Loki/test/ThreadLocal/ThreadTests.cpp
rich_sposato be16975d6a Moved some code in main.cpp to separate files.
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@1118 7ec92016-0320-0410-acc4-a06ded1c099a
2011-09-29 20:36:38 +00:00

246 lines
7.1 KiB
C++

////////////////////////////////////////////////////////////////////////////////
//
// ThreadLocal test program for The Loki Library
// Copyright (c) 2009 by Richard Sposato
// The copyright on this file is protected under the terms of the MIT license.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
////////////////////////////////////////////////////////////////////////////////
// ----------------------------------------------------------------------------
#include "ThreadPool.hpp"
#include <loki/ThreadLocal.h>
#include <vector>
#include <sstream>
#include <iostream>
#include <cassert>
// ----------------------------------------------------------------------------
typedef ::std::vector< unsigned int > IntVector;
static LOKI_THREAD_LOCAL unsigned int StandaloneStaticValue = 0;
static const unsigned int ThreadCount = 4;
// ----------------------------------------------------------------------------
IntVector & GetIntVector( void )
{
unsigned int v = 0;
static IntVector addresses( ThreadCount, v );
return addresses;
}
// ----------------------------------------------------------------------------
void * AddToIntVector( void * p )
{
assert( 0 == StandaloneStaticValue );
const unsigned int ii = reinterpret_cast< unsigned int >( p );
assert( 0 < ii );
assert( ii < ThreadCount + 1 );
StandaloneStaticValue = ii;
IntVector & v = GetIntVector();
v[ ii - 1 ] = StandaloneStaticValue;
assert( ii == StandaloneStaticValue );
assert( v[ ii - 1 ] == StandaloneStaticValue );
return nullptr;
}
// ----------------------------------------------------------------------------
bool TestThreadLocalStaticValue( void )
{
assert( StandaloneStaticValue == 0 );
{
ThreadPool pool;
pool.Create( ThreadCount, &AddToIntVector );
pool.Start();
pool.Join();
}
bool allDifferent = true;
IntVector & v = GetIntVector();
for ( unsigned int i1 = 0; i1 < ThreadCount - 1; ++i1 )
{
const unsigned int v1 = v[ i1 ];
for ( unsigned int i2 = i1 + 1; i2 < ThreadCount; ++i2 )
{
const unsigned int v2 = v[ i2 ];
if ( v1 == v2 )
{
allDifferent = false;
break;
}
}
if ( !allDifferent )
break;
}
assert( StandaloneStaticValue == 0 );
return allDifferent;
}
// ----------------------------------------------------------------------------
unsigned int & GetFunctionThreadLocalValue( void )
{
static LOKI_THREAD_LOCAL unsigned int FunctionStaticValue = 0;
return FunctionStaticValue;
}
// ----------------------------------------------------------------------------
void * ChangeFunctionStaticValue( void * p )
{
unsigned int & thatValue = GetFunctionThreadLocalValue();
assert( 0 == thatValue );
const unsigned int ii = reinterpret_cast< unsigned int >( p );
assert( 0 < ii );
assert( ii < ThreadCount + 1 );
thatValue = ii + ThreadCount;
IntVector & v = GetIntVector();
v[ ii - 1 ] = thatValue + ThreadCount;
assert( ii + ThreadCount == thatValue );
assert( v[ ii - 1 ] == thatValue + ThreadCount );
return nullptr;
}
// ----------------------------------------------------------------------------
bool TestThreadLocalFunctionStaticValue( void )
{
assert( GetFunctionThreadLocalValue() == 0 );
IntVector & v = GetIntVector();
for ( unsigned int i0 = 0; i0 < v.size(); ++i0 )
{
v[ i0 ] = 0;
}
{
ThreadPool pool;
pool.Create( ThreadCount, &ChangeFunctionStaticValue );
pool.Start();
pool.Join();
}
bool allDifferent = true;
for ( unsigned int i1 = 0; i1 < ThreadCount - 1; ++i1 )
{
const unsigned int v1 = v[ i1 ];
for ( unsigned int i2 = i1 + 1; i2 < ThreadCount; ++i2 )
{
const unsigned int v2 = v[ i2 ];
if ( v1 == v2 )
{
allDifferent = false;
break;
}
}
if ( !allDifferent )
break;
}
assert( GetFunctionThreadLocalValue() == 0 );
return allDifferent;
}
// ----------------------------------------------------------------------------
class ThreadAware
{
public:
static inline void SetValue( unsigned int value ) { ClassThreadLocal = value; }
static inline unsigned int GetValue( void ) { return ClassThreadLocal; }
private:
static LOKI_THREAD_LOCAL unsigned int ClassThreadLocal;
};
LOKI_THREAD_LOCAL unsigned int ThreadAware::ClassThreadLocal = 0;
// ----------------------------------------------------------------------------
void * ChangeClassStaticValue( void * p )
{
assert( ThreadAware::GetValue() == 0 );
const unsigned int ii = reinterpret_cast< unsigned int >( p );
assert( 0 < ii );
assert( ii < ThreadCount + 1 );
ThreadAware::SetValue( ii + 2 * ThreadCount );
IntVector & v = GetIntVector();
v[ ii - 1 ] = ThreadAware::GetValue();
assert( v[ ii - 1 ] == ThreadAware::GetValue() );
assert( ThreadAware::GetValue() == ii + 2 * ThreadCount );
return nullptr;
}
// ----------------------------------------------------------------------------
bool TestThreadLocalClassStaticValue( void )
{
assert( ThreadAware::GetValue() == 0 );
IntVector & v = GetIntVector();
for ( unsigned int i0 = 0; i0 < v.size(); ++i0 )
{
v[ i0 ] = 0;
}
{
ThreadPool pool;
pool.Create( ThreadCount, &ChangeClassStaticValue );
pool.Start();
pool.Join();
}
bool allDifferent = true;
for ( unsigned int i1 = 0; i1 < ThreadCount - 1; ++i1 )
{
const unsigned int v1 = v[ i1 ];
for ( unsigned int i2 = i1 + 1; i2 < ThreadCount; ++i2 )
{
const unsigned int v2 = v[ i2 ];
if ( v1 == v2 )
{
allDifferent = false;
break;
}
}
if ( !allDifferent )
break;
}
assert( ThreadAware::GetValue() == 0 );
return allDifferent;
}
// ----------------------------------------------------------------------------