Loki/include/loki/Threads.h
syntheticpp 687c3682a7 make object level threading possible
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@201 7ec92016-0320-0410-acc4-a06ded1c099a
2005-07-31 14:00:48 +00:00

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#ifndef THREADS_H_
#define THREADS_H_
////////////////////////////////////////////////////////////////////////////////
// macro DEFAULT_THREADING
// Selects the default threading model for certain components of Loki
// If you don't define it, it defaults to single-threaded
// All classes in Loki have configurable threading model; DEFAULT_THREADING
// affects only default template arguments
////////////////////////////////////////////////////////////////////////////////
// $Header$
#if defined(_WIN32) && (defined(CLASS_LEVEL_THREADING) || defined(OBJECT_LEVEL_THREADING))
// threads only on windows
#include <windows.h>
#define DEFAULT_THREADING_NO_OBJ_LEVEL ::Loki::ClassLevelLockable
#if defined(CLASS_LEVEL_THREADING)
#define DEFAULT_THREADING ::Loki::ClassLevelLockable
#else
#define DEFAULT_THREADING ::Loki::ObjectLevelLockable
#endif
#else
#define DEFAULT_THREADING ::Loki::SingleThreaded
#define DEFAULT_THREADING_NO_OBJ_LEVEL ::Loki::SingleThreaded
#endif
#include <cassert>
namespace Loki
{
////////////////////////////////////////////////////////////////////////////////
// class template SingleThreaded
// Implementation of the ThreadingModel policy used by various classes
// Implements a single-threaded model; no synchronization
////////////////////////////////////////////////////////////////////////////////
template <class Host>
class SingleThreaded
{
public:
struct Lock
{
Lock() {}
explicit Lock(const SingleThreaded&) {}
};
typedef Host VolatileType;
typedef int IntType;
static IntType AtomicAdd(volatile IntType& lval, IntType val)
{ return lval += val; }
static IntType AtomicSubtract(volatile IntType& lval, IntType val)
{ return lval -= val; }
static IntType AtomicMultiply(volatile IntType& lval, IntType val)
{ return lval *= val; }
static IntType AtomicDivide(volatile IntType& lval, IntType val)
{ return lval /= val; }
static IntType AtomicIncrement(volatile IntType& lval)
{ return ++lval; }
static IntType AtomicDecrement(volatile IntType& lval)
{ return --lval; }
static void AtomicAssign(volatile IntType & lval, IntType val)
{ lval = val; }
static void AtomicAssign(IntType & lval, volatile IntType & val)
{ lval = val; }
};
#if defined(_WINDOWS_) || defined(_WINDOWS_H)
////////////////////////////////////////////////////////////////////////////////
// class template ObjectLevelLockable
// Implementation of the ThreadingModel policy used by various classes
// Implements a object-level locking scheme
////////////////////////////////////////////////////////////////////////////////
template <class Host>
class ObjectLevelLockable
{
mutable CRITICAL_SECTION mtx_;
public:
ObjectLevelLockable()
{
::InitializeCriticalSection(&mtx_);
}
ObjectLevelLockable(const ObjectLevelLockable&)
{
::InitializeCriticalSection(&mtx_);
}
~ObjectLevelLockable()
{
::DeleteCriticalSection(&mtx_);
}
class Lock;
friend class Lock;
class Lock
{
ObjectLevelLockable const& host_;
Lock(const Lock&);
Lock& operator=(const Lock&);
public:
explicit Lock(const ObjectLevelLockable& host) : host_(host)
{
::EnterCriticalSection(&host_.mtx_);
}
~Lock()
{
::LeaveCriticalSection(&host_.mtx_);
}
};
typedef volatile Host VolatileType;
typedef LONG IntType;
static IntType AtomicIncrement(volatile IntType& lval)
{ return InterlockedIncrement(&const_cast<IntType&>(lval)); }
static IntType AtomicDecrement(volatile IntType& lval)
{ return InterlockedDecrement(&const_cast<IntType&>(lval)); }
static void AtomicAssign(volatile IntType& lval, IntType val)
{ InterlockedExchange(&const_cast<IntType&>(lval), val); }
static void AtomicAssign(IntType& lval, volatile IntType& val)
{ InterlockedExchange(&lval, val); }
};
template <class Host>
class ClassLevelLockable
{
struct Initializer
{
CRITICAL_SECTION mtx_;
bool init_;
Initializer():init_(false)
{
::InitializeCriticalSection(&mtx_);
init_=true;
}
~Initializer()
{
assert(init_);
::DeleteCriticalSection(&mtx_);
}
};
static Initializer initializer_;
public:
class Lock;
friend class Lock;
class Lock
{
Lock(const Lock&);
Lock& operator=(const Lock&);
public:
Lock()
{
assert(initializer_.init_);
::EnterCriticalSection(&initializer_.mtx_);
}
explicit Lock(const ClassLevelLockable&)
{
assert(initializer_.init_);
::EnterCriticalSection(&initializer_.mtx_);
}
~Lock()
{
assert(initializer_.init_);
::LeaveCriticalSection(&initializer_.mtx_);
}
};
typedef volatile Host VolatileType;
typedef LONG IntType;
static IntType AtomicIncrement(volatile IntType& lval)
{ return InterlockedIncrement(&const_cast<IntType&>(lval)); }
static IntType AtomicDecrement(volatile IntType& lval)
{ return InterlockedDecrement(&const_cast<IntType&>(lval)); }
static void AtomicAssign(volatile IntType& lval, IntType val)
{ InterlockedExchange(&const_cast<IntType&>(lval), val); }
static void AtomicAssign(IntType& lval, volatile IntType& val)
{ InterlockedExchange(&lval, val); }
};
template <class Host>
typename ClassLevelLockable<Host>::Initializer
ClassLevelLockable<Host>::initializer_;
#endif
}
////////////////////////////////////////////////////////////////////////////////
// Change log:
// June 20, 2001: ported by Nick Thurn to gcc 2.95.3. Kudos, Nick!!!
// July 26, 2005: some asserts by Peter K<>mmel
////////////////////////////////////////////////////////////////////////////////
#endif
// $Log$
// Revision 1.12 2005/07/31 14:00:48 syntheticpp
// make object level threading possible
//
// Revision 1.11 2005/07/28 14:26:09 syntheticpp
// add cvs Header/Log
//