d7111eb063
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@751 7ec92016-0320-0410-acc4-a06ded1c099a
355 lines
11 KiB
C++
355 lines
11 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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// The Loki Library
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// Copyright (c) 2001 by Andrei Alexandrescu
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// This code accompanies the book:
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// Alexandrescu, Andrei. "Modern C++ Design: Generic Programming and Design
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// Patterns Applied". Copyright (c) 2001. Addison-Wesley.
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// Permission to use, copy, modify, distribute and sell this software for any
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// purpose is hereby granted without fee, provided that the above copyright
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// notice appear in all copies and that both that copyright notice and this
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// permission notice appear in supporting documentation.
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// The author or Addison-Wesley Longman make no representations about the
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// suitability of this software for any purpose. It is provided "as is"
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// without express or implied warranty.
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////////////////////////////////////////////////////////////////////////////////
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#ifndef LOKI_VISITOR_INC_
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#define LOKI_VISITOR_INC_
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// $Id$
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/// \defgroup VisitorGroup Visitor
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#include "Typelist.h"
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#include "HierarchyGenerators.h"
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namespace Loki
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{
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////////////////////////////////////////////////////////////////////////////////
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/// \class BaseVisitor
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///
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/// \ingroup VisitorGroup
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/// The base class of any Acyclic Visitor
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////////////////////////////////////////////////////////////////////////////////
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class BaseVisitor
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{
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public:
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virtual ~BaseVisitor() {}
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};
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////////////////////////////////////////////////////////////////////////////////
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/// \class Visitor
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///
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/// \ingroup VisitorGroup
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/// The building block of Acyclic Visitor
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///
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/// \par Usage
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///
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/// Defining the visitable class:
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///
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/// \code
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/// class RasterBitmap : public BaseVisitable<>
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/// {
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/// public:
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/// LOKI_DEFINE_VISITABLE()
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/// };
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/// \endcode
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///
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/// Way 1 to define a visitor:
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/// \code
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/// class SomeVisitor :
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/// public BaseVisitor // required
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/// public Visitor<RasterBitmap>,
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/// public Visitor<Paragraph>
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/// {
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/// public:
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/// void Visit(RasterBitmap&); // visit a RasterBitmap
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/// void Visit(Paragraph &); // visit a Paragraph
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/// };
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/// \endcode
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///
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/// Way 2 to define the visitor:
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/// \code
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/// class SomeVisitor :
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/// public BaseVisitor // required
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/// public Visitor<LOKI_TYPELIST_2(RasterBitmap, Paragraph)>
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/// {
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/// public:
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/// void Visit(RasterBitmap&); // visit a RasterBitmap
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/// void Visit(Paragraph &); // visit a Paragraph
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/// };
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/// \endcode
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///
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/// Way 3 to define the visitor:
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/// \code
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/// class SomeVisitor :
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/// public BaseVisitor // required
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/// public Visitor<Seq<RasterBitmap, Paragraph>::Type>
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/// {
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/// public:
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/// void Visit(RasterBitmap&); // visit a RasterBitmap
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/// void Visit(Paragraph &); // visit a Paragraph
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/// };
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/// \endcode
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///
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/// \par Using const visit functions:
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///
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/// Defining the visitable class (true for const):
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///
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/// \code
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/// class RasterBitmap : public BaseVisitable<void, DefaultCatchAll, true>
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/// {
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/// public:
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/// LOKI_DEFINE_CONST_VISITABLE()
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/// };
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/// \endcode
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///
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/// Defining the visitor which only calls const member functions:
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/// \code
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/// class SomeVisitor :
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/// public BaseVisitor // required
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/// public Visitor<RasterBitmap, void, true>,
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/// {
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/// public:
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/// void Visit(const RasterBitmap&); // visit a RasterBitmap by a const member function
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/// };
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/// \endcode
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///
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/// \par Example:
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///
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/// test/Visitor/main.cpp
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////////////////////////////////////////////////////////////////////////////////
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template <class T, typename R = void, bool ConstVisit = false>
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class Visitor;
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template <class T, typename R>
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class Visitor<T, R, false>
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{
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public:
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typedef R ReturnType;
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typedef T ParamType;
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virtual ~Visitor() {}
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virtual ReturnType Visit(ParamType&) = 0;
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};
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template <class T, typename R>
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class Visitor<T, R, true>
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{
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public:
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typedef R ReturnType;
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typedef const T ParamType;
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virtual ~Visitor() {}
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virtual ReturnType Visit(ParamType&) = 0;
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};
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////////////////////////////////////////////////////////////////////////////////
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// class template Visitor (specialization)
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// This specialization is not present in the book. It makes it easier to define
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// Visitors for multiple types in a shot by using a typelist. Example:
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//
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// class SomeVisitor :
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// public BaseVisitor // required
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// public Visitor<LOKI_TYPELIST_2(RasterBitmap, Paragraph)>
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// {
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// public:
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// void Visit(RasterBitmap&); // visit a RasterBitmap
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// void Visit(Paragraph &); // visit a Paragraph
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// };
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////////////////////////////////////////////////////////////////////////////////
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template <class Head, class Tail, typename R>
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class Visitor<Typelist<Head, Tail>, R, false>
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: public Visitor<Head, R, false>, public Visitor<Tail, R, false>
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{
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public:
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typedef R ReturnType;
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// using Visitor<Head, R>::Visit;
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// using Visitor<Tail, R>::Visit;
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};
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template <class Head, typename R>
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class Visitor<Typelist<Head, NullType>, R, false> : public Visitor<Head, R, false>
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{
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public:
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typedef R ReturnType;
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using Visitor<Head, R, false>::Visit;
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};
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template <class Head, class Tail, typename R>
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class Visitor<Typelist<Head, Tail>, R, true>
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: public Visitor<Head, R, true>, public Visitor<Tail, R, true>
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{
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public:
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typedef R ReturnType;
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// using Visitor<Head, R>::Visit;
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// using Visitor<Tail, R>::Visit;
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};
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template <class Head, typename R>
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class Visitor<Typelist<Head, NullType>, R, true> : public Visitor<Head, R, true>
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{
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public:
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typedef R ReturnType;
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using Visitor<Head, R, true>::Visit;
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};
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////////////////////////////////////////////////////////////////////////////////
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// class template BaseVisitorImpl
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// Implements non-strict visitation (you can implement only part of the Visit
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// functions)
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////////////////////////////////////////////////////////////////////////////////
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template <class TList, typename R = void> class BaseVisitorImpl;
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template <class Head, class Tail, typename R>
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class BaseVisitorImpl<Typelist<Head, Tail>, R>
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: public Visitor<Head, R>
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, public BaseVisitorImpl<Tail, R>
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{
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public:
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// using BaseVisitorImpl<Tail, R>::Visit;
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virtual R Visit(Head&)
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{ return R(); }
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};
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template <class Head, typename R>
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class BaseVisitorImpl<Typelist<Head, NullType>, R>
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: public Visitor<Head, R>
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{
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public:
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virtual R Visit(Head&)
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{ return R(); }
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};
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////////////////////////////////////////////////////////////////////////////////
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// class template BaseVisitable
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////////////////////////////////////////////////////////////////////////////////
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template <typename R, typename Visited>
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struct DefaultCatchAll
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{
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static R OnUnknownVisitor(Visited&, BaseVisitor&)
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{ return R(); }
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};
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////////////////////////////////////////////////////////////////////////////////
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// class template BaseVisitable
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////////////////////////////////////////////////////////////////////////////////
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template
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<
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typename R = void,
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template <typename, class> class CatchAll = DefaultCatchAll,
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bool ConstVisitable = false
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>
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class BaseVisitable;
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template<typename R,template <typename, class> class CatchAll>
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class BaseVisitable<R, CatchAll, false>
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{
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public:
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typedef R ReturnType;
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virtual ~BaseVisitable() {}
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virtual ReturnType Accept(BaseVisitor&) = 0;
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protected: // give access only to the hierarchy
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template <class T>
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static ReturnType AcceptImpl(T& visited, BaseVisitor& guest)
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{
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// Apply the Acyclic Visitor
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if (Visitor<T,R>* p = dynamic_cast<Visitor<T,R>*>(&guest))
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{
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return p->Visit(visited);
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}
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return CatchAll<R, T>::OnUnknownVisitor(visited, guest);
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}
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};
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template<typename R,template <typename, class> class CatchAll>
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class BaseVisitable<R, CatchAll, true>
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{
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public:
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typedef R ReturnType;
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virtual ~BaseVisitable() {}
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virtual ReturnType Accept(BaseVisitor&) const = 0;
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protected: // give access only to the hierarchy
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template <class T>
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static ReturnType AcceptImpl(const T& visited, BaseVisitor& guest)
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{
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// Apply the Acyclic Visitor
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if (Visitor<T,R,true>* p = dynamic_cast<Visitor<T,R,true>*>(&guest))
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{
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return p->Visit(visited);
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}
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return CatchAll<R, T>::OnUnknownVisitor(const_cast<T&>(visited), guest);
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}
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};
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////////////////////////////////////////////////////////////////////////////////
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/// \def LOKI_DEFINE_VISITABLE()
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/// \ingroup VisitorGroup
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/// Put it in every class that you want to make visitable
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/// (in addition to deriving it from BaseVisitable<R>)
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////////////////////////////////////////////////////////////////////////////////
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#define LOKI_DEFINE_VISITABLE() \
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virtual ReturnType Accept(::Loki::BaseVisitor& guest) \
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{ return AcceptImpl(*this, guest); }
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////////////////////////////////////////////////////////////////////////////////
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/// \def LOKI_DEFINE_CONST_VISITABLE()
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/// \ingroup VisitorGroup
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/// Put it in every class that you want to make visitable by const member
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/// functions (in addition to deriving it from BaseVisitable<R>)
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////////////////////////////////////////////////////////////////////////////////
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#define LOKI_DEFINE_CONST_VISITABLE() \
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virtual ReturnType Accept(::Loki::BaseVisitor& guest) const \
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{ return AcceptImpl(*this, guest); }
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////////////////////////////////////////////////////////////////////////////////
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/// \class CyclicVisitor
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///
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/// \ingroup VisitorGroup
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/// Put it in every class that you want to make visitable (in addition to
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/// deriving it from BaseVisitable<R>
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////////////////////////////////////////////////////////////////////////////////
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template <typename R, class TList>
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class CyclicVisitor : public Visitor<TList, R>
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{
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public:
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typedef R ReturnType;
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// using Visitor<TList, R>::Visit;
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template <class Visited>
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ReturnType GenericVisit(Visited& host)
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{
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Visitor<Visited, ReturnType>& subObj = *this;
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return subObj.Visit(host);
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}
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};
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////////////////////////////////////////////////////////////////////////////////
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/// \def LOKI_DEFINE_CYCLIC_VISITABLE(SomeVisitor)
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/// \ingroup VisitorGroup
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/// Put it in every class that you want to make visitable by a cyclic visitor
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////////////////////////////////////////////////////////////////////////////////
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#define LOKI_DEFINE_CYCLIC_VISITABLE(SomeVisitor) \
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virtual SomeVisitor::ReturnType Accept(SomeVisitor& guest) \
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{ return guest.GenericVisit(*this); }
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} // namespace Loki
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#endif // end file guardian
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