardImpl2<F, P1, P2>::MakeGuard(fun, p1, p2);
}
////////////////////////////////////////////////////////////////
///
/// \class ScopeGuardImpl3
/// \ingroup ExceptionGroup
///
/// Implementation class for a standalone function or class static function
/// with three parameters. Each parameter is copied by value - use
/// ::Loki::ByRef if you must use a reference instead. ScopeGuard ignores
/// any value returned from the call within the Execute function.
///
/// This class has a single standalone helper function, MakeGuard which
/// creates and returns a ScopeGuard.
///
////////////////////////////////////////////////////////////////
template <typename F, typename P1, typename P2, typename P3>
class ScopeGuardImpl3 : public ScopeGuardImplBase
{
public:
static ScopeGuardImpl3<F, P1, P2, P3> MakeGuard(F fun, P1 p1, P2 p2, P3 p3)
{
return ScopeGuardImpl3<F, P1, P2, P3>(fun, p1, p2, p3);
}
~ScopeGuardImpl3() throw()
{
SafeExecute(*this);
}
void Execute()
{
fun_(p1_, p2_, p3_);
}
protected:
ScopeGuardImpl3(F fun, P1 p1, P2 p2, P3 p3) : fun_(fun), p1_(p1), p2_(p2), p3_(p3)
{}
F fun_;
const P1 p1_;
const P2 p2_;
const P3 p3_;
};
template <typename F, typename P1, typename P2, typename P3>
inline ScopeGuardImpl3<F, P1, P2, P3> MakeGuard(F fun, P1 p1, P2 p2, P3 p3)
{
return ScopeGuardImpl3<F, P1, P2, P3>::MakeGuard(fun, p1, p2, p3);
}
////////////////////////////////////////////////////////////////
///
/// \class ScopeGuardImpl4
/// \ingroup ExceptionGroup
///
/// Implementation class for a standalone function or class static function
/// with four parameters. Each parameter is copied by value - use
/// ::Loki::ByRef if you must use a reference instead. ScopeGuard ignores
/// any value returned from the call within the Execute function.
///
/// This class has a single standalone helper function, MakeGuard which
/// creates and returns a ScopeGuard.
///
////////////////////////////////////////////////////////////////
template < typename F, typename P1, typename P2, typename P3, typename P4 >
class ScopeGuardImpl4 : public ScopeGuardImplBase
{
public:
static ScopeGuardImpl4< F, P1, P2, P3, P4 > MakeGuard(
F fun, P1 p1, P2 p2, P3 p3, P4 p4 )
{
return ScopeGuardImpl4< F, P1, P2, P3, P4 >( fun, p1, p2, p3, p4 );
}
~ScopeGuardImpl4() throw()
{
SafeExecute( *this );
}
void Execute()
{
fun_( p1_, p2_, p3_, p4_ );
}
protected:
ScopeGuardImpl4( F fun, P1 p1, P2 p2, P3 p3, P4 p4 ) :
fun_( fun ), p1_( p1 ), p2_( p2 ), p3_( p3 ), p4_( p4 )
{}
F fun_;
const P1 p1_;
const P2 p2_;
const P3 p3_;
const P4 p4_;
};
template < typename F, typename P1, typename P2, typename P3, typename P4 >
inline ScopeGuardImpl4< F, P1, P2, P3, P4 > MakeGuard( F fun, P1 p1, P2 p2, P3 p3, P4 p4 )
{
return ScopeGuardImpl4< F, P1, P2, P3, P4 >::MakeGuard( fun, p1, p2, p3, p4 );
}
////////////////////////////////////////////////////////////////
///
/// \class ScopeGuardImpl5
/// \ingroup ExceptionGroup
///
/// Implementation class for a standalone function or class static function
/// with five parameters. Each parameter is copied by value - use
/// ::Loki::ByRef if you must use a reference instead. ScopeGuard ignores
/// any value returned from the call within the Execute function.
///
/// This class has a single standalone helper function, MakeGuard which
/// creates and returns a ScopeGuard.
///
////////////////////////////////////////////////////////////////
template < typename F, typename P1, typename P2, typename P3, typename P4, typename P5 >
class ScopeGuardImpl5 : public ScopeGuardImplBase
{
public:
static ScopeGuardImpl5< F, P1, P2, P3, P4, P5 > MakeGuard(
F fun, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5 )
{
return ScopeGuardImpl5< F, P1, P2, P3, P4, P5 >( fun, p1, p2, p3, p4, p5 );
}
~ScopeGuardImpl5() throw()
{
SafeExecute( *this );
}
void Execute()
{
fun_( p1_, p2_, p3_, p4_, p5_ );
}
protected:
ScopeGuardImpl5( F fun, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5 ) :
fun_( fun ), p1_( p1 ), p2_( p2 ), p3_( p3 ), p4_( p4 ), p5_( p5 )
{}
F fun_;
const P1 p1_;
const P2 p2_;
const P3 p3_;
const P4 p4_;
const P5 p5_;
};
template < typename F, typename P1, typename P2, typename P3, typename P4, typename P5 >
inline ScopeGuardImpl5< F, P1, P2, P3, P4, P5 > MakeGuard( F fun, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5 )
{
return ScopeGuardImpl5< F, P1, P2, P3, P4, P5 >::MakeGuard( fun, p1, p2, p3, p4, p5 );
}
////////////////////////////////////////////////////////////////
///
/// \class ObjScopeGuardImpl0
/// \ingroup ExceptionGroup
///
/// Implementation class for a class per-instance member function with no
/// parameters. ScopeGuard ignores any value returned from the call within
/// the Execute function.
///
/// This class has 3 standalone helper functions which create a ScopeGuard.
/// One is MakeObjGuard, which is deprecated but provided for older code.
/// The other two are MakeGuard overloads, one which takes a pointer to an
/// object, and the other which takes a reference.
///
////////////////////////////////////////////////////////////////
template <class Obj, typename MemFun>
class ObjScopeGuardImpl0 : public ScopeGuardImplBase
{
public:
static ObjScopeGuardImpl0<Obj, MemFun> MakeObjGuard(Obj& obj, MemFun memFun)
{
return ObjScopeGuardImpl0<Obj, MemFun>(obj, memFun);
}
~ObjScopeGuardImpl0() throw()
{
SafeExecute(*this);
}
void Execute()
{
(obj_.*memFun_)();
}
protected:
ObjScopeGuardImpl0(Obj& obj, MemFun memFun) : obj_(obj), memFun_(memFun)
{}
Obj& obj_;
MemFun memFun_;
};
template <class Obj, typename MemFun>
inline ObjScopeGuardImpl0<Obj, MemFun> MakeObjGuard(Obj& obj, MemFun memFun)
{
return ObjScopeGuardImpl0<Obj, MemFun>::MakeObjGuard(obj, memFun);
}
template <typename Ret, class Obj1, class Obj2>
inline ObjScopeGuardImpl0<Obj1,Ret(Obj2::*)()> MakeGuard(Ret(Obj2::*memFun)(), Obj1 &obj)
{
return ObjScopeGuardImpl0<Obj1,Ret(Obj2::*)()>::MakeObjGuard(obj,memFun);
}
template <typename Ret, class Obj1, class Obj2>
inline ObjScopeGuardImpl0<Obj1,Ret(Obj2::*)()> MakeGuard(Ret(Obj2::*memFun)(), Obj1 *obj)
{
return ObjScopeGuardImpl0<Obj1,Ret(Obj2::*)()>::MakeObjGuard(*obj,memFun);
}
////////////////////////////////////////////////////////////////
///
/// \class ObjScopeGuardImpl1
/// \ingroup ExceptionGroup
///
/// Implementation class for a class per-instance member function with one
/// parameter. The parameter is copied by value - use ::Loki::ByRef if you
/// must use a reference instead. ScopeGuard ignores any value returned
/// from the call within the Execute function.
///
/// This class has 3 standalone helper functions which create a ScopeGuard.
/// One is MakeObjGuard, which is deprecated but provided for older code.
/// The other two are MakeGuard overloads, one which takes a pointer to an
/// object, and the other which takes a reference.
///
////////////////////////////////////////////////////////////////
template <class Obj, typename MemFun, typename P1>
class ObjScopeGuardImpl1 : public ScopeGuardImplBase
{
public:
static ObjScopeGuardImpl1<Obj, MemFun, P1> MakeObjGuard(Obj& obj, MemFun memFun, P1 p1)
{
return ObjScopeGuardImpl1<Obj, MemFun, P1>(obj, memFun, p1);
}
~ObjScopeGuardImpl1() throw()
{
SafeExecute(*this);
}
void Execute()
{
(obj_.*memFun_)(p1_);
}
protected:
ObjScopeGuardImpl1(Obj& obj, MemFun memFun, P1 p1) : obj_(obj), memFun_(memFun), p1_(p1)
{}
Obj& obj_;
MemFun memFun_;
const P1 p1_;
};
template <class Obj, typename MemFun, typename P1>
inline ObjScopeGuardImpl1<Obj, MemFun, P1> MakeObjGuard(Obj& obj, MemFun memFun, P1 p1)
{
return ObjScopeGuardImpl1<Obj, MemFun, P1>::MakeObjGuard(obj, memFun, p1);
}
template <typename Ret, class Obj1, class Obj2, typename P1a, typename P1b>
inline ObjScopeGuardImpl1<Obj1,Ret(Obj2::*)(P1a),P1b> MakeGuard(Ret(Obj2::*memFun)(P1a), Obj1 &obj, P1b p1)
{
return ObjScopeGuardImpl1<Obj1,Ret(Obj2::*)(P1a),P1b>::MakeObjGuard(obj,memFun,p1);
}
template <typename Ret, class Obj1, class Obj2, typename P1a, typename P1b>
inline ObjScopeGuardImpl1<Obj1,Ret(Obj2::*)(P1a),P1b> MakeGuard(Ret(Obj2::*memFun)(P1a), Obj1 *obj, P1b p1)
{
return ObjScopeGuardImpl1<Obj1,Ret(Obj2::*)(P1a),P1b>::MakeObjGuard(*obj,memFun,p1);
}
////////////////////////////////////////////////////////////////
///
/// \class ObjScopeGuardImpl2
/// \ingroup ExceptionGroup
///
/// Implementation class for a class per-instance member function with two
/// parameters. Each parameter is copied by value - use ::Loki::ByRef if you
/// must use a reference instead. ScopeGuard ignores any value returned
/// from the call within the Execute function.
///
/// This class has 3 standalone helper functions which create a ScopeGuard.
/// One is MakeObjGuard, which is deprecated but provided for older code.
/// The other two are MakeGuard overloads, one which takes a pointer to an
/// object, and the other which takes a reference.
///
////////////////////////////////////////////////////////////////
template <class Obj, typename MemFun, typename P1, typename P2>
class ObjScopeGuardImpl2 : public ScopeGuardImplBase
{
public:
static ObjScopeGuardImpl2<Obj, MemFun, P1, P2> MakeObjGuard(Obj& obj, MemFun memFun, P1 p1, P2 p2)
{
return ObjScopeGuardImpl2<Obj, MemFun, P1, P2>(obj, memFun, p1, p2);
}
~ObjScopeGuardImpl2() throw()
{
SafeExecute(*this);
}
void Execute()
{
(obj_.*memFun_)(p1_, p2_);
}
protected:
ObjScopeGuardImpl2(Obj& obj, MemFun memFun, P1 p1, P2 p2) : obj_(obj), memFun_(memFun), p1_(p1), p2_(p2)
{}
Obj& obj_;
MemFun memFun_;
const P1 p1_;
const P2 p2_;
};
template <class Obj, typename MemFun, typename P1, typename P2>
inline ObjScopeGuardImpl2<Obj, MemFun, P1, P2> MakeObjGuard(Obj& obj, MemFun memFun, P1 p1, P2 p2)
{
return ObjScopeGuardImpl2<Obj, MemFun, P1, P2>::MakeObjGuard(obj, memFun, p1, p2);
}
template <typename Ret, class Obj1, class Obj2, typename P1a, typename P1b, typename P2a, typename P2b>
inline ObjScopeGuardImpl2<Obj1,Ret(Obj2::*)(P1a,P2a),P1b,P2b> MakeGuard(Ret(Obj2::*memFun)(P1a,P2a), Obj1 &obj, P1b p1, P2b p2)
{
return ObjScopeGuardImpl2<Obj1,Ret(Obj2::*)(P1a,P2a),P1b,P2b>::MakeObjGuard(obj,memFun,p1,p2);
}
template <typename Ret, class Obj1, class Obj2, typename P1a, typename P1b, typename P2a, typename P2b>
inline ObjScopeGuardImpl2<Obj1,Ret(Obj2::*)(P1a,P2a),P1b,P2b> MakeGuard(Ret(Obj2::*memFun)(P1a,P2a), Obj1 *obj, P1b p1, P2b p2)
{
return ObjScopeGuardImpl2<Obj1,Ret(Obj2::*)(P1a,P2a),P1b,P2b>::MakeObjGuard(*obj,memFun,p1,p2);
}
////////////////////////////////////////////////////////////////
///
/// \class ObjScopeGuardImpl3
/// \ingroup ExceptionGroup
///
/// Implementation class for a class per-instance member function with three
/// parameters. Each parameter is copied by value - use ::Loki::ByRef if you
/// must use a reference instead. ScopeGuard ignores any value returned
/// from the call within the Execute function.
///
/// This class has 3 standalone helper functions which create a ScopeGuard.
/// One is MakeObjGuard, which is deprecated but provided for older code.
/// The other two are MakeGuard overloads, one which takes a pointer to an
/// object, and the other which takes a reference.
///
////////////////////////////////////////////////////////////////
template < class Obj, typename MemFun, typename P1, typename P2, typename P3 >
class ObjScopeGuardImpl3 : public ScopeGuardImplBase
{
public:
static ObjScopeGuardImpl3< Obj, MemFun, P1, P2, P3 > MakeObjGuard(
Obj & obj, MemFun memFun, P1 p1, P2 p2, P3 p3 )
{
return ObjScopeGuardImpl3< Obj, MemFun, P1, P2, P3 >( obj, memFun, p1, p2, p3 );
}
~ObjScopeGuardImpl3() throw()
{
SafeExecute( *this );
}
void Execute()
{
( obj_.*memFun_ )( p1_, p2_, p3_ );
}
protected:
ObjScopeGuardImpl3( Obj & obj, MemFun memFun, P1 p1, P2 p2, P3 p3 ) :
obj_( obj ), memFun_( memFun ), p1_( p1 ), p2_( p2 ), p3_( p3 )
{}
Obj& obj_;
MemFun memFun_;
const P1 p1_;
const P2 p2_;
const P3 p3_;
};
template < class Obj, typename MemFun, typename P1, typename P2, typename P3 >
inline ObjScopeGuardImpl3< Obj, MemFun, P1, P2, P3 > MakeObjGuard(
Obj & obj, MemFun memFun, P1 p1, P2 p2, P3 p3 )
{
return ObjScopeGuardImpl3< Obj, MemFun, P1, P2, P3 >::MakeObjGuard(
obj, memFun, p1, p2, p3 );
}
template < typename Ret, class Obj1, class Obj2, typename P1a, typename P1b,
typename P2a, typename P2b, typename P3a, typename P3b >
inline ObjScopeGuardImpl3< Obj1, Ret( Obj2::* )( P1a, P2a, P3a ), P1b, P2b, P3b >
MakeGuard( Ret( Obj2::*memFun )( P1a, P2a, P3a ), Obj1 & obj, P1b p1, P2b p2, P3b p3 )
{
return ObjScopeGuardImpl3< Obj1, Ret( Obj2::* )( P1a, P2a, P3a ), P1b, P2b, P3b >
::MakeObjGuard( obj, memFun, p1, p2, p3 );
}
template < typename Ret, class Obj1, class Obj2, typename P1a, typename P1b,
typename P2a, typename P2b, typename P3a, typename P3b >
inline ObjScopeGuardImpl3< Obj1, Ret( Obj2::* )( P1a, P2a, P3a ), P1b, P2b, P3b >
MakeGuard( Ret( Obj2::*memFun )( P1a, P2a, P3a ), Obj1 * obj, P1b p1, P2b p2, P3b p3 )
{
return ObjScopeGuardImpl3< Obj1, Ret( Obj2::* )( P1a, P2a, P3a ), P1b, P2b, P3b >
::MakeObjGuard( *obj, memFun, p1, p2, p3 );
}
} // namespace Loki
#define LOKI_CONCATENATE_DIRECT(s1, s2) s1##s2
#define LOKI_CONCATENATE(s1, s2) LOKI_CONCATENATE_DIRECT(s1, s2)
#define LOKI_ANONYMOUS_VARIABLE(str) LOKI_CONCATENATE(str, __LINE__)
#define LOKI_ON_BLOCK_EXIT ::Loki::ScopeGuard LOKI_ANONYMOUS_VARIABLE(scopeGuard) = ::Loki::MakeGuard
#define LOKI_ON_BLOCK_EXIT_OBJ ::Loki::ScopeGuard LOKI_ANONYMOUS_VARIABLE(scopeGuard) = ::Loki::MakeObjGuard
#endif // end file guardian