Loki/MSVC/1200/MultiMethods.h
humesikkins 4d8052faa7 fixed bugs in FnDispatcher::Add and FunctorDispatcher::Add
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@123 7ec92016-0320-0410-acc4-a06ded1c099a
2003-03-20 21:47:49 +00:00

800 lines
24 KiB
C++

////////////////////////////////////////////////////////////////////////////////
// The Loki Library
// Copyright (c) 2001 by Andrei Alexandrescu
// This code accompanies the book:
// Alexandrescu, Andrei. "Modern C++ Design: Generic Programming and Design
// Patterns Applied". Copyright (c) 2001. Addison-Wesley.
// Permission to use, copy, modify, distribute and sell this software for any
// purpose is hereby granted without fee, provided that the above copyright
// notice appear in all copies and that both that copyright notice and this
// permission notice appear in supporting documentation.
// The author or Addison-Welsey Longman make no representations about the
// suitability of this software for any purpose. It is provided "as is"
// without express or implied warranty.
////////////////////////////////////////////////////////////////////////////////
// Last update: Mar 20, 2003
// Interface change for FnDispatcher::Add:
// The trampoline-Version of FnDispatcher::Add needs explicit template
// argument specification for type and non-type parameters. Unfortunately
// all workarounds used so far failed for this member-function.
// Therefore I need to use a new one which leads to another interface change:
// Example (see "Modern C++ Design" Section 11.6)
// ----------------------------------------------
// Using the original one writes:
// typedef FnDispatcher<Shape> Dispatcher;
// void Hatch(Rectangle& lhs, Poly& rhs) {...}
//
// Dispatcher dis;
// disp.Add<Rectangle, Poly, &Hatch>();
//
// Using this port the example becomes:
// Dispatcher::AddI<Rectangle, Poly, &Hatch>()(dis);
//
// All dispatchers now have void as default value for return types.
// All dispatchers now support void as return type.
//
//
// The port now uses Tye2Type-parameters instead of plain pointers as
// a workaround of VC's explicit template argument specification bug.
//
// For example:
// The original declaration of BasicDispatcher::Add looks like this:
//
// template <class SomeLhs, class SomeRhs>
// void Add(CallbackType fun);
//
// and you call it like this:
// obj.Add<Type1, Type2>(yourFun);
//
// This port uses:
//
// template <class SomeLhs, class SomeRhs>
// void Add(CallbackType fun, Type2Type<SomeLhs>, Type2Type<SomeRhs>);
//
// and you call it like this:
// obj.Add(yourFun, Type2Type<Type1>(), Type2Type<Type2>());
#ifndef MULTIMETHODS_INC_
#define MULTIMETHODS_INC_
#include "Typelist.h"
#include "LokiTypeInfo.h"
#include "Functor.h"
#include "AssocVector.h"
////////////////////////////////////////////////////////////////////////////////
// IMPORTANT NOTE:
// The double dispatchers implemented below differ from the excerpts shown in
// the book - they are simpler while respecting the same interface.
////////////////////////////////////////////////////////////////////////////////
namespace Loki
{
////////////////////////////////////////////////////////////////////////////////
// Implementation helpers for StaticDispatcher
////////////////////////////////////////////////////////////////////////////////
namespace Private
{
template <class SomeLhs, class SomeRhs, class Executor, typename ResultType>
struct InvocationTraitsBase
{
protected:
template <class R>
struct BaseImpl
{
static ResultType
DoDispatch(SomeLhs& lhs, SomeRhs& rhs, Executor& exec, Int2Type<false>)
{
return exec.Fire(lhs, rhs);
}
static ResultType DoDispatch( SomeLhs& lhs, SomeRhs& rhs,
Executor& exec, Int2Type<true>)
{
return exec.Fire(rhs, lhs);
}
};
template <>
struct BaseImpl<void>
{
static ResultType
DoDispatch(SomeLhs& lhs, SomeRhs& rhs, Executor& exec, Int2Type<false>)
{
exec.Fire(lhs, rhs);
}
static ResultType DoDispatch( SomeLhs& lhs, SomeRhs& rhs,
Executor& exec, Int2Type<true>)
{
exec.Fire(rhs, lhs);
}
};
public:
typedef BaseImpl<ResultType> Base;
};
template <class SomeLhs, class SomeRhs, class Executor, typename ResultType>
struct InvocationTraits : public InvocationTraitsBase
<SomeLhs, SomeRhs, Executor, ResultType>::Base
{
};
template<class Executor, class BaseLhs, class TypesLhs, bool symmetric,
class BaseRhs, class TypesRhs, typename ResultType>
class StaticDispatcherBase
{
private:
// Base for ResultType != void
template <class R>
class In
{
template <class SomeLhs>
static ResultType DispatchRhs( SomeLhs& lhs, BaseRhs& rhs,
Executor exec, NullType)
{ return exec.OnError(lhs, rhs); }
template <class Head, class Tail, class SomeLhs>
static ResultType DispatchRhs(SomeLhs& lhs, BaseRhs& rhs,
Executor exec, Typelist<Head, Tail>)
{
if (Head* p2 = dynamic_cast<Head*>(&rhs))
{
Int2Type<(symmetric &&
int(TL::IndexOf<TypesRhs, Head>::value) <
int(TL::IndexOf<TypesLhs, SomeLhs>::value))> i2t;
typedef Private::InvocationTraits<
SomeLhs, Head, Executor, ResultType> CallTraits;
return CallTraits::DoDispatch(lhs, *p2, exec, i2t);
}
return DispatchRhs(lhs, rhs, exec, Tail());
}
static ResultType DispatchLhs( BaseLhs& lhs, BaseRhs& rhs,
Executor exec, NullType)
{ return exec.OnError(lhs, rhs); }
template <class Head, class Tail>
static ResultType DispatchLhs( BaseLhs& lhs, BaseRhs& rhs,
Executor exec, Typelist<Head, Tail>)
{
if (Head* p1 = dynamic_cast<Head*>(&lhs))
{
return DispatchRhs(*p1, rhs, exec, TypesRhs());
}
return DispatchLhs(lhs, rhs, exec, Tail());
}
protected:
~In() {}
public:
static ResultType Go( BaseLhs& lhs, BaseRhs& rhs,
Executor exec)
{ return DispatchLhs(lhs, rhs, exec, TypesLhs()); }
}; // In<R>
// Base for ResultType == void
template <>
class In<void>
{
template <class SomeLhs>
static ResultType DispatchRhs( SomeLhs& lhs, BaseRhs& rhs,
Executor exec, NullType)
{ exec.OnError(lhs, rhs); }
template <class Head, class Tail, class SomeLhs>
static ResultType DispatchRhs(SomeLhs& lhs, BaseRhs& rhs,
Executor exec, Typelist<Head, Tail>)
{
if (Head* p2 = dynamic_cast<Head*>(&rhs))
{
Int2Type<(symmetric &&
int(TL::IndexOf<TypesRhs, Head>::value) <
int(TL::IndexOf<TypesLhs, SomeLhs>::value))> i2t;
typedef Private::InvocationTraits<
SomeLhs, Head, Executor, void> CallTraits;
CallTraits::DoDispatch(lhs, *p2, exec, i2t);
return;
}
DispatchRhs(lhs, rhs, exec, Tail());
}
static ResultType DispatchLhs( BaseLhs& lhs, BaseRhs& rhs,
Executor exec, NullType)
{ exec.OnError(lhs, rhs); }
template <class Head, class Tail>
static ResultType DispatchLhs( BaseLhs& lhs, BaseRhs& rhs,
Executor exec, Typelist<Head, Tail>)
{
if (Head* p1 = dynamic_cast<Head*>(&lhs))
{
DispatchRhs(*p1, rhs, exec, TypesRhs());
return;
}
DispatchLhs(lhs, rhs, exec, Tail());
}
protected:
~In<void>() {}
public:
static ResultType Go( BaseLhs& lhs, BaseRhs& rhs,
Executor exec)
{ DispatchLhs(lhs, rhs, exec, TypesLhs()); }
}; // In<void>
public:
typedef In<ResultType> Base;
}; // StaticDispatcherBase
} // namespace Private
////////////////////////////////////////////////////////////////////////////////
// class template StaticDispatcher
// Implements an automatic static double dispatcher based on two typelists
////////////////////////////////////////////////////////////////////////////////
template
<
class Executor,
class BaseLhs,
class TypesLhs,
bool symmetric = true,
class BaseRhs = BaseLhs,
class TypesRhs = TypesLhs,
typename ResultType = Loki::Private::VoidWrap::type
>
class StaticDispatcher : public ::Loki::Private::StaticDispatcherBase
<
Executor, BaseLhs, TypesLhs, symmetric,
BaseRhs, TypesRhs, ResultType
>::Base
{
public:
// member functions moved to base class
// static ResultType Go( BaseLhs& lhs, BaseRhs& rhs,
// Executor exec)
};
////////////////////////////////////////////////////////////////////////////////
// Implementation helpers for BasicDispatcher
////////////////////////////////////////////////////////////////////////////////
namespace Private
{
template <class BaseLhs, class BaseRhs, typename ResultType,
typename CallbackType>
class BasicDispatcherBase
{
private:
// Common (independent of the result type) code for BasicDispatcher
class Common
{
private:
void DoAdd(TypeInfo lhs, TypeInfo rhs, CallbackType fun)
{
callbackMap_[KeyType(lhs, rhs)] = fun;
}
bool DoRemove(TypeInfo lhs, TypeInfo rhs)
{
return callbackMap_.erase(KeyType(lhs, rhs)) == 1;
}
protected:
typedef std::pair<TypeInfo,TypeInfo> KeyType;
typedef CallbackType MappedType;
typedef AssocVector<KeyType, MappedType> MapType;
MapType callbackMap_;
~Common() {}
public:
template <class SomeLhs, class SomeRhs>
void Add(CallbackType fun, ::Loki::Type2Type<SomeLhs>,
::Loki::Type2Type<SomeRhs>)
{
DoAdd(typeid(SomeLhs), typeid(SomeRhs), fun);
}
template <class SomeLhs, class SomeRhs>
bool Remove(::Loki::Type2Type<SomeLhs>, ::Loki::Type2Type<SomeRhs>)
{
return DoRemove(typeid(SomeLhs), typeid(SomeRhs));
}
}; // Common
template <class R> // Base for ResultType != void
class In : public Common
{
public:
ResultType Go(BaseLhs& lhs, BaseRhs& rhs)
{
typename MapType::key_type k(typeid(lhs),typeid(rhs));
typename MapType::iterator i = Common::callbackMap_.find(k);
if (i == Common::callbackMap_.end())
{
throw std::runtime_error("Function not found");
}
return (i->second)(lhs, rhs);
}
protected:
~In() {}
}; // In
template <> // Base for ResultType == void
class In<void> : public Common
{
public:
ResultType Go(BaseLhs& lhs, BaseRhs& rhs)
{
typename MapType::key_type k(typeid(lhs),typeid(rhs));
typename MapType::iterator i = Common::callbackMap_.find(k);
if (i == Common::callbackMap_.end())
{
throw std::runtime_error("Function not found");
}
(i->second)(lhs, rhs);
}
protected:
~In<void>() {}
}; // In
public:
typedef In<ResultType> Base;
}; // BasicDispatcherBase
} // namespace Private
////////////////////////////////////////////////////////////////////////////////
// class template BasicDispatcher
// Implements a logarithmic double dispatcher for functors (or functions)
// Doesn't offer automated casts or symmetry
////////////////////////////////////////////////////////////////////////////////
template
<
class BaseLhs,
class BaseRhs = BaseLhs,
typename ResultType = Loki::Private::VoidWrap::type,
typename CallbackType = ResultType (*)(BaseLhs&, BaseRhs&)
>
class BasicDispatcher : public ::Loki::Private::BasicDispatcherBase
<
BaseLhs, BaseRhs, ResultType, CallbackType
>::Base
{
public:
// member functions moved to base class
// template <class SomeLhs, class SomeRhs>
// void Add(CallbackType fun, ::Loki::Type2Type<SomeLhs>,
// ::Loki::Type2Type<SomeRhs>)
//
// template <class SomeLhs, class SomeRhs>
// bool Remove(::Loki::Type2Type<SomeLhs>, ::Loki::Type2Type<SomeRhs>)
//
// ResultType Go(BaseLhs& lhs, BaseRhs& rhs);
};
struct BasicDispatcherWrapper
{
template <class T, class U, class V, class W>
struct In
{
typedef BasicDispatcher<T, U, V, W> type;
};
};
////////////////////////////////////////////////////////////////////////////////
// class template StaticCaster
// Implementation of the CastingPolicy used by FunctorDispatcher
////////////////////////////////////////////////////////////////////////////////
template <class To, class From>
struct StaticCaster
{
static To& Cast(From& obj)
{
return static_cast<To&>(obj);
}
};
struct StaticCasterWrapper
{
template <class T, class U>
struct In
{
typedef StaticCaster<T, U> type;
};
};
////////////////////////////////////////////////////////////////////////////////
// class template DynamicCaster
// Implementation of the CastingPolicy used by FunctorDispatcher
////////////////////////////////////////////////////////////////////////////////
template <class To, class From>
struct DynamicCaster
{
static To& Cast(From& obj)
{
return dynamic_cast<To&>(obj);
}
};
struct DynamicCasterWrapper
{
template <class T, class U>
struct In
{
typedef DynamicCaster<T, U> type;
};
};
////////////////////////////////////////////////////////////////////////////////
// class template Private::FnDispatcherHelper
// Implements trampolines and argument swapping used by FnDispatcher
////////////////////////////////////////////////////////////////////////////////
namespace Private
{
template <class BaseLhs, class BaseRhs, typename ResultType,
class DispatcherBackend>
class FnDispatcherBase
{
private:
// Implementation for ResultType != void
template <class R>
class In
{
public:
ApplyInnerType4<DispatcherBackend, BaseLhs, BaseRhs, ResultType,
ResultType (*)(BaseLhs&, BaseRhs&)>::type backEnd_;
ResultType Go(BaseLhs& lhs, BaseRhs& rhs)
{
return backEnd_.Go(lhs, rhs);
}
protected:
~In() {}
}; // In
// Implementation for ResultType == void
template <>
class In<void>
{
public:
ApplyInnerType4<DispatcherBackend, BaseLhs, BaseRhs, ResultType,
ResultType (*)(BaseLhs&, BaseRhs&)>::type backEnd_;
ResultType Go(BaseLhs& lhs, BaseRhs& rhs)
{
backEnd_.Go(lhs, rhs);
}
protected:
~In<void>() {}
}; // In<void>
public:
typedef In<ResultType> Base;
}; // FnDispatcherBase
template< class BaseLhs, class BaseRhs, class SomeLhs, class SomeRhs,
class ResultType, class CastLhs, class CastRhs,
void (*Callback)(SomeLhs&, SomeRhs&)>
class FnDispatcherHelperBase
{
private:
template <class R>
class In
{
public:
static ResultType Trampoline(BaseLhs& lhs, BaseRhs& rhs)
{
return Callback(CastLhs::Cast(lhs), CastRhs::Cast(rhs));
}
static ResultType TrampolineR(BaseRhs& rhs, BaseLhs& lhs)
{
return Trampoline(lhs, rhs);
}
protected:
~In() {}
};
template <>
class In<void>
{
public:
static ResultType Trampoline(BaseLhs& lhs, BaseRhs& rhs)
{
Callback(CastLhs::Cast(lhs), CastRhs::Cast(rhs));
}
static ResultType TrampolineR(BaseRhs& rhs, BaseLhs& lhs)
{
Trampoline(lhs, rhs);
}
protected:
~In<void>() {}
};
public:
typedef In<ResultType> Base;
};
template
<
class BaseLhs, class BaseRhs, class SomeLhs, class SomeRhs,
typename ResultType, class CastLhs, class CastRhs,
ResultType (*Callback)(SomeLhs&, SomeRhs&)
>
struct FnDispatcherHelper : public FnDispatcherHelperBase
<
BaseLhs, BaseRhs, SomeLhs, SomeRhs,
ResultType, CastLhs, CastRhs, Callback
>::Base
{};
}
////////////////////////////////////////////////////////////////////////////////
// class template FnDispatcher
// Implements an automatic logarithmic double dispatcher for functions
// Features automated conversions
////////////////////////////////////////////////////////////////////////////////
template <class BaseLhs, class BaseRhs = BaseLhs,
typename ResultType = Loki::Private::VoidWrap::type,
class CastingPolicy = DynamicCasterWrapper,
class DispatcherBackend = BasicDispatcherWrapper>
class FnDispatcher : public ::Loki::Private::FnDispatcherBase
<
BaseLhs, BaseRhs,
ResultType, DispatcherBackend
>::Base
{
typedef typename ::Loki::Private::FnDispatcherBase
<
BaseLhs, BaseRhs, ResultType, DispatcherBackend
>::Base Base;
public:
template <class SomeLhs, class SomeRhs>
void Add(ResultType (*pFun)(BaseLhs&, BaseRhs&),
::Loki::Type2Type<SomeLhs>,
::Loki::Type2Type<SomeRhs>)
{
Base::backEnd_.Add(pFun, ::Loki::Type2Type<SomeLhs>(),
::Loki::Type2Type<SomeRhs>());
}
template <class SomeLhs, class SomeRhs,
ResultType (*callback)(SomeLhs&, SomeRhs&), bool symmetric = false>
struct AddI
{
void operator()(FnDispatcher<BaseLhs, BaseRhs, ResultType,
CastingPolicy,DispatcherBackend>& f)
{
typedef Private::FnDispatcherHelper<
BaseLhs, BaseRhs, SomeLhs, SomeRhs, ResultType,
ApplyInnerType2<CastingPolicy, SomeLhs,BaseLhs>::type,
ApplyInnerType2<CastingPolicy,SomeRhs,BaseRhs>::type,
callback> Local;
f.Add(&Local::Trampoline, ::Loki::Type2Type<SomeLhs>(),
::Loki::Type2Type<SomeRhs>());
if (symmetric)
{
f.Add(&Local::TrampolineR, ::Loki::Type2Type<SomeRhs>(),
::Loki::Type2Type<SomeLhs>());
}
}
};
template <class SomeLhs, class SomeRhs>
void Remove(::Loki::Type2Type<SomeLhs>, ::Loki::Type2Type<SomeRhs>)
{
Base::backEnd_.Remove(::Loki::Type2Type<SomeLhs>(),
::Loki::Type2Type<SomeRhs>());
}
// moved to base class
// ResultType Go(BaseLhs& lhs, BaseRhs& rhs);
};
////////////////////////////////////////////////////////////////////////////////
// class template FunctorDispatcherAdaptor
// permits use of FunctorDispatcher under gcc.2.95.2/3
///////////////////////////////////////////////////////////////////////////////
namespace Private
{
template <class BaseLhs, class BaseRhs, class SomeLhs, class SomeRhs,
typename ResultType, class CastLhs, class CastRhs, class Fun, bool SwapArgs>
class FunctorDispatcherHelperBase
{
template <class R>
class In
{
Fun fun_;
ResultType Fire(BaseLhs& lhs, BaseRhs& rhs,Int2Type<false>)
{
return fun_(CastLhs::Cast(lhs), CastRhs::Cast(rhs));
}
ResultType Fire(BaseLhs& rhs, BaseRhs& lhs,Int2Type<true>)
{
return fun_(CastLhs::Cast(lhs), CastRhs::Cast(rhs));
}
public:
In(const Fun& fun) : fun_(fun) {}
ResultType operator()(BaseLhs& lhs, BaseRhs& rhs)
{
return Fire(lhs,rhs,Int2Type<SwapArgs>());
}
};
template <>
class In<void>
{
Fun fun_;
ResultType Fire(BaseLhs& lhs, BaseRhs& rhs,Int2Type<false>)
{
fun_(CastLhs::Cast(lhs), CastRhs::Cast(rhs));
}
ResultType Fire(BaseLhs& rhs, BaseRhs& lhs,Int2Type<true>)
{
fun_(CastLhs::Cast(lhs), CastRhs::Cast(rhs));
}
public:
In<void>(const Fun& fun) : fun_(fun) {}
ResultType operator()(BaseLhs& lhs, BaseRhs& rhs)
{
Fire(lhs,rhs,Int2Type<SwapArgs>());
}
};
public:
typedef In<ResultType> Base;
}; // FunctorDispatcherHelperBase
template <class BaseLhs, class BaseRhs, class SomeLhs, class SomeRhs,
typename ResultType, class CastLhs, class CastRhs, class Fun, bool SwapArgs>
class FunctorDispatcherHelper : public FunctorDispatcherHelperBase
<
BaseLhs, BaseRhs, SomeLhs, SomeRhs,
ResultType, CastLhs, CastRhs, Fun,
SwapArgs
>::Base
{
private:
typedef typename FunctorDispatcherHelperBase
<
BaseLhs, BaseRhs, SomeLhs, SomeRhs,
ResultType, CastLhs, CastRhs, Fun, SwapArgs
>::Base Base;
public:
FunctorDispatcherHelper(const Fun& f) : Base(f)
{}
};
template <typename ResultType, class BaseLhs, class BaseRhs,
class DispatcherBackend>
class FunctorDispatcherBase
{
private:
class Common
{
protected:
typedef TYPELIST_2(BaseLhs&, BaseRhs&) ArgsList;
typedef Functor<ResultType, ArgsList, DEFAULT_THREADING> FunctorType;
ApplyInnerType4<DispatcherBackend,BaseLhs, BaseRhs, ResultType,
FunctorType>::type backEnd_;
~Common() {}
};
template <class R>
class In : public Common
{
public:
typedef typename Common::ArgsList ArgsList;
typedef typename Common::FunctorType FunctorType;
ResultType Go(BaseLhs& lhs, BaseRhs& rhs)
{
return Common::backEnd_.Go(lhs, rhs);
}
protected:
In() {}
};
template <>
class In<void> : public Common
{
public:
typedef typename Common::ArgsList ArgsList;
typedef typename Common::FunctorType FunctorType;
ResultType Go(BaseLhs& lhs, BaseRhs& rhs)
{
Common::backEnd_.Go(lhs, rhs);
}
protected:
In<void>() {}
};
public:
typedef In<ResultType> Base;
};
}
////////////////////////////////////////////////////////////////////////////////
// class template FunctorDispatcher
// Implements a logarithmic double dispatcher for functors
// Features automated casting
////////////////////////////////////////////////////////////////////////////////
template <class BaseLhs, class BaseRhs = BaseLhs,
typename ResultType = Loki::Private::VoidWrap::type,
class CastingPolicy = DynamicCasterWrapper,
class DispatcherBackend = BasicDispatcherWrapper>
class FunctorDispatcher : public ::Loki::Private::FunctorDispatcherBase
<
ResultType, BaseLhs, BaseRhs, DispatcherBackend
>::Base
{
typedef typename ::Loki::Private::FunctorDispatcherBase
<
ResultType, BaseLhs, BaseRhs, DispatcherBackend
>::Base Base;
public:
typedef Base::ArgsList ArgsList;
typedef Base::FunctorType FunctorType;
template <class SomeLhs, class SomeRhs, class Fun>
void Add(const Fun& fun, ::Loki::Type2Type<SomeLhs>,
::Loki::Type2Type<SomeRhs>)
{
typedef typename ApplyInnerType2<CastingPolicy,SomeLhs, BaseLhs>::type CastOne;
typedef typename ApplyInnerType2<CastingPolicy,SomeRhs, BaseRhs>::type CastTwo;
typedef typename
Private::FunctorDispatcherHelper
<
BaseLhs, BaseRhs, SomeLhs, SomeRhs,
ResultType,CastOne,CastTwo,Fun, false
>::Base Adapter;
Base::backEnd_.Add(FunctorType(Adapter(fun), Loki::Disambiguate()),
Type2Type<SomeLhs>(), Type2Type<SomeRhs>());
}
template <class SomeLhs, class SomeRhs, class Fun>
void Add(const Fun& fun, ::Loki::Type2Type<SomeLhs>,
::Loki::Type2Type<SomeRhs>, bool symmetric)
{
Add(fun, Type2Type<SomeLhs>(), Type2Type<SomeRhs>());
if (symmetric)
{
// Note: symmetry only makes sense where BaseLhs==BaseRhs
typedef typename ApplyInnerType2<CastingPolicy,SomeLhs, BaseLhs>::type CastOne;
typedef typename ApplyInnerType2<CastingPolicy,SomeRhs, BaseLhs>::type CastTwo;
typedef typename
Private::FunctorDispatcherHelper
<
BaseLhs, BaseRhs, SomeLhs, SomeRhs,
ResultType,CastOne,CastTwo,Fun, true
>::Base AdapterR;
Base::backEnd_.Add(FunctorType(AdapterR(fun), Loki::Disambiguate()),
Type2Type<SomeRhs>(), Type2Type<SomeLhs>());
}
}
template <class SomeLhs, class SomeRhs>
void Remove(::Loki::Type2Type<SomeLhs>, ::Loki::Type2Type<SomeRhs>)
{
Base::backEnd_.Remove(Type2Type<SomeLhs>(), Type2Type<SomeRhs>());
}
// moved to base class
// ResultType Go(BaseLhs& lhs, BaseRhs& rhs);
};
} // namespace Loki
////////////////////////////////////////////////////////////////////////////////
// Change log:
// June 20, 2001: ported by Nick Thurn to gcc 2.95.3. Kudos, Nick!!!
// May 10, 2002: ported by Rani Sharoni to VC7 (RTM - 9466)
// Oct 28, 2002: ported by Benjamin Kaufmann to MSVC 6
// Feb 19, 2003: replaced pointer-Dummies with Type2Type-Parameters and added
// support for return type void. B.K.
// Mar 06, 2003: Changed default values for return types to void.
// Added protected destructors to private implementation classes B.K.
// Mar 20. 2003: Fixed Bugs in FnDispatcherHelperBase, FnDispatcher::Add and
// FunctorDispatcher::Add.
// New Interface for FnDispatcher::Add.B.K.
////////////////////////////////////////////////////////////////////////////////
#endif