ca6a94ac97
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@1111 7ec92016-0320-0410-acc4-a06ded1c099a
398 lines
11 KiB
C++
398 lines
11 KiB
C++
////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// ThreadLocal test program for The Loki Library
|
|
// Copyright (c) 2009 by Richard Sposato
|
|
// The copyright on this file is protected under the terms of the MIT license.
|
|
//
|
|
// Permission to use, copy, modify, distribute and sell this software for any
|
|
// purpose is hereby granted without fee, provided that the above copyright
|
|
// notice appear in all copies and that both that copyright notice and this
|
|
// permission notice appear in supporting documentation.
|
|
//
|
|
// The author makes no representations about the suitability of this software
|
|
// for any purpose. It is provided "as is" without express or implied warranty.
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// $Id$
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#include <loki/ThreadLocal.h>
|
|
#include <loki/Threads.h>
|
|
|
|
#include <vector>
|
|
#include <sstream>
|
|
#include <iostream>
|
|
|
|
|
|
using namespace ::std;
|
|
|
|
#if !defined( NULL )
|
|
#define NULL 0
|
|
#endif
|
|
|
|
// define nullptr even though new compilers will have this keyword just so we
|
|
// have a consistent and easy way of identifying which uses of 0 mean null.
|
|
#if !defined( nullptr )
|
|
#define nullptr NULL
|
|
#endif
|
|
|
|
#if defined(_WIN32)
|
|
|
|
#include <process.h>
|
|
#include <windows.h>
|
|
|
|
typedef unsigned int ( WINAPI * ThreadFunction_ )( void * );
|
|
|
|
#define LOKI_pthread_t HANDLE
|
|
|
|
#define LOKI_pthread_create( handle, attr, func, arg ) \
|
|
( int )( ( *handle = ( HANDLE ) _beginthreadex ( NULL, 0, ( ThreadFunction_ )func, arg, 0, NULL ) ) == NULL )
|
|
|
|
#define LOKI_pthread_join( thread ) \
|
|
( ( WaitForSingleObject( ( thread ), INFINITE ) != WAIT_OBJECT_0 ) || !CloseHandle( thread ) )
|
|
|
|
#else
|
|
|
|
#define LOKI_pthread_t \
|
|
pthread_t
|
|
#define LOKI_pthread_create(handle,attr,func,arg) \
|
|
pthread_create(handle,attr,func,arg)
|
|
#define LOKI_pthread_join(thread) \
|
|
pthread_join(thread, NULL)
|
|
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
class Thread
|
|
{
|
|
public:
|
|
|
|
typedef void * ( * CallFunction )( void * );
|
|
|
|
Thread( CallFunction func, void * parm )
|
|
: pthread_()
|
|
, func_( func )
|
|
, parm_( parm )
|
|
{
|
|
}
|
|
|
|
void AssignTask( CallFunction func, void * parm )
|
|
{
|
|
func_ = func;
|
|
parm_ = parm;
|
|
}
|
|
|
|
int Start( void )
|
|
{
|
|
return LOKI_pthread_create( &pthread_, NULL, func_, parm_ );
|
|
}
|
|
|
|
int WaitForThread( void ) const
|
|
{
|
|
return LOKI_pthread_join( pthread_ );
|
|
}
|
|
|
|
private:
|
|
LOKI_pthread_t pthread_;
|
|
CallFunction func_;
|
|
void * parm_;
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
class ThreadPool
|
|
{
|
|
public:
|
|
ThreadPool( void ) : m_threads()
|
|
{
|
|
}
|
|
|
|
void Create( size_t threadCount, Thread::CallFunction function )
|
|
{
|
|
for( size_t ii = 0; ii < threadCount; ii++ )
|
|
{
|
|
stringstream buffer;
|
|
buffer << "Creating thread " << ii << endl;
|
|
cout << buffer.rdbuf();
|
|
Thread * thread = new Thread( function,
|
|
reinterpret_cast< void * >( ii + 1 ) );
|
|
m_threads.push_back( thread );
|
|
}
|
|
}
|
|
|
|
void Start( void )
|
|
{
|
|
for ( size_t ii = 0; ii < m_threads.size(); ii++ )
|
|
{
|
|
stringstream buffer;
|
|
buffer << "Starting thread " << ii << endl;
|
|
cout << buffer.rdbuf();
|
|
m_threads.at( ii )->Start();
|
|
}
|
|
}
|
|
|
|
void Join( void ) const
|
|
{
|
|
for ( size_t ii = 0; ii < m_threads.size(); ii++ )
|
|
m_threads.at( ii )->WaitForThread();
|
|
}
|
|
|
|
~ThreadPool( void )
|
|
{
|
|
for ( size_t ii = 0; ii < m_threads.size(); ii++ )
|
|
{
|
|
delete m_threads.at(ii);
|
|
}
|
|
}
|
|
|
|
private:
|
|
typedef std::vector< Thread * > Threads;
|
|
|
|
Threads m_threads;
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
typedef ::std::vector< unsigned int > IntVector;
|
|
|
|
static LOKI_THREAD_LOCAL unsigned int StandaloneStaticValue = 0;
|
|
|
|
static const unsigned int ThreadCount = 4;
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
IntVector & GetIntVector( void )
|
|
{
|
|
unsigned int v = 0;
|
|
static IntVector addresses( ThreadCount, v );
|
|
return addresses;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void * AddToIntVector( void * p )
|
|
{
|
|
assert( 0 == StandaloneStaticValue );
|
|
const unsigned int ii = reinterpret_cast< unsigned int >( p );
|
|
assert( 0 < ii );
|
|
assert( ii < ThreadCount + 1 );
|
|
StandaloneStaticValue = ii;
|
|
IntVector & v = GetIntVector();
|
|
v[ ii - 1 ] = StandaloneStaticValue;
|
|
assert( ii == StandaloneStaticValue );
|
|
assert( v[ ii - 1 ] == StandaloneStaticValue );
|
|
return nullptr;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
bool TestThreadLocalStaticValue( void )
|
|
{
|
|
assert( StandaloneStaticValue == 0 );
|
|
{
|
|
ThreadPool pool;
|
|
pool.Create( ThreadCount, &AddToIntVector );
|
|
pool.Start();
|
|
pool.Join();
|
|
}
|
|
|
|
bool allDifferent = true;
|
|
IntVector & v = GetIntVector();
|
|
for ( unsigned int i1 = 0; i1 < ThreadCount - 1; ++i1 )
|
|
{
|
|
const unsigned int v1 = v[ i1 ];
|
|
for ( unsigned int i2 = i1 + 1; i2 < ThreadCount; ++i2 )
|
|
{
|
|
const unsigned int v2 = v[ i2 ];
|
|
if ( v1 == v2 )
|
|
{
|
|
allDifferent = false;
|
|
break;
|
|
}
|
|
}
|
|
if ( !allDifferent )
|
|
break;
|
|
}
|
|
assert( StandaloneStaticValue == 0 );
|
|
|
|
return allDifferent;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
unsigned int & GetFunctionThreadLocalValue( void )
|
|
{
|
|
static LOKI_THREAD_LOCAL unsigned int FunctionStaticValue = 0;
|
|
return FunctionStaticValue;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void * ChangeFunctionStaticValue( void * p )
|
|
{
|
|
unsigned int & thatValue = GetFunctionThreadLocalValue();
|
|
assert( 0 == thatValue );
|
|
const unsigned int ii = reinterpret_cast< unsigned int >( p );
|
|
assert( 0 < ii );
|
|
assert( ii < ThreadCount + 1 );
|
|
thatValue = ii + ThreadCount;
|
|
IntVector & v = GetIntVector();
|
|
v[ ii - 1 ] = thatValue + ThreadCount;
|
|
assert( ii + ThreadCount == thatValue );
|
|
assert( v[ ii - 1 ] == thatValue + ThreadCount );
|
|
return nullptr;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
bool TestThreadLocalFunctionStaticValue( void )
|
|
{
|
|
assert( GetFunctionThreadLocalValue() == 0 );
|
|
|
|
IntVector & v = GetIntVector();
|
|
for ( unsigned int i0 = 0; i0 < v.size(); ++i0 )
|
|
{
|
|
v[ i0 ] = 0;
|
|
}
|
|
|
|
{
|
|
ThreadPool pool;
|
|
pool.Create( ThreadCount, &ChangeFunctionStaticValue );
|
|
pool.Start();
|
|
pool.Join();
|
|
}
|
|
|
|
bool allDifferent = true;
|
|
for ( unsigned int i1 = 0; i1 < ThreadCount - 1; ++i1 )
|
|
{
|
|
const unsigned int v1 = v[ i1 ];
|
|
for ( unsigned int i2 = i1 + 1; i2 < ThreadCount; ++i2 )
|
|
{
|
|
const unsigned int v2 = v[ i2 ];
|
|
if ( v1 == v2 )
|
|
{
|
|
allDifferent = false;
|
|
break;
|
|
}
|
|
}
|
|
if ( !allDifferent )
|
|
break;
|
|
}
|
|
assert( GetFunctionThreadLocalValue() == 0 );
|
|
|
|
return allDifferent;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
class ThreadAware
|
|
{
|
|
public:
|
|
|
|
static inline void SetValue( unsigned int value ) { ClassThreadLocal = value; }
|
|
|
|
static inline unsigned int GetValue( void ) { return ClassThreadLocal; }
|
|
|
|
private:
|
|
|
|
static LOKI_THREAD_LOCAL unsigned int ClassThreadLocal;
|
|
|
|
};
|
|
|
|
LOKI_THREAD_LOCAL unsigned int ThreadAware::ClassThreadLocal = 0;
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void * ChangeClassStaticValue( void * p )
|
|
{
|
|
assert( ThreadAware::GetValue() == 0 );
|
|
const unsigned int ii = reinterpret_cast< unsigned int >( p );
|
|
assert( 0 < ii );
|
|
assert( ii < ThreadCount + 1 );
|
|
ThreadAware::SetValue( ii + 2 * ThreadCount );
|
|
IntVector & v = GetIntVector();
|
|
v[ ii - 1 ] = ThreadAware::GetValue();
|
|
assert( v[ ii - 1 ] == ThreadAware::GetValue() );
|
|
assert( ThreadAware::GetValue() == ii + 2 * ThreadCount );
|
|
return nullptr;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
bool TestThreadLocalClassStaticValue( void )
|
|
{
|
|
assert( ThreadAware::GetValue() == 0 );
|
|
|
|
IntVector & v = GetIntVector();
|
|
for ( unsigned int i0 = 0; i0 < v.size(); ++i0 )
|
|
{
|
|
v[ i0 ] = 0;
|
|
}
|
|
|
|
{
|
|
ThreadPool pool;
|
|
pool.Create( ThreadCount, &ChangeClassStaticValue );
|
|
pool.Start();
|
|
pool.Join();
|
|
}
|
|
|
|
bool allDifferent = true;
|
|
for ( unsigned int i1 = 0; i1 < ThreadCount - 1; ++i1 )
|
|
{
|
|
const unsigned int v1 = v[ i1 ];
|
|
for ( unsigned int i2 = i1 + 1; i2 < ThreadCount; ++i2 )
|
|
{
|
|
const unsigned int v2 = v[ i2 ];
|
|
if ( v1 == v2 )
|
|
{
|
|
allDifferent = false;
|
|
break;
|
|
}
|
|
}
|
|
if ( !allDifferent )
|
|
break;
|
|
}
|
|
assert( ThreadAware::GetValue() == 0 );
|
|
|
|
return allDifferent;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
int main( int argc, const char * const argv[] )
|
|
{
|
|
bool okay = true;
|
|
cout << "Starting ThreadLocal tests." << endl;
|
|
cout << "If any tests fail, or any assertions fail," << endl
|
|
<< "then your compiler does not implement thread_local storage correctly." << endl;
|
|
|
|
cout << endl << "Testing static thread_local storage inside classes." << endl;
|
|
okay = TestThreadLocalClassStaticValue();
|
|
if ( okay )
|
|
cout << "Your compiler correctly implements thread_local storage for class static values." << endl;
|
|
else
|
|
cout << "Your compiler does not properly implement thread_local storage for class static values." << endl;
|
|
|
|
cout << endl << "Testing static thread_local storage inside functions." << endl;
|
|
okay = TestThreadLocalFunctionStaticValue();
|
|
if ( okay )
|
|
cout << "Your compiler correctly implements thread_local storage for function static values." << endl;
|
|
else
|
|
cout << "Your compiler does not properly implement thread_local storage for function static values." << endl;
|
|
|
|
cout << endl << "Testing standalone static thread_local storage." << endl;
|
|
okay = TestThreadLocalStaticValue();
|
|
if ( okay )
|
|
cout << "Your compiler correctly implements thread_local storage for standalone static values." << endl;
|
|
else
|
|
cout << "Your compiler does not properly implement thread_local storage for standalone static values." << endl;
|
|
|
|
::system( "pause" );
|
|
return 0;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|