Loki/test/ThreadLocal/ThreadPool.hpp
rich_sposato be16975d6a Moved some code in main.cpp to separate files.
git-svn-id: svn://svn.code.sf.net/p/loki-lib/code/trunk@1118 7ec92016-0320-0410-acc4-a06ded1c099a
2011-09-29 20:36:38 +00:00

119 lines
3.4 KiB
C++

////////////////////////////////////////////////////////////////////////////////
//
// ThreadLocal test program for The Loki Library
// Copyright (c) 2009 by Richard Sposato
// The copyright on this file is protected under the terms of the MIT license.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
////////////////////////////////////////////////////////////////////////////////
// ----------------------------------------------------------------------------
#include <vector>
#if !defined( NULL )
#define NULL 0
#endif
// define nullptr even though new compilers will have this keyword just so we
// have a consistent and easy way of identifying which uses of 0 mean null.
#if !defined( nullptr )
#define nullptr NULL
#endif
#if defined(_WIN32)
#include <process.h>
#include <windows.h>
typedef unsigned int ( WINAPI * ThreadFunction_ )( void * );
#define LOKI_pthread_t HANDLE
#define LOKI_pthread_create( handle, attr, func, arg ) \
( int )( ( *handle = ( HANDLE ) _beginthreadex ( NULL, 0, ( ThreadFunction_ )func, arg, 0, NULL ) ) == NULL )
#define LOKI_pthread_join( thread ) \
( ( WaitForSingleObject( ( thread ), INFINITE ) != WAIT_OBJECT_0 ) || !CloseHandle( thread ) )
#else
#include <pthread.h>
#define LOKI_pthread_t \
pthread_t
#define LOKI_pthread_create(handle,attr,func,arg) \
pthread_create(handle,attr,func,arg)
#define LOKI_pthread_join(thread) \
pthread_join(thread, NULL)
#endif
// ----------------------------------------------------------------------------
class Thread
{
public:
typedef void * ( * CallFunction )( void * );
Thread( CallFunction func, void * parm );
void AssignTask( CallFunction func, void * parm );
int Start( void );
int WaitForThread( void ) const;
private:
LOKI_pthread_t pthread_;
CallFunction func_;
void * parm_;
};
// ----------------------------------------------------------------------------
class ThreadPool
{
public:
ThreadPool( void );
~ThreadPool( void );
void Create( size_t threadCount, Thread::CallFunction function );
void Start( void );
void Join( void ) const;
private:
typedef ::std::vector< Thread * > Threads;
Threads m_threads;
};
// ----------------------------------------------------------------------------